http://roguebasin.com/api.php?action=feedcontributions&user=Darren+Grey&feedformat=atomRogueBasin - User contributions [en]2024-03-28T09:49:13ZUser contributionsMediaWiki 1.36.0http://roguebasin.com/index.php?title=7DRL_Challenge_2020&diff=494847DRL Challenge 20202020-01-28T21:20:22Z<p>Darren Grey: Created page with "<div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div> The 2020 Seven Day Roguelike Challenge invites developers to produce a ..."</p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2020 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 29 February - 8 March 2019. Participants are challenged to complete a game in a 168-hour window within this time period.<br />
<br />
== Links ==<br />
* [https://itch.io/jam/7drl-challenge-2020 Challenge Home] on itch.io, the host site for the 7DRL Challenge. <br />
* [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://www.roguetemple.com/forums Rogue Temple forums] and [https://www.reddit.com/r/roguelikedev/ r/roguelikedev subreddit], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]] and [https://discord.gg/9pmFGKx RL Discord], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2020'' is for related blog posts. On Twitter the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee, with ratings visible on itch.io. Other reviews and video plays will also be posted here as they are released.<br />
<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=Seven_Day_Roguelike_Challenge&diff=49483Seven Day Roguelike Challenge2020-01-28T21:18:33Z<p>Darren Grey: Added 7DRL 2020</p>
<hr />
<div>== History and Rationale ==<br />
In 2005, the roguelike community established a yearly event, the [[7DRL]] Challenge, in which all the world is challenged to create a roguelike in a one-week span. This allows one to have the shared misery of knowing you are not the only one tracking down a bad pointer at the 167th hour. As a suggested schema for proposing the challenge the [[7DRL Voting Specification]] has been created.<br />
<br />
The annual event occurs during a week in late February or early March. There is a chance that some other challenges may arise out of schedule, thus allowing more than one challenge per year.<br />
<br />
7DRL Challenges are NOT about being a fast coder, but rather proving you can release a finished, playable roguelike to the world. There is no winner of the challenge, but rather all those who finish are honoured for their work, the criterion is completeness.<br />
<br />
== Event rules ==<br />
* You CAN use external libraries, game engines, pre-existing generic code/algorithms, pre-existing generic art, etc. You can even start your game from an existing game, if you are willing to turn it out into something unique, you must however say what resources were reused.<br />
* It is allowed and recommended to have a rough design idea of your project before starting<br />
* Check out [http://www.gamesofgrey.com/blog/?p=157 this article] by [[User:Darren_Grey|Darren Grey]] for a few pointers on how to succeed at the challenge, and the [http://www.roguelikeradio.com/search/label/7drl 7DRL episodes of Roguelike Radio]. But ultimately follow your own advice! You're the only one who can make your game.<br />
<br />
== How to participate ==<br />
* After the initial date chosen for the challenge, sign up in the jam page for the year.<br />
* Whenever you are ready to start working, take note of your starting time. You can optionally post a notice of you starting development in the game jam forum. 168 or less hours after this initial post, submit your game entry on the portal and mark it as successful or unsuccessful<br />
* The challenge is always Saturday to Sunday; if you start after Sunday you will have less than 168 hours as in-challenge 7DRLs must be completed by the closing time. You can still use 168 hours and have a normal, out of challenge, 7DRL, however<br />
<br />
== Community ==<br />
One of the joys of the set challenge week is that you know you are not alone in your struggles with pointer errors and inscrutable bugs. A community of developers and players comes together during the week and after to revel in the challenge. To join in here are some useful links:<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved. (Now defunct?)<br />
* [http://www.roguetemple.com/forums Rogue Temple forums] and [https://www.reddit.com/r/roguelikedev/ r/roguelikedev subreddit], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]] and [https://discord.gg/9pmFGKx RL Discord], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Challenges ==<br />
To the date, there have been fifteen annual 7DRL challenges<br />
<br />
* March 5th to March 13th, 2005. [[7DRL Contest 2005]]<br />
* February 25th to March 5th, 2006. [[7DRL Contest 2006]]<br />
* March 10th to March 18th, 2007 [[7DRL Contest 2007]]<br />
* March 8th to March 16th, 2008 [[7DRL Contest 2008]]<br />
* March 7th to March 15th, 2009 [[7DRL Contest 2009]]<br />
* March 6th to March 14th, 2010 [[7DRL Contest 2010]]<br />
* March 5th to March 13th, 2011 [[7DRL Contest 2011]]<br />
* March 10th to March 18th, 2012 [[7DRL Contest 2012]]<br />
* March 9th to March 17th, 2013 [[7DRL Challenge 2013]]<br />
* March 8th to March 16th, 2014 [[7DRL Challenge 2014]]<br />
* March 7th to March 15th, 2015 [[7DRL Challenge 2015]]<br />
* March 5th to March 14th, 2016 [[7DRL Challenge 2016]]<br />
* March 4th to March 12th, 2017 [[7DRL Challenge 2017]]<br />
* March 3th to March 11th, 2018 [[7DRL Challenge 2018]]<br />
* March 2th to March 10th, 2019 [[7DRL Challenge 2019]]<br />
* February 29th to March 8th, 2019 [[7DRL Challenge 2020]]<br />
<br />
Besides the main annual 7DRL Challenge, there was a smaller event on October 15th to October 23rd, 2006, called the [[Orange October Minigun 7DRL Contest 2006]]<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2012&diff=48771IRDC 20122019-05-20T09:35:59Z<p>Darren Grey: /* Participants */ Removed phone numbers</p>
<hr />
<div><div style="float:right;margin:0 6px">http://sites.google.com/site/darrenjohngrey/stuff/irdc2012-logo.png</div><br />
<br />
The [[IRDC|International Roguelike Development Conference]] - London 2012. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Add your name to the participants list if you plan to attend.<br />
<br />
== IRDC London 2012 ==<br />
<br />
* Place: ''London, UK''<br />
* Time: ''June 2nd-3rd, 2012''<br />
* Contact: ''[[User:Darren Grey|Darren Grey]]''<br />
* Discussion: ''QuakeNet #rgrd, [http://roguetemple.com/forums/index.php?topic=2111.0 RogueTemple], [http://groups.google.com/group/rec.games.roguelike.development RGRD], [http://www.facebook.com/events/117580921699055/ Facebook event]''<br />
* Twitter tag: ''[http://twitter.com/#!/search/realtime/irdc12 #IRDC12]''<br />
<br />
=== Participants ===<br />
<br />
* [[User:Darren Grey|Darren Grey]], @dgrey0<br />
* [[User:Ido|Ido Yehieli]] <br />
* [[User:alex may|Alex May]] <br />
* Ed Key<br />
* DarkGod <br />
* [[User:JeffLait|Jeff Lait]] jmlait snail gmail thing-that-oracle-owns com, $3.50 per minute so it better be important.<br />
* [[User:Trogrd|Craig Turner]] <br />
* [[User:Bjorn|Björn Ritzl]] <br />
* SRD<br />
* Andreas Dorn<br />
* [[User:st33d|Aaron Steed]] <br />
* [[User:HappyPonyLand|Ulf ?ström]] <br />
* [[User:fdreger|Filip Dreger]] <br />
* [[User:flend|flend]] <br />
* [[User:Hamish|Thomas Whetnall]] <br />
* jpeg<br />
* Daniel Slaney - game dev making a roguelike in my spare time<br />
* [[User:Bhaak|Patric Mueller]] - [[UnNetHack]], [[NetHack-De]], and [http://junethack.rawrnix.com/ Junethack]<br />
* [[User:randomnine|Ruari O'Sullivan]]<br />
* [[User:atroche|Alistair R]] <br />
* Paul Jeffries paul AT vitruality.com<br />
* Clare Boothby<br />
* David Damerell <br />
* Max Clayton Clowes <br />
* Andrew Swan<br />
* James S<br />
<br />
=== Talks ===<br />
<br />
The talks are online at http://gamesofgrey.com/irdc2012/.<br />
<br />
* Darren Grey: Introduction and primer on the Roguelike Renaissance<br />
* Darren Grey: The Single Hit Point Model<br />
* Ido Yehieli: surprise!<br />
* Björn Ritzl: I might have a talk about developing roguelikes for limited/mobile devices (not sure if it's of any interest or if I really want to yet)<br />
* flend: Mobile phone roguelikes - UI, design and the Android landscape<br />
* Jeff Lait: Porting POWDER: A brief history.<br />
* Michael Cook: If I'm around (second day more likely than first) I'd like to give a talk tentatively titled "Why The Games Industry Is Relying On You To Be As Insane As Possible"<br />
* jpeg: I'd like to do another [http://crawl.develz.org/wordpress/survey Stonesoup survey presentation]. Not all of it, but there are some results that might be interesting for roguelike development in general.<br />
* Connagh Muldoon: "Roguelikes as contrasted to the Commercial Games Industry": Unlikely I will be arriving to do this, money worries.<br />
* Patric Mueller: [http://junethack.rawrnix.com/ "JuNetHack - The NetHack Cross-Variant Summer Tournament"]. Overview of Junethack's last year's(first) and this year's holding, including lessons learnt like why you need strong nerves and why your server should be D0S-resilient when dealing with NetHack players.<br />
* Paul Jeffries: Real-life 'dungeon generation' - procedural generation in architectural design<br />
* Nicolas Casalini: T-Engine, something about it, probably :)<br />
* SRD: Dungeons I Have Known (on the variety of procedural maps in roguelikes)<br />
<br />
Add your talk here if you wish to give a presentation. Any subject is welcome.<br />
<br />
=== Schedule ===<br />
<br />
All agenda items are fluid.<br />
<br />
'''Friday 1st June'''<br />
* Meet up at William IV pub near Kensal Green station at 6:30pm - http://maps.google.co.uk/maps?ie=UTF-8&q=NW10+5JX<br />
<br />
'''Saturday 2nd June'''<br />
* Meet at 10am at the Library cafe. A large group of nerds should be fairly obvious, but if in doubt look for The Sign. Make sure you have my mobile number in case you're late or lost. Only I can let people into the room we'll be using.<br />
* 10.30 Introductory talk from Darren Grey, including a primer for open discussion on the Roguelike Renaissance<br />
* Various presentations from 11:00 till around 4, with a break for lunch at some point. Exact schedule is flexible and will be written up on a whiteboard.<br />
* 4pm Recording of Roguelike Radio. If not interested in taking part then I suggest playing some roguelikes! Also a chance to just network or chat with others.<br />
<br />
'''Sunday 3rd June'''<br />
WARNING: Travel disruption/delays expected due to Queen's Diamond Jubilee events. Please leave plenty of time for travel.<br />
* Meet at 10am at Library cafe<br />
* 10.30 till ~12: The Roguelike Showcase. Developers have 10 minutes to showcase their latest work or developments (including unreleased stuff), with audience questions. Timing will be strict.<br />
* 12-1: Lunch<br />
* 1 till 4pm: Any remaining presentations.<br />
* 4pm Recording of Roguelike Radio.<br />
<br />
'''Monday 4th June'''<br />
(Not officially part of IRDC, but some indie dev stuff that folks may be interested in if they're around)<br />
* 1-9pm Indie Games Expo in London - http://indiegamesexpo.info/ We've been offered a stand to show off roguelikes here if anyone's interested. I may also be giving a talk on artistic gameplay in roguelikes.<br />
* There is a meet-up of Indie Devs at a pub in central London at around 7pm. It's a good opportunity to meet some other devs and see some of their games. More info: http://londonindies.com/?page_id=116 However the Expo may completely overshadow or subsume this meet.<br />
<br />
=== Transportation ===<br />
<br />
London is the centre of the world! Its five airports transport the largest number of passengers annually in all city airports combined. http://www.skyscanner.net/ is handy for getting a good price deal (it doesn't check Ryanair though). Heathrow and Gatwick are easiest for transport to the city centre, but Luton and Stanstead are also options. Those hunting a bargain may wish to check Birmingham Airport paired with a cheap 90 minute train ride to London Euston (trains are booked through http://thetrainline.com - much cheaper in advance). Other England airports may also be options with cheap coaches from MegaBus or National Express. Info on local travel is available at http://tfl.gov.uk - best to get a weekend pass or an Oyster card with 15 quid on it for the weekend.<br />
<br />
If you have further questions feel free to ask me directly - I'm happy to help.<br />
<br />
=== Accommodation ===<br />
<br />
There's plenty of places available in London for a range of budgets. Google is your friend. Transport is good all over, so any location would be fine, though sticking is zone 1 or 2 is cheaper for tube travel. Hammersmith would be my best recommendation - lots of buses from there, or the quick tube option. You can frequently find good deals on http://lastminute.co.uk or http://laterooms.com (and in spite of their names they're fine to use in advance). Beware that a lot of places either don't have or charge extra for wireless. Book as early as possible for the best prices, as London gets very pricey on short notice.<br />
<br />
Looking around, for somewhere cheap this seems sort of okay:<br />
http://www.laterooms.com/en/hotel-reservations/158205_euro-hotel-hammersmith-london.aspx<br />
(wifi, supposedly en suite, dodgy breakfast included, good location)<br />
Twinning up with others obviously saves cash for those so inclined.<br />
<br />
Post here with details of where you're staying or looking at staying - it may be helpful if many are staying in the same place.<br />
<br />
=== Equipment & Supplies ===<br />
<br />
* Projector will be set up in the room.<br />
* Camcorder: Still Required<br />
* Tripod: Still Required<br />
* Food: Lots of places to go nearby.<br />
<br />
Refreshments required/desired:<br />
I'll arrange for refreshments for the room. Post here with any requests for specific drinks/snacks. - Darren Grey<br />
<br />
Obviously we'll need some slime mold. And Pepsi. You've got to have Pepsi when rogueliking. [[User:Mort432|Mort432]] 16:08, 26 April 2012 (CEST)<br />
<br />
=== How we get there and back and where to meet up ===<br />
<br />
''Post your own info here and check back for updates.''<br />
<br />
I live nearby and will be available all day Friday to Monday. Happy to meet up at whatever time suits others. - Darren Grey<br />
<br />
I'll be in London thursday to monday (arrive and leave in the afternoon). - Ulf ?ström<br />
<br />
Me and the family will arrive on Thursday and leave on Monday. We will arrive and leave in the afternoon (same flight as Ulf?) - Björn Ritzl<br />
: I'm on SK531 (11:15) and SK528 (18:00). -Ulf<br />
<br />
I'll be in London from Friday to Sunday (to and from Berne and London City Airport, arriving with SX500 on 2012-06-01 07:50 and leaving with SX503 on 2012-06-03 18:30). --[[User:Bhaak|Patric Mueller]]<br />
<br />
=== Questions ===<br />
<br />
''Post questions here with your name.''<br />
<br />
What does the abbreviation IRDC stand for?<br />
<br />
[[User:Mort432|Mort432]] 20:35, 3 March 2012 (CET)<br />
<br />
A: International Roguelike Development Conference. (Darren)<br />
<br />
<br />
Can you give a brief description of the event for someone who has never attended?<br />
<br />
[[User:Mort432|Mort432]] 20:35, 3 March 2012 (CET)<br />
<br />
A: It's a meet-up of roguelike developers to talk about development related topics. There are normally presentations on different subjects relating to development, as well as just generally hanging out and networking. Roguelike players are welcome to attend too. (Darren)<br />
<br />
<br />
Is there a cost of admission?<br />
<br />
[[User:Mort432|Mort432]] 13:15, 4 March 2012 (CET)<br />
<br />
A: Nope, it's free and open source! (Darren)<br />
<br />
R: Sweet, free speech and free beer; I'll definitely be attending, hah.<br />
Thanks for all the replies.<br />
<br />
[[User:Mort432|Mort432]] 21:07, 4 March 2012 (CET)<br />
<br />
<br />
Do talks have to be on development, or can they also be from a player perspective?<br />
<br />
[[User:Mort432|Mort432]] 23:41, 5 March 2012 (CET)<br />
<br />
A: There is no strict division between the two. Talks can be about anything game or programming related that can be applied to roguelikes. There's no requirement to give a talk and it doesn't need to be very formal. At IRDC 2011 we had discussions ranging from the mechanics of specific games to general program architecture and programming practices. There were even people there that had never played a roguelike. For me it's entirely a social event, a chance to meet people I've been talking to online for years. There's no prestige in being a developer or "only" a player - if you enjoy roguelikes you "qualify" and should attend! /Ulf<br />
<br />
<br />
Q: What time do we start on Saturday? (Björn)<br />
<br />
A: Probably 10am, but I'll confirm closer to the time. - Darren<br />
<br />
Q: What are the chances of getting the video footage of (at least) talks uploaded so the wider community can enjoy them? [Sidenote: I'd volounteer for that but I'm not going to be there. And this: Please please pretty please?] [[User:magikmw|magikmw]]<br />
<br />
A: If someone brings a camcorder then it'll definitely happen, but right now I can't promise that. - Darren<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2012&diff=48770IRDC 20122019-05-20T09:35:12Z<p>Darren Grey: Url update</p>
<hr />
<div><div style="float:right;margin:0 6px">http://sites.google.com/site/darrenjohngrey/stuff/irdc2012-logo.png</div><br />
<br />
The [[IRDC|International Roguelike Development Conference]] - London 2012. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Add your name to the participants list if you plan to attend.<br />
<br />
== IRDC London 2012 ==<br />
<br />
* Place: ''London, UK''<br />
* Time: ''June 2nd-3rd, 2012''<br />
* Contact: ''[[User:Darren Grey|Darren Grey]]''<br />
* Discussion: ''QuakeNet #rgrd, [http://roguetemple.com/forums/index.php?topic=2111.0 RogueTemple], [http://groups.google.com/group/rec.games.roguelike.development RGRD], [http://www.facebook.com/events/117580921699055/ Facebook event]''<br />
* Twitter tag: ''[http://twitter.com/#!/search/realtime/irdc12 #IRDC12]''<br />
<br />
=== Participants ===<br />
<br />
* [[User:Darren Grey|Darren Grey]] +44 (0)770 929 3627, @darrenjohngrey<br />
* [[User:Ido|Ido Yehieli]] +43 (0)664 5585 708<br />
* [[User:alex may|Alex May]] +44 (0)7795 257 591<br />
* Ed Key<br />
* DarkGod <br />
* [[User:JeffLait|Jeff Lait]] jmlait snail gmail thing-that-oracle-owns com, $3.50 per minute so it better be important.<br />
* [[User:Trogrd|Craig Turner]] +44 (0) 7714 620 963<br />
* [[User:Bjorn|Björn Ritzl]] +46 (0)704 335333 <br />
* SRD<br />
* Andreas Dorn<br />
* [[User:st33d|Aaron Steed]] <br />
* [[User:HappyPonyLand|Ulf ?ström]] <br />
* [[User:fdreger|Filip Dreger]] <br />
* [[User:flend|flend]] <br />
* [[User:Hamish|Thomas Whetnall]] <br />
* jpeg<br />
* Daniel Slaney +44 (0) 788 182 0129 - game dev making a roguelike in my spare time<br />
* [[User:Bhaak|Patric Mueller]] +41 76 536 87 08 - [[UnNetHack]], [[NetHack-De]], and [http://junethack.rawrnix.com/ Junethack]<br />
* [[User:randomnine|Ruari O'Sullivan]]<br />
* [[User:atroche|Alistair R]] <br />
* Paul Jeffries paul AT vitruality.com<br />
* Clare Boothby<br />
* David Damerell <br />
* Max Clayton Clowes <br />
* Andrew Swan<br />
* James S<br />
<br />
=== Talks ===<br />
<br />
The talks are online at http://gamesofgrey.com/irdc2012/.<br />
<br />
* Darren Grey: Introduction and primer on the Roguelike Renaissance<br />
* Darren Grey: The Single Hit Point Model<br />
* Ido Yehieli: surprise!<br />
* Björn Ritzl: I might have a talk about developing roguelikes for limited/mobile devices (not sure if it's of any interest or if I really want to yet)<br />
* flend: Mobile phone roguelikes - UI, design and the Android landscape<br />
* Jeff Lait: Porting POWDER: A brief history.<br />
* Michael Cook: If I'm around (second day more likely than first) I'd like to give a talk tentatively titled "Why The Games Industry Is Relying On You To Be As Insane As Possible"<br />
* jpeg: I'd like to do another [http://crawl.develz.org/wordpress/survey Stonesoup survey presentation]. Not all of it, but there are some results that might be interesting for roguelike development in general.<br />
* Connagh Muldoon: "Roguelikes as contrasted to the Commercial Games Industry": Unlikely I will be arriving to do this, money worries.<br />
* Patric Mueller: [http://junethack.rawrnix.com/ "JuNetHack - The NetHack Cross-Variant Summer Tournament"]. Overview of Junethack's last year's(first) and this year's holding, including lessons learnt like why you need strong nerves and why your server should be D0S-resilient when dealing with NetHack players.<br />
* Paul Jeffries: Real-life 'dungeon generation' - procedural generation in architectural design<br />
* Nicolas Casalini: T-Engine, something about it, probably :)<br />
* SRD: Dungeons I Have Known (on the variety of procedural maps in roguelikes)<br />
<br />
Add your talk here if you wish to give a presentation. Any subject is welcome.<br />
<br />
=== Schedule ===<br />
<br />
All agenda items are fluid.<br />
<br />
'''Friday 1st June'''<br />
* Meet up at William IV pub near Kensal Green station at 6:30pm - http://maps.google.co.uk/maps?ie=UTF-8&q=NW10+5JX<br />
<br />
'''Saturday 2nd June'''<br />
* Meet at 10am at the Library cafe. A large group of nerds should be fairly obvious, but if in doubt look for The Sign. Make sure you have my mobile number in case you're late or lost. Only I can let people into the room we'll be using.<br />
* 10.30 Introductory talk from Darren Grey, including a primer for open discussion on the Roguelike Renaissance<br />
* Various presentations from 11:00 till around 4, with a break for lunch at some point. Exact schedule is flexible and will be written up on a whiteboard.<br />
* 4pm Recording of Roguelike Radio. If not interested in taking part then I suggest playing some roguelikes! Also a chance to just network or chat with others.<br />
<br />
'''Sunday 3rd June'''<br />
WARNING: Travel disruption/delays expected due to Queen's Diamond Jubilee events. Please leave plenty of time for travel.<br />
* Meet at 10am at Library cafe<br />
* 10.30 till ~12: The Roguelike Showcase. Developers have 10 minutes to showcase their latest work or developments (including unreleased stuff), with audience questions. Timing will be strict.<br />
* 12-1: Lunch<br />
* 1 till 4pm: Any remaining presentations.<br />
* 4pm Recording of Roguelike Radio.<br />
<br />
'''Monday 4th June'''<br />
(Not officially part of IRDC, but some indie dev stuff that folks may be interested in if they're around)<br />
* 1-9pm Indie Games Expo in London - http://indiegamesexpo.info/ We've been offered a stand to show off roguelikes here if anyone's interested. I may also be giving a talk on artistic gameplay in roguelikes.<br />
* There is a meet-up of Indie Devs at a pub in central London at around 7pm. It's a good opportunity to meet some other devs and see some of their games. More info: http://londonindies.com/?page_id=116 However the Expo may completely overshadow or subsume this meet.<br />
<br />
=== Transportation ===<br />
<br />
London is the centre of the world! Its five airports transport the largest number of passengers annually in all city airports combined. http://www.skyscanner.net/ is handy for getting a good price deal (it doesn't check Ryanair though). Heathrow and Gatwick are easiest for transport to the city centre, but Luton and Stanstead are also options. Those hunting a bargain may wish to check Birmingham Airport paired with a cheap 90 minute train ride to London Euston (trains are booked through http://thetrainline.com - much cheaper in advance). Other England airports may also be options with cheap coaches from MegaBus or National Express. Info on local travel is available at http://tfl.gov.uk - best to get a weekend pass or an Oyster card with 15 quid on it for the weekend.<br />
<br />
If you have further questions feel free to ask me directly - I'm happy to help.<br />
<br />
=== Accommodation ===<br />
<br />
There's plenty of places available in London for a range of budgets. Google is your friend. Transport is good all over, so any location would be fine, though sticking is zone 1 or 2 is cheaper for tube travel. Hammersmith would be my best recommendation - lots of buses from there, or the quick tube option. You can frequently find good deals on http://lastminute.co.uk or http://laterooms.com (and in spite of their names they're fine to use in advance). Beware that a lot of places either don't have or charge extra for wireless. Book as early as possible for the best prices, as London gets very pricey on short notice.<br />
<br />
Looking around, for somewhere cheap this seems sort of okay:<br />
http://www.laterooms.com/en/hotel-reservations/158205_euro-hotel-hammersmith-london.aspx<br />
(wifi, supposedly en suite, dodgy breakfast included, good location)<br />
Twinning up with others obviously saves cash for those so inclined.<br />
<br />
Post here with details of where you're staying or looking at staying - it may be helpful if many are staying in the same place.<br />
<br />
=== Equipment & Supplies ===<br />
<br />
* Projector will be set up in the room.<br />
* Camcorder: Still Required<br />
* Tripod: Still Required<br />
* Food: Lots of places to go nearby.<br />
<br />
Refreshments required/desired:<br />
I'll arrange for refreshments for the room. Post here with any requests for specific drinks/snacks. - Darren Grey<br />
<br />
Obviously we'll need some slime mold. And Pepsi. You've got to have Pepsi when rogueliking. [[User:Mort432|Mort432]] 16:08, 26 April 2012 (CEST)<br />
<br />
=== How we get there and back and where to meet up ===<br />
<br />
''Post your own info here and check back for updates.''<br />
<br />
I live nearby and will be available all day Friday to Monday. Happy to meet up at whatever time suits others. - Darren Grey<br />
<br />
I'll be in London thursday to monday (arrive and leave in the afternoon). - Ulf ?ström<br />
<br />
Me and the family will arrive on Thursday and leave on Monday. We will arrive and leave in the afternoon (same flight as Ulf?) - Björn Ritzl<br />
: I'm on SK531 (11:15) and SK528 (18:00). -Ulf<br />
<br />
I'll be in London from Friday to Sunday (to and from Berne and London City Airport, arriving with SX500 on 2012-06-01 07:50 and leaving with SX503 on 2012-06-03 18:30). --[[User:Bhaak|Patric Mueller]]<br />
<br />
=== Questions ===<br />
<br />
''Post questions here with your name.''<br />
<br />
What does the abbreviation IRDC stand for?<br />
<br />
[[User:Mort432|Mort432]] 20:35, 3 March 2012 (CET)<br />
<br />
A: International Roguelike Development Conference. (Darren)<br />
<br />
<br />
Can you give a brief description of the event for someone who has never attended?<br />
<br />
[[User:Mort432|Mort432]] 20:35, 3 March 2012 (CET)<br />
<br />
A: It's a meet-up of roguelike developers to talk about development related topics. There are normally presentations on different subjects relating to development, as well as just generally hanging out and networking. Roguelike players are welcome to attend too. (Darren)<br />
<br />
<br />
Is there a cost of admission?<br />
<br />
[[User:Mort432|Mort432]] 13:15, 4 March 2012 (CET)<br />
<br />
A: Nope, it's free and open source! (Darren)<br />
<br />
R: Sweet, free speech and free beer; I'll definitely be attending, hah.<br />
Thanks for all the replies.<br />
<br />
[[User:Mort432|Mort432]] 21:07, 4 March 2012 (CET)<br />
<br />
<br />
Do talks have to be on development, or can they also be from a player perspective?<br />
<br />
[[User:Mort432|Mort432]] 23:41, 5 March 2012 (CET)<br />
<br />
A: There is no strict division between the two. Talks can be about anything game or programming related that can be applied to roguelikes. There's no requirement to give a talk and it doesn't need to be very formal. At IRDC 2011 we had discussions ranging from the mechanics of specific games to general program architecture and programming practices. There were even people there that had never played a roguelike. For me it's entirely a social event, a chance to meet people I've been talking to online for years. There's no prestige in being a developer or "only" a player - if you enjoy roguelikes you "qualify" and should attend! /Ulf<br />
<br />
<br />
Q: What time do we start on Saturday? (Björn)<br />
<br />
A: Probably 10am, but I'll confirm closer to the time. - Darren<br />
<br />
Q: What are the chances of getting the video footage of (at least) talks uploaded so the wider community can enjoy them? [Sidenote: I'd volounteer for that but I'm not going to be there. And this: Please please pretty please?] [[User:magikmw|magikmw]]<br />
<br />
A: If someone brings a camcorder then it'll definitely happen, but right now I can't promise that. - Darren<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=Roguelike_Radio&diff=48769Roguelike Radio2019-05-20T09:33:46Z<p>Darren Grey: Url updatyes</p>
<hr />
<div>Roguelike Radio is a podcast about roguelikes.<br />
A typical episode is dedicated to a single roguelike game, mechanic, or feature.<br />
Every episode features at least two panelists that discuss the topic of the week.<br />
Episode topics can be requested by listeners.<br />
<br />
=List of Episodes and Panelists=<br />
<br />
{| class="wikitable"<br />
!n<br />
!Subject<br />
!With<br />
!Producer<br />
!len()<br />
!Aired<br />
!Anchors<br />
|-<br />
|1<br />
|[[Cardinal Quest]]<br />
|Darren Grey, Andrew Doull and Scott Edgar<br />
|<br />
| align="right" |39:34<br />
|2011-08-29<br />
|[http://roguelikeradio.com/2011/08/episode-1-cardinal-quest.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio1-lq.mp3 mp3]<br />
|-<br />
|2<br />
|[[Desktop Dungeons]]<br />
|Andrew Doull, Scott Edgar, and Erez Ben-Aharon<br />
|<br />
| align="right" |38:40<br />
|2011-09-05<br />
|[http://roguelikeradio.com/2011/09/episode-2-desktop-dungeons.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep%202.mp3 mp3]<br />
|-<br />
|3<br />
|[[Brogue]]<br />
|Erez Ben-Aharon, Scott Edgar, and John Harris<br />
|<br />
| align="right" |1:10:46<br />
|2011-09-11<br />
|[http://roguelikeradio.com/2011/09/episode-3-brogue.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep3.mp3 mp3]<br />
|-<br />
|4<br />
|[[DoomRL]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
|<br />
| align="right" |53:58<br />
|2011-09-19<br />
|[http://roguelikeradio.com/2011/09/episode-4-doomrl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio4.mp3 mp3]<br />
|-<br />
|5<br />
|[[Frozen Depths]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli<br />
|<br />
| align="right" |54:51<br />
|2011-09-26<br />
|[http://roguelikeradio.com/2011/09/episode-5-frozen-depths.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio5.mp3 mp3]<br />
|-<br />
|6<br />
|[[Dungeons of Dredmor]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
|<br />
| align="right" |1:00:46<br />
|2011-10-03<br />
|[http://roguelikeradio.com/2011/10/episode-6-dungeons-of-dredmor.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio6-lq.mp3 mp3]<br />
|-<br />
|<br />
|Interview with [[Ido| Ido Yehieli]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli as the interviewed creator of [[Cardinal Quest]]<br />
|<br />
| align="right" |53:04<br />
|2011-10-05<br />
|[http://roguelikeradio.com/2011/10/interview-with-ido-yehieli.html www] [http://www.gamesofgrey.com/roguelikeradio/rri-idoyehieli-lq.mp3 mp3]<br />
|-<br />
|7<br />
|[[100 Rogues]]<br />
|Ido Yehieli, Andrew Doull, John Harris and the developer of [[100 Rogues]], Keith Burgun<br />
|<br />
| align="right" |1:00:15<br />
|2011-10-11<br />
|[http://roguelikeradio.com/2011/10/episode-7-100-rogues.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio7-128.mp3 mp3]<br />
|-<br />
|<br />
|*Spoilers* Bonus Content: [[100 Rogues]]<br />
|Ido Yehieli, John Harris and Keith Burgun<br />
|<br />
| align="right" |19:30<br />
|2011-10-13<br />
|[http://roguelikeradio.com/2011/10/spoilers-bonus-content-100-rogues.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio7-bonus.mp3 mp3]<br />
|-<br />
|8<br />
|Progression Systems<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
|<br />
| align="right" |1:05:57<br />
|2011-10-17<br />
|[http://roguelikeradio.com/2011/10/episode-8-progression-systems.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio8.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Brian Walker aka Pender<br />
|Erez Ben-Aharon, Andrew Doull and Brian Walker as the interviewed creator of [[Brogue]]<br />
|<br />
| align="right" |53:28<br />
|2011-10-23<br />
|[http://roguelikeradio.com/2011/10/interview-brian-walker-aka-pender.html www] [http://www.inprofundis.com/roguelikeradio/Interview-Brian-Walker-aka-Pender-128.mp3 mp3]<br />
|-<br />
|9<br />
|[[Powder]]<br />
|Darren Grey, Andrew Doull, Santiago Zapata and the developer of [[POWDER]], Jeff Lait<br />
|<br />
| align="right" |1:04:12<br />
|2011-10-25<br />
|[http://roguelikeradio.com/2011/10/episode-9-powder.html www] [http://www.gamesofgrey.com/roguelikeradio/Roguelike-Radio-Episode-9.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Gaslamp Games<br />
|Darren Grey, John Harris and Gaslamp Games: Daniel Jacobsen, Nicholas Vining and David Baumgart, creators of [[Dungeons of Dredmor]]<br />
|<br />
| align="right" |1:09:40<br />
|2011-10-28<br />
|[http://roguelikeradio.com/2011/10/interview-with-gaslamp-games-developers.html www] [http://www.gamesofgrey.com/roguelikeradio/rri-gaslamp.mp3 mp3]<br />
|-<br />
|10<br />
|Deity Systems<br />
|Darren Grey and Jeff Lait<br />
|<br />
| align="right" |41:44<br />
|2011-11-01<br />
|[http://roguelikeradio.com/2011/11/episode-10-deity-systems.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio10.mp3 mp3]<br />
|-<br />
|11<br />
|[[The Binding of Isaac]]<br />
|Ido Yehieli, Oddmund Str&oslash;mme, Andrew Doull and Edmund McMillen, the creator of [[The Binding of Isaac]]<br />
|<br />
| align="right" |1:16:20<br />
|2011-11-10<br />
|[http://roguelikeradio.com/2011/11/episode-11-binding-of-isaac.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio11.mp3 mp3]<br />
|-<br />
|12<br />
|Roguelikes Features in Other Genres<br />
|Darren Grey, Andrew Doull, John Harris, Ido Yehieli and Keith Burgun<br />
|<br />
| align="right" |1:06:02<br />
|2011-11-14<br />
|[http://roguelikeradio.com/2011/11/episode-12-roguelikes-features-in-other.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio12.mp3 mp3]<br />
|-<br />
|13<br />
|[[Mystery Dungeon 2: Shiren the Wander]]<br />
|John Harris and Keith Burgun<br />
|<br />
| align="right" |1:29:41<br />
|2011-11-23<br />
|[http://roguelikeradio.com/2011/11/episode-13-mystery-dungeon-2-shiren_23.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio13.mp3 mp3]<br />
|-<br />
|14<br />
|Resource Management<br />
|Andrew Doull, Darren Grey and Ido Yehieli<br />
|<br />
| align="right" |55:45<br />
|2011-11-29<br />
|[http://roguelikeradio.com/2011/11/episode-14-resource-management.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio14.mp3 mp3]<br />
|-<br />
|15<br />
|[[Quickband]]<br />
|Andrew Doull, Tom Demuyt and Brian Bull<br />
|<br />
| align="right" |40:29<br />
|2011-12-08<br />
|[http://roguelikeradio.com/2011/12/episode-15-quickband.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio15.mp3 mp3]<br />
|-<br />
|16<br />
|History and Future of Roguelikes<br />
|Andrew Doull, Darren Grey, Ido Yehieli and Keith Burgun<br />
|<br />
| align="right" |1:15:18<br />
|2011-12-14<br />
|[http://roguelikeradio.com/2011/12/episode-16-history-and-future-of.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio16.mp3 mp3]<br />
|-<br />
|17<br />
|Roguelike of the Year 2011<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
|<br />
| align="right" |59:54<br />
|2011-12-29<br />
|[http://roguelikeradio.com/2011/12/episode-17-roguelike-of-year-2011.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio17.mp3 mp3]<br />
|-<br />
|18<br />
|[[Tales of Maj'Eyal 4]]<br />
|Darren Grey, Andrew Doull, John Harris, Eric Wykoff and Eric Welch<br />
|<br />
| align="right" |1:06:00<br />
|2012-01-10<br />
|[http://roguelikeradio.com/2012/01/episode-18-tome4.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio18.mp3 mp3]<br />
|-<br />
|19<br />
|Interview with DarkGod<br />
|Darren Grey, Ido Yehieli and Nicolas Casalini, aka [[DarkGod]], creator of ToME4, aka [[Tales of Maj'Eyal]]<br />
|<br />
| align="right" |1:09:34<br />
|2012-01-18<br />
|[http://roguelikeradio.com/2012/01/episode-19-interview-with-darkgod.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio19.mp3 mp3]<br />
|-<br />
|20<br />
|[[Cataclysm]]<br />
|Darren Grey, Ido Yehieli, Eronarn, Joshua Day, and Zachary Jenkins aka [[Whales]], creator of [[Cataclysm]]<br />
|<br />
| align="right" | 53:08<br />
|2012-01-25<br />
|[http://roguelikeradio.com/2012/01/episode-20-cataclysm.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio20.mp3 mp3]<br />
|-<br />
|21<br />
|Procedural Content in Roguelikes<br />
|Darren Grey and Andrew Doull<br />
|<br />
| align="right" |1:10:38<br />
|2012-02-01<br />
|[http://roguelikeradio.com/2012/02/episode-21-procedural-generation.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio21.mp3 mp3]<br />
|-<br />
|22<br />
|[[Infra Arcana]]<br />
|Darren Grey, John Harris, Legend and Infra Arcana's developer Martin Tornqvist (aka NON)<br />
|<br />
| align="right" |59:39<br />
|2012-02-06<br />
|[http://roguelikeradio.com/2012/02/episode-22-infra-arcana.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio22.mp3 mp3]<br />
|-<br />
|23<br />
|Interview with David Ploog<br />
|David Ploog (former lead designer of [[Dungeon Crawl Stone Soup]]), Ido Yehieli, Keith Burgun and Jeff Lait<br />
|<br />
| align="right" |1:14:48<br />
|2012-02-12<br />
|[http://roguelikeradio.com/2012/02/episode-23-interview-with-david-ploog.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio23.mp3 mp3]<br />
|-<br />
|24<br />
|Themes and Settings<br />
|Darren Grey, John Harris, Legend and Nicolas Casalini (aka DarkGod)<br />
|<br />
| align="right" |1:09:14<br />
|2012-02-16<br />
|[http://roguelikeradio.com/2012/02/episode-24-themes-and-settings.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio24.mp3 mp3]<br />
|-<br />
|25<br />
|[[Permadeath]]<br />
|Andrew Doull, Ben Abraham of Critical Distance, Darren Grey and Nicolas Casalini (aka DarkGod)<br />
|<br />
| align="right" |1:15:29<br />
|2012-03-02<br />
|[http://roguelikeradio.com/2012/03/episode-25-permadeath.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio25.mp3 mp3]<br />
|-<br />
|26<br />
|How to Make a [[7DRL]]<br />
|Darren Grey, Ido Yehieli, Jeff Lait, corremn and Joe Bradshaw<br />
|<br />
| align="right" | 1:18:10<br />
|2012-03-08<br />
|[http://roguelikeradio.com/2012/03/episode-26-how-to-make-7drl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio26.mp3 mp3]<br />
|-<br />
|27<br />
|7DRLs of Yesteryear<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
|<br />
| align="right" | 1:12:26<br />
|2012-03-13<br />
|[http://roguelikeradio.com/2012/03/episode-27-7drls-of-yesteryear.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio27.mp3 mp3]<br />
|-<br />
|28<br />
|7DRLs 2012 part 1<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
|<br />
| align="right" | 56:53<br />
|2012-03-22<br />
|[http://roguelikeradio.com/2012/03/episode-28-7drls-2012-part-1.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio28.mp3 mp3]<br />
|-<br />
|29<br />
|7DRLs 2012 part 2<br />
|Darren Grey, Ido Yehieli and Todd Page<br />
|<br />
| align="right" | 1:06:54<br />
|2012-03-30<br />
|[http://roguelikeradio.com/2012/03/episode-29-7drls-2012-part-2.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio29.mp3 mp3]<br />
|-<br />
|30<br />
|Identification Systems<br />
|John Harris, Keith Burgun, Ido Yehieli and Andrew Doull<br />
|<br />
| align="right" | 47:02<br />
|2012-04-15<br />
|[http://roguelikeradio.com/2012/04/episode-30-identification-systems.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio30.mp3 mp3]<br />
|-<br />
|31<br />
|[[Rogue]]<br />
|John Harris, Keith Burgun, Ido Yehieli, Jordan, Michael Burke, Glenn Wichman (co-creator of Rogue)<br />
|<br />
| align="right" | 1:03:27<br />
|2012-04-15<br />
|[http://roguelikeradio.blogspot.co.uk/2012/04/episode-31-rogue-with-co-creator-glenn.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio31.mp3 mp3]<br />
|-<br />
|32<br />
|Combat Mechanics<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
|<br />
| align="right" | 1:02:32<br />
|2012-04-24<br />
|[http://roguelikeradio.com/2012/04/episode-32-combat-mechanics.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio32.mp3 mp3]<br />
|-<br />
|33<br />
|Interview with Thomas Biskup, creator of [[ADOM]]<br />
|Darren Grey, Tapani Kiiskinen and Thomas Biskup<br />
|<br />
| align="right" | 1:07:48<br />
|2012-05-08<br />
|[http://roguelikeradio.com/2012/05/episode-33-interview-with-thomas-biskup.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio33.mp3 mp3]<br />
|-<br />
|34<br />
|[[Red Rogue]]<br />
|Darren Grey, Andrew Doull, Ido Yehieli, John Harris, Keith Burgun, and Aaron Steed<br />
|<br />
| align="right" | 1:04:10<br />
|2012-05-12<br />
|[http://roguelikeradio.com/2012/05/episode-34-red-rogue-with-creator-aaron.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio34.mp3 mp3]<br />
|-<br />
|35<br />
|[[Diablo]]<br />
|Darren Grey, Andrew Doull, Ido Yehieli and Keith Burgun<br />
|<br />
| align="right" | 47:10<br />
|2012-05-18<br />
|[http://roguelikeradio.com/2012/05/episode-35-diablo.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio35.mp3 mp3]<br />
|-<br />
|36<br />
|[[:Category:Coffeebreak roguelikes|Coffeebreak Roguelikes]]<br />
|Darren Grey, Ido Yehieli, John Harris and Keith Burgun<br />
|<br />
| align="right" | 56:54<br />
|2012-05-25<br />
|[http://roguelikeradio.com/2012/05/episode-36-coffeebreak-roguelikes.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio36.mp3 mp3]<br />
|-<br />
|37<br />
|[[IRDC]] London 2012 day 1<br />
|Darren Grey et al.<br />
|<br />
| align="right" | 34:41<br />
|2012-06-02<br />
|[http://www.roguelikeradio.com/2012/06/episode-27-irdc-london-2012-day-1.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio37.mp3 mp3]<br />
|-<br />
|38<br />
|[[Zaga-33]] and [[MicRogue]]<br />
|Ido Yehieli, Keith Burgun, Michael Bough (Zaga-33 developer) and Jason Pickering (MicRogue developer)<br />
|<br />
| align="right" | 55:31<br />
|2012-06-12<br />
|[http://www.roguelikeradio.com/2012/06/episode-38-zaga-33-and-microgue.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio38.mp3 mp3]<br />
|-<br />
|39<br />
|IRDC 2012 Retrospective<br />
|Darren Grey, Aaron Steed, Paul Jeffries and Daniel Slaney<br />
|<br />
| align="right" | 2:12:57<br />
|2012-06-18<br />
|[http://www.roguelikeradio.com/2012/06/episode-39-irdc-2012-retrospective.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio39.mp3 mp3]<br />
|-<br />
|40<br />
|Designing for Non-Roguelikers<br />
|Andrew Doull and Darren Grey<br />
|Ryan Boyd<br />
| align="right" | 39:35<br />
|2012-07-05<br />
|[http://www.roguelikeradio.com/2012/07/episode-40-designing-for-non.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio40.mp3 mp3]<br />
|-<br />
|<br />
|Special on the [[ADOM]] IndieGoGo Campaign<br />
|Darren Grey, Thomas Biskup and Jochen Terstiege (the maintainers of ADOM)<br />
|Darren Grey<br />
| align="right" | 1:09:16<br />
|2012-07-10<br />
|[http://www.roguelikeradio.com/2012/07/special-on-adom-indiegogo-campaign.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio40b-adom-special.mp3 mp3]<br />
|-<br />
|41<br />
|Score Systems<br />
|Darren Grey, Keith Burgun and John Harris<br />
|Ryan Boyd<br />
| align="right" | 50:29<br />
|2012-07-16<br />
|[http://www.roguelikeradio.com/2012/07/episode-41-score-systems.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio41.mp3 mp3]<br />
|-<br />
|42<br />
|Elitism<br />
|Darren Grey and Ido Yehieli<br />
|Ryan Boyd<br />
| align="right" | 39:42<br />
|2012-07-28<br />
|[http://www.roguelikeradio.com/2012/07/episode-42-elitism.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio42.mp3 mp3]<br />
|-<br />
|43<br />
|[[Spelunky]]<br />
|Andrew Doull, Ryan Boyd, Darius Kazemi and Derek Yu (creator of [[Spelunky]])<br />
|Ryan Boyd<br />
| align="right" | 59:10<br />
|2012-08-06<br />
|[http://www.roguelikeradio.com/2012/08/episode-43-spelunky.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio43.mp3 mp3]<br />
|-<br />
|44<br />
|Winning<br />
|Andrew Doull and Darren Grey<br />
|Ryan Boyd<br />
| align="right" | 57:50<br />
|2012-08-24<br />
|[http://www.roguelikeradio.com/2012/08/episode-44-winning.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio44.mp3 mp3]<br />
|-<br />
|45<br />
|[[Caves of Qud]]<br />
|Andrew Doull, Brian Bucklew, Jason Grinblat, Nick DeCapua, & Jeff Bartel<br />
|Ryan Boyd<br />
| align="right" | 1:08:11<br />
|2012-09-07<br />
|[http://www.roguelikeradio.com/2012/09/episode-45-caves-of-qud.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio45.mp3 mp3]<br />
|-<br />
|46<br />
|[[Steam Greenlight]]<br />
|Darren Grey, Nicolas Casalini (aka [[DarkGod]]), Ryan Krafnick ([[Epilogue]] dev), Warwick Allison ([[WazHack]] dev), Ido Yehieli, & [[User:randomnine|Ruari O'Sullivan]]<br />
|Ryan Boyd<br />
| align="right" | 51:20<br />
|2012-09-12<br />
|[http://www.roguelikeradio.com/2012/09/episode-46-steam-greenlight.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio46.mp3 mp3]<br />
|-<br />
|47<br />
|[[FTL: Faster Than Light]]<br />
|Darren Grey & Ryan Boyd<br />
|Ryan Boyd<br />
| align="right" | 1:01:24<br />
|2012-09-21<br />
|[http://www.roguelikeradio.com/2012/09/episode-47-ftl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio47.mp3 mp3]<br />
|-<br />
|48<br />
|Designing for the Visually Impaired<br />
|Andrew Doull, Darren Grey, Niall Hartnett, & Jonathan Pikalek<br />
|Ryan Boyd<br />
| align="right" | 1:28:04<br />
|2012-10-04<br />
|[http://www.roguelikeradio.com/2012/10/episode-48-designing-for-visually.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio48.mp3 mp3]<br />
|-<br />
|49<br />
|Interview with Tarn Adams<br />
|Darren Grey, Tarn Adams, & John Harris<br />
|Ryan Boyd<br />
| align="right" | 1:26:16<br />
|2012-10-23<br />
|[http://www.roguelikeradio.com/2012/10/episode-49-interview-with-tarn-adams.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio49.mp3 mp3]<br />
|-<br />
|50<br />
|Episode 50<br />
|Andrew Doull, Ido Yehieli, John Harris, & Ryan Boyd<br />
|Ryan Boyd<br />
| align="right" | 1:10:17<br />
|2012-10-31<br />
|[http://www.roguelikeradio.com/2012/10/episode-50-episode-50.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio50.mp3 mp3]<br />
|-<br />
|51<br />
|Graphics and Tile Design part 1<br />
|Darren Grey, Ido Yehieli, Jagosh Kalezich, Thomas Whetnall & John Attea<br />
|Ryan Boyd<br />
| align="right" | 1:08:59<br />
|2012-11-07<br />
|[http://www.roguelikeradio.com/2012/11/episode-51-graphics-and-tile-design.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio51.mp3 mp3]<br />
|-<br />
|52<br />
|Graphics and Tile Design part 2<br />
|Darren Grey, Ido Yehieli, Jagosh Kalezich, Thomas Whetnall & John Attea<br />
|Ryan Boyd<br />
| align="right" | 1:09:38<br />
|2012-11-09<br />
|[http://www.roguelikeradio.com/2012/11/episode-52-graphics-and-tile-design.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio52.mp3 mp3]<br />
|-<br />
|53<br />
|Game Design in Academia<br />
|Darren Grey, Tom Betts, Michael Cook, Ian Horswill, Leif Foged & Andrew Doull<br />
|Ryan Boyd<br />
| align="right" | 1:35:12<br />
|2012-11-21<br />
|[http://www.roguelikeradio.com/2012/11/episode-53-game-design-in-academia.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio53.mp3 mp3]<br />
|-<br />
|54<br />
|Game Jams<br />
|Darren Grey, Ido Yehieli, Michael Brough, Sos Sosowski & Zapa<br />
|Ryan Boyd<br />
| align="right" | 1:00:00<br />
|2012-11-26<br />
|[http://www.roguelikeradio.com/2012/11/episode-54-game-jams.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio54.mp3 mp3]<br />
|-<br />
|55<br />
|Strategy Games<br />
|Darren Grey, Andrew Doull & Troy Goodfellow<br />
|Ryan Boyd<br />
| align="right" | 1:24:16<br />
|2012-12-08<br />
|[http://www.roguelikeradio.com/2012/12/episode-55-strategy-games.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio55.mp3 mp3]<br />
|-<br />
|56<br />
|Interview with FTL Developers, Justin Ma and Matthew Davis<br />
|Darren Grey, Justin Ma and Matthew Davis<br />
|<br />
| align="right" | 1:17:26<br />
|2012-12-18<br />
|[http://www.roguelikeradio.com/2012/12/episode-56-interview-with-ftl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio56.mp3 mp3]<br />
|-<br />
|57<br />
|Roguelike of the Year 2012<br />
|Darren Grey, Andrew Doull and John Harris<br />
|<br />
| align="right" | 1:31:34<br />
|2012-12-28<br />
|[http://www.roguelikeradio.com/2012/12/episode-57-roguelike-of-year-2012.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio57.mp3 mp3]<br />
|-<br />
|58<br />
|The Resurrection of ADOM<br />
|Darren Grey, Thomas Biskup and Ignacio<br />
|<br />
| align="right" | 1:04:15<br />
|2013-01-11<br />
|[http://www.roguelikeradio.com/2013/01/episode-58-resurrection-of-adom.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio58.mp3 mp3]<br />
|-<br />
|59<br />
|[[Sil]]<br />
|Andrew Doull and Darren Grey<br />
|<br />
| align="right" | 1:17:18<br />
|2013-01-28<br />
|[http://www.roguelikeradio.com/2013/01/episode-59-sil.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio59.mp3 mp3]<br />
|-<br />
|60<br />
|[[T-Engine|The T-Engine]]<br />
|Darren Grey, Nicolas Casalini (aka DarkGod), Ben Morrison, Sean Osman, Eric Wykoff and Mikolai Fajer<br />
|<br />
| align="right" | 1:52:02<br />
|2013-02-06<br />
|[http://www.roguelikeradio.com/2013/02/episode-60-t-engine.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio60.mp3 mp3]<br />
|-<br />
|61<br />
|[[Libtcod|libtcod (aka the Doryen Library)]]<br />
|Darren Grey, jice, mingos/Dominik, Joao/Jotaf and Jeff Lait<br />
|<br />
| align="right" | 1:19:49<br />
|2013-02-16<br />
|[http://www.roguelikeradio.com/2013/02/episode-61-libtcod-aka-doryen-library.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio61.mp3 mp3]<br />
|-<br />
|62<br />
|How to Make a Good 7DRL part 1<br />
|Darren Grey, Tom Ford, Numeron, Eben Howard, Ido Yehieli and Jeff Lait<br />
|<br />
| align="right" | 1:03:41<br />
|2013-02-23<br />
|[http://www.roguelikeradio.com/2013/02/episode-62-how-to-make-good-7drl-part-1.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio62.mp3 mp3]<br />
|-<br />
|63<br />
|How to Make a Good 7DRL part 2<br />
|Darren Grey, Tom Ford, Numeron, Eben Howard and Jeff Lait<br />
|<br />
| align="right" | 58:01<br />
|2013-02-26<br />
|[http://www.roguelikeradio.com/2013/02/episode-63-how-to-make-good-7drl-part-2.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio63.mp3 mp3]<br />
|-<br />
|64<br />
|Player competitions<br />
|Nick McConnell, Francis Garcia, Steven Steinke, Patric Mueller, David Ploog, Rachel Dillon, Darren Grey and Andrew Doull<br />
|<br />
| align="right" | 1:28:27<br />
|2013-03-09<br />
|[http://www.roguelikeradio.com/2013/03/episode-64-player-competitions.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio64.mp3 mp3]<br />
|-<br />
|65<br />
|Roguelike Communities<br />
|Darren Grey, Nicolas Casalini (aka DarkGod) and Brian Jeffears (aka getter77)<br />
|<br />
| align="right" | 1:06:57<br />
|2013-03-23<br />
|[http://www.roguelikeradio.com/2013/03/episode-65-roguelike-communities.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio65.mp3 mp3]<br />
|-<br />
|66<br />
|[[7DRL Challenge 2013|7DRLs 2013]] - Winner Reflections<br />
|Darren Grey, Jeff Lait, Paul Jeffries, Eben Howard, Tom Ford and Yuji Kasugi<br />
|<br />
| align="right" | 1:33:51<br />
|2013-03-24<br />
|[http://www.roguelikeradio.com/2013/03/episode-66-7drls-2013-winner-reflections.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio66.mp3 mp3]<br />
|-<br />
|67<br />
|[[7DRL Challenge 2013|7DRLs 2013]] Overview<br />
|Darren Grey, Eben Howard, Thomas Birkel (aka GameHunter/UberHunter) and Jo Bradshaw<br />
|<br />
| align="right" | 1:26:56<br />
|2013-04-02<br />
|[http://www.roguelikeradio.com/2013/04/episode-67-7drls-2013-overview.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio67.mp3 mp3]<br />
|-<br />
|68<br />
|[[7DRL Challenge 2013|7DRL 2013]] Failures<br />
|Darren Grey, Eben Howard and Simon Donnelly (aka SRD)<br />
|<br />
| align="right" | 50:51<br />
|2013-04-08<br />
|[http://www.roguelikeradio.com/2013/04/episode-68-7drl-2013-failures.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio68.mp3 mp3]<br />
|-<br />
|69<br />
|Boss Fights<br />
|Andrew Doull and Darren Grey<br />
|<br />
| align="right" | 01:08:34<br />
|2013-04-16<br />
|[http://www.roguelikeradio.com/2013/04/episode-69-boss-fights.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio69.mp3 mp3]<br />
|-<br />
|70<br />
|Introducing People to Roguelikes<br />
|Ido Yehieli, Darren Grey, Eben Howard and Aaron Steed<br />
|<br />
| align="right" | 01:06:52<br />
|2013-04-25<br />
|[http://www.roguelikeradio.com/2013/04/episode-70-introducing-people-to.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio70.mp3 mp3]<br />
|-<br />
|71<br />
|The Hunger Clock<br />
|Darren Grey, Eben Howard and KawaiiDragoness<br />
|<br />
| align="right" | 01:26:32<br />
|2013-05-31<br />
|[http://www.roguelikeradio.com/2013/05/episode-71-hunger-clock.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio71.mp3 mp3]<br />
|-<br />
|72<br />
|[[IRDC 2013]]<br />
|Darren Grey, Jeff Lait, Johanna Ploog, Ido Yehieli, Patric Mueller, Tom Ford, Michał Walczak, Irinka and Zasvid<br />
|<br />
| align="right" | 01:23:06<br />
|2013-06-17<br />
|[http://www.roguelikeradio.com/2013/06/episode-72-irdc-2013.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio72.mp3 mp3]<br />
|-<br />
|73<br />
|Let's Play Videos<br />
|Darren Grey, KawaiDragoness, Tom Birkel (aka GameHunter) and Eric Moran (aka belmarduk)<br />
|<br />
| align="right" | 01:21:53<br />
|2013-06-24<br />
|[http://www.roguelikeradio.com/2013/06/episode-73-lets-play-videos.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio73.mp3 mp3]<br />
|-<br />
|74<br />
|[[Sword of the Stars: The Pit]]<br />
|KawaiDragoness, Eben Howard and TorNis<br />
|<br />
| align="right" | 00:49:43<br />
|2013-06-30<br />
|[http://www.roguelikeradio.com/2013/06/episode-74-sword-of-stars-pit.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio74.mp3 mp3]<br />
|-<br />
|75<br />
|[[CataclysmDDA|Cataclysm Dark Days Ahead]]<br />
|Darren Grey, Kevin Granade and Kevin McKayven<br />
|<br />
| align="right" | 01:24:36<br />
|2013-07-05<br />
|[http://www.roguelikeradio.com/2013/07/episode-75-cataclysm-dark-days-ahead.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio75.mp3 mp3]<br />
|-<br />
|76<br />
|[[Dungeonmans]]<br />
|Darren Grey, Eben Howard, Brian Jeffears (aka getter77), Kawaii Dragoness and Jim Shepard<br />
|<br />
| align="right" | 00:49:20<br />
|2013-07-17<br />
|[http://www.roguelikeradio.com/2013/07/episode-76-dungeonmans.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio76.mp3 mp3]<br />
|-<br />
|77<br />
|The Hero Trap<br />
|Darren Grey, Kawa and Eben Howard<br />
|<br />
| align="right" | 01:15:02<br />
|2013-08-07<br />
|[http://www.roguelikeradio.com/2013/08/episode-77-hero-trap.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio77.mp3 mp3]<br />
|-<br />
|78<br />
|Inspiration from Board Games<br />
|Darren Grey, Eben Howard, Ido Yehieli and Jurie Horneman<br />
|<br />
| align="right" | 00:57:57<br />
|2013-08-22<br />
|[http://www.roguelikeradio.com/2013/08/episode-78-inspiration-from-board-games.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio78.mp3 mp3]<br />
|-<br />
|79<br />
|Mobile Roguelikes<br />
|Darren Grey, Eben Howard and Tom Ford<br />
|<br />
| align="right" | 01:06:43<br />
|2013-09-03<br />
|[http://www.roguelikeradio.com/2013/09/episode-79-mobile-roguelikes.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio79.mp3 mp3]<br />
|-<br />
|80<br />
|[[UnReal World]]<br />
|Eben Howard, GameHunter and Sami Maaranen<br />
|<br />
| align="right" | 00:52:39<br />
|2013-09-13<br />
|[http://www.roguelikeradio.com/2013/09/this-is-episode-80-of-roguelike-radio.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio80.mp3 mp3]<br />
|-<br />
|81<br />
|Puzzles<br />
|Darren Grey, Andrew Doull, Aaron Steed and Mark Johnson<br />
|<br />
| align="right" | 01:02:56<br />
|2013-10-11<br />
|[http://www.roguelikeradio.com/2013/10/episode-81-puzzles.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio81.mp3 mp3]<br />
|-<br />
|82<br />
|Interview with [[Z|Zeno]]<br />
|Darren Grey, KawaiiDragoness and Zeno<br />
|<br />
| align="right" | 00:54:34<br />
|2013-11-14<br />
|[http://www.roguelikeradio.com/2013/11/episode-82-interview-with-zeno.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio82.mp3 mp3]<br />
|-<br />
|83<br />
|[[ASCII]]<br />
|Darren Grey, KawaiiDragoness and Jeff Lait<br />
|<br />
| align="right" | 01:52:04<br />
|2013-12-03<br />
|[http://www.roguelikeradio.com/2013/12/episode-83-ascii.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio83.mp3 mp3]<br />
|-<br />
|84<br />
|[[Nethack]]<br />
|Darren Grey, John Harris, Jeff Lait, David Ploog, Patric Mueller, Derek Ray and Pasi Kallinen<br />
|<br />
| align="right" | 02:18:39<br />
|2013-12-09<br />
|[http://www.roguelikeradio.com/2013/12/episode-84-nethack.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio84.mp3 mp3]<br />
|-<br />
|85<br />
|2013 Retrospective<br />
|Darren Grey, Eben Howard, DarkGod and Jim Shepard<br />
|<br />
| align="right" | 01:30:00<br />
|2014-02-23<br />
|[http://www.roguelikeradio.com/2014/02/episode-85-2013-retrospective.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio85.mp3 mp3]<br />
|-<br />
|86<br />
|[[How to Make a Unique 7DRL]]<br />
|Darren Grey, Eben Howard, Aaron Steed<br />
|<br />
| align="right" | 01:17:26<br />
|2013-03-05<br />
|[http://www.roguelikeradio.com/2014/03/episode-86-how-to-make-unique-7drl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio86.mp3 mp3]<br />
|-<br />
|87<br />
|[[7DRL Challenge 2014|7DRLs 2014]]<br />
|Darren Grey, Eben Howard, Paul Jeffries, Ed Kolis<br />
|<br />
| align="right" | 01:25:17<br />
|2014-03-14<br />
|[http://www.roguelikeradio.com/2013/07/episode-87-7drls-2014.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio87.mp3 mp3]<br />
|-<br />
|88<br />
|International Roguelike Development Conference 2014<br />
|Darren Grey, Ido Yehieli, Johannes Kristmann, Riad Djemili, Christian Heller, Mark Johnson, Johanna Ploog, Tom Ford, Patric Mueller<br />
|<br />
| align="right" | 01:19:19<br />
|2014-06-22<br />
|[http://www.roguelikeradio.com/2014/06/episode-88-international-roguelike.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio88.mp3 mp3]<br />
|-<br />
|89<br />
|Interview with the Angband devteam part 1<br />
|Darren Grey, Aaron Bader (fizzix), Chris Carr (magnate), Robert Au (myshkin), Nick McConnell<br />
|<br />
| align="right" | 01:26:43<br />
|2014-08-10<br />
|[http://www.roguelikeradio.com/2014/08/episode-89-interview-with-angband.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio89.mp3 mp3]<br />
|-<br />
|90<br />
|Interview with the Angband devteam part 2<br />
|Darren Grey, Aaron Bader (fizzix), Chris Carr (magnate), Robert Au (myshkin), Nick McConnell<br />
|<br />
| align="right" | 01:26:43<br />
|2014-08-17<br />
|[http://www.roguelikeradio.com/2014/08/episode-90-angband-devteam-interview.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio90.mp3 mp3]<br />
|-<br />
|91<br />
|Our First Roguelikes<br />
|Darren Grey, Eben Howard, Jeff Lait, Nicolas Casalini<br />
|<br />
| align="right" | 01:18:19<br />
|2014-09-23<br />
|[http://www.roguelikeradio.com/2014/09/episode-91-our-first-roguelikes.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio91.mp3 mp3]<br />
|-<br />
|92<br />
|Return to [[Brogue]]<br />
|Darren Grey, Andrew Doull<br />
|<br />
| align="right" | 01:02:03<br />
|2014-10-11<br />
|[http://www.roguelikeradio.com/2014/10/episode-92-return-to-brogue.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio92.mp3 mp3]<br />
|-<br />
|93<br />
|868-HACK<br />
|Andrew Doull, Robert Parker<br />
|<br />
| align="right" | 01:05:21<br />
|2014-10-19<br />
|[http://www.roguelikeradio.com/2014/10/episode-93-868-hack.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio93.mp3 mp3]<br />
|-<br />
|94<br />
|ProcJam<br />
|Michael Cook, Tanya Short, Mark Johnson, Tom Coxon, Gillian Smith, Darren Grey<br />
|<br />
| align="right" | 00:55:30<br />
|2014-10-26<br />
|[http://www.roguelikeradio.com/2014/10/episode-94-procjam.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio94.mp3 mp3]<br />
|-<br />
|95<br />
|End of 2014<br />
|Darren Grey, DarkGod, Jim Shephard<br />
|<br />
| align="right" | 01:13:02<br />
|2015-01-16<br />
|[http://www.roguelikeradio.com/2015/01/episode-95-end-of-2014.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio95.mp3 mp3]<br />
|-<br />
|96<br />
|[[Ultima Ratio Regum]]<br />
|Darren Grey and the creator of Ultima Ratio Regum, Mark Johnson<br />
|<br />
| align="right" | 01:15:35<br />
|2015-01-28<br />
|[http://www.roguelikeradio.com/2015/01/episode-96-ultima-ratio-regum.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio96.mp3 mp3]<br />
|-<br />
|97<br />
|Getting More Roguelikes on Steam<br />
|Darren Grey, Nicolas Casalini (aka DarkGod), Mario Donick, Brian Bucklew, Jason Grimblat, and Patrick Casey<br />
|<br />
| align="right" | 00:58:13<br />
|2015-03-02<br />
|[http://www.roguelikeradio.com/2015/03/episode-97-getting-more-roguelikes-on.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio97.mp3 mp3]<br />
|-<br />
|98<br />
|What Players Want from 7DRLs<br />
|Darren Grey, Kawaii Dragoness, Alan Charlesworth, and CrazedNaly<br />
|<br />
| align="right" | 00:50:04<br />
|2015-03-05<br />
|[http://www.roguelikeradio.com/2015/03/episode-98-what-players-want-from-7drls.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio98.mp3 mp3]<br />
|-<br />
|99<br />
|2015 7DRLs<br />
|Darren Grey, Paul Jeffries, and Alan Charlesworth<br />
|<br />
| align="right" | 01:20:06<br />
|2015-04-27<br />
|[http://www.roguelikeradio.com/2015/04/episode-99-7drls-2015.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio99.mp3 mp3]<br />
|-<br />
|100<br />
|YASDs<br />
|Darren Grey and Andrew Doull<br />
|<br />
| align="right" | 01:28:03<br />
|2015-06-03<br />
|[http://www.roguelikeradio.com/2015/06/episode-100-yasds.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio100.mp3 mp3]<br />
|-<br />
|101<br />
|IRDC 2015 USA<br />
|Kawa et al<br />
|<br />
| align="right" | 00:40:14<br />
|2015-06-09<br />
|[http://www.roguelikeradio.com/2015/06/episode-101-irdc-2015-usa.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio101.mp3 mp3]<br />
|-<br />
|102<br />
|Interview with Frank Lantz<br />
|Darren Grey, Andrew Doull, and Frank Lantz<br />
|<br />
| align="right" | 01:15:20<br />
|2015-06-25<br />
|[http://www.roguelikeradio.com/2015/06/episode-102-interview-with-frank-lantz.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio102.mp3 mp3]<br />
|-<br />
|103<br />
|IRDC 2015 UK<br />
|Darren Grey et al<br />
|<br />
| align="right" | 01:07:54<br />
|2015-07-14<br />
|[http://www.roguelikeradio.com/2015/07/episode-103-irdc-2015-uk.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio103.mp3 mp3]<br />
|-<br />
|104<br />
|Procedural Narrative Design<br />
|Darren Grey, Mark Johnson, Tanya Short and David Dunham (King of Dragon Pass)<br />
|<br />
| align="right" | 01:09:12<br />
|2015-08-04<br />
|[http://www.roguelikeradio.com/2015/08/episode-104-narrative-design.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio104.mp3 mp3]<br />
|-<br />
|105<br />
|Dungeon Hacks, a book about roguelikes<br />
|Darren Grey, David Craddock<br />
|<br />
| align="right" | 00:44:16<br />
|2015-08-10<br />
|[http://www.roguelikeradio.com/2015/08/episode-105-dungeon-hacks-book-about.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio105.mp3 mp3]<br />
|-<br />
|106<br />
|30 Minutes of UMoria<br />
|Darren Grey, Ben Horst<br />
|<br />
| align="right" | 00:41:30<br />
|2015-08-31<br />
|[http://www.roguelikeradio.com/2015/08/episode-106-30-minutes-of-umoria.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio106.mp3 mp3]<br />
|-<br />
|107<br />
|Listeners Q&As<br />
|Darren Grey, Mark Johnson and Alan Charlesworth<br />
|<br />
| align="right" | 01:03:01<br />
|2015-09-09<br />
|[http://www.roguelikeradio.com/2015/09/episode-107-listeners-q.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio107.mp3 mp3]<br />
|-<br />
|108<br />
|Information<br />
|Darren Grey, Mark Johnson<br />
|<br />
| align="right" | 01:09:28<br />
|2015-10-15<br />
|[http://www.roguelikeradio.com/2015/10/episode-108-information.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio108.mp3 mp3]<br />
|-<br />
|109<br />
|Cogmind<br />
|Darren Grey, Mark Johnson and Josh Ge (aka Kyzrati, developer of Cogmind)<br />
|<br />
| align="right" | 01:16:49<br />
|2015-10-11<br />
|[http://www.roguelikeradio.com/2015/10/episode-109-cogmind.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio109.mp3 mp3]<br />
|-<br />
|110<br />
|Obsession<br />
|Darren Grey, Andrew Doull and Mark Johnson<br />
|<br />
| align="right" | 01:12:38<br />
|2015-11-16<br />
|[http://www.roguelikeradio.com/2015/11/episode-110-obsession.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio110.mp3 mp3]<br />
|-<br />
|<br />
|Bonus Content: The Red Rooster At Dawn<br />
|Darren Grey<br />
|<br />
| align="right" | 00:18:35<br />
|2015-11-24<br />
|[http://www.roguelikeradio.com/2015/11/bonus-content-red-rooster-at-dawn.html www] [http://www.gamesofgrey.com/roguelikeradio/red-rooster-at-dawn.mp3 mp3]<br />
|-<br />
|111<br />
|Invisible Inc<br />
|Darren Grey, Mark Johnson, Jason Dreger and James Lantz (both from Klei, makers of Invisible Inc)<br />
|<br />
| align="right" | 00:56:16<br />
|2015-12-16<br />
|[http://www.roguelikeradio.com/2015/12/episode-111-invisible-inc.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio111.mp3 mp3]<br />
|-<br />
|112<br />
|Interview with Kornel Kisielewicz<br />
|Darren Grey and Kornel Kisielewicz<br />
|<br />
| align="right" | 01:37:35<br />
|2015-12-21<br />
|[http://www.roguelikeradio.com/2015/12/episode-112-interview-with-kornel.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio112.mp3 mp3]<br />
|-<br />
|113<br />
|End of 2015<br />
|Darren Grey, Andrew Doull, Mark Johnson, Aaron Steed, Paul Jeffries<br />
|<br />
| align="right" | 00:54:52<br />
|2016-01-08<br />
|[http://www.roguelikeradio.com/2016/01/episode-113-end-of-2015.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio113.mp3 mp3]<br />
|-<br />
|114<br />
|Gameplay-Orientated Procedural Generation<br />
|Darren Grey, Mark Johnson, Jim Shepard, Brett Gildersleeve<br />
|<br />
| align="right" | 01:03:43<br />
|2016-01-21<br />
|[http://www.roguelikeradio.com/2016/01/episode-114-gameplay-orientated.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio114.mp3 mp3]<br />
|-<br />
|115<br />
|The Curious Expedition<br />
|Darren Grey, Mark Johnson, Johannes Kristmann, Riad Djemili<br />
|<br />
| align="right" | 00:56:06<br />
|2016-02-06<br />
|[http://www.roguelikeradio.com/2016/02/episode-115-curious-expedition.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio115.mp3 mp3]<br />
|-<br />
|116<br />
|How to Design a 7DRL<br />
|Darren Grey, Jeff Lait, Diego Cathalifaud, Doug Cowley, Santiago Zapata<br />
|<br />
| align="right" | 01:04:00<br />
|2016-02-16<br />
|[http://www.roguelikeradio.com/2016/02/episode-116-how-to-design-7drl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio116.mp3 mp3]<br />
|-<br />
|117<br />
|Strategy and Tactics<br />
|Mark Johnson, Darren Grey, Rob Parker, Twinge<br />
|<br />
| align="right" | 01:15:47<br />
|2016-02-28<br />
|[http://www.roguelikeradio.com/2016/02/episode-117-strategy-and-tactics.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio117.mp3 mp3]<br />
|-<br />
|118<br />
|Interview with John Harris<br />
|Darren Grey, Mark Johnson, John Harris<br />
|<br />
| align="right" | 01:07:58<br />
|2016-03-04<br />
|[http://www.roguelikeradio.com/2016/03/episode-118-interview-with-john-harris.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio118.mp3 mp3]<br />
|-<br />
|119<br />
|Coding Practices<br />
|Mark Johnson, Josh Ge (Kyzrati), Nicolas Casalini (DarkGod)<br />
|<br />
| align="right" | 00:56:45<br />
|2016-03-26<br />
|[http://www.roguelikeradio.com/2016/03/episode-119-coding-practices.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio119.mp3 mp3]<br />
|-<br />
|120<br />
|KeeperRL<br />
|Mark Johnson, Nicolas Casalini (DarkGod), Michał Brzozowski<br />
|<br />
| align="right" | 00:43:21<br />
|2016-04-10<br />
|[http://www.roguelikeradio.com/2016/04/episode-120-keeperrl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio120.mp3 mp3]<br />
|-<br />
|121<br />
|Simulation<br />
|Mark Johnson, Darren Grey, Tarn Adams and Sami Maaranen<br />
|<br />
| align="right" | 01:19:23<br />
|2016-04-30<br />
|[http://www.roguelikeradio.com/2016/04/episode-121-simulation.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio121.mp3 mp3]<br />
|-<br />
|122<br />
|Nethack Tool-Assisted Speedrun<br />
|Mark Johnson with the Nethack Tool-Assisted Speedrun Team<br />
|<br />
| align="right" | 01:32:27<br />
|2016-06-12<br />
|[http://www.roguelikeradio.com/2016/06/episode-122-nethack-tool-assisted.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio122.mp3 mp3]<br />
|-<br />
|123<br />
|Geometry<br />
|Darren Grey, Mark Johnson, Paul Jeffries, Zeno, Marek/Fulgur14<br />
|<br />
| align="right" | 00:53:07<br />
|2016-06-23<br />
|[http://www.roguelikeradio.com/2016/06/episode-123-geometry-in-roguelikes.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio123.mp3 mp3]<br />
|-<br />
|124<br />
|Shmups<br />
|Mark Johnson, James Whitehead, Ben Hendel-Doying, Chris Park<br />
|<br />
| align="right" | 00:53:43<br />
|2016-08-07<br />
|[http://www.roguelikeradio.com/2016/08/episode-124-shoot-em-ups.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio124.mp3 mp3]<br />
|-<br />
|125<br />
|Road Not Taken<br />
|Andrew Doull, Daniel Cook, Ste Curran, Mark Johnson<br />
|<br />
| align="right" | 01:03:58<br />
|2016-08-24<br />
|[http://www.roguelikeradio.com/2016/08/episode-125-road-not-taken.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio125.mp3 mp3]<br />
|-<br />
|126<br />
|IVAN<br />
|Darren Grey, Mark Johnson, Zeno Rogue, Serin Delaunay, Ryan van Herel<br />
|<br />
| align="right" | 01:14:30<br />
|2016-09-12<br />
|[http://www.roguelikeradio.com/2016/09/episode-126-ivan.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio126.mp3 mp3]<br />
|-<br />
|127<br />
|New York IRDC 2016<br />
|Kawa et al<br />
|<br />
| align="right" | 00:29:22<br />
|2016-09-28<br />
|[http://www.roguelikeradio.com/2016/09/episode-127-irdc-2016-new-york.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio127.mp3 mp3]<br />
|-<br />
|128<br />
|How to be Good at Roguelikes<br />
|Darren Grey, Mark Johnson, Brandon (aka Demise), David (aka zxc), Mikko Juola (aka Adeon)<br />
|<br />
| align="right" | 01:20:52<br />
|2016-10-31<br />
|[http://www.roguelikeradio.com/2016/10/episode-128-how-to-be-good-at-roguelikes.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio128.mp3 mp3]<br />
|-<br />
|129<br />
|Imbroglio<br />
|Andrew Doull, Rob Parker, Alex Cheng (aka vivafringe) and Apple.<br />
|<br />
| align="right" | 00:68:58<br />
|2016-11-19<br />
|[http://www.roguelikeradio.com/2016/11/episode-129-imbroglio.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio129.mp3 mp3]<br />
|-<br />
|130<br />
|Jupiter Hell, successor to DoomRL<br />
|Darren Grey, Kornel Kisielewicz and Mark Johnson.<br />
|<br />
| align="right" | 00:43:32<br />
|2016-11-28<br />
|[http://www.roguelikeradio.com/2016/11/episode-130-jupiter-hell-successor-to.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio130.mp3 mp3]<br />
|-<br />
|131<br />
|International Roguelike Developers Conference - Europe 2016<br />
|Darren Grey, Assen Kanev (aka rexorcorum), Nicolas Casalini (aka DarkGod), Tom Ford, Kornel Kisielewicz.<br />
|<br />
| align="right" | 01:02:11<br />
|2016-12-09<br />
|[http://www.roguelikeradio.com/2016/12/episode-131-international-roguelike.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio131.mp3 mp3]<br />
|-<br />
|132<br />
|End of 2016<br />
|Darren Grey and Mark Johnson.<br />
|<br />
| align="right" | 00:44:46<br />
|2017-01-17<br />
|[http://www.roguelikeradio.com/2017/01/episode-132-end-of-2016.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio132.mp3 mp3]<br />
|-<br />
|133<br />
|How to Make a Traditional 7DRL<br />
|Darren Grey and Jeff Lait.<br />
|<br />
| align="right" | 00:49:10<br />
|2017-02-27<br />
|[http://www.roguelikeradio.com/2017/02/episode-133-how-to-make-traditional-7drl.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio133.mp3 mp3]<br />
|-<br />
|134<br />
|Randomness<br />
|Darren Grey and Mark Johnson.<br />
|<br />
| align="right" | 01:02:56<br />
|2017-03-23<br />
|[http://www.roguelikeradio.com/2017/03/episode-134-randomness.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio134.mp3 mp3]<br />
|-<br />
|135<br />
|7DRLs 2017<br />
|Darren Grey, Ian Bowes (of ASCII Curious and the LaserBeards podcast) and Chris Haner (aka Rogueliker).<br />
|<br />
| align="right" | 01:04:24<br />
|2017-04-10<br />
|[http://www.roguelikeradio.com/2017/04/episode-135-7drls-2017.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio135.mp3 mp3]<br />
|-<br />
|136<br />
|MidBoss<br />
|Darren Grey and Eniko.<br />
|<br />
| align="right" | 00:52:37<br />
|2017-06-05<br />
|[http://www.roguelikeradio.com/2017/06/episode-136-midboss.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio136.mp3 mp3]<br />
|-<br />
|137<br />
|Book on Procedural Generation in Game Design<br />
|Darren Grey, Mark Johnson, Tarn Adams and Tanya X Short.<br />
|<br />
| align="right" | 00:54:01<br />
|2017-06-18<br />
|[http://www.roguelikeradio.com/2017/06/episode-137-book-on-procedural.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio137.mp3 mp3]<br />
|-<br />
|138<br />
|Golden Krone Hotel<br />
|Darren Grey and Jeremiah Reid, creator of Golden Krone Hotel.<br />
|<br />
| align="right" | 00:53:30<br />
|2017-07-07<br />
|[http://www.roguelikeradio.com/2017/08/episode-138-golden-krone-hotel.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio138.mp3 mp3]<br />
|-<br />
|139<br />
|Unexplored<br />
|Rob Parker, Eben Howard and Joris Dormans.<br />
|<br />
| align="right" | 00:38:19<br />
|2017-09-09<br />
|[http://www.roguelikeradio.com/2017/09/episode-139-unexplored.html www] [http://gamesofgrey.com/roguelikeradio/roguelikeradio139.mp3 mp3]<br />
|}<br />
<br />
=External Links=<br />
<br />
* [http://roguelikeradio.com Official website]<br />
* [http://feeds.feedburner.com/RoguelikeRadio RSS feed]<br />
* [http://itunes.apple.com/au/podcast/roguelike-radio/id461288283 iTunes page]<br />
<br />
[[Category: Podcast]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2019&diff=486217DRL Challenge 20192019-04-18T20:08:02Z<p>Darren Grey: 7drl results</p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2019 [[Seven Day Roguelike Challenge]] invited developers to produce a complete roguelike game in seven short days. The challenge dates were set for 2-10 March 2019. Participants were challenged to complete a game in a 168-hour window within this time period.<br />
<br />
== Links ==<br />
* [https://itch.io/jam/7drl-challenge-2019 Challenge Home] on itch.io, the host site for the 7DRL Challenge. <br />
* [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] - A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums] and [https://www.reddit.com/r/roguelikedev/ r/roguelikedev subreddit], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]] and [https://discord.gg/9pmFGKx RL Discord], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2019'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee, with ratings visible on itch.io. Other reviews and video plays will also be posted here as they are released.<br />
<br />
* [https://itch.io/jam/7drl-challenge-2019/results Results on itch.io]<br />
* [http://roguetemple.com/7drl/2019/ RogueTemple table of reviews] (click on Average score to see written reviews)<br />
* [https://www.reddit.com/r/roguelikes/comments/b2irdz/7drl_videos_thread/ Video reviews thread]<br />
* [http://www.roguelikeradio.com/2019/04/episode-153-7drls-2019.html Roguelike Radio episode on 2019 7DRLs]<br />
<br />
== Summary ==<br />
<br />
Challengers: 526<br />
Winners: 125<br />
Failed: 18<br />
Runaways: 382<br />
<br />
== Medal ==<br />
http://roguetemple.com/medals/Medal_7DRL_2019_s.png<br />
The 2019 7DRL Challenge Medal was designed by [[Oryx]] [http://roguetemple.com/medals/Medal_7DRL_2019.png]<br />
<br />
Winners may proudly display the medal on their homepage or their RogueBasin user pages. Failures may only look on with envy...<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2019&diff=481487DRL Challenge 20192019-01-06T17:20:41Z<p>Darren Grey: </p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2019 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 2-10 March 2019. Participants are challenged to complete a game in a 168 hour window within this time period.<br />
<br />
== Links ==<br />
* [https://itch.io/jam/7drl-challenge-2019 Challenge Home] on itch.io, the host site for the 7DRL Challenge. Submit your entries here!<br />
* [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums] and [https://www.reddit.com/r/roguelikedev/ r/roguelikedev subreddit], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]] and [https://discord.gg/9pmFGKx RL Discord], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2019'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee, with ratings visible on itch.io. Other reviews and video plays will also be posted here as they are released.<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2019&diff=481477DRL Challenge 20192019-01-06T17:20:30Z<p>Darren Grey: Created page with "<div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div> The 2018 Seven Day Roguelike Challenge invites developers to produce a ..."</p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2018 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 2-10 March 2019. Participants are challenged to complete a game in a 168 hour window within this time period.<br />
<br />
== Links ==<br />
* [https://itch.io/jam/7drl-challenge-2019 Challenge Home] on itch.io, the host site for the 7DRL Challenge. Submit your entries here!<br />
* [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums] and [https://www.reddit.com/r/roguelikedev/ r/roguelikedev subreddit], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]] and [https://discord.gg/9pmFGKx RL Discord], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2019'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee, with ratings visible on itch.io. Other reviews and video plays will also be posted here as they are released.<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL&diff=481467DRL2019-01-06T17:20:26Z<p>Darren Grey: /* How many 7DRLs have been done? */</p>
<hr />
<div>== What is a 7DRL? ==<br />
<br />
7DRL is short for Seven Day Roguelike, which is just a roguelike created in seven days. This means the author stopped writing code one hundred and sixty-eight hours after they started writing code.<br />
<br />
7DRLs are, for roguelike authors, what [http://www.24hourcomics.com/ 24-hour comics] would be to comic authors. <br />
<br />
They are also for roguelike authors what the [http://www.nanowrimo.org/ National Novel Writing Month] is for novel writers.<br />
<br />
== Is this really the best way to make a great roguelike? ==<br />
<br />
Probably not. However, the short time frame forces the developer to actually plan on finishing. Normal roguelike design is open ended. One will still be working on the same roguelike years after starting. This can become dispiriting, as one may have new ideas that cannot fit inside one's current game. A 7DRL is a way to experiment with the genre without fearing creating another life-work. After seven days, one can wash one's hands of the roguelike.<br />
<br />
== Why seven days? Why not 24 hours? ==<br />
<br />
Comic authors are clearly harder core than us wimpy roguelike developers. (: <br />
<br />
Programming isn't an activity that I'd recommend be done in 24-hour marathons. Sure, it can be fun. But you don't learn much out of it, except maybe that programming with little sleep makes unreadable code.<br />
<br />
Just look at the [[1DRL Challenge, December 2011]]!<br />
<br />
== Why seven days? Why not one month? ==<br />
<br />
Novel writers clearly have longer attention spans than us easily-distracted roguelike developers. (:<br />
<br />
== How do I do a 7DRL? ==<br />
<br />
Choose a week to work on the roguelike. Post to [rec.games.roguelike.development] that you have started. After seven days passes, post to [rec.games.roguelike.announce] your successful creation.<br />
<br />
Note that while a 7DRL could be written at any time, the denizens of [rec.games.roguelike.development] may on occasion organize a specific week for people to accept the challenge in. Such event is cleverly named the [[Seven Day Roguelike Challenge]].<br />
<br />
== My roguelike took 10 days, but is really playable! Does it count? ==<br />
<br />
It counts as a Ten Day Roguelike. (: <br />
<br />
== But is it a roguelike? ==<br />
<br />
Usually the challenge produces many innovative twists on the traditional genre definitions, so don't be afraid to experiment. However, this is a roguelike-focused challenge, not just a generic game jam. Procedural content and permadeath/permafailure are both pretty core. Other high-value elements include control of a central character and an emphasis on player thought and decision-making rather than manual skill or execution.<br />
<br />
Remember that in roguelikes game mechanics tend to be the primary focus, with graphics being a nice extra - be sure your gameplay is sharp before you worry about your visual polish. A pretty but shallow game would not normally be considered a good roguelike. Many 7DRLs use ASCII graphics so that the maximum time can be spent on making an interesting game.<br />
<br />
Ultimately though only you decide if your game is as roguelike as you want it to be.<br />
<br />
== Can I use external libraries? Graphics files? Design documents? Code I wrote in the past? Existing roguelikes? ==<br />
<br />
This is entirely up to the developer. <br />
<br />
It is recommended one has some design idea going into the project. <br />
<br />
You should say what pre-existing code you used. The goal isn't to see who can retype existing algorithms the fastest. The goal is for people to write playable and complete roguelikes. <br />
<br />
Remember: if you spend seven days patching [[NetHack]], you likely will end up with something that looks a lot like [[NetHack]], so it would thus not be considered very impressive. However, if you spend seven days patching [[NetHack]] and create an amazing new roguelike, you will be suitably honored.<br />
<br />
To be specific, writing a new [[T-Engine]] module or a [[libtcod]]-based game in seven days would be a [[7DRL]].<br />
<br />
== Not from scratch? Then what's the point? ==<br />
<br />
Life shows that the biggest challenge in making a roguelike is actually finishing it. 7DRL is meant as a fun exercise in the very act of releasing a playable game. Using premade libraries does not make that part any easier, as proven by the yearly results.<br />
<br />
== How do we judge the winners? ==<br />
<br />
The primary criterion is completeness. The resulting game should be complete and playable. The author is encouraged to not release another version.<br />
<br />
That being said, the only true judge of your "winnerness" is yourself.<br />
<br />
== My friend and I want to work on a 7DRL together... ==<br />
<br />
Sure! This is definitely a Seven Day Roguelike. Keep in mind that your seven days must occur in parallel. [http://en.wikipedia.org/wiki/Brooks%27_law Also remember that adding more manpower to a late software project only makes it later...]<br />
<br />
== What about licensing? ==<br />
<br />
Clearly, the compiled roguelike itself must actually be released. No good claiming you have it, but won't release it. (: <br />
<br />
Source code does not have to be released, but it is strongly encouraged that you release it. Heck, release it public domain! It was only seven days work, after all. (Of course, if you patched existing code, follow its licensing agreement...) <br />
<br />
== So, I've done a 7DRL, but now I want to make it better! ==<br />
<br />
You'll note under the "winners" section that the author is encouraged not to release another version. This isn't because we don't want to see bug fixes, or don't want to see the framework written for the [[7DRL]] extended into an even better game. It is to try and push the participants to have something done and polished on day seven rather than "that will be added later..." It is quite sensible and good if people want to take their 7DRL (or, license depending, someone else's!) and extend/modify it into a full-fledged roguelike. For example, [[Martin Read]]'s [[MPR7DRL]] formed the basis for [[Martin's Dungeon Bash]] and [[Slash]]'s [[CastlevaniaRL:Prelude]] evolved into [[CastlevaniaRL]].<br />
<br />
== How many 7DRLs have been done? ==<br />
<br />
Quite a few! See the [[:Category:7DRLs|7DRL category]] or the following detailed lists:<br />
*[[Pre-challenge 7DRLs]]<br />
*[[7DRLs made out of challenge]]<br />
*[[7DRL Contest 2005]]<br />
*[[2005 Out of Challenge 7DRLs]]<br />
*[[7DRL Contest 2006]]<br />
*[[Orange October Minigun 7DRL Contest 2006]]<br />
*[[7DRL Contest 2007]]<br />
*[[7DRL Contest 2008]]<br />
*[[2008 Out of Challenge 7DRLs]]<br />
*[[7DRL Contest 2009]]<br />
*[[2009 Out of Challenge 7DRLs]]<br />
*[[7DRL Contest 2010]]<br />
*[[2010 Out of Challenge 7DRLs]]<br />
*[[7DRL Contest 2011]]<br />
*[[2011 Out of Challenge 7DRLs]]<br />
*[[7DRL Challenge 2012]]<br />
*[[7DRL Challenge 2013]]<br />
*[[7DRL Challenge 2014]]<br />
*[[7DRL Challenge 2015]]<br />
*[[7DRL Challenge 2016]]<br />
*[[7DRL Challenge 2017]]<br />
*[[7DRL Challenge 2018]]<br />
*[[7DRL Challenge 2019]]<br />
<br />
== See also==<br />
*[http://7drl.org Community Blog]<br />
*[[1DRL Challenge, December 2011]]<br />
*[[4DRL Contest 2010]]<br />
<br />
[[Category:7DRLs]] [[Category:Articles]] [[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2018&diff=466677DRL Challenge 20182018-01-14T21:32:43Z<p>Darren Grey: /* Links */</p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2018 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 3-11 March 2018. Participants are challenged to complete a game in a 168 hour window within this time period.<br />
<br />
== Links ==<br />
* [https://itch.io/jam/7drl-challenge-2018 Challenge Home] on itch.io, the new host for the 7DRL Challenge. Submit your entries here!<br />
* [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums] and [https://www.reddit.com/r/roguelikedev/ r/roguelikedev subreddit], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]] and [https://discord.gg/9pmFGKx RL Discord], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2018'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee. Other reviews and video plays will also be posted here as they are released.<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=Seven_Day_Roguelike_Challenge&diff=46644Seven Day Roguelike Challenge2018-01-08T13:36:21Z<p>Darren Grey: </p>
<hr />
<div>== History and Rationale ==<br />
In 2005, the roguelike community established a yearly event, the [[7DRL]] Challenge, in which all the world is challenged to create a roguelike in a one-week span. This allows one to have the shared misery of knowing you are not the only one tracking down a bad pointer at the 167th hour. As a suggested schema for proposing the challenge the [[7DRL Voting Specification]] has been created.<br />
<br />
The annual event occurs during a week in late February or early March. There is a chance that some other challenges may arise out of schedule, thus allowing more than one challenge per year.<br />
<br />
7DRL Challenges are NOT about being a fast coder, but rather proving you can release a finished, playable roguelike to the world. There is no winner of the challenge, but rather all those who finish are honoured for their work, the criterion is completeness.<br />
<br />
== Event rules ==<br />
* You CAN use external libraries, game engines, pre-existing generic code/algorithms, pre-existing generic art, etc. You can even start your game from an existing game, if you are willing to turn it out into something unique, you must however say what resources were reused.<br />
* It is allowed and recommended to have a rough design idea of your project before starting<br />
* Check out [http://www.gamesofgrey.com/blog/?p=157 this article] by [[User:Darren_Grey|Darren Grey]] for a few pointers on how to succeed at the challenge, and the [http://www.roguelikeradio.com/search/label/7drl 7DRL episodes of Roguelike Radio]. But ultimately follow your own advice! You're the only one who can make your game.<br />
<br />
== How to participate ==<br />
* After the initial date chosen for the challenge, post your starting development notice on the [http://7drl.roguetemple.com/ dedicated portal]<br />
* 168 or less hours after this initial post, update your entry on the portal as successful or unsuccessful<br />
* The challenge is always Saturday to Sunday; if you start after Sunday you will have less than 168 hours as in-challenge 7DRLs must be completed by the closing time. You can still use 168 hours and have a normal, out of challenge, 7DRL, however<br />
<br />
== Community ==<br />
One of the joys of the set challenge week is that you know you are not alone in your struggles with pointer errors and inscrutable bugs. A community of developers and players comes together during the week and after to revel in the challenge. To join in here are some useful links:<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums] and [https://www.reddit.com/r/roguelikedev/ r/roguelikedev subreddit], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]] and [https://discord.gg/9pmFGKx RL Discord], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Challenges ==<br />
To the date, there have been thirteen annual 7DRL challenges and one bonus Orange October Minigun festival.<br />
<br />
* March 5th to March 13th 2005. [[7DRL Contest 2005]]<br />
* February 25th to March 5th 2006. [[7DRL Contest 2006]]<br />
* March 10th to March 18th 2007 [[7DRL Contest 2007]]<br />
* March 8th to March 16th 2008 [[7DRL Contest 2008]]<br />
* March 7th to March 15th 2009 [[7DRL Contest 2009]]<br />
* March 6th to March 14th 2010 [[7DRL Contest 2010]]<br />
* March 5th to March 13th 2011 [[7DRL Contest 2011]]<br />
* March 10th to March 18th 2012 [[7DRL Contest 2012]]<br />
* March 9th to March 17th 2013 [[7DRL Challenge 2013]]<br />
* March 8th to March 16th 2014 [[7DRL Challenge 2014]]<br />
* March 7th to March 15th 2015 [[7DRL Challenge 2015]]<br />
* March 5th to March 14th 2016 [[7DRL Challenge 2016]]<br />
* March 4th to March 12th 2017 [[7DRL Challenge 2017]]<br />
<br />
Besides the main annual 7DRL Challenge, there was smaller event on October 15th to October 23th 2006, called the [[Orange October Minigun 7DRL Contest 2006]]<br />
<br />
There's also an upcoming 7DRL challenge:<br />
<br />
* March 3th to March 11th 2018 [[7DRL Challenge 2018]]<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2018&diff=466437DRL Challenge 20182018-01-08T10:39:38Z<p>Darren Grey: /* Links */</p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2018 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 3-11 March 2018. Participants are challenged to complete a game in a 168 hour window within this time period.<br />
<br />
== Links ==<br />
* [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums] and [https://www.reddit.com/r/roguelikedev/ r/roguelikedev subreddit], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]] and [https://discord.gg/9pmFGKx RL Discord], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2018'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee. Other reviews and video plays will also be posted here as they are released.<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2018&diff=466427DRL Challenge 20182018-01-08T10:37:06Z<p>Darren Grey: /* Links */</p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2018 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 3-11 March 2018. Participants are challenged to complete a game in a 168 hour window within this time period.<br />
<br />
== Links ==<br />
* [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]] and [https://discord.gg/9pmFGKx RL Discord], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2018'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee. Other reviews and video plays will also be posted here as they are released.<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL&diff=466197DRL2018-01-04T01:53:07Z<p>Darren Grey: /* How many 7DRLs have been done? */</p>
<hr />
<div>== What is a 7DRL? ==<br />
<br />
7DRL is short for Seven Day Roguelike, which is just a roguelike created in seven days. This means the author stopped writing code one hundred and sixty-eight hours after they started writing code.<br />
<br />
7DRLs are, for roguelike authors, what [http://www.24hourcomics.com/ 24-hour comics] would be to comic authors. <br />
<br />
They are also for roguelike authors what the [http://www.nanowrimo.org/ National Novel Writing Month] is for novel writers.<br />
<br />
== Is this really the best way to make a great roguelike? ==<br />
<br />
Probably not. However, the short time frame forces the developer to actually plan on finishing. Normal roguelike design is open ended. One will still be working on the same roguelike years after starting. This can become dispiriting, as one may have new ideas that cannot fit inside one's current game. A 7DRL is a way to experiment with the genre without fearing creating another life-work. After seven days, one can wash one's hands of the roguelike.<br />
<br />
== Why seven days? Why not 24 hours? ==<br />
<br />
Comic authors are clearly harder core than us wimpy roguelike developers. (: <br />
<br />
Programming isn't an activity that I'd recommend be done in 24-hour marathons. Sure, it can be fun. But you don't learn much out of it, except maybe that programming with little sleep makes unreadable code.<br />
<br />
Just look at the [[1DRL Challenge, December 2011]]!<br />
<br />
== Why seven days? Why not one month? ==<br />
<br />
Novel writers clearly have longer attention spans than us easily-distracted roguelike developers. (:<br />
<br />
== How do I do a 7DRL? ==<br />
<br />
Choose a week to work on the roguelike. Post to [rec.games.roguelike.development] that you have started. After seven days passes, post to [rec.games.roguelike.announce] your successful creation.<br />
<br />
Note that while a 7DRL could be written at any time, the denizens of [rec.games.roguelike.development] may on occasion organize a specific week for people to accept the challenge in. Such event is cleverly named the [[Seven Day Roguelike Challenge]].<br />
<br />
== My roguelike took 10 days, but is really playable! Does it count? ==<br />
<br />
It counts as a Ten Day Roguelike. (: <br />
<br />
== But is it a roguelike? ==<br />
<br />
Usually the challenge produces many innovative twists on the traditional genre definitions, so don't be afraid to experiment. However, this is a roguelike-focused challenge, not just a generic game jam. Procedural content and permadeath/permafailure are both pretty core. Other high-value elements include control of a central character and an emphasis on player thought and decision-making rather than manual skill or execution.<br />
<br />
Remember that in roguelikes game mechanics tend to be the primary focus, with graphics being a nice extra - be sure your gameplay is sharp before you worry about your visual polish. A pretty but shallow game would not normally be considered a good roguelike. Many 7DRLs use ASCII graphics so that the maximum time can be spent on making an interesting game.<br />
<br />
Ultimately though only you decide if your game is as roguelike as you want it to be.<br />
<br />
== Can I use external libraries? Graphics files? Design documents? Code I wrote in the past? Existing roguelikes? ==<br />
<br />
This is entirely up to the developer. <br />
<br />
It is recommended one has some design idea going into the project. <br />
<br />
You should say what pre-existing code you used. The goal isn't to see who can retype existing algorithms the fastest. The goal is for people to write playable and complete roguelikes. <br />
<br />
Remember: if you spend seven days patching [[NetHack]], you likely will end up with something that looks a lot like [[NetHack]], so it would thus not be considered very impressive. However, if you spend seven days patching [[NetHack]] and create an amazing new roguelike, you will be suitably honored.<br />
<br />
To be specific, writing a new [[T-Engine]] module or a [[libtcod]]-based game in seven days would be a [[7DRL]].<br />
<br />
== Not from scratch? Then what's the point? ==<br />
<br />
Life shows that the biggest challenge in making a roguelike is actually finishing it. 7DRL is meant as a fun exercise in the very act of releasing a playable game. Using premade libraries does not make that part any easier, as proven by the yearly results.<br />
<br />
== How do we judge the winners? ==<br />
<br />
The primary criterion is completeness. The resulting game should be complete and playable. The author is encouraged to not release another version.<br />
<br />
That being said, the only true judge of your "winnerness" is yourself.<br />
<br />
== My friend and I want to work on a 7DRL together... ==<br />
<br />
Sure! This is definitely a Seven Day Roguelike. Keep in mind that your seven days must occur in parallel. [http://en.wikipedia.org/wiki/Brooks%27_law Also remember that adding more manpower to a late software project only makes it later...]<br />
<br />
== What about licensing? ==<br />
<br />
Clearly, the compiled roguelike itself must actually be released. No good claiming you have it, but won't release it. (: <br />
<br />
Source code does not have to be released, but it is strongly encouraged that you release it. Heck, release it public domain! It was only seven days work, after all. (Of course, if you patched existing code, follow its licensing agreement...) <br />
<br />
== So, I've done a 7DRL, but now I want to make it better! ==<br />
<br />
You'll note under the "winners" section that the author is encouraged not to release another version. This isn't because we don't want to see bug fixes, or don't want to see the framework written for the [[7DRL]] extended into an even better game. It is to try and push the participants to have something done and polished on day seven rather than "that will be added later..." It is quite sensible and good if people want to take their 7DRL (or, license depending, someone else's!) and extend/modify it into a full-fledged roguelike. For example, [[Martin Read]]'s [[MPR7DRL]] formed the basis for [[Martin's Dungeon Bash]] and [[Slash]]'s [[CastlevaniaRL:Prelude]] evolved into [[CastlevaniaRL]].<br />
<br />
== How many 7DRLs have been done? ==<br />
<br />
Quite a few! See the [[:Category:7DRLs|7DRL category]] or the following detailed lists:<br />
*[[Pre-challenge 7DRLs]]<br />
*[[7DRLs made out of challenge]]<br />
*[[7DRL Contest 2005]]<br />
*[[2005 Out of Challenge 7DRLs]]<br />
*[[7DRL Contest 2006]]<br />
*[[Orange October Minigun 7DRL Contest 2006]]<br />
*[[7DRL Contest 2007]]<br />
*[[7DRL Contest 2008]]<br />
*[[2008 Out of Challenge 7DRLs]]<br />
*[[7DRL Contest 2009]]<br />
*[[2009 Out of Challenge 7DRLs]]<br />
*[[7DRL Contest 2010]]<br />
*[[2010 Out of Challenge 7DRLs]]<br />
*[[7DRL Contest 2011]]<br />
*[[2011 Out of Challenge 7DRLs]]<br />
*[[7DRL Challenge 2012]]<br />
*[[7DRL Challenge 2013]]<br />
*[[7DRL Challenge 2014]]<br />
*[[7DRL Challenge 2015]]<br />
*[[7DRL Challenge 2016]]<br />
*[[7DRL Challenge 2017]]<br />
*[[7DRL Challenge 2018]]<br />
<br />
== See also==<br />
*[http://7drl.org Community Blog]<br />
*[[1DRL Challenge, December 2011]]<br />
*[[4DRL Contest 2010]]<br />
<br />
[[Category:7DRLs]] [[Category:Articles]] [[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2018&diff=466187DRL Challenge 20182018-01-04T01:52:51Z<p>Darren Grey: Created page with "<div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div> The 2018 Seven Day Roguelike Challenge invites developers to produce a ..."</p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2018 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 3-11 March 2018. Participants are challenged to complete a game in a 168 hour window within this time period.<br />
<br />
== Links ==<br />
* [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]] and [[RL Discord| https://discord.gg/9pmFGKx]], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2018'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee. Other reviews and video plays will also be posted here as they are released.<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=46444IRDC 2017-Europe2017-12-04T20:58:01Z<p>Darren Grey: /* Presentations and Demonstrations */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
[[File:irdc2017.png|500px]]<br />
<br />
This page is for the ''European'' conference on 20-22 October in Novi Sad, Serbia. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
<br />
'''If planning to attend please [https://goo.gl/forms/zVnJzmB2jY9P2wwR2 register].'''<br />
<br />
<br />
== Venue ==<br />
<br />
[[File:startit.png|500px]]<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
It is a five-minute walk from the city center. The venue used to belong to the national bank, now it is part of [https://www.kickstarter.com/projects/startitcenter/startit-center-tech-community-for-a-better-society Startit organization]. The venue is sprawling across 1800 squared meters and has its own pub which will be used for warm-up party.<br />
<br />
[https://twitter.com/_Fanna_ '''Stefan "Fanna" Mijucic'''] is a co-host. For all questions and other stuff you can write me at '''fanna993(at)gmail(dot)com'''. I am regular on the /r/roguelikes and /r/roguelikedev. My phone number is '''+381606820119''', just in case.<br />
<br />
If you plan to give a talk or demo, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
If you wish to attend to conference fill this '''[https://goo.gl/forms/XPKL6FdlocnjtGal1 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: '''Warm-up roguelike party''' - greet 'n' meet in the Startit Pub that is located on the ground floor of the venue.<br />
* 21-Oct: '''First day of the conference''' - Open talks and demos in the hackspace.<br />
* 22-Oct: '''Second day of the conference''' - More talks and demos in the hackspace. Early in the afternoon we will have a guided tour through [https://en.wikipedia.org/wiki/Petrovaradin_Fortress Petrovaradin Fortress] catacombs.<br />
<br />
[http://docdro.id/21xgwvA Booklet & Timetable]<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Recordings of all talks can be found here: https://www.youtube.com/watch?v=R0Fvm3bUWtg&list=PLcZ-fMpNVsjUQ_eKlGrOH_OOgjxKzT84w<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - 'Why We Make Games' and 'Designing for the Meta-game'<br />
* flend - something on narrative dungeon design<br />
* Horst - teaching python to children by using roguelikes<br />
* KUKURU3 - Abusing ASCII in 2017 for fun and profit<br />
* Srđan Maksimović - Procedural story generation in Shroud of Darkness<br />
<br />
== Guided tour through Petrovaradin Fortress Catacombs ==<br />
<br />
The tour through [https://s-media-cache-ak0.pinimg.com/736x/2d/74/a8/2d74a8c96126ae2aebfdde35e6dfb8bb--novi-sad-catacombs.jpg the catacombs] costs 3€ per person for a group of ten people or more. The tour will take place in the early afternoon on the last day of the conference. <br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday night, leaving Monday. Staying in Hotel Putnik. (Travelling through Timisoara Airport and renting a car - message me if you're interested in getting a lift! darrenjohngrey-at-hotmail-dot-com)<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away). Also there is [http://www.autoturist-ns.com/en/airport-transfer/transportation-belgrade-airport-novi-sad-belgrade-airport/ transfer] from Nikola Tesla International Airport to Novi Sad.<br />
<br />
However you can generally get much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
Novi Sad is famous for cheap taxi costs (around 3€ for ride from nearly any part of the city to the city center).<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
[http://restoranfontana.com/en/book-a-room/ Fontana] is also good accommodation with its own restaurant on the ground floor.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
There will be recordings of the conference talks. Streaming is yet to be arranged.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=46200IRDC 2017-Europe2017-10-07T02:04:26Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
[[File:irdc2017.png|500px]]<br />
<br />
This page is for the ''European'' conference on 20-22 October in Novi Sad, Serbia. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
<br />
'''If planning to attend please [https://goo.gl/forms/zVnJzmB2jY9P2wwR2 register].'''<br />
<br />
<br />
== Venue ==<br />
<br />
[[File:startit.png|500px]]<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
It is a five-minute walk from the city center. The venue used to belong to the national bank, now it is part of [https://www.kickstarter.com/projects/startitcenter/startit-center-tech-community-for-a-better-society Startit organization]. The venue is sprawling across 1800 squared meters and has its own pub which will be used for warm-up party.<br />
<br />
[https://twitter.com/_Fanna_ '''Stefan "Fanna" Mijucic'''] is a co-host. For all questions and other stuff you can write me at '''fanna993(at)gmail(dot)com'''. I am regular on the /r/roguelikes and /r/roguelikedev. My phone number is '''+381606820119''', just in case.<br />
<br />
If you plan to give a talk or demo, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
If you wish to attend to conference fill this '''[https://goo.gl/forms/XPKL6FdlocnjtGal1 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: '''Warm-up roguelike party''' - greet 'n' meet in the Startit Pub that is located on the ground floor of the venue.<br />
* 21-Oct: '''First day of the conference''' - Open talks and demos in the hackspace.<br />
* 22-Oct: '''Second day of the conference''' - More talks and demos in the hackspace. Early in the afternoon we will have a guided tour through [https://en.wikipedia.org/wiki/Petrovaradin_Fortress Petrovaradin Fortress] catacombs.<br />
<br />
Precise timetable - coming soon<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - 'Why We Make Games' and 'Designing for the Meta-game'<br />
* flend - something on narrative dungeon design<br />
* Horst - teaching python to children by using roguelikes<br />
* KUKURU3 - Abusing ASCII in 2017 for fun and profit<br />
* Srđan Maksimović - Presenting game for the first time while talking about procedural story generation<br />
<br />
== Guided tour through Petrovaradin Fortress Catacombs ==<br />
<br />
The tour through [https://s-media-cache-ak0.pinimg.com/736x/2d/74/a8/2d74a8c96126ae2aebfdde35e6dfb8bb--novi-sad-catacombs.jpg the catacombs] costs 3€ per person for a group of ten people or more. The tour will take place in the early afternoon on the last day of the conference. <br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday night, leaving Monday. Staying in Hotel Putnik. (Travelling through Timisoara Airport and renting a car - message me if you're interested in getting a lift! darrenjohngrey-at-hotmail-dot-com)<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away). Also there is [http://www.autoturist-ns.com/en/airport-transfer/transportation-belgrade-airport-novi-sad-belgrade-airport/ transfer] from Nikola Tesla International Airport to Novi Sad.<br />
<br />
However you can generally get much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
Novi Sad is famous for cheap taxi costs (around 3€ for ride from nearly any part of the city to the city center).<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
[http://restoranfontana.com/en/book-a-room/ Fontana] is also good accommodation with its own restaurant on the ground floor.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
There will be recordings of the conference talks. Streaming is yet to be arranged.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=46197IRDC 2017-Europe2017-10-04T23:09:07Z<p>Darren Grey: /* Travel Schedule */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
[[File:irdc2017.png|500px]]<br />
<br />
This page is for the ''European'' conference on 20-22 October in Novi Sad, Serbia. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
<br />
'''If planning to attend please [https://goo.gl/forms/zVnJzmB2jY9P2wwR2 register].'''<br />
<br />
<br />
== Venue ==<br />
<br />
[[File:startit.png|500px]]<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
It is a five-minute walk from the city center. The venue used to belong to the national bank, now it is part of [https://www.kickstarter.com/projects/startitcenter/startit-center-tech-community-for-a-better-society Startit organization]. The venue is sprawling across 1800 squared meters and has its own pub which will be used for warm-up party.<br />
<br />
[https://twitter.com/_Fanna_ '''Stefan "Fanna" Mijucic'''] is a co-host. For all questions and other stuff you can write me at '''fanna993(at)gmail(dot)com'''. I am regular on the /r/roguelikes and /r/roguelikedev. My phone number is '''+381606820119''', just in case.<br />
<br />
If you plan to give a talk or demo, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
If you wish to attend to conference fill this '''[https://goo.gl/forms/XPKL6FdlocnjtGal1 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: '''Warm-up roguelike party''' - greet 'n' meet in the Startit Pub that is located on the ground floor of the venue.<br />
* 21-Oct: '''First day of the conference''' - Open talks and demos in the hackspace.<br />
* 22-Oct: '''Second day of the conference''' - More talks and demos in the hackspace. Early in the afternoon we will have a guided tour through [https://en.wikipedia.org/wiki/Petrovaradin_Fortress Petrovaradin Fortress] catacombs.<br />
<br />
Precise timetable - coming soon<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - Why We Make Games<br />
* flend - something on narrative dungeon design<br />
* Horst - teaching python to children by using roguelikes<br />
* KUKURU3 - Abusing ASCII in 2017 for fun and profit<br />
<br />
== Guided tour through Petrovaradin Fortress Catacombs ==<br />
<br />
The tour through [https://s-media-cache-ak0.pinimg.com/736x/2d/74/a8/2d74a8c96126ae2aebfdde35e6dfb8bb--novi-sad-catacombs.jpg the catacombs] costs 3€ per person for a group of ten people or more. The tour will take place in the early afternoon on the last day of the conference. <br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday night, leaving Monday. Staying in Hotel Putnik. (Travelling through Timisoara Airport and renting a car - message me if you're interested in getting a lift! darrenjohngrey-at-hotmail-dot-com)<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away). Also there is [http://www.autoturist-ns.com/en/airport-transfer/transportation-belgrade-airport-novi-sad-belgrade-airport/ transfer] from Nikola Tesla International Airport to Novi Sad.<br />
<br />
However you can generally get much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
Novi Sad is famous for cheap taxi costs (around 3€ for ride from nearly any part of the city to the city center).<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
[http://restoranfontana.com/en/book-a-room/ Fontana] is also good accommodation with its own restaurant on the ground floor.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
There will be recordings of the conference talks. Streaming is yet to be arranged.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=46196IRDC 2017-Europe2017-10-04T22:18:16Z<p>Darren Grey: /* Presentations and Demonstrations */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
[[File:irdc2017.png|500px]]<br />
<br />
This page is for the ''European'' conference on 20-22 October in Novi Sad, Serbia. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
<br />
'''If planning to attend please [https://goo.gl/forms/zVnJzmB2jY9P2wwR2 register].'''<br />
<br />
<br />
== Venue ==<br />
<br />
[[File:startit.png|500px]]<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
It is a five-minute walk from the city center. The venue used to belong to the national bank, now it is part of [https://www.kickstarter.com/projects/startitcenter/startit-center-tech-community-for-a-better-society Startit organization]. The venue is sprawling across 1800 squared meters and has its own pub which will be used for warm-up party.<br />
<br />
[https://twitter.com/_Fanna_ '''Stefan "Fanna" Mijucic'''] is a co-host. For all questions and other stuff you can write me at '''fanna993(at)gmail(dot)com'''. I am regular on the /r/roguelikes and /r/roguelikedev. My phone number is '''+381606820119''', just in case.<br />
<br />
If you plan to give a talk or demo, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
If you wish to attend to conference fill this '''[https://goo.gl/forms/XPKL6FdlocnjtGal1 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: '''Warm-up roguelike party''' - greet 'n' meet in the Startit Pub that is located on the ground floor of the venue.<br />
* 21-Oct: '''First day of the conference''' - Open talks and demos in the hackspace.<br />
* 22-Oct: '''Second day of the conference''' - More talks and demos in the hackspace. Early in the afternoon we will have a guided tour through [https://en.wikipedia.org/wiki/Petrovaradin_Fortress Petrovaradin Fortress] catacombs.<br />
<br />
Precise timetable - coming soon<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - Why We Make Games<br />
* flend - something on narrative dungeon design<br />
* Horst - teaching python to children by using roguelikes<br />
* KUKURU3 - Abusing ASCII in 2017 for fun and profit<br />
<br />
== Guided tour through Petrovaradin Fortress Catacombs ==<br />
<br />
The tour through [https://s-media-cache-ak0.pinimg.com/736x/2d/74/a8/2d74a8c96126ae2aebfdde35e6dfb8bb--novi-sad-catacombs.jpg the catacombs] costs 3€ per person for a group of ten people or more. The tour will take place in the early afternoon on the last day of the conference. <br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Monday. Staying in Hotel Putnik. (Might travel through Timisoara Airport and rent a car - message me if you're interested in getting a lift! darrenjohngrey-at-hotmail-dot-com)<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away). Also there is [http://www.autoturist-ns.com/en/airport-transfer/transportation-belgrade-airport-novi-sad-belgrade-airport/ transfer] from Nikola Tesla International Airport to Novi Sad.<br />
<br />
However you can generally get much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
Novi Sad is famous for cheap taxi costs (around 3€ for ride from nearly any part of the city to the city center).<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
[http://restoranfontana.com/en/book-a-room/ Fontana] is also good accommodation with its own restaurant on the ground floor.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
There will be recordings of the conference talks. Streaming is yet to be arranged.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45862IRDC 2017-Europe2017-08-23T15:41:29Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European'' conference on 20-22 October in Novi Sad, Serbia. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
<br />
'''If planning to attend please [https://goo.gl/forms/zVnJzmB2jY9P2wwR2 register].'''<br />
<br />
<br />
== Venue ==<br />
<br />
[[File:startit.png|500px]]<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
It is a five-minute walk from the city center. The venue used to belong to the national bank, now it is part of [https://www.kickstarter.com/projects/startitcenter/startit-center-tech-community-for-a-better-society Startit organization]. The venue is sprawling across 1800 squared meters and has its own pub which will be used for warm-up party.<br />
<br />
[https://twitter.com/_Fanna_ '''Stefan "Fanna" Mijucic'''] is a co-host. For all questions and other stuff you can write me at '''fanna993(at)gmail(dot)com'''. I am regular on the /r/roguelikes and /r/roguelikedev. My phone number is '''+381606820119''', just in case.<br />
<br />
If you plan to attend, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: '''Warm-up roguelike party''' - greet 'n' meet in the Startit Pub that is located on the ground floor of the venue.<br />
* 21-Oct: '''First day of the conference''' - Open talks and demos in the hackspace.<br />
* 22-Oct: '''Second day of the conference''' - More talks and demos in the hackspace. Early in the afternoon we will have a guided tour through [https://en.wikipedia.org/wiki/Petrovaradin_Fortress Petrovaradin Fortress] catacombs.<br />
<br />
Precise timetable - coming soon<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Guided tour through Petrovaradin Fortress Catacombs ==<br />
<br />
The tour through [https://s-media-cache-ak0.pinimg.com/736x/2d/74/a8/2d74a8c96126ae2aebfdde35e6dfb8bb--novi-sad-catacombs.jpg the catacombs] costs 3€ per person for a group of ten people or more. The tour will take place in the early afternoon on the last day of the conference. <br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Monday. Staying in Hotel Putnik. (Might travel through Timisoara Airport and rent a car - message me if you're interested in getting a lift! darrenjohngrey-at-hotmail-dot-com)<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away). Also there is [http://www.autoturist-ns.com/en/airport-transfer/transportation-belgrade-airport-novi-sad-belgrade-airport/ transfer] from Nikola Tesla International Airport to Novi Sad.<br />
<br />
However you can generally get much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
Novi Sad is famous for cheap taxi costs (around 3€ for ride from nearly any part of the city to the city center).<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
[http://restoranfontana.com/en/book-a-room/ Fontana] is also good accommodation with its own restaurant on the ground floor.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
There will be recordings of the conference talks. Streaming is yet to be arranged.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45861IRDC 2017-Europe2017-08-23T15:37:33Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European'' conference on 20-22 October in Novi Sad, Serbia. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
<br />
'''If planning to attend please [https://goo.gl/forms/zVnJzmB2jY9P2wwR2 register].'''<br />
<br />
<br />
== Venue ==<br />
<br />
[[File:startit.png|500px]]<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
It is a five-minute walk from the city center. The venue used to belong to the national bank, now it is part of [https://www.kickstarter.com/projects/startitcenter/startit-center-tech-community-for-a-better-society Startit organization]. The venue is sprawling across 1800 squared meters and has its own pub which will be used for warm-up party.<br />
<br />
[https://twitter.com/_Fanna_ '''Stefan "Fanna" Mijucic'''] is a co-host. For all questions and other stuff you can write me at '''fanna993(at)gmail(dot)com'''. I am regular on the /r/roguelikes and /r/roguelikedev. My phone number is '''+381606820119''', just in case.<br />
<br />
If you plan to attend, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: '''Warm-up roguelike party''' - greet 'n' meet in the Startit Pub that is located on the ground floor of the venue.<br />
* 21-Oct: '''First day of the conference''' - Open talks and demos in the hackspace.<br />
* 22-Oct: '''Second day of the conference''' - More talks and demos in the hackspace. Early in the afternoon we will have a guided tour through [https://en.wikipedia.org/wiki/Petrovaradin_Fortress Petrovaradin Fortress] catacombs.<br />
<br />
Precise timetable - coming soon<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Guided tour through Petrovaradin Fortress Catacombs ==<br />
<br />
The tour through [https://s-media-cache-ak0.pinimg.com/736x/2d/74/a8/2d74a8c96126ae2aebfdde35e6dfb8bb--novi-sad-catacombs.jpg the catacombs] costs 3€ per person for a group of ten people or more. The tour will take place in the early afternoon on the last day of the conference. <br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik. (Might travel through Timisoara Airport and rent a car - message me if you're interested in getting a lift! darrenjohngrey-at-hotmail-dot-com)<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away). Also there is [http://www.autoturist-ns.com/en/airport-transfer/transportation-belgrade-airport-novi-sad-belgrade-airport/ transfer] from Nikola Tesla International Airport to Novi Sad.<br />
<br />
However you can generally get much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
Novi Sad is famous for cheap taxi costs (around 3€ for ride from nearly any part of the city to the city center).<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
[http://restoranfontana.com/en/book-a-room/ Fontana] is also good accommodation with its own restaurant on the ground floor.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
There will be recordings of the conference talks. Streaming is yet to be arranged.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45860IRDC 2017-Europe2017-08-23T15:37:23Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European'' conference on 20-22 October in Novi Sad, Serbia. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
'''If planning to attend please [https://goo.gl/forms/zVnJzmB2jY9P2wwR2 register].'''<br />
<br />
<br />
== Venue ==<br />
<br />
[[File:startit.png|500px]]<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
It is a five-minute walk from the city center. The venue used to belong to the national bank, now it is part of [https://www.kickstarter.com/projects/startitcenter/startit-center-tech-community-for-a-better-society Startit organization]. The venue is sprawling across 1800 squared meters and has its own pub which will be used for warm-up party.<br />
<br />
[https://twitter.com/_Fanna_ '''Stefan "Fanna" Mijucic'''] is a co-host. For all questions and other stuff you can write me at '''fanna993(at)gmail(dot)com'''. I am regular on the /r/roguelikes and /r/roguelikedev. My phone number is '''+381606820119''', just in case.<br />
<br />
If you plan to attend, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: '''Warm-up roguelike party''' - greet 'n' meet in the Startit Pub that is located on the ground floor of the venue.<br />
* 21-Oct: '''First day of the conference''' - Open talks and demos in the hackspace.<br />
* 22-Oct: '''Second day of the conference''' - More talks and demos in the hackspace. Early in the afternoon we will have a guided tour through [https://en.wikipedia.org/wiki/Petrovaradin_Fortress Petrovaradin Fortress] catacombs.<br />
<br />
Precise timetable - coming soon<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Guided tour through Petrovaradin Fortress Catacombs ==<br />
<br />
The tour through [https://s-media-cache-ak0.pinimg.com/736x/2d/74/a8/2d74a8c96126ae2aebfdde35e6dfb8bb--novi-sad-catacombs.jpg the catacombs] costs 3€ per person for a group of ten people or more. The tour will take place in the early afternoon on the last day of the conference. <br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik. (Might travel through Timisoara Airport and rent a car - message me if you're interested in getting a lift! darrenjohngrey-at-hotmail-dot-com)<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away). Also there is [http://www.autoturist-ns.com/en/airport-transfer/transportation-belgrade-airport-novi-sad-belgrade-airport/ transfer] from Nikola Tesla International Airport to Novi Sad.<br />
<br />
However you can generally get much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
Novi Sad is famous for cheap taxi costs (around 3€ for ride from nearly any part of the city to the city center).<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
[http://restoranfontana.com/en/book-a-room/ Fontana] is also good accommodation with its own restaurant on the ground floor.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
There will be recordings of the conference talks. Streaming is yet to be arranged.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45859IRDC 2017-Europe2017-08-23T15:29:15Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European'' conference on 20-22 October in Novi Sad, Serbia. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
== Venue ==<br />
<br />
[[File:startit.png|500px]]<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
It is a five-minute walk from the city center. The venue used to belong to the national bank, now it is part of [https://www.kickstarter.com/projects/startitcenter/startit-center-tech-community-for-a-better-society Startit organization]. The venue is sprawling across 1800 squared meters and has its own pub which will be used for warm-up party.<br />
<br />
[https://twitter.com/_Fanna_ '''Stefan "Fanna" Mijucic'''] is a co-host. For all questions and other stuff you can write me at '''fanna993(at)gmail(dot)com'''. I am regular on the /r/roguelikes and /r/roguelikedev. My phone number is '''+381606820119''', just in case.<br />
<br />
If you plan to attend, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: '''Warm-up roguelike party''' - greet 'n' meet in the Startit Pub that is located on the ground floor of the venue.<br />
* 21-Oct: '''First day of the conference''' - Open talks and demos in the hackspace.<br />
* 22-Oct: '''Second day of the conference''' - More talks and demos in the hackspace. Early in the afternoon we will have a guided tour through [https://en.wikipedia.org/wiki/Petrovaradin_Fortress Petrovaradin Fortress] catacombs.<br />
<br />
Precise timetable - coming soon<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Guided tour through Petrovaradin Fortress Catacombs ==<br />
<br />
The tour through [https://s-media-cache-ak0.pinimg.com/736x/2d/74/a8/2d74a8c96126ae2aebfdde35e6dfb8bb--novi-sad-catacombs.jpg the catacombs] costs 3€ per person for a group of ten people or more. The tour will take place in the early afternoon on the last day of the conference. <br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik. (Might travel through Timisoara Airport and rent a car - message me if you're interested in getting a lift! darrenjohngrey-at-hotmail-dot-com)<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away). Also there is [http://www.autoturist-ns.com/en/airport-transfer/transportation-belgrade-airport-novi-sad-belgrade-airport/ transfer] from Nikola Tesla International Airport to Novi Sad.<br />
<br />
However you can generally get much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
Novi Sad is famous for cheap taxi costs (around 3€ for ride from nearly any part of the city to the city center).<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
[http://restoranfontana.com/en/book-a-room/ Fontana] is also good accommodation with its own restaurant on the ground floor.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
There will be recordings of the conference talks. Streaming is yet to be arranged.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45825IRDC 2017-Europe2017-08-17T11:46:00Z<p>Darren Grey: /* Travel Schedule */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European''' conference on 20-22 October. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
== Venue ==<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
*If you plan to attend, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: Pre-conference drinks in evening<br />
* 21-Oct: Open talks and demos in the hackspace<br />
* 22-Oct: More talks. Trip to castle?<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik. (Might travel through Timisoara Airport and rent a car - message me if you're interested in getting a lift! darrenjohngrey-at-hotmail-dot-com)<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away).<br />
<br />
However you can generally get much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
No details yet.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45824IRDC 2017-Europe2017-08-17T11:40:48Z<p>Darren Grey: /* Travel */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European''' conference on 20-22 October. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
== Venue ==<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
*If you plan to attend, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: Pre-conference drinks in evening<br />
* 21-Oct: Open talks and demos in the hackspace<br />
* 22-Oct: More talks. Trip to castle?<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik.<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away).<br />
<br />
However you can generally get much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
No details yet.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45823IRDC 2017-Europe2017-08-17T11:40:08Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European''' conference on 20-22 October. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
== Venue ==<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
*If you plan to attend, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: Pre-conference drinks in evening<br />
* 21-Oct: Open talks and demos in the hackspace<br />
* 22-Oct: More talks. Trip to castle?<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik.<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away).<br />
<br />
However you can generally getr much cheaper connections through Timisoara Traian Vuia International Airport (126km away) or Budapest Ferihegy International Airport (247km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
No details yet.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45822IRDC 2017-Europe2017-08-17T11:35:46Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European''' conference on 20-22 October. For other roguelikes gatherings this year see:<br />
<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, November 11-12<br />
<br />
== Venue ==<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
*If you plan to attend, please fill in this '''[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: Pre-conference drinks in evening<br />
* 21-Oct: Open talks and demos in the hackspace<br />
* 22-Oct: More talks. Trip to castle?<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik.<br />
<br />
== Travel ==<br />
<br />
Some general info: [http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away).<br />
<br />
You can also connect in through Budapest Ferihegy International Airport (247km away) or Timisoara Traian Vuia International Airport (126km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
== Accommodation ==<br />
<br />
[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik] is close to the venue and has good single rates for B&B.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
No details yet.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45821IRDC 2017-Europe2017-08-17T11:32:30Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European''' conference on 20-22 October. For other roguelikes gatherings this year see:<br />
<br />
* [[http://roguelike.club Roguelike Celebration]] - San Francisco, November 11-12<br />
<br />
== Venue ==<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
*If you plan to attend, please fill in this '''[[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: Pre-conference drinks in evening<br />
* 21-Oct: Open talks and demos in the hackspace<br />
* 22-Oct: More talks. Trip to castle?<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik.<br />
<br />
== Travel ==<br />
<br />
Some general info: [[http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away).<br />
<br />
You can also connect in through Budapest Ferihegy International Airport (247km away) or Timisoara Traian Vuia International Airport (126km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
== Accommodation ==<br />
<br />
[[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik]] is close to the venue and has good single rates for B&B.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
== Streaming ==<br />
<br />
No details yet.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45820IRDC 2017-Europe2017-08-17T11:32:11Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European''' conference on 20-22 October. For other roguelikes gatherings this year see:<br />
<br />
* [[http://roguelike.club Roguelike Celebration]] - San Francisco, November 11-12<br />
<br />
<br />
== Venue ==<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
*If you plan to attend, please fill in this '''[[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: Pre-conference drinks in evening<br />
* 21-Oct: Open talks and demos in the hackspace<br />
* 22-Oct: More talks. Trip to castle?<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik.<br />
<br />
== Travel ==<br />
<br />
Some general info: [[http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away).<br />
<br />
You can also connect in through Budapest Ferihegy International Airport (247km away) or Timisoara Traian Vuia International Airport (126km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
<br />
== Accommodation ==<br />
<br />
[[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik]] is close to the venue and has good single rates for B&B.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
<br />
== Streaming ==<br />
<br />
No details yet.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45819IRDC 2017-Europe2017-08-17T11:31:38Z<p>Darren Grey: /* Schedule */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European''' conference on 20-22 October. For other roguelikes gatherings this year see:<br />
<br />
* [[http://roguelike.club Roguelike Celebration]] - San Francisco, November 11-12<br />
<br />
<br />
== Venue ==<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
*If you plan to attend, please fill in this '''[[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]]'''.<br />
<br />
== Schedule ==<br />
<br />
* 20-Oct: Pre-conference drinks in evening<br />
* 21-Oct: Open talks and demos in the hackspace<br />
* 22-Oct: More talks. Trip to castle?<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik.<br />
<br />
=== Travel ===<br />
<br />
Some general info: [[http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away).<br />
You can also connect in through Budapest Ferihegy International Airport (247km away) or Timisoara Traian Vuia International Airport (126km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
<br />
=== Accommodation ===<br />
<br />
[[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik]] is close to the venue and has good single rates for B&B.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
<br />
== Streaming ==<br />
<br />
No details yet.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45818IRDC 2017-Europe2017-08-17T11:31:25Z<p>Darren Grey: /* Venue */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European''' conference on 20-22 October. For other roguelikes gatherings this year see:<br />
<br />
* [[http://roguelike.club Roguelike Celebration]] - San Francisco, November 11-12<br />
<br />
<br />
== Venue ==<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
*If you plan to attend, please fill in this '''[[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]]'''.<br />
<br />
== Schedule ==<br />
<br />
20-Oct: Pre-conference drinks in evening<br />
21-Oct: Open talks and demos in the hackspace<br />
22-Oct: More talks. Trip to castle?<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik.<br />
<br />
=== Travel ===<br />
<br />
Some general info: [[http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away).<br />
You can also connect in through Budapest Ferihegy International Airport (247km away) or Timisoara Traian Vuia International Airport (126km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
<br />
=== Accommodation ===<br />
<br />
[[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik]] is close to the venue and has good single rates for B&B.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
<br />
== Streaming ==<br />
<br />
No details yet.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45817IRDC 2017-Europe2017-08-17T11:31:17Z<p>Darren Grey: /* Venue */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European''' conference on 20-22 October. For other roguelikes gatherings this year see:<br />
<br />
* [[http://roguelike.club Roguelike Celebration]] - San Francisco, November 11-12<br />
<br />
<br />
== Venue ==<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
*If you plan to attend, please fill in this '''[[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]]'''.*<br />
<br />
== Schedule ==<br />
<br />
20-Oct: Pre-conference drinks in evening<br />
21-Oct: Open talks and demos in the hackspace<br />
22-Oct: More talks. Trip to castle?<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik.<br />
<br />
=== Travel ===<br />
<br />
Some general info: [[http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away).<br />
You can also connect in through Budapest Ferihegy International Airport (247km away) or Timisoara Traian Vuia International Airport (126km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
<br />
=== Accommodation ===<br />
<br />
[[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik]] is close to the venue and has good single rates for B&B.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
<br />
== Streaming ==<br />
<br />
No details yet.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2017-Europe&diff=45816IRDC 2017-Europe2017-08-17T11:31:02Z<p>Darren Grey: Created page with "The International Roguelike Development Conference 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. ..."</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2017. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering rogue. <br />
<br />
This page is for the ''European''' conference on 20-22 October. For other roguelikes gatherings this year see:<br />
<br />
* [[http://roguelike.club Roguelike Celebration]] - San Francisco, November 11-12<br />
<br />
<br />
== Venue ==<br />
<br />
[https://startit.rs/startit-centar-novi-sad/ Startit Centar] in Novi Sad, Serbia. <br />
Miroslava Antića 2, Novi Sad, Serbia<br />
<br />
<br />
**If you plan to attend, please fill in this '''[[https://goo.gl/forms/cXXHbSvf6EhWeUhC3 registration form]]'''.**<br />
<br />
<br />
== Schedule ==<br />
<br />
20-Oct: Pre-conference drinks in evening<br />
21-Oct: Open talks and demos in the hackspace<br />
22-Oct: More talks. Trip to castle?<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Put your details below if you're planning on giving a talk or demo.<br />
<br />
* Darren Grey - something roguelike-y<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Arriving Friday, leaving Sunday evening. Staying in Hotel Putnik.<br />
<br />
=== Travel ===<br />
<br />
Some general info: [[http://wikitravel.org/en/Novi_Sad Novi Sad at Wikitravel]]<br />
<br />
Closest airport is Nikola Tesla International Airport (Belgrade, 70km away).<br />
You can also connect in through Budapest Ferihegy International Airport (247km away) or Timisoara Traian Vuia International Airport (126km away).<br />
<br />
There are also numerous bus connections into the city from many parts of Europe. More details: http://www.gspns.rs/<br />
<br />
<br />
=== Accommodation ===<br />
<br />
[[https://www.booking.com/hotel/rs/hotelputnik.en-gb.html Hotel Putnik]] is close to the venue and has good single rates for B&B.<br />
<br />
Many other options on Booking.com or other hotel searching sites.<br />
<br />
<br />
== Streaming ==<br />
<br />
No details yet.</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC&diff=45815IRDC2017-08-17T11:00:13Z<p>Darren Grey: </p>
<hr />
<div>The International Roguelike Development Conference is an annual event where those with an interest in roguelike development meet for two days of presentations and discussion. It is a unique opportunity to network directly with roguelike game developers, and to listen to presentations on features specific to the roguelike genre.<br />
<br />
Previous IRDCs:<br />
* [[Rgrd_meeting|IRDC Berlin 2008]]<br />
* [[IRDC_2009|IRDC Geneva 2009]]<br />
* [[IRDC_2011|IRDC Visby 2011]]<br />
* [[IRDC_2012|IRDC London 2012]]<br />
* [[IRDC_2013|IRDC Poznań 2013]]<br />
* [[IRDC_2014|IRDC Berlin 2014]]<br />
* [[IRDC_2015-usa|IRDC Atlanta 2015]]<br />
* [[IRDC_2015-Europe|IRDC Nottingham 2015]]<br />
* [[IRDC_2016-usa|IRDC New York 2016]]<br />
* [[IRDC_2016-Europe|IRDC Bulgaria 2016]]<br />
<br />
Next:<br />
<br />
* [[IRDC_2017-Europe|IRDC Serbia 2017]]<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2017&diff=448297DRL Challenge 20172017-04-10T10:19:01Z<p>Darren Grey: /* Reviews */</p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2017 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 4-12 March 2017. Participants are challenged to complete a game in a 168 hour window within this time period.<br />
<br />
== Links ==<br />
* [http://roguetemple.com/7drl/2017/ Reviews and Ratings] by the 7DRL Review Committee<br />
* [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?<br />
* [http://7drl.roguetemple.com Registration] - Registration page for the event.<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2017'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee. The reviews for 2017's entries can be found here: http://roguetemple.com/7drl/2017/<br />
<br />
Various video Let's Plays have also been made of the many 7DRLs. A round-up thread can be found here: https://www.reddit.com/r/roguelikes/comments/5z14qy/2017_7drl_video_coverage_thread/<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2017&diff=448287DRL Challenge 20172017-04-10T10:13:03Z<p>Darren Grey: /* Links */</p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2017 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 4-12 March 2017. Participants are challenged to complete a game in a 168 hour window within this time period.<br />
<br />
== Links ==<br />
* [http://roguetemple.com/7drl/2017/ Reviews and Ratings] by the 7DRL Review Committee<br />
* [http://www.roguebasin.com/index.php?title=7DRL FAQ] - What is a Seven Day Roguelike?<br />
* [http://7drl.roguetemple.com Registration] - Registration page for the event.<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2017'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee. The reviews for last year's entries can be found here: http://roguetemple.com/7drl/2016/<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=Seven_Day_Roguelike_Challenge&diff=44652Seven Day Roguelike Challenge2017-02-25T23:55:12Z<p>Darren Grey: /* Challenges */</p>
<hr />
<div>== History and Rationale ==<br />
In 2005, the roguelike community established a yearly event, the [[7DRL]] Challenge, in which all the world is challenged to create a roguelike in a one-week span. This allows one to have the shared misery of knowing you are not the only one tracking down a bad pointer at the 167th hour. As a suggested schema for proposing the challenge the [[7DRL Voting Specification]] has been created.<br />
<br />
The annual event occurs during a week in late February or early March. There is a chance that some other challenges may arise out of schedule, thus allowing more than one challenge per year.<br />
<br />
7DRL Challenges are NOT about being a fast coder, but rather proving you can release a finished, playable roguelike to the world. There is no winner of the challenge, but rather all those who finish are honoured for their work, the criterion is completeness.<br />
<br />
== Event rules ==<br />
* You CAN use external libraries, game engines, pre-existing generic code/algorithms, pre-existing generic art, etc. You can even start your game from an existing game, if you are willing to turn it out into something unique, you must however say what resources were reused.<br />
* It is allowed and recommended to have a rough design idea of your project before starting<br />
* Check out [http://www.gamesofgrey.com/blog/?p=157 this article] by [[User:Darren_Grey|Darren Grey]] for a few pointers on how to succeed at the challenge, and the [http://www.roguelikeradio.com/search/label/7drl 7DRL episodes of Roguelike Radio]. But ultimately follow your own advice! You're the only one who can make your game.<br />
<br />
== How to participate ==<br />
* After the initial date chosen for the challenge, post your starting development notice on the [http://7drl.roguetemple.com/ dedicated portal]<br />
* 168 or less hours after this initial post, update your entry on the portal as successful or unsuccessful<br />
* The challenge is always Saturday to Sunday; if you start after Sunday you will have less than 168 hours as in-challenge 7DRLs must be completed by the closing time. You can still use 168 hours and have a normal, out of challenge, 7DRL, however<br />
<br />
== Challenges ==<br />
To the date, there have been eleven annual 7DRL challenges and one bonus Orange October Minigun festival.<br />
<br />
* March 5th to March 13th 2005. [[7DRL Contest 2005]]<br />
* February 25th to March 5th 2006. [[7DRL Contest 2006]]<br />
* October 15th to October 23th 2006 [[Orange October Minigun 7DRL Contest 2006]]<br />
* March 10th to March 18th 2007 [[7DRL Contest 2007]]<br />
* March 8th to March 16th 2008 [[7DRL Contest 2008]]<br />
* March 7th to March 15th 2009 [[7DRL Contest 2009]]<br />
* March 6th to March 14th 2010 [[7DRL Contest 2010]]<br />
* March 5th to March 13th 2011 [[7DRL Contest 2011]]<br />
* March 10th to March 18th 2012 [[7DRL Contest 2012]]<br />
* March 9th to March 17th 2013 [[7DRL Challenge 2013]]<br />
* March 8th to March 16th 2014 [[7DRL Challenge 2014]]<br />
* March 7th to March 15th 2015 [[7DRL Challenge 2015]]<br />
* March 5th to March 14th 2016 [[7DRL Challenge 2016]]<br />
* March 4th to March 12th 2017 [[7DRL Challenge 2017]]<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2016-usa&diff=44423IRDC 2016-usa2017-01-18T00:43:09Z<p>Darren Grey: </p>
<hr />
<div>[[File:IRDC_2016_banner.png|thumb]]<br />
<br />
The [[IRDC|International Roguelike Development Conference]] 2016. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering vagrant. <br />
<br />
This page is for the '''USA''' conference. This is not to be confused with either <br />
<br />
* [[IRDC_2016-Europe|IRDC Europe 2016]] - Bulgaria, 26-27 November<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, September 17<br />
<br />
Feel free to sign up for the [https://docs.google.com/forms/d/1Cpwj1OzeBsyLmAQjpOv9mESS2i3Fee008KaLq2b1aEU/viewform email list!] And if you missed any emails, find them [http://us12.campaign-archive2.com/home/?u=56887213ebcd87c01efc21e6a&id=d63efca459 here].<br />
<br />
== Dissemination ==<br />
<br />
* [http://www.roguelikeradio.com/2016/09/episode-127-irdc-2016-new-york.html Roguelike Radio] episode recorded at the conference<br />
* [https://www.youtube.com/channel/UCIxJ3OhqqQkUP6xaD23rZcQ Videos of the talks]<br />
* Blog write-ups from [http://www.ultimaratioregum.co.uk/game/2016/08/08/irdc-us-roundup/ Mark] and [http://jere.in/make-america-procedurally-generated-again Jeremiah]<br />
<br />
== Venue ==<br />
<br />
[http://gamecenter.nyu.edu/ NYU Game Center] in Brooklyn. KawaiiDragoness is host.<br />
<br />
Address: 2 MetroTech Center, Brooklyn, NY 11201 8th Floor<br />
<br />
== Dates ==<br />
<br />
August 6-7, 2016, 10 AM - 5 PM <br />
<br />
== Participants ==<br />
Registration is not necessary, but it helps to know how many people will come. Put your details below with a note on when you're around. (See also the Presentations and Demonstrations section.)<br />
<br />
* '''Mark Johnson''' (Ultima Ratio Regum developer). I'll be in NY from late 5th to late 8th, possibly longer if a few meetings with people I'm trying to schedule around the same time come through.<br />
* [[User:SquirrelEiserloh | Squirrel Eiserloh]] (Dallas-based game developer): 90% likely<br />
* Brian Bucklew (Caves of Qud & Sproggiwood programmer/producer) early on the 5th through lateish on the 9th<br />
* Guillaume Bailey (Virginia, <I>deft</I>): attending 5th-8th, unless someone recommends otherwise<br />
* Brett Gildersleeve - Arriving late Friday night, departing on Sunday night. Presenting on both Saturday and Sunday.<br />
<br />
== Presentations and Demonstrations ==<br />
There are/will be videos of everything but Sunday's lightning talks and Roguelike Radio on [https://www.youtube.com/channel/UCIxJ3OhqqQkUP6xaD23rZcQ Youtube]. The links below are to slides or other resources as Kawa had them (may not be ideally formatted):<br />
<br />
=== Saturday Main Sessions: ===<br />
* [https://drive.google.com/open?id=1pAW4WGYrrY46UPVGLinhao-BJIHenr7T7kUmTZEXgrQ Jason Grinblat, Markov by Candlelight]<br />
* [https://drive.google.com/file/d/0ByYvGYy1HEQzMlFIaXc4cC1Dejg/view Thom Robertson, Writing Better Code]<br />
* [https://drive.google.com/open?id=1cHmzTAfd8sE5_6R9sxXl0pL-q0xlY-DpgILEGA7qZbQ Patrick Kenney & Brett Gildersleeve, Applications of Dijkstra Maps in Roguelikes]<br />
* Sheridan Rathbun, Various updates<br />
* Mark Johnson, Dialects and Culture in Ultima Ratio Regum<br />
<br />
=== Saturday Lightning Talks: ===<br />
* [http://roguelike.club Roguelike Celebration] is happening!<br />
* Mark Johnson is writing a book about luck and chance<br />
* John Nicholas shows off [http://www.jorisdormans.nl/machinations/ Machinations]<br />
* [https://drive.google.com/open?id=15_MEgJ4lgBGp5tGFzIIr75WxuvBUBfmE2ryzVYLNdL0 Leonard Richardson talked Queneau Assemblies]<br />
* A [http://www.bfxr.net/ bfxr] demo<br />
* Thom Robertson inspires with the wonderful works of [http://www.sainteuphoria.com Christopher R. Mihm]<br />
* Mitu K showed off some [https://drive.google.com/open?id=1Qd-_svrxdXBS-olEDuMTdm1RsONCMGMsxOjPkms4enw Markov-generated humor] and karaoke ensued<br />
<br />
=== Sunday Sessions: ===<br />
* [https://drive.google.com/open?id=1QoXnNF--GDI7BXbm8ltTNwXXPnUaRTLGycW3L9h1SZY Brett Gildersleeve, Real Time Synchronous Turn Systems in Roguelikes]<br />
* [https://drive.google.com/open?id=1c2yuA8Gji-NqrOFZ2kIWdA4GQMiRAeYsTuYgQHM4hJ0 Jeremiah Reid, Roguelike Time Travel]<br />
* [https://www.dropbox.com/s/zuc1hfyrfsb96ca/IRDC%202016.pdf?dl=0 Brian Bucklew, AI of Qud and Sproggiwood]<br />
* Adam Boyd, A Personal Hell<br />
<br />
=== Sunday Lightning Talks: ===<br />
* Noah Swartz on [https://twitter.com/tinydungeons Tiny Dungeon Bot] and [http://tdp.andrewfaraday.com/ Tiny Dungeon Player]<br />
* Kawa showed off some roguelike fanfiction - dramatic reading of [http://archiveofourown.org/works/5458259 a Nethack fanfic], mentioning [http://inurashii.xyz/qud-guide.html a Caves of Qud quickstart Twine]<br />
* Squirrel talked Zen and the Art of Programming<br />
<br />
== Code of Conduct ==<br />
<br />
Everyone is welcome at this convention, regardless of identity, presentation, or experience in the roguelike world. This code of conduct serves to formalize that welcoming attitude. It is based on [https://roguelike.club/code.html Roguelike Celebration's], which is itself based on the one [http://confcodeofconduct.com/ created in part by the Ada Initiative].<br />
<br />
=== Short Version ===<br />
<br />
We want a harassment-free conference experience for everyone who would like to attend, regardless of gender, gender identity and expression, age, sexual orientation, disability, physical appearance, body size, race, ethnicity, religion (or lack thereof), technology choices, or experience in the roguelike community (or lack thereof). We do not tolerate harassment of conference participants in any form. Participants who violate these rules may be sanctioned or expelled from the conference at the discretion of the organizers or the host body (New York University's Game Center).<br />
<br />
=== Long Version ===<br />
<br />
Harassment includes: <br />
* offensive verbal comments related to gender, gender identity and expression, age, sexual orientation, disability, physical appearance, body size, race, ethnicity, religion, technology choices, and/or previous experience <br />
* sexual images in public spaces<br />
* deliberate intimidation, stalking, following, harassing photography or recording<br />
* sustained disruption of talks or other events<br />
* inappropriate physical contact, and <br />
* unwelcome sexual attention.<br />
<br />
Participants asked to stop any harassing behavior are expected to comply immediately.<br />
<br />
Sponsors are also subject to the anti-harassment policy. In particular, sponsors should not use sexualized images, activities, or other material. Demonstrators should not use sexualized clothing/uniforms/costumes, or otherwise create a sexualized environment.<br />
<br />
If a participant engages in harassing behavior, the conference organizers may take any action they deem appropriate, including warning the offender or expulsion from the conference.<br />
<br />
If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact a member of conference staff immediately - Kawa or one of the NYU Game Center staffers, or other volunteers TBA. Kawa and other volunteers will be wearing name tags that clearly identify them as IRDC staff. NYU Game Center staff will have identification in accordance with NYU policy.<br />
<br />
Conference staff will be happy to help participants contact NYU security or local law enforcement, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the conference. We value your attendance.<br />
<br />
We expect participants to follow these rules at conference and workshop venues and conference-related social events.<br />
<br />
These rules are meant to supplement, not overrule, already placed [http://www.nyu.edu/about/policies-guidelines-compliance/ policies and guidelines for guests at NYU facilities].<br />
<br />
== NYC General Information ==<br />
<br />
=== Getting In/Out of NYC ===<br />
<br />
Your airport options are JFK, LGA (LaGuardia), and EWR (Newark). <br />
<br />
EWR is probably the cheapest, but also requires the most effort in terms of transit to/from NYC, as it's actually in New Jersey. LGA has buses that will take you to fairly convenient subway lines (see the "Travel Within NYC" section), though it's also terribly crowded and just a very unpleasant place. JFK is honestly a gorgeous airport, but is also fairly large, and a little less convenient - the buses that go there go to less convenient subways, or you can take AirTrain, which costs more. Disregard the travel issues if you're planning to take cabs the whole time, though that adds up fast too. <br />
<br />
For those of you not flying, Amtrak goes into Penn Station, and Greyhound stops at Port Authority Bus Terminal. There's also the super-cheap Chinatown/Flushing buses and Megabus.<br />
<br />
=== Travel Within NYC ===<br />
<br />
I don't recommend driving in NYC unless you're okay with a LOT of traffic and weird construction nonsense, plus very narrow roads and odd parking rules (or paying out the nose for parking garage space). <br />
<br />
Subway/bus service is all through [http://mta.info the MTA], which for all the complaining New Yorkers do is actually relatively reasonable: you can get basically anywhere for $2.75, plus a one time $1 fee for a card (and you can refill the card at any subway station). If you're staying for a while, the unlimited cards (7 or 30 day) can be worth it. MetroTech (the complex that contains NYU Game Center) is close to tons and tons of different stations (most notably Jay St Metrotech on the A/C/F/R, but also not far from Borough Hall on the 2/3/4/5). The MTA's own "Trip Planner Plus" is actually remarkably good at giving directions, as is Google Maps during weekdays (it's less reliable on weekends), but if you have any questions don't be afraid to ask. <br />
<br />
Both Lyft and Uber are very common and reliable here, though prices are high relative to other places. All Lyft/Uber rides I've had are actually part of commercial liveries, so it's actually quite safe! There are also hailable cabs - yellow in Manhattan and green everywhere else - but Lyft/Uber are more reasonable in price. If you haven't used these services yet, consider using [[User:Kawa-tan| my discount codes]].<br />
<br />
The vast vast majority of New York is very walkable, especially in midsummer. Bring good shoes and sunscreen, though you should also be prepared for rain! <br />
<br />
=== Accommodations ===<br />
<br />
Every major hotel chain has an outpost in NYC or two. AirBNB is pretty common here too. As a native, this is something I (Kawa) know less about, so if anyone has suggestions or rooms to offer, feel free to add to this!<br />
<br />
''Mr David - Don't forget New Jersey as an alternative option, Try to get something near the Path Train which has stops in Jersey City Journal Sq and Newark. The Path Train runs to Manhattan and you can transfer to main subway transit to Brooklyn once in Manhattan''<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2016-Europe&diff=44422IRDC 2016-Europe2017-01-18T00:38:45Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2016. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering vagrant. <br />
<br />
This page is for the ''European''' conference on 26-27 November. For other roguelikes gatherings this year see:<br />
<br />
* [[IRDC_2016-usa|IRDC USA 2016]] - NYC, August 6-7<br />
* [[http://roguelike.club Roguelike Celebration]] - San Francisco, September 17<br />
<br />
For dissemination and links to slides and talks check out the [http://www.roguelikeradio.com/2016/12/episode-131-international-roguelike.html Roguelike Radio] episode recorded at the conference.<br />
<br />
<br />
[[File:irdc_poster_02_small.png]]<br />
<br />
<br />
<br />
== Venue ==<br />
<br />
[https://initlab.org/ Init Lab] in Sofia, Bulgaria. <br />
Rila 6, 1202 Sofia, Bulgaria<br />
<br />
More information on the venue and premises: [[https://github.com/initLab/initLab/blob/master/about_en.md Init Lab About page]], [[http://wiki.initlab.org/index.php/InitLabv3 Init Lab Wiki]], [[http://wiki.initlab.org/index.php/InitLabv3/Lecture_Room The Lecture Room]]<br />
<br />
(As I have received inquiries on the actual entrance of the building, I'm reposting the longer description here: http://wiki.initlab.org/index.php/InitLabv3#Entrance The entrance is in the alleyway between the 2 buildings (the unfinished one on the left and the one on the right where the Lab is located), and it is the blue door with the old payphone. The Lab is at the second floor of the house. When the space is already unlocked, the door to init Lab is opened automatically when you call the phone number '''+35924624356''' (free of charge). The system will hang up and unlock the door for you. There is a regular doorbell as well. <br />
<br />
'''Also note that I intend to meet you somewhere place else that more easily findable (the Lions' Bridge ''[Lavov most in transliterated Bulgarian]'' metro station or somewhere similar) and take you to the Lab myself.'''<br />
<br />
'''Assen "rexorcorum" Kanev''' [[https://te4.org Tales of Maj'Eyal]] is host. For all questions and other stuff you can write me at '''asen(dot)kanev(at)gmail(dot)com'''. I am regular on the ToME irc channel @Rizon/#tome as "rexorcorum" during the day and evening hours (GMT+2). My phone number is '''+359885088558''', just in case.<br />
<br />
'''Evgeni "Zammy" Petrov''' is a co-host. I am organizer of the warm-up party and a local game dev meetup. You can contact me at '''''evgeni.i.petrov(at)gmail(dot)com''.''' If anyone is in a dire need of assistance you can call my phone number '''+359886077252'''.<br />
<br />
**If you plan to attend, please fill in this '''[[https://goo.gl/forms/AtEgR4ePOsmwhL0O2 Google Form]]'''.**<br />
<br />
<br />
The warm-up party will be held at '''Puzl (Coworking space)''' [[http://coworking.puzl.com/ Puzl official page]] [[http://bit.ly/PuzlCowOrK Building street view]]. <br />
Address: 47 "Cherni vrah" Blvd., 1407 Sofia, 4th floor, Phone: +359899696270<br />
<br />
Puzl is located in the blue glass building next to the Lidl supermarket. The lifts are located just right from the Lidl entrance. You'll need the 4th floor, where the presentation and common rooms are. <br />
<br />
== Dates ==<br />
<br />
'''Warm-up Party''' 25 November 2016, 19,30 [[https://www.facebook.com/events/1822654251289985/ fb event page]]<br />
<br />
'''Conference''' 26-27 November 2016 [[https://www.facebook.com/events/369385976727151/ fb event page]]<br />
<br />
Assen will be at Init Lab around 10,00 on both days.<br />
<br />
The saturday talks will start at 11,00 or 12,00 (TBC).<br />
<br />
There doesn't seem to be talks (or streaming) scheduled for Sunday ([https://www.reddit.com/r/roguelikes/comments/5eyx0z/livestream_of_the_intl_roguelike_developers/dagc318/ source]).<br />
<br />
== Participants ==<br />
Registration is not necessary, but it helps to know how many people will come. Put your details below with a note on when you're around. (See also the Presentations and Demonstrations section.)<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
<br />
* Vladimir Vassilev - a brief introduction of init Lab (pending)<br />
<br />
=== Confirmed Talks ===<br />
<br />
* Darren Grey - 'What is a Rogue?'<br />
* flend - 'Recent procedural generation literature'<br />
* flend - 'web-brogue - one year on'<br />
* Nicolas "DarkGod" Casalini - topic to be announced later<br />
* Assen Kanev 'Of Textual and Graphical Aesthetics in Roguelikes'<br />
* [[User:Bhaak|Patric Mueller]] - Maybe a talk about how on how to get into the NetHack DevTeam<br />
* [[Kornel Kisielewicz]] - Jupiter Hell<br />
* Julian Gollop - Phoenix Point<br />
* Darren Grey - 'Narrative for Replayable Games'<br />
<br />
=== Demos ===<br />
<br />
* darkgnostic - demo of Dark Gnosis' Dungeons of Everchange and the combat system<br />
* Kukuru3 - demo of Chimer@ic<br />
* admiralex - Tribe (CYOA Global Game Jam project, not a roguelike)<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Patric: Arriving on Friday at 15, leaving on Sunday at 13, staying at Hotel Favorit.<br />
* darkgnostic: Arriving on Friday around 15h, leaving on Sunday at 12h, staying in Derelli Apartment<br />
* Darren: Arriving Friday at 23:00, leaving Sunday at 21:00, staying at Hotel Favorit.<br />
* Craig: Arriving Friday at 23:00, leaving Monday at 12.10, staying at Hotel Favorit.<br />
<br />
== Bulgaria (and Sofia) General Information ==<br />
<br />
* [[http://flipfloppeople.com/ An independent guide to Sofia that looks really useful]]<br />
* [[http://wikitravel.org/en/Sofia Sofia at Wikitravel]]<br />
* [[https://www.lonelyplanet.com/bulgaria/sofia Sofia at LonelyPlanet]]<br />
* [[http://www.sofia-guide.com/bulgaria-information_about_bulgaria/ Information on Bulgaria and Sofia at Sofia Guide]]<br />
<br />
'''Some quick facts and advices (in no particular order)'''<br />
<br />
* The end of November can be cold and wet in Sofia. The forecast for the IRDC weekend thus far is for temperatures between 9 and -2 degrees Celsius, with some rain/drizzle/snow in the mix. So bring appropriate clothing.<br />
* Check the roaming and mobile internet option for Bulgaria with your mobile operator. There are of course numerous free wifi spots in the city, practically everywhere.<br />
* Have a medical insurance - just in any case.<br />
* We're speaking Bulgarian language and use the Cyrillic alphabet. Most younger people do speak (or at least understand) English.<br />
* The currency is Bulgarian lev (BGN), which equals around 0,5 € (the exact number is 1 € = 1,855... BGN) . There are numerous exchange bureaus and bank offices where you can change money. Or use an ATM to withdraw - they are everywhere as well. You'll need Bulgarian money when arriving at the airport for the taxi or metro. The exchange rate at the airport used to be a bit unfavourable, so use an ATM if you can.<br />
* We use Power sockets type F [http://www.worldstandards.eu/electricity/plugs-and-sockets/ (see here)]. I (Assen) have adapters for Italian and British sockets, so if somebody needs them, just give me a shout.<br />
<br />
=== Getting In/Out of Sofia ===<br />
<br />
Ryanair and WizzAir do cheap flights to Sofia, Bulgaria. There are also train links across the continent.<br />
<br />
=== Travel Within Sofia ===<br />
<br />
* There is metro, trams and buses in Sofia. Ticket cost 1,6lv (80 euro cents) and it is for one trip only. You can change trains in the metro of course.<br />
<br />
* There is a metro line from Terminal 2 of the Airport (Line 1, red). If you land at Terminal 1, there is a shuttle that can get you to Terminal 2. Bus 84 can bring you downtown from Terminal 1.<br />
<br />
* Tickets for the buses and trams are bought from the driver and must be validated by perforating them.<br />
<br />
* Taxis are relatively cheap and easy to find. If you have internet connection you can use [[http://taxime.to/ TaxiMe app]] to order taxis. The usual fare is 0,75 - 0,90 lv (0,40 - 0,45 €) per kilometre. Anything with higher fare should be avoided. Some of the major taxi companies are: [[https://www.oktaxi.net/index_en.php OK Supertrans]], [[http://91263.bg/?p=101&l=2 Radio SV Taxi]], [[http://www.yellow333.com/en/ Yallow Taxi]]. In some of the newer cars you can pay with credit/debit card as well.<br />
<br />
* Both initLab and Puzl (Coworking space) are on blue line (Line 2) and within 10 min walking distance from the station. For initLab it is the '''Lavov Most (Lions' Bridge)''' Station and for Puzl - '''Vitosha''' Station.<br />
<br />
=== Parking in Sofia ===<br />
<br />
Who is coming with car anyway? :D - ''But there are people doing it :)'' So, here are some useful (and no so much) links: <br />
<br />
*[[https://www.parkme.com/sofia-bg-parking ParkMe - for Sofia]]<br />
*[[http://flipfloppeople.com/Parking-in-Sofia-33 Useful guide for parking in Sofia]]<br />
*[[http://www.visitsofia.bg/bg/parking "Official" info from the Municipality]]<br />
<br />
=== Accommodations ===<br />
<br />
'''EDIT: You can also check the [https://www.airbnb.com/s/Sofia?page=1&source=filters&airbnb_plus_only=false&sw_lat=42.67636210724266&sw_lng=23.316498175479865&ne_lat=42.72384383075158&ne_lng=23.378982916690802&search_by_map=true&zoom=14&checkin=11%2F25%2F2016&checkout=11%2F27%2F2016&guests=1&ss_id=dt17ynm0&allow_override%5B%5D=&s_tag=jt8k0E6O Airbnb options], which are cheaper and probably more convenient than the hotels.'''<br />
<br />
Here is a list of the available and affordable hotels. All of them are rated "Very Good" and above at Booking.com and are in the price range of 30 - 60 € per night. All are located at nice places in the centre of Sofia and are close to the venue (some are just nearby - like 5 minutes walk, and some - at about 30 minutes walking distances or 10 - 15 minutes with the metro or the tram). Finally, I have personal experience with nearly half of them and can guarantee they are good :).<br />
<br />
* [[https://www.tripadvisor.co.uk/Hotel_Review-g294452-d1370946-Reviews-Budapest_Hotel-Sofia_Sofia_Region.html Budapest Hotel]] is very close to the venue. [http://www.booking.com/hotel/bg/budapest.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2963401_91899545_0_0_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2963401_91899545_0_0_0;no_rooms=1;room1=A;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X21;type=total;ucfs=1&[Here]] is the Booking.com link as well.<br />
<br />
* [[http://www.hotelfavorit.bg/hotel Favorit Hotel]], and at [[http://www.booking.com/hotel/bg/favorit.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=30653001_89034114_1_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=30653001_89034114_1_1_0;hpos=4;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX4;type=total;ucfs=1& Booking.com]]. Very close to the venue as well, highly rated, includes breakfast<br />
<br />
* [[http://hotel-niky.com/ Hotel Niky]], and at [[http://www.booking.com/hotel/bg/niky.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;group_adults=1;group_children=0;no_rooms=1;sb_price_type=total;type=total& Booking.com]]<br />
<br />
* [[http://sofiacityhotel.com/en/ Best Western Premier Collection City Hotel]], and at [[http://www.booking.com/hotel/bg/city-hotel-sofia.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2959410_93111836_0_1_0;all_sr_blocks=2959410_93111836_0_1_0;room1=A;dest_type=city;dest_id=-838489;srfid=a63ab327b3b85c4c03ee102919856d8fa89b2607X24;highlight_room= Booking.com]]<br />
<br />
* [[http://www.artplazahotel.bg/en/ Best Western Art Plaza Hotel]], and at [[http://www.booking.com/hotel/bg/kolikovski.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2926909_89024702_1_1_0;all_sr_blocks=2926909_89024702_1_1_0;room1=A;hpos=8;dest_type=city;dest_id=-838489;srfid=6b80042949579094836bc87724b69aac2759b99dX8;highlight_room= Booking.com]]<br />
<br />
* [[http://www.hotel-downtown.net/en/index.php Hotel Downtown]], and at [[http://www.booking.com/hotel/bg/downtown.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2901101_89024435_0_1_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2901101_89024435_0_1_0;hpos=1;no_rooms=1;room1=A;sb_price_type=total;srfid=9c39f3a85671640688052d3adaedebec264525acX1;type=total;ucfs=1& Booking.com]]<br />
<br />
*[L'Opera House] at [[http://www.booking.com/hotel/bg/opera-guest-house.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=47220603_91930354_0_1_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=47220603_91930354_0_1_0;hpos=11;no_rooms=1;room1=A%2CA;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X11;type=total;ucfs=1&;lang=en-gb;cdl=bg Booking.com]]<br />
<br />
* [[http://www.artehotelbg.com/en/index/ Arte Hotel]], and at [[http://www.booking.com/hotel/bg/arte.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2937701_89024855_0_2_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2937701_89024855_0_2_0;no_rooms=1;room1=A%2CA;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X20;type=total;ucfs=1&;lang=en-gb;cdl=bg Booking.com]]<br />
<br />
* [[http://hotel-adria.eu/en/ Hotel Adria]], and at [[http://www.booking.com/hotel/bg/adria.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=100168905_89044807_0_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=2;highlighted_blocks=100168905_89044807_0_1_0;hpos=6;room1=A%2CA;sb_price_type=total;srfid=916ef12355898fb994bb68dfa3aedd98096d3accX6;type=total;ucfs=1& Booking.com]]. Close to the venue.<br />
<br />
* [[http://stgeorge-bg.com/ St. George Hotel]], and at [[http://www.booking.com/hotel/bg/st-george.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=28491303_89033029_1_1_0;all_sr_blocks=28491303_89033029_1_1_0;room1=A;hpos=11;dest_type=city;dest_id=-838489;srfid=6b80042949579094836bc87724b69aac2759b99dX11;highlight_room= Booking.com]]<br />
<br />
* [[http://diterhotel.com/# DITER Hotel]], and at [[http://www.booking.com/hotel/bg/diter.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2912303_89024579_0_2_0;all_sr_blocks=2912303_89024579_0_2_0;room1=A,A;hpos=1;dest_type=city;dest_id=-838489;srfid=700e4f23e51e0d2e2de71f36b92bdcca27cca400X1;highlight_room= Booking.com]]<br />
<br />
* [[http://www.hotelzenith.net/?lang=en Hotel Zenith]], and at [[http://www.booking.com/hotel/bg/zenith.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=17712701_90176203_0_0_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=2;highlighted_blocks=17712701_90176203_0_0_0;room1=A%2CA;sb_price_type=total;srfid=349f057da24e35d36036f3d8909bfeba3135768eX21;type=total;ucfs=1& Booking.com]]<br />
<br />
* [Orange Flower Apartments 1] at [[http://www.booking.com/hotel/bg/orange-flower-apartments-1.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=117142002_93227493_2_0_0;all_sr_blocks=117142002_93227493_2_0_0;room1=A,A;hpos=1;dest_type=city;dest_id=-838489;srfid=22cfe98d1871cdc707a641f71e64601eb270c8ebX1;highlight_room= Booking.com]]<br />
<br />
* [[http://sofia.hotelslion.bg/ Hotel Lion Sofia]], and at [[http://www.booking.com/hotel/bg/hotellionsof.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2901803_90945113_1_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2901803_90945113_1_1_0;hpos=10;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX10;type=total;ucfs=1& Booking.com]]<br />
<br />
* [[http://hotel-cheap.bg/ Hotel Cheap]] (site in Bulgarian only), and at [[http://www.booking.com/hotel/bg/cheap.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=47096701_89040039_0_0_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=47096701_89040039_0_0_0;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX21;type=total;ucfs=1& Booking.com]]. Close to the venue and low cost.<br />
<br />
<br />
== Streaming ==<br />
<br />
Video streaming equipment is secured. The talks will be live streamed and put on YT later. More details as the event approaches.<br />
[[Category:Events]]<br />
<br />
The livestream can be found here https://www.twitch.tv/eu_irdc<br />
<br />
The official playlist containing the recorded talks. Unfortunately a couple of talks were lost due to technical issues, despite being successfully streamed during the live event. https://www.youtube.com/playlist?list=PLlpXlcIhgEoYgjyXHwad6wWrsFrkR5lu0</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2017&diff=443677DRL Challenge 20172017-01-11T13:04:10Z<p>Darren Grey: </p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2017 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 3-12 March 2017. Participants are challenged to complete a game in a 168 hour window within this time period.<br />
<br />
== Links ==<br />
* [http://7drl.roguetemple.com Registration] - Registration page for the event (not yet open).<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2017'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee. The reviews for last year's entries can be found here: http://roguetemple.com/7drl/2016/<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2017&diff=443667DRL Challenge 20172017-01-11T13:02:27Z<p>Darren Grey: </p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2017 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates are set for 3-12 March 2017. Participants are challenged to complete a game in a 168 hour window within this time period.<br />
<br />
== Links ==<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2017'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee. The reviews for last year's entries can be found here: http://roguetemple.com/7drl/2016/<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=Seven_Day_Roguelike_Challenge&diff=44284Seven Day Roguelike Challenge2017-01-03T13:38:30Z<p>Darren Grey: /* Challenges */</p>
<hr />
<div>== History and Rationale ==<br />
In 2005, the roguelike community established a yearly event, the [[7DRL]] Challenge, in which all the world is challenged to create a roguelike in a one-week span. This allows one to have the shared misery of knowing you are not the only one tracking down a bad pointer at the 167th hour. As a suggested schema for proposing the challenge the [[7DRL Voting Specification]] has been created.<br />
<br />
The annual event occurs during a week in late February or early March. There is a chance that some other challenges may arise out of schedule, thus allowing more than one challenge per year.<br />
<br />
7DRL Challenges are NOT about being a fast coder, but rather proving you can release a finished, playable roguelike to the world. There is no winner of the challenge, but rather all those who finish are honoured for their work, the criterion is completeness.<br />
<br />
== Event rules ==<br />
* You CAN use external libraries, game engines, pre-existing generic code/algorithms, pre-existing generic art, etc. You can even start your game from an existing game, if you are willing to turn it out into something unique, you must however say what resources were reused.<br />
* It is allowed and recommended to have a rough design idea of your project before starting<br />
* Check out [http://www.gamesofgrey.com/blog/?p=157 this article] by [[User:Darren_Grey|Darren Grey]] for a few pointers on how to succeed at the challenge, and the [http://www.roguelikeradio.com/search/label/7drl 7DRL episodes of Roguelike Radio]. But ultimately follow your own advice! You're the only one who can make your game.<br />
<br />
== How to participate ==<br />
* After the initial date chosen for the challenge, post your starting development notice on the [http://7drl.roguetemple.com/ dedicated portal]<br />
* 168 or less hours after this initial post, update your entry on the portal as successful or unsuccessful<br />
* The challenge is always Saturday to Sunday; if you start after Sunday you will have less than 168 hours as in-challenge 7DRLs must be completed by the closing time. You can still use 168 hours and have a normal, out of challenge, 7DRL, however<br />
<br />
== Challenges ==<br />
To the date, there have been eleven annual 7DRL challenges and one bonus Orange October Minigun festival.<br />
<br />
* March 5th to March 13th 2005. [[7DRL Contest 2005]]<br />
* February 25th to March 5th 2006. [[7DRL Contest 2006]]<br />
* October 15th to October 23th 2006 [[Orange October Minigun 7DRL Contest 2006]]<br />
* March 10th to March 18th 2007 [[7DRL Contest 2007]]<br />
* March 8th to March 16th 2008 [[7DRL Contest 2008]]<br />
* March 7th to March 15th 2009 [[7DRL Contest 2009]]<br />
* March 6th to March 14th 2010 [[7DRL Contest 2010]]<br />
* March 5th to March 13th 2011 [[7DRL Contest 2011]]<br />
* March 10th to March 18th 2012 [[7DRL Contest 2012]]<br />
* March 9th to March 17th 2013 [[7DRL Challenge 2013]]<br />
* March 8th to March 16th 2014 [[7DRL Challenge 2014]]<br />
* March 7th to March 15th 2015 [[7DRL Challenge 2015]]<br />
* March 5th to March 14th 2016 [[7DRL Challenge 2016]]<br />
* Date TBC [[7DRL Challenge 2017]]<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=7DRL_Challenge_2017&diff=442837DRL Challenge 20172017-01-03T13:38:02Z<p>Darren Grey: Created page with "<div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div> The 2017 Seven Day Roguelike Challenge invites developers to produce a ..."</p>
<hr />
<div><div style="float:right;margin:0 6px">http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2017 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. The challenge dates have yet to be decided.<br />
<br />
== Links ==<br />
* [http://7drl.roguetemple.com Registration] - Registration page for the event (not yet live)<br />
* [http://eepurl.com/bMNaVr Mailing list sign-up] used to receive important news and updates<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge, with many screenshots and posts of the games involved.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums], for general roguelike-y discussion<br />
* [[Chat_room| RGRD irc channel]], where a lot of the participants hang out during the challenge.<br />
* [http://www.roguelikeradio.com/search/label/7drl Roguelike Radio] podcast episodes relating to the 7DRL Challenge<br />
<br />
== Competition tags ==<br />
On Wordpress, the tag ''7DRL 2017'' is for related blog posts. On Twitter and G+, the hashtag #7DRL is for competition related status updates.<br />
<br />
== Reviews ==<br />
Traditionally all 7DRLs are reviewed and rated by an expert committee. The reviews for last year's entries can be found here: http://roguetemple.com/7drl/2016/<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2016-Europe&diff=43900IRDC 2016-Europe2016-11-19T18:07:27Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2016. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering vagrant. <br />
<br />
This page is for the ''European''' conference on 26-27 November. For other roguelikes gatherings this year see:<br />
<br />
* [[IRDC_2016-usa|IRDC USA 2016]] - NYC, August 6-7<br />
* [[http://roguelike.club Roguelike Celebration]] - San Francisco, September 17<br />
<br />
<br />
[[File:irdc_poster_02_small.png]]<br />
<br />
<br />
<br />
== Venue ==<br />
<br />
[https://initlab.org/ Init Lab] in Sofia, Bulgaria. <br />
Rila 6, 1202 Sofia, Bulgaria<br />
<br />
More information on the venue and premises: [[https://github.com/initLab/initLab/blob/master/about_en.md Init Lab About page]], [[http://wiki.initlab.org/index.php/InitLabv3 Init Lab Wiki]], [[http://wiki.initlab.org/index.php/InitLabv3/Lecture_Room The Lecture Room]]<br />
<br />
(As I have received inquiries on the actual entrance of the building, I'm reposting the longer description here: http://wiki.initlab.org/index.php/InitLabv3#Entrance The entrance is in the alleyway between the 2 buildings (the unfinished one on the left and the one on the right where the Lab is located), and it is the blue door with the old payphone. The Lab is at the second floor of the house. When the space is already unlocked, the door to init Lab is opened automatically when you call the phone number '''+35924624356''' (free of charge). The system will hang up and unlock the door for you. There is a regular doorbell as well. <br />
<br />
'''Also note that I intend to meet you somewhere place else that more easily findable (the Lions' Bridge ''[Lavov most in transliterated Bulgarian]'' metro station or somewhere similar) and take you to the Lab myself.'''<br />
<br />
'''Assen "rexorcorum" Kanev''' [[https://te4.org Tales of Maj'Eyal]] is host. For all questions and other stuff you can write me at '''asen(dot)kanev(at)gmail(dot)com'''. I am regular on the ToME irc channel @Rizon/#tome as "rexorcorum" during the day and evening hours (GMT+2). My phone number is '''+359885088558''', just in case.<br />
<br />
'''Evgeni "Zammy" Petrov''' is a co-host. I am organizer of the warm-up party and a local game dev meetup. You can contact me at '''''evgeni.i.petrov(at)gmail(dot)com''.''' If anyone is in a dire need of assistance you can call my phone number '''+359886077252'''.<br />
<br />
**If you plan to attend, please fill in this '''[[https://goo.gl/forms/AtEgR4ePOsmwhL0O2 Google Form]]'''.**<br />
<br />
<br />
The warm-up party will be held at '''Puzl (Coworking space)''' [[http://coworking.puzl.com/ Puzl official page]] [[http://bit.ly/PuzlCowOrK Building street view]]. <br />
Address: 47 "Cherni vrah" Blvd., 1407 Sofia, 4th floor, Phone: +359899696270<br />
<br />
Puzl is located in the blue glass building next to the Lidl supermarket. The lifts are located just right from the Lidl entrance. You'll need the 4th floor, where the presentation and common rooms are. <br />
<br />
== Dates ==<br />
<br />
Warm-up Party<br />
25 November 2016, 19,30 [[https://www.facebook.com/events/1822654251289985/ fb event page]]<br />
<br />
Conference 26-27 November 2016 [[https://www.facebook.com/events/369385976727151/ fb event page]]<br />
Assen will be at Init Lab around 10,00 on both days. The Saturday talks will start at 11,00 or 12,00 (TBC)<br />
<br />
== Participants ==<br />
Registration is not necessary, but it helps to know how many people will come. Put your details below with a note on when you're around. (See also the Presentations and Demonstrations section.)<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
<br />
* Vladimir Vassilev - a brief introduction of init Lab (pending)<br />
<br />
=== Confirmed Talks ===<br />
<br />
* Darren Grey - 'What is a Rogue?'<br />
* flend - 'Recent procedural generation literature'<br />
* Nicolas "DarkGod" Casalini - topic to be announced later<br />
* Assen Kanev 'Of Textual and Graphical Aesthetics in Roguelikes'<br />
* [[User:Bhaak|Patric Mueller]] - Maybe a talk about how on how to get into the NetHack DevTeam<br />
* [[Kornel Kisielewicz]] - Jupiter Hell<br />
* Julian Gollop - Phoenix Point<br />
<br />
=== Demos ===<br />
<br />
* darkgnostic - demo of Dark Gnosis' Dungeons of Everchange and the combat system<br />
* Kukuru3 - demo of Chimer@ic<br />
* admiralex - Tribe (CYOA Global Game Jam project, not a roguelike)<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Patric: Arriving on Friday at 15, leaving on Sunday at 13, staying at Hotel Favorit.<br />
* darkgnostic: Arriving on Friday around 15h, leaving on Sunday at 12h, staying in Derelli Apartment<br />
* Darren: Arriving Friday at 23:00, leaving Sunday at 21:00, staying at Hotel Favorit.<br />
<br />
== Bulgaria (and Sofia) General Information ==<br />
<br />
* [[http://flipfloppeople.com/ An independent guide to Sofia that looks really useful]]<br />
* [[http://wikitravel.org/en/Sofia Sofia at Wikitravel]]<br />
* [[https://www.lonelyplanet.com/bulgaria/sofia Sofia at LonelyPlanet]]<br />
* [[http://www.sofia-guide.com/bulgaria-information_about_bulgaria/ Information on Bulgaria and Sofia at Sofia Guide]]<br />
<br />
'''Some quick facts and advices (in no particular order)'''<br />
<br />
* The end of November can be cold and wet in Sofia. The forecast for the IRDC weekend thus far is for temperatures between 9 and -2 degrees Celsius, with some rain/drizzle/snow in the mix. So bring appropriate clothing.<br />
* Check the roaming and mobile internet option for Bulgaria with your mobile operator. There are of course numerous free wifi spots in the city, practically everywhere.<br />
* Have a medical insurance - just in any case.<br />
* We're speaking Bulgarian language and use the Cyrillic alphabet. Most younger people do speak (or at least understand) English.<br />
* The currency is Bulgarian lev (BGN), which equals around 0,5 € (the exact number is 1 € = 1,855... BGN) . There are numerous exchange bureaus and bank offices where you can change money. Or use an ATM to withdraw - they are everywhere as well. You'll need Bulgarian money when arriving at the airport for the taxi or metro. The exchange rate at the airport used to be a bit unfavourable, so use an ATM if you can.<br />
* We use Power sockets type F [http://www.worldstandards.eu/electricity/plugs-and-sockets/ (see here)]. I (Assen) have adapters for Italian and British sockets, so if somebody needs them, just give me a shout.<br />
<br />
=== Getting In/Out of Sofia ===<br />
<br />
Ryanair and WizzAir do cheap flights to Sofia, Bulgaria. There are also train links across the continent.<br />
<br />
=== Travel Within Sofia ===<br />
<br />
* There is metro, trams and buses in Sofia. Ticket cost 1,6lv (80 euro cents) and it is for one trip only. You can change trains in the metro of course.<br />
<br />
* There is a metro line from Terminal 2 of the Airport (Line 1, red). If you land at Terminal 1, there is a shuttle that can get you to Terminal 2. Bus 84 can bring you downtown from Terminal 1.<br />
<br />
* Tickets for the buses and trams are bought from the driver and must be validated by perforating them.<br />
<br />
* Taxis are relatively cheap and easy to find. If you have internet connection you can use [[http://taxime.to/ TaxiMe app]] to order taxis. The usual fare is 0,75 - 0,90 lv (0,40 - 0,45 €) per kilometre. Anything with higher fare should be avoided. Some of the major taxi companies are: [[https://www.oktaxi.net/index_en.php OK Supertrans]], [[http://91263.bg/?p=101&l=2 Radio SV Taxi]], [[http://www.yellow333.com/en/ Yallow Taxi]]. In some of the newer cars you can pay with credit/debit card as well.<br />
<br />
* Both initLab and Puzl (Coworking space) are on blue line (Line 2) and within 10 min walking distance from the station. For initLab it is the '''Lavov Most (Lions' Bridge)''' Station and for Puzl - '''Vitosha''' Station.<br />
<br />
=== Parking in Sofia ===<br />
<br />
Who is coming with car anyway? :D - ''But there are people doing it :)'' So, here are some useful (and no so much) links: <br />
<br />
*[[https://www.parkme.com/sofia-bg-parking ParkMe - for Sofia]]<br />
*[[http://flipfloppeople.com/Parking-in-Sofia-33 Useful guide for parking in Sofia]]<br />
*[[http://www.visitsofia.bg/bg/parking "Official" info from the Municipality]]<br />
<br />
=== Accommodations ===<br />
<br />
'''EDIT: You can also check the [https://www.airbnb.com/s/Sofia?page=1&source=filters&airbnb_plus_only=false&sw_lat=42.67636210724266&sw_lng=23.316498175479865&ne_lat=42.72384383075158&ne_lng=23.378982916690802&search_by_map=true&zoom=14&checkin=11%2F25%2F2016&checkout=11%2F27%2F2016&guests=1&ss_id=dt17ynm0&allow_override%5B%5D=&s_tag=jt8k0E6O Airbnb options], which are cheaper and probably more convenient than the hotels.'''<br />
<br />
Here is a list of the available and affordable hotels. All of them are rated "Very Good" and above at Booking.com and are in the price range of 30 - 60 € per night. All are located at nice places in the centre of Sofia and are close to the venue (some are just nearby - like 5 minutes walk, and some - at about 30 minutes walking distances or 10 - 15 minutes with the metro or the tram). Finally, I have personal experience with nearly half of them and can guarantee they are good :).<br />
<br />
* [[https://www.tripadvisor.co.uk/Hotel_Review-g294452-d1370946-Reviews-Budapest_Hotel-Sofia_Sofia_Region.html Budapest Hotel]] is very close to the venue. [http://www.booking.com/hotel/bg/budapest.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2963401_91899545_0_0_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2963401_91899545_0_0_0;no_rooms=1;room1=A;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X21;type=total;ucfs=1&[Here]] is the Booking.com link as well.<br />
<br />
* [[http://www.hotelfavorit.bg/hotel Favorit Hotel]], and at [[http://www.booking.com/hotel/bg/favorit.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=30653001_89034114_1_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=30653001_89034114_1_1_0;hpos=4;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX4;type=total;ucfs=1& Booking.com]]. Very close to the venue as well, highly rated, includes breakfast<br />
<br />
* [[http://hotel-niky.com/ Hotel Niky]], and at [[http://www.booking.com/hotel/bg/niky.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;group_adults=1;group_children=0;no_rooms=1;sb_price_type=total;type=total& Booking.com]]<br />
<br />
* [[http://sofiacityhotel.com/en/ Best Western Premier Collection City Hotel]], and at [[http://www.booking.com/hotel/bg/city-hotel-sofia.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2959410_93111836_0_1_0;all_sr_blocks=2959410_93111836_0_1_0;room1=A;dest_type=city;dest_id=-838489;srfid=a63ab327b3b85c4c03ee102919856d8fa89b2607X24;highlight_room= Booking.com]]<br />
<br />
* [[http://www.artplazahotel.bg/en/ Best Western Art Plaza Hotel]], and at [[http://www.booking.com/hotel/bg/kolikovski.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2926909_89024702_1_1_0;all_sr_blocks=2926909_89024702_1_1_0;room1=A;hpos=8;dest_type=city;dest_id=-838489;srfid=6b80042949579094836bc87724b69aac2759b99dX8;highlight_room= Booking.com]]<br />
<br />
* [[http://www.hotel-downtown.net/en/index.php Hotel Downtown]], and at [[http://www.booking.com/hotel/bg/downtown.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2901101_89024435_0_1_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2901101_89024435_0_1_0;hpos=1;no_rooms=1;room1=A;sb_price_type=total;srfid=9c39f3a85671640688052d3adaedebec264525acX1;type=total;ucfs=1& Booking.com]]<br />
<br />
*[L'Opera House] at [[http://www.booking.com/hotel/bg/opera-guest-house.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=47220603_91930354_0_1_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=47220603_91930354_0_1_0;hpos=11;no_rooms=1;room1=A%2CA;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X11;type=total;ucfs=1&;lang=en-gb;cdl=bg Booking.com]]<br />
<br />
* [[http://www.artehotelbg.com/en/index/ Arte Hotel]], and at [[http://www.booking.com/hotel/bg/arte.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2937701_89024855_0_2_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2937701_89024855_0_2_0;no_rooms=1;room1=A%2CA;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X20;type=total;ucfs=1&;lang=en-gb;cdl=bg Booking.com]]<br />
<br />
* [[http://hotel-adria.eu/en/ Hotel Adria]], and at [[http://www.booking.com/hotel/bg/adria.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=100168905_89044807_0_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=2;highlighted_blocks=100168905_89044807_0_1_0;hpos=6;room1=A%2CA;sb_price_type=total;srfid=916ef12355898fb994bb68dfa3aedd98096d3accX6;type=total;ucfs=1& Booking.com]]. Close to the venue.<br />
<br />
* [[http://stgeorge-bg.com/ St. George Hotel]], and at [[http://www.booking.com/hotel/bg/st-george.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=28491303_89033029_1_1_0;all_sr_blocks=28491303_89033029_1_1_0;room1=A;hpos=11;dest_type=city;dest_id=-838489;srfid=6b80042949579094836bc87724b69aac2759b99dX11;highlight_room= Booking.com]]<br />
<br />
* [[http://diterhotel.com/# DITER Hotel]], and at [[http://www.booking.com/hotel/bg/diter.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2912303_89024579_0_2_0;all_sr_blocks=2912303_89024579_0_2_0;room1=A,A;hpos=1;dest_type=city;dest_id=-838489;srfid=700e4f23e51e0d2e2de71f36b92bdcca27cca400X1;highlight_room= Booking.com]]<br />
<br />
* [[http://www.hotelzenith.net/?lang=en Hotel Zenith]], and at [[http://www.booking.com/hotel/bg/zenith.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=17712701_90176203_0_0_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=2;highlighted_blocks=17712701_90176203_0_0_0;room1=A%2CA;sb_price_type=total;srfid=349f057da24e35d36036f3d8909bfeba3135768eX21;type=total;ucfs=1& Booking.com]]<br />
<br />
* [Orange Flower Apartments 1] at [[http://www.booking.com/hotel/bg/orange-flower-apartments-1.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=117142002_93227493_2_0_0;all_sr_blocks=117142002_93227493_2_0_0;room1=A,A;hpos=1;dest_type=city;dest_id=-838489;srfid=22cfe98d1871cdc707a641f71e64601eb270c8ebX1;highlight_room= Booking.com]]<br />
<br />
* [[http://sofia.hotelslion.bg/ Hotel Lion Sofia]], and at [[http://www.booking.com/hotel/bg/hotellionsof.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2901803_90945113_1_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2901803_90945113_1_1_0;hpos=10;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX10;type=total;ucfs=1& Booking.com]]<br />
<br />
* [[http://hotel-cheap.bg/ Hotel Cheap]] (site in Bulgarian only), and at [[http://www.booking.com/hotel/bg/cheap.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=47096701_89040039_0_0_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=47096701_89040039_0_0_0;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX21;type=total;ucfs=1& Booking.com]]. Close to the venue and low cost.<br />
<br />
<br />
== Streaming ==<br />
<br />
Video streaming equipment is secured. The talks will be live streamed and put on YT later. More details as the event approaches.<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2016-Europe&diff=43829IRDC 2016-Europe2016-11-15T02:01:28Z<p>Darren Grey: /* Travel Schedule */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2016. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering vagrant. <br />
<br />
This page is for the ''European''' conference. For other roguelikes gatherings this year see:<br />
<br />
* [[IRDC_2016-usa|IRDC USA 2016]] - NYC, August 6-7<br />
* [[http://roguelike.club Roguelike Celebration]] - San Francisco, September 17<br />
<br />
<br />
[[File:irdc_poster_02_small.png]]<br />
<br />
<br />
== Venue ==<br />
<br />
[https://initlab.org/ Init Lab] in Sofia, Bulgaria. <br />
Rila 6, 1202 Sofia, Bulgaria<br />
<br />
More information on the venue and premises: [[https://github.com/initLab/initLab/blob/master/about_en.md Init Lab About page]], [[http://wiki.initlab.org/index.php/InitLabv3 Init Lab Wiki]], [[http://wiki.initlab.org/index.php/InitLabv3/Lecture_Room The Lecture Room]]<br />
<br />
(As I have received inquiries on the actual entrance of the building, I'm reposting the longer description here: http://wiki.initlab.org/index.php/InitLabv3#Entrance The entrance is in the alleyway between the 2 buildings (the unfinished one on the left and the one on the right where the Lab is located), and it is the blue door with the old payphone. The Lab is at the second floor of the house.<br />
'''Also note that I intend to meet you somewhere place else that more easily findable (the Lions' Bridge ''[Lavov most in transliterated Bulgarian]'' metro station or somewhere similar) and take you to the Lab myself.'''<br />
<br />
Assen "rexorcorum" Kanev [[https://te4.org Tales of Maj'Eyal]] is host. For all questions and other stuff you can write me at '''asen(dot)kanev(at)gmail(dot)com'''. I am regular on the ToME irc channel @Rizon/#tome as "rexorcorum" during the day and evening hours (GMT+2).<br />
<br />
**If you plan to attend, please fill in this '''[[https://goo.gl/forms/AtEgR4ePOsmwhL0O2 Google Form]]'''.**<br />
<br />
== Dates ==<br />
<br />
26-27 November 2016<br />
<br />
== Participants ==<br />
Registration is not necessary, but it helps to know how many people will come. Put your details below with a note on when you're around. (See also the Presentations and Demonstrations section.)<br />
<br />
<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
* Darren Grey - 'What is a Rogue?'<br />
* flend - 'Recent procedural generation literature'<br />
* Nicolas "DarkGod" Casalini - topic to be announced later<br />
* Assen Kanev 'Of Textual and Graphical Aesthetics in Roguelikes'<br />
* [[User:Bhaak|Patric Mueller]] - Maybe a talk about how on how to get into the NetHack DevTeam<br />
* [[Kornel Kisielewicz]] - Jupiter Hell<br />
<br />
== Travel Schedule ==<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Patric: Arriving on Friday at 15, leaving on Sunday at 13, staying at Hotel Favorit.<br />
* darkgnostic: Arriving on Friday around 15h, leaving on Sunday at 12h, staying in Derelli Apartment<br />
* Darren: Arriving Friday at 23:00, leaving Sunday at 21:00, staying at Hotel Favorit.<br />
<br />
== Bulgaria (and Sofia) General Information ==<br />
<br />
* [[http://wikitravel.org/en/Sofia Sofia at Wikitravel]]<br />
* [[https://www.lonelyplanet.com/bulgaria/sofia Sofia at LonelyPlanet]]<br />
* [[http://www.sofia-guide.com/bulgaria-information_about_bulgaria/ Information on Bulgaria and Sofia at Sofia Guide]]<br />
<br />
=== Getting In/Out of Sofia ===<br />
<br />
Ryanair and WizzAir do cheap flights to Sofia, Bulgaria. There are also train links across the continent.<br />
<br />
=== Travel Within Sofia ===<br />
<br />
TBC <br />
<br />
=== Parking in Sofia ===<br />
<br />
TBC <br />
<br />
=== Accommodations ===<br />
<br />
'''EDIT: You can also check the [https://www.airbnb.com/s/Sofia?page=1&source=filters&airbnb_plus_only=false&sw_lat=42.67636210724266&sw_lng=23.316498175479865&ne_lat=42.72384383075158&ne_lng=23.378982916690802&search_by_map=true&zoom=14&checkin=11%2F25%2F2016&checkout=11%2F27%2F2016&guests=1&ss_id=dt17ynm0&allow_override%5B%5D=&s_tag=jt8k0E6O Airbnb options], which are cheaper and probably more convenient than the hotels.'''<br />
<br />
Here is a list of the available and affordable hotels. All of them are rated "Very Good" and above at Booking.com and are in the price range of 30 - 60 € per night. All are located at nice places in the centre of Sofia and are close to the venue (some are just nearby - like 5 minutes walk, and some - at about 30 minutes walking distances or 10 - 15 minutes with the metro or the tram). Finally, I have personal experience with nearly half of them and can guarantee they are good :).<br />
<br />
* [[https://www.tripadvisor.co.uk/Hotel_Review-g294452-d1370946-Reviews-Budapest_Hotel-Sofia_Sofia_Region.html Budapest Hotel]] is very close to the venue. [http://www.booking.com/hotel/bg/budapest.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2963401_91899545_0_0_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2963401_91899545_0_0_0;no_rooms=1;room1=A;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X21;type=total;ucfs=1&[Here]] is the Booking.com link as well.<br />
<br />
* [[http://www.hotelfavorit.bg/hotel Favorit Hotel]], and at [[http://www.booking.com/hotel/bg/favorit.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=30653001_89034114_1_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=30653001_89034114_1_1_0;hpos=4;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX4;type=total;ucfs=1& Booking.com]]. Very close to the venue as well, highly rated, includes breakfast<br />
<br />
* [[http://hotel-niky.com/ Hotel Niky]], and at [[http://www.booking.com/hotel/bg/niky.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;group_adults=1;group_children=0;no_rooms=1;sb_price_type=total;type=total& Booking.com]]<br />
<br />
* [[http://sofiacityhotel.com/en/ Best Western Premier Collection City Hotel]], and at [[http://www.booking.com/hotel/bg/city-hotel-sofia.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2959410_93111836_0_1_0;all_sr_blocks=2959410_93111836_0_1_0;room1=A;dest_type=city;dest_id=-838489;srfid=a63ab327b3b85c4c03ee102919856d8fa89b2607X24;highlight_room= Booking.com]]<br />
<br />
* [[http://www.artplazahotel.bg/en/ Best Western Art Plaza Hotel]], and at [[http://www.booking.com/hotel/bg/kolikovski.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2926909_89024702_1_1_0;all_sr_blocks=2926909_89024702_1_1_0;room1=A;hpos=8;dest_type=city;dest_id=-838489;srfid=6b80042949579094836bc87724b69aac2759b99dX8;highlight_room= Booking.com]]<br />
<br />
* [[http://www.hotel-downtown.net/en/index.php Hotel Downtown]], and at [[http://www.booking.com/hotel/bg/downtown.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2901101_89024435_0_1_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2901101_89024435_0_1_0;hpos=1;no_rooms=1;room1=A;sb_price_type=total;srfid=9c39f3a85671640688052d3adaedebec264525acX1;type=total;ucfs=1& Booking.com]]<br />
<br />
*[L'Opera House] at [[http://www.booking.com/hotel/bg/opera-guest-house.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=47220603_91930354_0_1_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=47220603_91930354_0_1_0;hpos=11;no_rooms=1;room1=A%2CA;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X11;type=total;ucfs=1&;lang=en-gb;cdl=bg Booking.com]]<br />
<br />
* [[http://www.artehotelbg.com/en/index/ Arte Hotel]], and at [[http://www.booking.com/hotel/bg/arte.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2937701_89024855_0_2_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2937701_89024855_0_2_0;no_rooms=1;room1=A%2CA;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X20;type=total;ucfs=1&;lang=en-gb;cdl=bg Booking.com]]<br />
<br />
* [[http://hotel-adria.eu/en/ Hotel Adria]], and at [[http://www.booking.com/hotel/bg/adria.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=100168905_89044807_0_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=2;highlighted_blocks=100168905_89044807_0_1_0;hpos=6;room1=A%2CA;sb_price_type=total;srfid=916ef12355898fb994bb68dfa3aedd98096d3accX6;type=total;ucfs=1& Booking.com]]. Close to the venue.<br />
<br />
* [[http://stgeorge-bg.com/ St. George Hotel]], and at [[http://www.booking.com/hotel/bg/st-george.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=28491303_89033029_1_1_0;all_sr_blocks=28491303_89033029_1_1_0;room1=A;hpos=11;dest_type=city;dest_id=-838489;srfid=6b80042949579094836bc87724b69aac2759b99dX11;highlight_room= Booking.com]]<br />
<br />
* [[http://diterhotel.com/# DITER Hotel]], and at [[http://www.booking.com/hotel/bg/diter.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2912303_89024579_0_2_0;all_sr_blocks=2912303_89024579_0_2_0;room1=A,A;hpos=1;dest_type=city;dest_id=-838489;srfid=700e4f23e51e0d2e2de71f36b92bdcca27cca400X1;highlight_room= Booking.com]]<br />
<br />
* [[http://www.hotelzenith.net/?lang=en Hotel Zenith]], and at [[http://www.booking.com/hotel/bg/zenith.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=17712701_90176203_0_0_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=2;highlighted_blocks=17712701_90176203_0_0_0;room1=A%2CA;sb_price_type=total;srfid=349f057da24e35d36036f3d8909bfeba3135768eX21;type=total;ucfs=1& Booking.com]]<br />
<br />
* [Orange Flower Apartments 1] at [[http://www.booking.com/hotel/bg/orange-flower-apartments-1.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=117142002_93227493_2_0_0;all_sr_blocks=117142002_93227493_2_0_0;room1=A,A;hpos=1;dest_type=city;dest_id=-838489;srfid=22cfe98d1871cdc707a641f71e64601eb270c8ebX1;highlight_room= Booking.com]]<br />
<br />
* [[http://sofia.hotelslion.bg/ Hotel Lion Sofia]], and at [[http://www.booking.com/hotel/bg/hotellionsof.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2901803_90945113_1_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2901803_90945113_1_1_0;hpos=10;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX10;type=total;ucfs=1& Booking.com]]<br />
<br />
* [[http://hotel-cheap.bg/ Hotel Cheap]] (site in Bulgarian only), and at [[http://www.booking.com/hotel/bg/cheap.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=47096701_89040039_0_0_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=47096701_89040039_0_0_0;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX21;type=total;ucfs=1& Booking.com]]. Close to the venue and low cost.<br />
<br />
=== Streaming ===<br />
<br />
Video streaming equipment is secured. The talks will be live streamed and put on YT later. More details as the event approaches.<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=Roguelike_Radio&diff=43704Roguelike Radio2016-10-31T22:38:01Z<p>Darren Grey: </p>
<hr />
<div>Roguelike Radio is a podcast about roguelikes.<br />
A typical episode is dedicated to a single roguelike game, mechanic, or feature.<br />
Every episode features at least two panelists that discuss the topic of the week.<br />
Episode topics can be requested by listeners.<br />
<br />
=List of Episodes and Panelists=<br />
<br />
{| class="wikitable"<br />
!n<br />
!Subject<br />
!With<br />
!Producer<br />
!len()<br />
!Aired<br />
!Anchors<br />
|-<br />
|1<br />
|[[Cardinal Quest]]<br />
|Darren Grey, Andrew Doull and Scott Edgar<br />
|<br />
| align="right" |39:34<br />
|2011-08-29<br />
|[http://roguelikeradio.com/2011/08/episode-1-cardinal-quest.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio1-lq.mp3 mp3]<br />
|-<br />
|2<br />
|[[Desktop Dungeons]]<br />
|Andrew Doull, Scott Edgar, and Erez Ben-Aharon<br />
|<br />
| align="right" |38:40<br />
|2011-09-05<br />
|[http://roguelikeradio.com/2011/09/episode-2-desktop-dungeons.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep%202.mp3 mp3]<br />
|-<br />
|3<br />
|[[Brogue]]<br />
|Erez Ben-Aharon, Scott Edgar, and John Harris<br />
|<br />
| align="right" |1:10:46<br />
|2011-09-11<br />
|[http://roguelikeradio.com/2011/09/episode-3-brogue.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep3.mp3 mp3]<br />
|-<br />
|4<br />
|[[DoomRL]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
|<br />
| align="right" |53:58<br />
|2011-09-19<br />
|[http://roguelikeradio.com/2011/09/episode-4-doomrl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio4.mp3 mp3]<br />
|-<br />
|5<br />
|[[Frozen Depths]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli<br />
|<br />
| align="right" |54:51<br />
|2011-09-26<br />
|[http://roguelikeradio.com/2011/09/episode-5-frozen-depths.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio5.mp3 mp3]<br />
|-<br />
|6<br />
|[[Dungeons of Dredmor]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
|<br />
| align="right" |1:00:46<br />
|2011-10-03<br />
|[http://roguelikeradio.com/2011/10/episode-6-dungeons-of-dredmor.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio6-lq.mp3 mp3]<br />
|-<br />
|<br />
|Interview with [[Ido| Ido Yehieli]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli as the interviewed creator of [[Cardinal Quest]]<br />
|<br />
| align="right" |53:04<br />
|2011-10-05<br />
|[http://roguelikeradio.com/2011/10/interview-with-ido-yehieli.html www] [http://www.gruesomegames.com/roguelikeradio/rri-idoyehieli-lq.mp3 mp3]<br />
|-<br />
|7<br />
|[[100 Rogues]]<br />
|Ido Yehieli, Andrew Doull, John Harris and the developer of [[100 Rogues]], Keith Burgun<br />
|<br />
| align="right" |1:00:15<br />
|2011-10-11<br />
|[http://roguelikeradio.com/2011/10/episode-7-100-rogues.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio7-128.mp3 mp3]<br />
|-<br />
|<br />
|*Spoilers* Bonus Content: [[100 Rogues]]<br />
|Ido Yehieli, John Harris and Keith Burgun<br />
|<br />
| align="right" |19:30<br />
|2011-10-13<br />
|[http://roguelikeradio.com/2011/10/spoilers-bonus-content-100-rogues.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio7-bonus.mp3 mp3]<br />
|-<br />
|8<br />
|Progression Systems<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
|<br />
| align="right" |1:05:57<br />
|2011-10-17<br />
|[http://roguelikeradio.com/2011/10/episode-8-progression-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio8.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Brian Walker aka Pender<br />
|Erez Ben-Aharon, Andrew Doull and Brian Walker as the interviewed creator of [[Brogue]]<br />
|<br />
| align="right" |53:28<br />
|2011-10-23<br />
|[http://roguelikeradio.com/2011/10/interview-brian-walker-aka-pender.html www] [http://www.inprofundis.com/roguelikeradio/Interview-Brian-Walker-aka-Pender-128.mp3 mp3]<br />
|-<br />
|9<br />
|[[Powder]]<br />
|Darren Grey, Andrew Doull, Santiago Zapata and the developer of [[POWDER]], Jeff Lait<br />
|<br />
| align="right" |1:04:12<br />
|2011-10-25<br />
|[http://roguelikeradio.com/2011/10/episode-9-powder.html www] [http://www.gruesomegames.com/roguelikeradio/Roguelike-Radio-Episode-9.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Gaslamp Games<br />
|Darren Grey, John Harris and Gaslamp Games: Daniel Jacobsen, Nicholas Vining and David Baumgart, creators of [[Dungeons of Dredmor]]<br />
|<br />
| align="right" |1:09:40<br />
|2011-10-28<br />
|[http://roguelikeradio.com/2011/10/interview-with-gaslamp-games-developers.html www] [http://www.gruesomegames.com/roguelikeradio/rri-gaslamp.mp3 mp3]<br />
|-<br />
|10<br />
|Deity Systems<br />
|Darren Grey and Jeff Lait<br />
|<br />
| align="right" |41:44<br />
|2011-11-01<br />
|[http://roguelikeradio.com/2011/11/episode-10-deity-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio10.mp3 mp3]<br />
|-<br />
|11<br />
|[[The Binding of Isaac]]<br />
|Ido Yehieli, Oddmund Str&oslash;mme, Andrew Doull and Edmund McMillen, the creator of [[The Binding of Isaac]]<br />
|<br />
| align="right" |1:16:20<br />
|2011-11-10<br />
|[http://roguelikeradio.com/2011/11/episode-11-binding-of-isaac.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio11.mp3 mp3]<br />
|-<br />
|12<br />
|Roguelikes Features in Other Genres<br />
|Darren Grey, Andrew Doull, John Harris, Ido Yehieli and Keith Burgun<br />
|<br />
| align="right" |1:06:02<br />
|2011-11-14<br />
|[http://roguelikeradio.com/2011/11/episode-12-roguelikes-features-in-other.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio12.mp3 mp3]<br />
|-<br />
|13<br />
|[[Mystery Dungeon 2: Shiren the Wander]]<br />
|John Harris and Keith Burgun<br />
|<br />
| align="right" |1:29:41<br />
|2011-11-23<br />
|[http://roguelikeradio.com/2011/11/episode-13-mystery-dungeon-2-shiren_23.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio13.mp3 mp3]<br />
|-<br />
|14<br />
|Resource Management<br />
|Andrew Doull, Darren Grey and Ido Yehieli<br />
|<br />
| align="right" |55:45<br />
|2011-11-29<br />
|[http://roguelikeradio.com/2011/11/episode-14-resource-management.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio14.mp3 mp3]<br />
|-<br />
|15<br />
|[[Quickband]]<br />
|Andrew Doull, Tom Demuyt and Brian Bull<br />
|<br />
| align="right" |40:29<br />
|2011-12-08<br />
|[http://roguelikeradio.com/2011/12/episode-15-quickband.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio15.mp3 mp3]<br />
|-<br />
|16<br />
|History and Future of Roguelikes<br />
|Andrew Doull, Darren Grey, Ido Yehieli and Keith Burgun<br />
|<br />
| align="right" |1:15:18<br />
|2011-12-14<br />
|[http://roguelikeradio.com/2011/12/episode-16-history-and-future-of.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio16.mp3 mp3]<br />
|-<br />
|17<br />
|Roguelike of the Year 2011<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
|<br />
| align="right" |59:54<br />
|2011-12-29<br />
|[http://roguelikeradio.com/2011/12/episode-17-roguelike-of-year-2011.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio17.mp3 mp3]<br />
|-<br />
|18<br />
|[[Tales of Maj'Eyal 4]]<br />
|Darren Grey, Andrew Doull, John Harris, Eric Wykoff and Eric Welch<br />
|<br />
| align="right" |1:06:00<br />
|2012-01-10<br />
|[http://roguelikeradio.com/2012/01/episode-18-tome4.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio18.mp3 mp3]<br />
|-<br />
|19<br />
|Interview with DarkGod<br />
|Darren Grey, Ido Yehieli and Nicolas Casalini, aka [[DarkGod]], creator of ToME4, aka [[Tales of Maj'Eyal]]<br />
|<br />
| align="right" |1:09:34<br />
|2012-01-18<br />
|[http://roguelikeradio.com/2012/01/episode-19-interview-with-darkgod.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio19.mp3 mp3]<br />
|-<br />
|20<br />
|[[Cataclysm]]<br />
|Darren Grey, Ido Yehieli, Eronarn, Joshua Day, and Zachary Jenkins aka [[Whales]], creator of [[Cataclysm]]<br />
|<br />
| align="right" | 53:08<br />
|2012-01-25<br />
|[http://roguelikeradio.com/2012/01/episode-20-cataclysm.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio20.mp3 mp3]<br />
|-<br />
|21<br />
|Procedural Content in Roguelikes<br />
|Darren Grey and Andrew Doull<br />
|<br />
| align="right" |1:10:38<br />
|2012-02-01<br />
|[http://roguelikeradio.com/2012/02/episode-21-procedural-generation.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio21.mp3 mp3]<br />
|-<br />
|22<br />
|[[Infra Arcana]]<br />
|Darren Grey, John Harris, Legend and Infra Arcana's developer Martin Tornqvist (aka NON)<br />
|<br />
| align="right" |59:39<br />
|2012-02-06<br />
|[http://roguelikeradio.com/2012/02/episode-22-infra-arcana.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio22.mp3 mp3]<br />
|-<br />
|23<br />
|Interview with David Ploog<br />
|David Ploog (former lead designer of [[Dungeon Crawl Stone Soup]]), Ido Yehieli, Keith Burgun and Jeff Lait<br />
|<br />
| align="right" |1:14:48<br />
|2012-02-12<br />
|[http://roguelikeradio.com/2012/02/episode-23-interview-with-david-ploog.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio23.mp3 mp3]<br />
|-<br />
|24<br />
|Themes and Settings<br />
|Darren Grey, John Harris, Legend and Nicolas Casalini (aka DarkGod)<br />
|<br />
| align="right" |1:09:14<br />
|2012-02-16<br />
|[http://roguelikeradio.com/2012/02/episode-24-themes-and-settings.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio24.mp3 mp3]<br />
|-<br />
|25<br />
|[[Permadeath]]<br />
|Andrew Doull, Ben Abraham of Critical Distance, Darren Grey and Nicolas Casalini (aka DarkGod)<br />
|<br />
| align="right" |1:15:29<br />
|2012-03-02<br />
|[http://roguelikeradio.com/2012/03/episode-25-permadeath.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio25.mp3 mp3]<br />
|-<br />
|26<br />
|How to Make a [[7DRL]]<br />
|Darren Grey, Ido Yehieli, Jeff Lait, corremn and Joe Bradshaw<br />
|<br />
| align="right" | 1:18:10<br />
|2012-03-08<br />
|[http://roguelikeradio.com/2012/03/episode-26-how-to-make-7drl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio26.mp3 mp3]<br />
|-<br />
|27<br />
|7DRLs of Yesteryear<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
|<br />
| align="right" | 1:12:26<br />
|2012-03-13<br />
|[http://roguelikeradio.com/2012/03/episode-27-7drls-of-yesteryear.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio27.mp3 mp3]<br />
|-<br />
|28<br />
|7DRLs 2012 part 1<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
|<br />
| align="right" | 56:53<br />
|2012-03-22<br />
|[http://roguelikeradio.com/2012/03/episode-28-7drls-2012-part-1.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio28.mp3 mp3]<br />
|-<br />
|29<br />
|7DRLs 2012 part 2<br />
|Darren Grey, Ido Yehieli and Todd Page<br />
|<br />
| align="right" | 1:06:54<br />
|2012-03-30<br />
|[http://roguelikeradio.com/2012/03/episode-29-7drls-2012-part-2.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio29.mp3 mp3]<br />
|-<br />
|30<br />
|Identification Systems<br />
|John Harris, Keith Burgun, Ido Yehieli and Andrew Doull<br />
|<br />
| align="right" | 47:02<br />
|2012-04-15<br />
|[http://roguelikeradio.com/2012/04/episode-30-identification-systems.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio30.mp3 mp3]<br />
|-<br />
|31<br />
|[[Rogue]]<br />
|John Harris, Keith Burgun, Ido Yehieli, Jordan, Michael Burke, Glenn Wichman (co-creator of Rogue)<br />
|<br />
| align="right" | 1:03:27<br />
|2012-04-15<br />
|[http://roguelikeradio.blogspot.co.uk/2012/04/episode-31-rogue-with-co-creator-glenn.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio31.mp3 mp3]<br />
|-<br />
|32<br />
|Combat Mechanics<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
|<br />
| align="right" | 1:02:32<br />
|2012-04-24<br />
|[http://roguelikeradio.com/2012/04/episode-32-combat-mechanics.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio32.mp3 mp3]<br />
|-<br />
|33<br />
|Interview with Thomas Biskup, creator of [[ADOM]]<br />
|Darren Grey, Tapani Kiiskinen and Thomas Biskup<br />
|<br />
| align="right" | 1:07:48<br />
|2012-05-08<br />
|[http://roguelikeradio.com/2012/05/episode-33-interview-with-thomas-biskup.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio33.mp3 mp3]<br />
|-<br />
|34<br />
|[[Red Rogue]]<br />
|Darren Grey, Andrew Doull, Ido Yehieli, John Harris, Keith Burgun, and Aaron Steed<br />
|<br />
| align="right" | 1:04:10<br />
|2012-05-12<br />
|[http://roguelikeradio.com/2012/05/episode-34-red-rogue-with-creator-aaron.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio34.mp3 mp3]<br />
|-<br />
|35<br />
|[[Diablo]]<br />
|Darren Grey, Andrew Doull, Ido Yehieli and Keith Burgun<br />
|<br />
| align="right" | 47:10<br />
|2012-05-18<br />
|[http://roguelikeradio.com/2012/05/episode-35-diablo.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio35.mp3 mp3]<br />
|-<br />
|36<br />
|[[:Category:Coffeebreak roguelikes|Coffeebreak Roguelikes]]<br />
|Darren Grey, Ido Yehieli, John Harris and Keith Burgun<br />
|<br />
| align="right" | 56:54<br />
|2012-05-25<br />
|[http://roguelikeradio.com/2012/05/episode-36-coffeebreak-roguelikes.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio36.mp3 mp3]<br />
|-<br />
|37<br />
|[[IRDC]] London 2012 day 1<br />
|Darren Grey et al.<br />
|<br />
| align="right" | 34:41<br />
|2012-06-02<br />
|[http://www.roguelikeradio.com/2012/06/episode-27-irdc-london-2012-day-1.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio37.mp3 mp3]<br />
|-<br />
|38<br />
|[[Zaga-33]] and [[MicRogue]]<br />
|Ido Yehieli, Keith Burgun, Michael Bough (Zaga-33 developer) and Jason Pickering (MicRogue developer)<br />
|<br />
| align="right" | 55:31<br />
|2012-06-12<br />
|[http://www.roguelikeradio.com/2012/06/episode-38-zaga-33-and-microgue.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio38.mp3 mp3]<br />
|-<br />
|39<br />
|IRDC 2012 Retrospective<br />
|Darren Grey, Aaron Steed, Paul Jeffries and Daniel Slaney<br />
|<br />
| align="right" | 2:12:57<br />
|2012-06-18<br />
|[http://www.roguelikeradio.com/2012/06/episode-39-irdc-2012-retrospective.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio39.mp3 mp3]<br />
|-<br />
|40<br />
|Designing for Non-Roguelikers<br />
|Andrew Doull and Darren Grey<br />
|Ryan Boyd<br />
| align="right" | 39:35<br />
|2012-07-05<br />
|[http://www.roguelikeradio.com/2012/07/episode-40-designing-for-non.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio40.mp3 mp3]<br />
|-<br />
|<br />
|Special on the [[ADOM]] IndieGoGo Campaign<br />
|Darren Grey, Thomas Biskup and Jochen Terstiege (the maintainers of ADOM)<br />
|Darren Grey<br />
| align="right" | 1:09:16<br />
|2012-07-10<br />
|[http://www.roguelikeradio.com/2012/07/special-on-adom-indiegogo-campaign.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio40b-adom-special.mp3 mp3]<br />
|-<br />
|41<br />
|Score Systems<br />
|Darren Grey, Keith Burgun and John Harris<br />
|Ryan Boyd<br />
| align="right" | 50:29<br />
|2012-07-16<br />
|[http://www.roguelikeradio.com/2012/07/episode-41-score-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio41.mp3 mp3]<br />
|-<br />
|42<br />
|Elitism<br />
|Darren Grey and Ido Yehieli<br />
|Ryan Boyd<br />
| align="right" | 39:42<br />
|2012-07-28<br />
|[http://www.roguelikeradio.com/2012/07/episode-42-elitism.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio42.mp3 mp3]<br />
|-<br />
|43<br />
|[[Spelunky]]<br />
|Andrew Doull, Ryan Boyd, Darius Kazemi and Derek Yu (creator of [[Spelunky]])<br />
|Ryan Boyd<br />
| align="right" | 59:10<br />
|2012-08-06<br />
|[http://www.roguelikeradio.com/2012/08/episode-43-spelunky.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio43.mp3 mp3]<br />
|-<br />
|44<br />
|Winning<br />
|Andrew Doull and Darren Grey<br />
|Ryan Boyd<br />
| align="right" | 57:50<br />
|2012-08-24<br />
|[http://www.roguelikeradio.com/2012/08/episode-44-winning.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio44.mp3 mp3]<br />
|-<br />
|45<br />
|[[Caves of Qud]]<br />
|Andrew Doull, Brian Bucklew, Jason Grinblat, Nick DeCapua, & Jeff Bartel<br />
|Ryan Boyd<br />
| align="right" | 1:08:11<br />
|2012-09-07<br />
|[http://www.roguelikeradio.com/2012/09/episode-45-caves-of-qud.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio45.mp3 mp3]<br />
|-<br />
|46<br />
|[[Steam Greenlight]]<br />
|Darren Grey, Nicolas Casalini (aka [[DarkGod]]), Ryan Krafnick ([[Epilogue]] dev), Warwick Allison ([[WazHack]] dev), Ido Yehieli, & [[User:randomnine|Ruari O'Sullivan]]<br />
|Ryan Boyd<br />
| align="right" | 51:20<br />
|2012-09-12<br />
|[http://www.roguelikeradio.com/2012/09/episode-46-steam-greenlight.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio46.mp3 mp3]<br />
|-<br />
|47<br />
|[[FTL: Faster Than Light]]<br />
|Darren Grey & Ryan Boyd<br />
|Ryan Boyd<br />
| align="right" | 1:01:24<br />
|2012-09-21<br />
|[http://www.roguelikeradio.com/2012/09/episode-47-ftl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio47.mp3 mp3]<br />
|-<br />
|48<br />
|Designing for the Visually Impaired<br />
|Andrew Doull, Darren Grey, Niall Hartnett, & Jonathan Pikalek<br />
|Ryan Boyd<br />
| align="right" | 1:28:04<br />
|2012-10-04<br />
|[http://www.roguelikeradio.com/2012/10/episode-48-designing-for-visually.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio48.mp3 mp3]<br />
|-<br />
|49<br />
|Interview with Tarn Adams<br />
|Darren Grey, Tarn Adams, & John Harris<br />
|Ryan Boyd<br />
| align="right" | 1:26:16<br />
|2012-10-23<br />
|[http://www.roguelikeradio.com/2012/10/episode-49-interview-with-tarn-adams.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio49.mp3 mp3]<br />
|-<br />
|50<br />
|Episode 50<br />
|Andrew Doull, Ido Yehieli, John Harris, & Ryan Boyd<br />
|Ryan Boyd<br />
| align="right" | 1:10:17<br />
|2012-10-31<br />
|[http://www.roguelikeradio.com/2012/10/episode-50-episode-50.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio50.mp3 mp3]<br />
|-<br />
|51<br />
|Graphics and Tile Design part 1<br />
|Darren Grey, Ido Yehieli, Jagosh Kalezich, Thomas Whetnall & John Attea<br />
|Ryan Boyd<br />
| align="right" | 1:08:59<br />
|2012-11-07<br />
|[http://www.roguelikeradio.com/2012/11/episode-51-graphics-and-tile-design.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio51.mp3 mp3]<br />
|-<br />
|52<br />
|Graphics and Tile Design part 2<br />
|Darren Grey, Ido Yehieli, Jagosh Kalezich, Thomas Whetnall & John Attea<br />
|Ryan Boyd<br />
| align="right" | 1:09:38<br />
|2012-11-09<br />
|[http://www.roguelikeradio.com/2012/11/episode-52-graphics-and-tile-design.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio52.mp3 mp3]<br />
|-<br />
|53<br />
|Game Design in Academia<br />
|Darren Grey, Tom Betts, Michael Cook, Ian Horswill, Leif Foged & Andrew Doull<br />
|Ryan Boyd<br />
| align="right" | 1:35:12<br />
|2012-11-21<br />
|[http://www.roguelikeradio.com/2012/11/episode-53-game-design-in-academia.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio53.mp3 mp3]<br />
|-<br />
|54<br />
|Game Jams<br />
|Darren Grey, Ido Yehieli, Michael Brough, Sos Sosowski & Zapa<br />
|Ryan Boyd<br />
| align="right" | 1:00:00<br />
|2012-11-26<br />
|[http://www.roguelikeradio.com/2012/11/episode-54-game-jams.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio54.mp3 mp3]<br />
|-<br />
|55<br />
|Strategy Games<br />
|Darren Grey, Andrew Doull & Troy Goodfellow<br />
|Ryan Boyd<br />
| align="right" | 1:24:16<br />
|2012-12-08<br />
|[http://www.roguelikeradio.com/2012/12/episode-55-strategy-games.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio55.mp3 mp3]<br />
|-<br />
|56<br />
|Interview with FTL Developers, Justin Ma and Matthew Davis<br />
|Darren Grey, Justin Ma and Matthew Davis<br />
|<br />
| align="right" | 1:17:26<br />
|2012-12-18<br />
|[http://www.roguelikeradio.com/2012/12/episode-56-interview-with-ftl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio56.mp3 mp3]<br />
|-<br />
|57<br />
|Roguelike of the Year 2012<br />
|Darren Grey, Andrew Doull and John Harris<br />
|<br />
| align="right" | 1:31:34<br />
|2012-12-28<br />
|[http://www.roguelikeradio.com/2012/12/episode-57-roguelike-of-year-2012.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio57.mp3 mp3]<br />
|-<br />
|58<br />
|The Resurrection of ADOM<br />
|Darren Grey, Thomas Biskup and Ignacio<br />
|<br />
| align="right" | 1:04:15<br />
|2013-01-11<br />
|[http://www.roguelikeradio.com/2013/01/episode-58-resurrection-of-adom.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio58.mp3 mp3]<br />
|-<br />
|59<br />
|[[Sil]]<br />
|Andrew Doull and Darren Grey<br />
|<br />
| align="right" | 1:17:18<br />
|2013-01-28<br />
|[http://www.roguelikeradio.com/2013/01/episode-59-sil.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio59.mp3 mp3]<br />
|-<br />
|60<br />
|[[T-Engine|The T-Engine]]<br />
|Darren Grey, Nicolas Casalini (aka DarkGod), Ben Morrison, Sean Osman, Eric Wykoff and Mikolai Fajer<br />
|<br />
| align="right" | 1:52:02<br />
|2013-02-06<br />
|[http://www.roguelikeradio.com/2013/02/episode-60-t-engine.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio60.mp3 mp3]<br />
|-<br />
|61<br />
|[[Libtcod|libtcod (aka the Doryen Library)]]<br />
|Darren Grey, jice, mingos/Dominik, Joao/Jotaf and Jeff Lait<br />
|<br />
| align="right" | 1:19:49<br />
|2013-02-16<br />
|[http://www.roguelikeradio.com/2013/02/episode-61-libtcod-aka-doryen-library.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio61.mp3 mp3]<br />
|-<br />
|62<br />
|How to Make a Good 7DRL part 1<br />
|Darren Grey, Tom Ford, Numeron, Eben Howard, Ido Yehieli and Jeff Lait<br />
|<br />
| align="right" | 1:03:41<br />
|2013-02-23<br />
|[http://www.roguelikeradio.com/2013/02/episode-62-how-to-make-good-7drl-part-1.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio62.mp3 mp3]<br />
|-<br />
|63<br />
|How to Make a Good 7DRL part 2<br />
|Darren Grey, Tom Ford, Numeron, Eben Howard and Jeff Lait<br />
|<br />
| align="right" | 58:01<br />
|2013-02-26<br />
|[http://www.roguelikeradio.com/2013/02/episode-63-how-to-make-good-7drl-part-2.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio63.mp3 mp3]<br />
|-<br />
|64<br />
|Player competitions<br />
|Nick McConnell, Francis Garcia, Steven Steinke, Patric Mueller, David Ploog, Rachel Dillon, Darren Grey and Andrew Doull<br />
|<br />
| align="right" | 1:28:27<br />
|2013-03-09<br />
|[http://www.roguelikeradio.com/2013/03/episode-64-player-competitions.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio64.mp3 mp3]<br />
|-<br />
|65<br />
|Roguelike Communities<br />
|Darren Grey, Nicolas Casalini (aka DarkGod) and Brian Jeffears (aka getter77)<br />
|<br />
| align="right" | 1:06:57<br />
|2013-03-23<br />
|[http://www.roguelikeradio.com/2013/03/episode-65-roguelike-communities.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio65.mp3 mp3]<br />
|-<br />
|66<br />
|[[7DRL Challenge 2013|7DRLs 2013]] - Winner Reflections<br />
|Darren Grey, Jeff Lait, Paul Jeffries, Eben Howard, Tom Ford and Yuji Kasugi<br />
|<br />
| align="right" | 1:33:51<br />
|2013-03-24<br />
|[http://www.roguelikeradio.com/2013/03/episode-66-7drls-2013-winner-reflections.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio66.mp3 mp3]<br />
|-<br />
|67<br />
|[[7DRL Challenge 2013|7DRLs 2013]] Overview<br />
|Darren Grey, Eben Howard, Thomas Birkel (aka GameHunter/UberHunter) and Jo Bradshaw<br />
|<br />
| align="right" | 1:26:56<br />
|2013-04-02<br />
|[http://www.roguelikeradio.com/2013/04/episode-67-7drls-2013-overview.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio67.mp3 mp3]<br />
|-<br />
|68<br />
|[[7DRL Challenge 2013|7DRL 2013]] Failures<br />
|Darren Grey, Eben Howard and Simon Donnelly (aka SRD)<br />
|<br />
| align="right" | 50:51<br />
|2013-04-08<br />
|[http://www.roguelikeradio.com/2013/04/episode-68-7drl-2013-failures.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio68.mp3 mp3]<br />
|-<br />
|69<br />
|Boss Fights<br />
|Andrew Doull and Darren Grey<br />
|<br />
| align="right" | 01:08:34<br />
|2013-04-16<br />
|[http://www.roguelikeradio.com/2013/04/episode-69-boss-fights.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio69.mp3 mp3]<br />
|-<br />
|70<br />
|Introducing People to Roguelikes<br />
|Ido Yehieli, Darren Grey, Eben Howard and Aaron Steed<br />
|<br />
| align="right" | 01:06:52<br />
|2013-04-25<br />
|[http://www.roguelikeradio.com/2013/04/episode-70-introducing-people-to.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio70.mp3 mp3]<br />
|-<br />
|71<br />
|The Hunger Clock<br />
|Darren Grey, Eben Howard and KawaiiDragoness<br />
|<br />
| align="right" | 01:26:32<br />
|2013-05-31<br />
|[http://www.roguelikeradio.com/2013/05/episode-71-hunger-clock.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio71.mp3 mp3]<br />
|-<br />
|72<br />
|[[IRDC 2013]]<br />
|Darren Grey, Jeff Lait, Johanna Ploog, Ido Yehieli, Patric Mueller, Tom Ford, Michał Walczak, Irinka and Zasvid<br />
|<br />
| align="right" | 01:23:06<br />
|2013-06-17<br />
|[http://www.roguelikeradio.com/2013/06/episode-72-irdc-2013.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio72.mp3 mp3]<br />
|-<br />
|73<br />
|Let's Play Videos<br />
|Darren Grey, KawaiDragoness, Tom Birkel (aka GameHunter) and Eric Moran (aka belmarduk)<br />
|<br />
| align="right" | 01:21:53<br />
|2013-06-24<br />
|[http://www.roguelikeradio.com/2013/06/episode-73-lets-play-videos.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio73.mp3 mp3]<br />
|-<br />
|74<br />
|[[Sword of the Stars: The Pit]]<br />
|KawaiDragoness, Eben Howard and TorNis<br />
|<br />
| align="right" | 00:49:43<br />
|2013-06-30<br />
|[http://www.roguelikeradio.com/2013/06/episode-74-sword-of-stars-pit.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio74.mp3 mp3]<br />
|-<br />
|75<br />
|[[CataclysmDDA|Cataclysm Dark Days Ahead]]<br />
|Darren Grey, Kevin Granade and Kevin McKayven<br />
|<br />
| align="right" | 01:24:36<br />
|2013-07-05<br />
|[http://www.roguelikeradio.com/2013/07/episode-75-cataclysm-dark-days-ahead.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio75.mp3 mp3]<br />
|-<br />
|76<br />
|[[Dungeonmans]]<br />
|Darren Grey, Eben Howard, Brian Jeffears (aka getter77), Kawaii Dragoness and Jim Shepard<br />
|<br />
| align="right" | 00:49:20<br />
|2013-07-17<br />
|[http://www.roguelikeradio.com/2013/07/episode-76-dungeonmans.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio76.mp3 mp3]<br />
|-<br />
|77<br />
|The Hero Trap<br />
|Darren Grey, Kawa and Eben Howard<br />
|<br />
| align="right" | 01:15:02<br />
|2013-08-07<br />
|[http://www.roguelikeradio.com/2013/08/episode-77-hero-trap.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio77.mp3 mp3]<br />
|-<br />
|78<br />
|Inspiration from Board Games<br />
|Darren Grey, Eben Howard, Ido Yehieli and Jurie Horneman<br />
|<br />
| align="right" | 00:57:57<br />
|2013-08-22<br />
|[http://www.roguelikeradio.com/2013/08/episode-78-inspiration-from-board-games.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio78.mp3 mp3]<br />
|-<br />
|79<br />
|Mobile Roguelikes<br />
|Darren Grey, Eben Howard and Tom Ford<br />
|<br />
| align="right" | 01:06:43<br />
|2013-09-03<br />
|[http://www.roguelikeradio.com/2013/09/episode-79-mobile-roguelikes.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio79.mp3 mp3]<br />
|-<br />
|80<br />
|[[UnReal World]]<br />
|Eben Howard, GameHunter and Sami Maaranen<br />
|<br />
| align="right" | 00:52:39<br />
|2013-09-13<br />
|[http://www.roguelikeradio.com/2013/09/this-is-episode-80-of-roguelike-radio.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio80.mp3 mp3]<br />
|-<br />
|81<br />
|Puzzles<br />
|Darren Grey, Andrew Doull, Aaron Steed and Mark Johnson<br />
|<br />
| align="right" | 01:02:56<br />
|2013-10-11<br />
|[http://www.roguelikeradio.com/2013/10/episode-81-puzzles.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio81.mp3 mp3]<br />
|-<br />
|82<br />
|Interview with [[Z|Zeno]]<br />
|Darren Grey, KawaiiDragoness and Zeno<br />
|<br />
| align="right" | 00:54:34<br />
|2013-11-14<br />
|[http://www.roguelikeradio.com/2013/11/episode-82-interview-with-zeno.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio82.mp3 mp3]<br />
|-<br />
|83<br />
|[[ASCII]]<br />
|Darren Grey, KawaiiDragoness and Jeff Lait<br />
|<br />
| align="right" | 01:52:04<br />
|2013-12-03<br />
|[http://www.roguelikeradio.com/2013/12/episode-83-ascii.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio83.mp3 mp3]<br />
|-<br />
|84<br />
|[[Nethack]]<br />
|Darren Grey, John Harris, Jeff Lait, David Ploog, Patric Mueller, Derek Ray and Pasi Kallinen<br />
|<br />
| align="right" | 02:18:39<br />
|2013-12-09<br />
|[http://www.roguelikeradio.com/2013/12/episode-84-nethack.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio84.mp3 mp3]<br />
|-<br />
|85<br />
|2013 Retrospective<br />
|Darren Grey, Eben Howard, DarkGod and Jim Shepard<br />
|<br />
| align="right" | 01:30:00<br />
|2014-02-23<br />
|[http://www.roguelikeradio.com/2014/02/episode-85-2013-retrospective.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio85.mp3 mp3]<br />
|-<br />
|86<br />
|[[How to Make a Unique 7DRL]]<br />
|Darren Grey, Eben Howard, Aaron Steed<br />
|<br />
| align="right" | 01:17:26<br />
|2013-03-05<br />
|[http://www.roguelikeradio.com/2014/03/episode-86-how-to-make-unique-7drl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio86.mp3 mp3]<br />
|-<br />
|87<br />
|[[7DRL Challenge 2014|7DRLs 2014]]<br />
|Darren Grey, Eben Howard, Paul Jeffries, Ed Kolis<br />
|<br />
| align="right" | 01:25:17<br />
|2014-03-14<br />
|[http://www.roguelikeradio.com/2013/07/episode-87-7drls-2014.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio87.mp3 mp3]<br />
|-<br />
|88<br />
|International Roguelike Development Conference 2014<br />
|Darren Grey, Ido Yehieli, Johannes Kristmann, Riad Djemili, Christian Heller, Mark Johnson, Johanna Ploog, Tom Ford, Patric Mueller<br />
|<br />
| align="right" | 01:19:19<br />
|2014-06-22<br />
|[http://www.roguelikeradio.com/2014/06/episode-88-international-roguelike.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio88.mp3 mp3]<br />
|-<br />
|89<br />
|Interview with the Angband devteam part 1<br />
|Darren Grey, Aaron Bader (fizzix), Chris Carr (magnate), Robert Au (myshkin), Nick McConnell<br />
|<br />
| align="right" | 01:26:43<br />
|2014-08-10<br />
|[http://www.roguelikeradio.com/2014/08/episode-89-interview-with-angband.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio89.mp3 mp3]<br />
|-<br />
|90<br />
|Interview with the Angband devteam part 2<br />
|Darren Grey, Aaron Bader (fizzix), Chris Carr (magnate), Robert Au (myshkin), Nick McConnell<br />
|<br />
| align="right" | 01:26:43<br />
|2014-08-17<br />
|[http://www.roguelikeradio.com/2014/08/episode-90-angband-devteam-interview.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio90.mp3 mp3]<br />
|-<br />
|91<br />
|Our First Roguelikes<br />
|Darren Grey, Eben Howard, Jeff Lait, Nicolas Casalini<br />
|<br />
| align="right" | 01:18:19<br />
|2014-09-23<br />
|[http://www.roguelikeradio.com/2014/09/episode-91-our-first-roguelikes.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio91.mp3 mp3]<br />
|-<br />
|92<br />
|Return to [[Brogue]]<br />
|Darren Grey, Andrew Doull<br />
|<br />
| align="right" | 01:02:03<br />
|2014-10-11<br />
|[http://www.roguelikeradio.com/2014/10/episode-92-return-to-brogue.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio92.mp3 mp3]<br />
|-<br />
|93<br />
|868-HACK<br />
|Andrew Doull, Robert Parker<br />
|<br />
| align="right" | 01:05:21<br />
|2014-10-19<br />
|[http://www.roguelikeradio.com/2014/10/episode-93-868-hack.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio93.mp3 mp3]<br />
|-<br />
|94<br />
|ProcJam<br />
|Michael Cook, Tanya Short, Mark Johnson, Tom Coxon, Gillian Smith, Darren Grey<br />
|<br />
| align="right" | 00:55:30<br />
|2014-10-26<br />
|[http://www.roguelikeradio.com/2014/10/episode-94-procjam.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio94.mp3 mp3]<br />
|-<br />
|95<br />
|End of 2014<br />
|Darren Grey, DarkGod, Jim Shephard<br />
|<br />
| align="right" | 01:13:02<br />
|2015-01-16<br />
|[http://www.roguelikeradio.com/2015/01/episode-95-end-of-2014.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio95.mp3 mp3]<br />
|-<br />
|96<br />
|[[Ultima Ratio Regum]]<br />
|Darren Grey and the creator of Ultima Ratio Regum, Mark Johnson<br />
|<br />
| align="right" | 01:15:35<br />
|2015-01-28<br />
|[http://www.roguelikeradio.com/2015/01/episode-96-ultima-ratio-regum.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio96.mp3 mp3]<br />
|-<br />
|97<br />
|Getting More Roguelikes on Steam<br />
|Darren Grey, Nicolas Casalini (aka DarkGod), Mario Donick, Brian Bucklew, Jason Grimblat, and Patrick Casey<br />
|<br />
| align="right" | 00:58:13<br />
|2015-03-02<br />
|[http://www.roguelikeradio.com/2015/03/episode-97-getting-more-roguelikes-on.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio97.mp3 mp3]<br />
|-<br />
|98<br />
|What Players Want from 7DRLs<br />
|Darren Grey, Kawaii Dragoness, Alan Charlesworth, and CrazedNaly<br />
|<br />
| align="right" | 00:50:04<br />
|2015-03-05<br />
|[http://www.roguelikeradio.com/2015/03/episode-98-what-players-want-from-7drls.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio98.mp3 mp3]<br />
|-<br />
|99<br />
|2015 7DRLs<br />
|Darren Grey, Paul Jeffries, and Alan Charlesworth<br />
|<br />
| align="right" | 01:20:06<br />
|2015-04-27<br />
|[http://www.roguelikeradio.com/2015/04/episode-99-7drls-2015.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio99.mp3 mp3]<br />
|-<br />
|100<br />
|YASDs<br />
|Darren Grey and Andrew Doull<br />
|<br />
| align="right" | 01:28:03<br />
|2015-06-03<br />
|[http://www.roguelikeradio.com/2015/06/episode-100-yasds.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio100.mp3 mp3]<br />
|-<br />
|101<br />
|IRDC 2015 USA<br />
|Kawa et al<br />
|<br />
| align="right" | 00:40:14<br />
|2015-06-09<br />
|[http://www.roguelikeradio.com/2015/06/episode-101-irdc-2015-usa.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio101.mp3 mp3]<br />
|-<br />
|102<br />
|Interview with Frank Lantz<br />
|Darren Grey, Andrew Doull, and Frank Lantz<br />
|<br />
| align="right" | 01:15:20<br />
|2015-06-25<br />
|[http://www.roguelikeradio.com/2015/06/episode-102-interview-with-frank-lantz.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio102.mp3 mp3]<br />
|-<br />
|103<br />
|IRDC 2015 UK<br />
|Darren Grey et al<br />
|<br />
| align="right" | 01:07:54<br />
|2015-07-14<br />
|[http://www.roguelikeradio.com/2015/07/episode-103-irdc-2015-uk.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio103.mp3 mp3]<br />
|-<br />
|104<br />
|Procedural Narrative Design<br />
|Darren Grey, Mark Johnson, Tanya Short and David Dunham (King of Dragon Pass)<br />
|<br />
| align="right" | 01:09:12<br />
|2015-08-04<br />
|[http://www.roguelikeradio.com/2015/08/episode-104-narrative-design.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio104.mp3 mp3]<br />
|-<br />
|105<br />
|Dungeon Hacks, a book about roguelikes<br />
|Darren Grey, David Craddock<br />
|<br />
| align="right" | 00:44:16<br />
|2015-08-10<br />
|[http://www.roguelikeradio.com/2015/08/episode-105-dungeon-hacks-book-about.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio105.mp3 mp3]<br />
|-<br />
|106<br />
|30 Minutes of UMoria<br />
|Darren Grey, Ben Horst<br />
|<br />
| align="right" | 00:41:30<br />
|2015-08-31<br />
|[http://www.roguelikeradio.com/2015/08/episode-106-30-minutes-of-umoria.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio106.mp3 mp3]<br />
|-<br />
|107<br />
|Listeners Q&As<br />
|Darren Grey, Mark Johnson and Alan Charlesworth<br />
|<br />
| align="right" | 01:03:01<br />
|2015-09-09<br />
|[http://www.roguelikeradio.com/2015/09/episode-107-listeners-q.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio107.mp3 mp3]<br />
|-<br />
|108<br />
|Information<br />
|Darren Grey, Mark Johnson<br />
|<br />
| align="right" | 01:09:28<br />
|2015-10-15<br />
|[http://www.roguelikeradio.com/2015/10/episode-108-information.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio108.mp3 mp3]<br />
|-<br />
|109<br />
|Cogmind<br />
|Darren Grey, Mark Johnson and Josh Ge (aka Kyzrati, developer of Cogmind)<br />
|<br />
| align="right" | 01:16:49<br />
|2015-10-11<br />
|[http://www.roguelikeradio.com/2015/10/episode-109-cogmind.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio109.mp3 mp3]<br />
|-<br />
|110<br />
|Obsession<br />
|Darren Grey, Andrew Doull and Mark Johnson<br />
|<br />
| align="right" | 01:12:38<br />
|2015-11-16<br />
|[http://www.roguelikeradio.com/2015/11/episode-110-obsession.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio110.mp3 mp3]<br />
|-<br />
|<br />
|Bonus Content: The Red Rooster At Dawn<br />
|Darren Grey<br />
|<br />
| align="right" | 00:18:35<br />
|2015-11-24<br />
|[http://www.roguelikeradio.com/2015/11/bonus-content-red-rooster-at-dawn.html www] [http://www.gamesofgrey.com/roguelikeradio/red-rooster-at-dawn.mp3 mp3]<br />
|-<br />
|111<br />
|Invisible Inc<br />
|Darren Grey, Mark Johnson, Jason Dreger and James Lantz (both from Klei, makers of Invisible Inc)<br />
|<br />
| align="right" | 00:56:16<br />
|2015-12-16<br />
|[http://www.roguelikeradio.com/2015/12/episode-111-invisible-inc.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio111.mp3 mp3]<br />
|-<br />
|112<br />
|Interview with Kornel Kisielewicz<br />
|Darren Grey and Kornel Kisielewicz<br />
|<br />
| align="right" | 01:37:35<br />
|2015-12-21<br />
|[http://www.roguelikeradio.com/2015/12/episode-112-interview-with-kornel.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio112.mp3 mp3]<br />
|-<br />
|113<br />
|End of 2015<br />
|Darren Grey, Andrew Doull, Mark Johnson, Aaron Steed, Paul Jeffries<br />
|<br />
| align="right" | 00:54:52<br />
|2016-01-08<br />
|[http://www.roguelikeradio.com/2016/01/episode-113-end-of-2015.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio113.mp3 mp3]<br />
|-<br />
|114<br />
|Gameplay-Orientated Procedural Generation<br />
|Darren Grey, Mark Johnson, Jim Shepard, Brett Gildersleeve<br />
|<br />
| align="right" | 01:03:43<br />
|2016-01-21<br />
|[http://www.roguelikeradio.com/2016/01/episode-114-gameplay-orientated.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio114.mp3 mp3]<br />
|-<br />
|115<br />
|The Curious Expedition<br />
|Darren Grey, Mark Johnson, Johannes Kristmann, Riad Djemili<br />
|<br />
| align="right" | 00:56:06<br />
|2016-02-06<br />
|[http://www.roguelikeradio.com/2016/02/episode-115-curious-expedition.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio115.mp3 mp3]<br />
|-<br />
|116<br />
|How to Design a 7DRL<br />
|Darren Grey, Jeff Lait, Diego Cathalifaud, Doug Cowley, Santiago Zapata<br />
|<br />
| align="right" | 01:04:00<br />
|2016-02-16<br />
|[http://www.roguelikeradio.com/2016/02/episode-116-how-to-design-7drl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio116.mp3 mp3]<br />
|-<br />
|117<br />
|Strategy and Tactics<br />
|Mark Johnson, Darren Grey, Rob Parker, Twinge<br />
|<br />
| align="right" | 01:15:47<br />
|2016-02-28<br />
|[http://www.roguelikeradio.com/2016/02/episode-117-strategy-and-tactics.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio117.mp3 mp3]<br />
|-<br />
|118<br />
|Interview with John Harris<br />
|Darren Grey, Mark Johnson, John Harris<br />
|<br />
| align="right" | 01:07:58<br />
|2016-03-04<br />
|[http://www.roguelikeradio.com/2016/03/episode-118-interview-with-john-harris.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio118.mp3 mp3]<br />
|-<br />
|119<br />
|Coding Practices<br />
|Mark Johnson, Josh Ge (Kyzrati), Nicolas Casalini (DarkGod)<br />
|<br />
| align="right" | 00:56:45<br />
|2016-03-26<br />
|[http://www.roguelikeradio.com/2016/03/episode-119-coding-practices.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio119.mp3 mp3]<br />
|-<br />
|120<br />
|KeeperRL<br />
|Mark Johnson, Nicolas Casalini (DarkGod), Michał Brzozowski<br />
|<br />
| align="right" | 00:43:21<br />
|2016-04-10<br />
|[http://www.roguelikeradio.com/2016/04/episode-120-keeperrl.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio120.mp3 mp3]<br />
|-<br />
|121<br />
|Simulation<br />
|Mark Johnson, Darren Grey, Tarn Adams and Sami Maaranen<br />
|<br />
| align="right" | 01:19:23<br />
|2016-04-30<br />
|[http://www.roguelikeradio.com/2016/04/episode-121-simulation.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio121.mp3 mp3]<br />
|-<br />
|122<br />
|Nethack Tool-Assisted Speedrun<br />
|Mark Johnson with the Nethack Tool-Assisted Speedrun Team<br />
|<br />
| align="right" | 01:32:27<br />
|2016-06-12<br />
|[http://www.roguelikeradio.com/2016/06/episode-122-nethack-tool-assisted.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio122.mp3 mp3]<br />
|-<br />
|123<br />
|Geometry<br />
|Darren Grey, Mark Johnson, Paul Jeffries, Zeno, Marek/Fulgur14<br />
|<br />
| align="right" | 00:53:07<br />
|2016-06-23<br />
|[http://www.roguelikeradio.com/2016/06/episode-123-geometry-in-roguelikes.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio123.mp3 mp3]<br />
|-<br />
|124<br />
|Shmups<br />
|Mark Johnson, James Whitehead, Ben Hendel-Doying, Chris Park<br />
|<br />
| align="right" | 00:53:43<br />
|2016-08-07<br />
|[http://www.roguelikeradio.com/2016/08/episode-124-shoot-em-ups.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio124.mp3 mp3]<br />
|-<br />
|125<br />
|Road Not Taken<br />
|Andrew Doull, Daniel Cook, Ste Curran, Mark Johnson<br />
|<br />
| align="right" | 01:03:58<br />
|2016-08-24<br />
|[http://www.roguelikeradio.com/2016/08/episode-125-road-not-taken.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio125.mp3 mp3]<br />
|-<br />
|126<br />
|IVAN<br />
|Darren Grey, Mark Johnson, Zeno Rogue, Serin Delaunay, Ryan van Herel<br />
|<br />
| align="right" | 01:14:30<br />
|2016-09-12<br />
|[http://www.roguelikeradio.com/2016/09/episode-126-ivan.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio126.mp3 mp3]<br />
|-<br />
|127<br />
|New York IRDC 2016<br />
|Kawa et al<br />
|<br />
| align="right" | 00:29:22<br />
|2016-09-28<br />
|[http://www.roguelikeradio.com/2016/09/episode-127-irdc-2016-new-york.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio127.mp3 mp3]<br />
|-<br />
|128<br />
|How to be Good at Roguelikes<br />
|Darren Grey, Mark Johnson, Brandon (aka Demise), David (aka zxc), Mikko Juola (aka Adeon)<br />
|<br />
| align="right" | 01:20:52<br />
|2016-10-31<br />
|[http://www.roguelikeradio.com/2016/10/episode-128-how-to-be-good-at-roguelikes.html www] [http://www.gamesofgrey.com/roguelikeradio/roguelikeradio128.mp3 mp3]<br />
|}<br />
<br />
=External Links=<br />
<br />
* [http://roguelikeradio.com Official website]<br />
* [http://feeds.feedburner.com/RoguelikeRadio RSS feed]<br />
* [http://itunes.apple.com/au/podcast/roguelike-radio/id461288283 iTunes page]<br />
<br />
[[Category: Podcast]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2016-Europe&diff=43687IRDC 2016-Europe2016-10-27T13:54:42Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2016. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering vagrant. <br />
<br />
This page is for the ''European''' conference. For other roguelikes gatherings this year see:<br />
<br />
* [[IRDC_2016-usa|IRDC USA 2016]] - NYC, August 6-7<br />
* [[http://roguelike.club Roguelike Celebration]] - San Francisco, September 17<br />
<br />
<br />
== Venue ==<br />
<br />
[https://initlab.org/ Init Lab] in Sofia, Bulgaria. <br />
Rila 6, 1202 Sofia, Bulgaria<br />
<br />
More information on the venue and premises: [[https://github.com/initLab/initLab/blob/master/about_en.md Init Lab About page]], [[http://wiki.initlab.org/index.php/InitLabv3 Init Lab Wiki]], [[http://wiki.initlab.org/index.php/InitLabv3/Lecture_Room The Lecture Room]]<br />
<br />
(As I have received inquiries on the actual entrance of the building, I'm reposting the longer description here: http://wiki.initlab.org/index.php/InitLabv3#Entrance The entrance is in the alleyway between the 2 buildings (the unfinished one on the left and the one on the right where the Lab is located), and it is the blue door with the old payphone. The Lab is at the second floor of the house.<br />
'''Also note that I intend to meet you somewhere place else that more easily findable (the Lions' Bridge ''[Lavov most in transliterated Bulgarian]'' metro station or somewhere similar) and take you to the Lab myself.'''<br />
<br />
Assen "rexorcorum" Kanev [[https://te4.org Tales of Maj'Eyal]] is host. For all questions and other stuff you can write me at '''asen(dot)kanev(at)gmail(dot)com'''. I am regular on the ToME irc channel @Rizon/#tome as "rexorcorum" during the day and evening hours (GMT+2).<br />
<br />
**If you plan to attend, please fill in this '''[[https://goo.gl/forms/AtEgR4ePOsmwhL0O2 Google Form]]'''.**<br />
<br />
== Dates ==<br />
<br />
26-27 November 2016<br />
<br />
== Participants ==<br />
Registration is not necessary, but it helps to know how many people will come. Put your details below with a note on when you're around. (See also the Presentations and Demonstrations section.)<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
* Darren Grey - 'What is a Rogue?'<br />
* flend - 'Recent procedural generation literature'<br />
* Nicolas "DarkGod" Casalini - topic to be announced later<br />
* Assen Kanev 'Of Textual and Graphical Aesthetics in Roguelikes'<br />
<br />
== Bulgaria (and Sofia) General Information ==<br />
<br />
* [[http://wikitravel.org/en/Sofia Sofia at Wikitravel]]<br />
* [[https://www.lonelyplanet.com/bulgaria/sofia Sofia at LonelyPlanet]]<br />
* [[http://www.sofia-guide.com/bulgaria-information_about_bulgaria/ Information on Bulgaria and Sofia at Sofia Guide]]<br />
<br />
=== Getting In/Out of Sofia ===<br />
<br />
Ryanair and WizzAir do cheap flights to Sofia, Bulgaria. There are also train links across the continent.<br />
<br />
=== Travel Within Sofia ===<br />
<br />
TBC <br />
<br />
=== Parking in Sofia ===<br />
<br />
TBC <br />
<br />
=== Accommodations ===<br />
<br />
'''EDIT: You can also check the [https://www.airbnb.com/s/Sofia?page=1&source=filters&airbnb_plus_only=false&sw_lat=42.67636210724266&sw_lng=23.316498175479865&ne_lat=42.72384383075158&ne_lng=23.378982916690802&search_by_map=true&zoom=14&checkin=11%2F25%2F2016&checkout=11%2F27%2F2016&guests=1&ss_id=dt17ynm0&allow_override%5B%5D=&s_tag=jt8k0E6O Airbnb options], which are cheaper and probably more convenient than the hotels.'''<br />
<br />
Here is a list of the available and affordable hotels. All of them are rated "Very Good" and above at Booking.com and are in the price range of 30 - 60 € per night. All are located at nice places in the centre of Sofia and are close to the venue (some are just nearby - like 5 minutes walk, and some - at about 30 minutes walking distances or 10 - 15 minutes with the metro or the tram). Finally, I have personal experience with nearly half of them and can guarantee they are good :).<br />
<br />
* [[https://www.tripadvisor.co.uk/Hotel_Review-g294452-d1370946-Reviews-Budapest_Hotel-Sofia_Sofia_Region.html Budapest Hotel]] is very close to the venue. [http://www.booking.com/hotel/bg/budapest.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2963401_91899545_0_0_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2963401_91899545_0_0_0;no_rooms=1;room1=A;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X21;type=total;ucfs=1&[Here]] is the Booking.com link as well.<br />
<br />
* [[http://www.hotelfavorit.bg/hotel Favorit Hotel]], and at [[http://www.booking.com/hotel/bg/favorit.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=30653001_89034114_1_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=30653001_89034114_1_1_0;hpos=4;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX4;type=total;ucfs=1& Booking.com]]. Very close to the venue as well, highly rated, includes breakfast<br />
<br />
* [[http://hotel-niky.com/ Hotel Niky]], and at [[http://www.booking.com/hotel/bg/niky.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;group_adults=1;group_children=0;no_rooms=1;sb_price_type=total;type=total& Booking.com]]<br />
<br />
* [[http://sofiacityhotel.com/en/ Best Western Premier Collection City Hotel]], and at [[http://www.booking.com/hotel/bg/city-hotel-sofia.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2959410_93111836_0_1_0;all_sr_blocks=2959410_93111836_0_1_0;room1=A;dest_type=city;dest_id=-838489;srfid=a63ab327b3b85c4c03ee102919856d8fa89b2607X24;highlight_room= Booking.com]]<br />
<br />
* [[http://www.artplazahotel.bg/en/ Best Western Art Plaza Hotel]], and at [[http://www.booking.com/hotel/bg/kolikovski.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2926909_89024702_1_1_0;all_sr_blocks=2926909_89024702_1_1_0;room1=A;hpos=8;dest_type=city;dest_id=-838489;srfid=6b80042949579094836bc87724b69aac2759b99dX8;highlight_room= Booking.com]]<br />
<br />
* [[http://www.hotel-downtown.net/en/index.php Hotel Downtown]], and at [[http://www.booking.com/hotel/bg/downtown.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2901101_89024435_0_1_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2901101_89024435_0_1_0;hpos=1;no_rooms=1;room1=A;sb_price_type=total;srfid=9c39f3a85671640688052d3adaedebec264525acX1;type=total;ucfs=1& Booking.com]]<br />
<br />
*[L'Opera House] at [[http://www.booking.com/hotel/bg/opera-guest-house.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=47220603_91930354_0_1_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=47220603_91930354_0_1_0;hpos=11;no_rooms=1;room1=A%2CA;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X11;type=total;ucfs=1&;lang=en-gb;cdl=bg Booking.com]]<br />
<br />
* [[http://www.artehotelbg.com/en/index/ Arte Hotel]], and at [[http://www.booking.com/hotel/bg/arte.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2937701_89024855_0_2_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2937701_89024855_0_2_0;no_rooms=1;room1=A%2CA;sb_price_type=total;srfid=0fd35e205a48a3d91e561c7010b074709a933c85X20;type=total;ucfs=1&;lang=en-gb;cdl=bg Booking.com]]<br />
<br />
* [[http://hotel-adria.eu/en/ Hotel Adria]], and at [[http://www.booking.com/hotel/bg/adria.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=100168905_89044807_0_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=2;highlighted_blocks=100168905_89044807_0_1_0;hpos=6;room1=A%2CA;sb_price_type=total;srfid=916ef12355898fb994bb68dfa3aedd98096d3accX6;type=total;ucfs=1& Booking.com]]. Close to the venue.<br />
<br />
* [[http://stgeorge-bg.com/ St. George Hotel]], and at [[http://www.booking.com/hotel/bg/st-george.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=28491303_89033029_1_1_0;all_sr_blocks=28491303_89033029_1_1_0;room1=A;hpos=11;dest_type=city;dest_id=-838489;srfid=6b80042949579094836bc87724b69aac2759b99dX11;highlight_room= Booking.com]]<br />
<br />
* [[http://diterhotel.com/# DITER Hotel]], and at [[http://www.booking.com/hotel/bg/diter.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=2912303_89024579_0_2_0;all_sr_blocks=2912303_89024579_0_2_0;room1=A,A;hpos=1;dest_type=city;dest_id=-838489;srfid=700e4f23e51e0d2e2de71f36b92bdcca27cca400X1;highlight_room= Booking.com]]<br />
<br />
* [[http://www.hotelzenith.net/?lang=en Hotel Zenith]], and at [[http://www.booking.com/hotel/bg/zenith.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3AXX-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=17712701_90176203_0_0_0;checkin=2016-11-25;checkout=2016-11-26;dest_id=-838489;dest_type=city;dist=0;group_adults=2;highlighted_blocks=17712701_90176203_0_0_0;room1=A%2CA;sb_price_type=total;srfid=349f057da24e35d36036f3d8909bfeba3135768eX21;type=total;ucfs=1& Booking.com]]<br />
<br />
* [Orange Flower Apartments 1] at [[http://www.booking.com/hotel/bg/orange-flower-apartments-1.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;checkin=2016-11-25;checkout=2016-11-27;ucfs=1;highlighted_blocks=117142002_93227493_2_0_0;all_sr_blocks=117142002_93227493_2_0_0;room1=A,A;hpos=1;dest_type=city;dest_id=-838489;srfid=22cfe98d1871cdc707a641f71e64601eb270c8ebX1;highlight_room= Booking.com]]<br />
<br />
* [[http://sofia.hotelslion.bg/ Hotel Lion Sofia]], and at [[http://www.booking.com/hotel/bg/hotellionsof.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=2901803_90945113_1_1_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=2901803_90945113_1_1_0;hpos=10;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX10;type=total;ucfs=1& Booking.com]]<br />
<br />
* [[http://hotel-cheap.bg/ Hotel Cheap]] (site in Bulgarian only), and at [[http://www.booking.com/hotel/bg/cheap.en-gb.html?aid=357023;label=gog235jc-hotel-bg-bg-cityNhotelNsofia-unspec-bg-com-L%3Abg-O%3AwindowsS7-B%3Afirefox-N%3Ayes-S%3Abo-U%3Ac;sid=357468e58552800974527abaf0ddcc9d;all_sr_blocks=47096701_89040039_0_0_0;checkin=2016-11-25;checkout=2016-11-27;dest_id=-838489;dest_type=city;dist=0;group_adults=1;group_children=0;highlighted_blocks=47096701_89040039_0_0_0;no_rooms=1;room1=A;sb_price_type=total;srfid=6b80042949579094836bc87724b69aac2759b99dX21;type=total;ucfs=1& Booking.com]]. Close to the venue and low cost.<br />
<br />
=== Streaming ===<br />
<br />
Video streaming equipment is secured. The talks will be live streamed and put on YT later. More details as the event approaches.<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2016-usa&diff=42893IRDC 2016-usa2016-08-07T22:09:32Z<p>Darren Grey: </p>
<hr />
<div>[[File:IRDC_2016_banner.png|thumb]]<br />
<br />
The [[IRDC|International Roguelike Development Conference]] 2016. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering vagrant. <br />
<br />
This page is for the '''USA''' conference. This is not to be confused with either <br />
<br />
* [[IRDC_2016-Europe|IRDC Europe 2016]] - Bulgaria, 26-27 November<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, September 17<br />
<br />
Feel free to sign up for the [https://docs.google.com/forms/d/1Cpwj1OzeBsyLmAQjpOv9mESS2i3Fee008KaLq2b1aEU/viewform email list!] And if you missed any emails, find them [http://us12.campaign-archive2.com/home/?u=56887213ebcd87c01efc21e6a&id=d63efca459 here].<br />
<br />
== Venue ==<br />
<br />
[http://gamecenter.nyu.edu/ NYU Game Center] in Brooklyn. KawaiiDragoness is host.<br />
<br />
Address: 2 MetroTech Center, Brooklyn, NY 11201 8th Floor<br />
<br />
== Dates ==<br />
<br />
August 6-7, 2016, 10 AM - 5 PM <br />
<br />
== Participants ==<br />
Registration is not necessary, but it helps to know how many people will come. Put your details below with a note on when you're around. (See also the Presentations and Demonstrations section.)<br />
<br />
* '''Mark Johnson''' (Ultima Ratio Regum developer). I'll be in NY from late 5th to late 8th, possibly longer if a few meetings with people I'm trying to schedule around the same time come through.<br />
* [[User:SquirrelEiserloh | Squirrel Eiserloh]] (Dallas-based game developer): 90% likely<br />
* Brian Bucklew (Caves of Qud & Sproggiwood programmer/producer) early on the 5th through lateish on the 9th<br />
* Guillaume Bailey (Virginia, <I>deft</I>): attending 5th-8th, unless someone recommends otherwise<br />
* Brett Gildersleeve - Arriving late Friday night, departing on Sunday night. Presenting on both Saturday and Sunday.<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Tentative talk schedule/list of demonstrations [https://docs.google.com/spreadsheets/d/12xBqd2-9VsBABljgKVEMremfHDI0ECYx_mePgBVnnWA/edit?usp=sharing|here]. Let Kawa know if it needs any changes!<br />
<br />
You can watch talks on the [https://www.twitch.tv/roguelike_con|Twitch stream].<br />
<br />
== Code of Conduct ==<br />
<br />
Everyone is welcome at this convention, regardless of identity, presentation, or experience in the roguelike world. This code of conduct serves to formalize that welcoming attitude. It is based on [https://roguelike.club/code.html Roguelike Celebration's], which is itself based on the one [http://confcodeofconduct.com/ created in part by the Ada Initiative].<br />
<br />
=== Short Version ===<br />
<br />
We want a harassment-free conference experience for everyone who would like to attend, regardless of gender, gender identity and expression, age, sexual orientation, disability, physical appearance, body size, race, ethnicity, religion (or lack thereof), technology choices, or experience in the roguelike community (or lack thereof). We do not tolerate harassment of conference participants in any form. Participants who violate these rules may be sanctioned or expelled from the conference at the discretion of the organizers or the host body (New York University's Game Center).<br />
<br />
=== Long Version ===<br />
<br />
Harassment includes: <br />
* offensive verbal comments related to gender, gender identity and expression, age, sexual orientation, disability, physical appearance, body size, race, ethnicity, religion, technology choices, and/or previous experience <br />
* sexual images in public spaces<br />
* deliberate intimidation, stalking, following, harassing photography or recording<br />
* sustained disruption of talks or other events<br />
* inappropriate physical contact, and <br />
* unwelcome sexual attention.<br />
<br />
Participants asked to stop any harassing behavior are expected to comply immediately.<br />
<br />
Sponsors are also subject to the anti-harassment policy. In particular, sponsors should not use sexualized images, activities, or other material. Demonstrators should not use sexualized clothing/uniforms/costumes, or otherwise create a sexualized environment.<br />
<br />
If a participant engages in harassing behavior, the conference organizers may take any action they deem appropriate, including warning the offender or expulsion from the conference.<br />
<br />
If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact a member of conference staff immediately - Kawa or one of the NYU Game Center staffers, or other volunteers TBA. Kawa and other volunteers will be wearing name tags that clearly identify them as IRDC staff. NYU Game Center staff will have identification in accordance with NYU policy.<br />
<br />
Conference staff will be happy to help participants contact NYU security or local law enforcement, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the conference. We value your attendance.<br />
<br />
We expect participants to follow these rules at conference and workshop venues and conference-related social events.<br />
<br />
These rules are meant to supplement, not overrule, already placed [http://www.nyu.edu/about/policies-guidelines-compliance/ policies and guidelines for guests at NYU facilities].<br />
<br />
== NYC General Information ==<br />
<br />
=== Getting In/Out of NYC ===<br />
<br />
Your airport options are JFK, LGA (LaGuardia), and EWR (Newark). <br />
<br />
EWR is probably the cheapest, but also requires the most effort in terms of transit to/from NYC, as it's actually in New Jersey. LGA has buses that will take you to fairly convenient subway lines (see the "Travel Within NYC" section), though it's also terribly crowded and just a very unpleasant place. JFK is honestly a gorgeous airport, but is also fairly large, and a little less convenient - the buses that go there go to less convenient subways, or you can take AirTrain, which costs more. Disregard the travel issues if you're planning to take cabs the whole time, though that adds up fast too. <br />
<br />
For those of you not flying, Amtrak goes into Penn Station, and Greyhound stops at Port Authority Bus Terminal. There's also the super-cheap Chinatown/Flushing buses and Megabus.<br />
<br />
=== Travel Within NYC ===<br />
<br />
I don't recommend driving in NYC unless you're okay with a LOT of traffic and weird construction nonsense, plus very narrow roads and odd parking rules (or paying out the nose for parking garage space). <br />
<br />
Subway/bus service is all through [http://mta.info the MTA], which for all the complaining New Yorkers do is actually relatively reasonable: you can get basically anywhere for $2.75, plus a one time $1 fee for a card (and you can refill the card at any subway station). If you're staying for a while, the unlimited cards (7 or 30 day) can be worth it. MetroTech (the complex that contains NYU Game Center) is close to tons and tons of different stations (most notably Jay St Metrotech on the A/C/F/R, but also not far from Borough Hall on the 2/3/4/5). The MTA's own "Trip Planner Plus" is actually remarkably good at giving directions, as is Google Maps during weekdays (it's less reliable on weekends), but if you have any questions don't be afraid to ask. <br />
<br />
Both Lyft and Uber are very common and reliable here, though prices are high relative to other places. All Lyft/Uber rides I've had are actually part of commercial liveries, so it's actually quite safe! There are also hailable cabs - yellow in Manhattan and green everywhere else - but Lyft/Uber are more reasonable in price. If you haven't used these services yet, consider using [[User:Kawa-tan| my discount codes]].<br />
<br />
The vast vast majority of New York is very walkable, especially in midsummer. Bring good shoes and sunscreen, though you should also be prepared for rain! <br />
<br />
=== Accommodations ===<br />
<br />
Every major hotel chain has an outpost in NYC or two. AirBNB is pretty common here too. As a native, this is something I (Kawa) know less about, so if anyone has suggestions or rooms to offer, feel free to add to this!<br />
<br />
''Mr David - Don't forget New Jersey as an alternative option, Try to get something near the Path Train which has stops in Jersey City Journal Sq and Newark. The Path Train runs to Manhattan and you can transfer to main subway transit to Brooklyn once in Manhattan''<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2016-usa&diff=42877IRDC 2016-usa2016-07-30T23:01:21Z<p>Darren Grey: </p>
<hr />
<div>[[File:IRDC_2016_banner.png|thumb]]<br />
<br />
The [[IRDC|International Roguelike Development Conference]] 2016. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering vagrant. <br />
<br />
This page is for the '''USA''' conference. This is not to be confused with either <br />
<br />
* [[IRDC_2016-Europe|IRDC Europe 2016]] - Bulgaria, 26-27 November<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, September 17<br />
<br />
Feel free to sign up for the [https://docs.google.com/forms/d/1Cpwj1OzeBsyLmAQjpOv9mESS2i3Fee008KaLq2b1aEU/viewform email list!] And if you missed any emails, find them [http://us12.campaign-archive2.com/home/?u=56887213ebcd87c01efc21e6a&id=d63efca459 here].<br />
<br />
== Venue ==<br />
<br />
[http://gamecenter.nyu.edu/ NYU Game Center] in Brooklyn. KawaiiDragoness is host.<br />
<br />
Address: 5 MetroTech Center, Brooklyn, NY 11201.<br />
<br />
== Dates ==<br />
<br />
August 6-7, 2016, 10 AM - 5 PM <br />
<br />
== Participants ==<br />
Registration is not necessary, but it helps to know how many people will come. Put your details below with a note on when you're around. (See also the Presentations and Demonstrations section.)<br />
<br />
* '''Mark Johnson''' (Ultima Ratio Regum developer). I'll be in NY from late 5th to late 8th, possibly longer if a few meetings with people I'm trying to schedule around the same time come through.<br />
* [[User:SquirrelEiserloh | Squirrel Eiserloh]] (Dallas-based game developer): 90% likely<br />
* Brian Bucklew (Caves of Qud & Sproggiwood programmer/producer) early on the 5th through lateish on the 9th<br />
* Guillaume Bailey (Virginia, <I>deft</I>): attending 5th-8th, unless someone recommends otherwise<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
Tentative talk schedule/list of demonstrations [https://docs.google.com/spreadsheets/d/12xBqd2-9VsBABljgKVEMremfHDI0ECYx_mePgBVnnWA/edit?usp=sharing|here]. Let Kawa know if it needs any changes!<br />
<br />
== Code of Conduct ==<br />
<br />
Everyone is welcome at this convention, regardless of identity, presentation, or experience in the roguelike world. This code of conduct serves to formalize that welcoming attitude. It is based on [https://roguelike.club/code.html Roguelike Celebration's], which is itself based on the one [http://confcodeofconduct.com/ created in part by the Ada Initiative].<br />
<br />
=== Short Version ===<br />
<br />
We want a harassment-free conference experience for everyone who would like to attend, regardless of gender, gender identity and expression, age, sexual orientation, disability, physical appearance, body size, race, ethnicity, religion (or lack thereof), technology choices, or experience in the roguelike community (or lack thereof). We do not tolerate harassment of conference participants in any form. Participants who violate these rules may be sanctioned or expelled from the conference at the discretion of the organizers or the host body (New York University's Game Center).<br />
<br />
=== Long Version ===<br />
<br />
Harassment includes: <br />
* offensive verbal comments related to gender, gender identity and expression, age, sexual orientation, disability, physical appearance, body size, race, ethnicity, religion, technology choices, and/or previous experience <br />
* sexual images in public spaces<br />
* deliberate intimidation, stalking, following, harassing photography or recording<br />
* sustained disruption of talks or other events<br />
* inappropriate physical contact, and <br />
* unwelcome sexual attention.<br />
<br />
Participants asked to stop any harassing behavior are expected to comply immediately.<br />
<br />
Sponsors are also subject to the anti-harassment policy. In particular, sponsors should not use sexualized images, activities, or other material. Demonstrators should not use sexualized clothing/uniforms/costumes, or otherwise create a sexualized environment.<br />
<br />
If a participant engages in harassing behavior, the conference organizers may take any action they deem appropriate, including warning the offender or expulsion from the conference.<br />
<br />
If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact a member of conference staff immediately - Kawa or one of the NYU Game Center staffers, or other volunteers TBA. Kawa and other volunteers will be wearing name tags that clearly identify them as IRDC staff. NYU Game Center staff will have identification in accordance with NYU policy.<br />
<br />
Conference staff will be happy to help participants contact NYU security or local law enforcement, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the conference. We value your attendance.<br />
<br />
We expect participants to follow these rules at conference and workshop venues and conference-related social events.<br />
<br />
These rules are meant to supplement, not overrule, already placed [http://www.nyu.edu/about/policies-guidelines-compliance/ policies and guidelines for guests at NYU facilities].<br />
<br />
== NYC General Information ==<br />
<br />
=== Getting In/Out of NYC ===<br />
<br />
Your airport options are JFK, LGA (LaGuardia), and EWR (Newark). <br />
<br />
EWR is probably the cheapest, but also requires the most effort in terms of transit to/from NYC, as it's actually in New Jersey. LGA has buses that will take you to fairly convenient subway lines (see the "Travel Within NYC" section), though it's also terribly crowded and just a very unpleasant place. JFK is honestly a gorgeous airport, but is also fairly large, and a little less convenient - the buses that go there go to less convenient subways, or you can take AirTrain, which costs more. Disregard the travel issues if you're planning to take cabs the whole time, though that adds up fast too. <br />
<br />
For those of you not flying, Amtrak goes into Penn Station, and Greyhound stops at Port Authority Bus Terminal. There's also the super-cheap Chinatown/Flushing buses and Megabus.<br />
<br />
=== Travel Within NYC ===<br />
<br />
I don't recommend driving in NYC unless you're okay with a LOT of traffic and weird construction nonsense, plus very narrow roads and odd parking rules (or paying out the nose for parking garage space). <br />
<br />
Subway/bus service is all through [http://mta.info the MTA], which for all the complaining New Yorkers do is actually relatively reasonable: you can get basically anywhere for $2.75, plus a one time $1 fee for a card (and you can refill the card at any subway station). If you're staying for a while, the unlimited cards (7 or 30 day) can be worth it. MetroTech (the complex that contains NYU Game Center) is close to tons and tons of different stations (most notably Jay St Metrotech on the A/C/F/R, but also not far from Borough Hall on the 2/3/4/5). The MTA's own "Trip Planner Plus" is actually remarkably good at giving directions, as is Google Maps during weekdays (it's less reliable on weekends), but if you have any questions don't be afraid to ask. <br />
<br />
Both Lyft and Uber are very common and reliable here, though prices are high relative to other places. All Lyft/Uber rides I've had are actually part of commercial liveries, so it's actually quite safe! There are also hailable cabs - yellow in Manhattan and green everywhere else - but Lyft/Uber are more reasonable in price. If you haven't used these services yet, consider using [[User:Kawa-tan| my discount codes]].<br />
<br />
The vast vast majority of New York is very walkable, especially in midsummer. Bring good shoes and sunscreen, though you should also be prepared for rain! <br />
<br />
=== Accommodations ===<br />
<br />
Every major hotel chain has an outpost in NYC or two. AirBNB is pretty common here too. As a native, this is something I (Kawa) know less about, so if anyone has suggestions or rooms to offer, feel free to add to this!<br />
<br />
''Mr David - Don't forget New Jersey as an alternative option, Try to get something near the Path Train which has stops in Jersey City Journal Sq and Newark. The Path Train runs to Manhattan and you can transfer to main subway transit to Brooklyn once in Manhattan''<br />
<br />
[[Category:Events]]</div>Darren Greyhttp://roguebasin.com/index.php?title=IRDC_2016-Europe&diff=42876IRDC 2016-Europe2016-07-30T22:48:05Z<p>Darren Grey: </p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2016. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all, whether developer, fan, enthusiast, academic, journalist, or wandering vagrant. <br />
<br />
This page is for the ''European''' conference. For other roguelikes gatherings this year see:<br />
<br />
* [[IRDC_2016-usa|IRDC USA 2016]] - NYC, August 6-7<br />
* [http://roguelike.club Roguelike Celebration] - San Francisco, September 17<br />
<br />
<br />
== Venue ==<br />
<br />
[https://initlab.org/ InitLab] in Sofia, Bulgaria. rexorcorum is host.<br />
<br />
Rila 6, 1202 Sofia, Bulgaria<br />
<br />
== Dates ==<br />
<br />
26-27 November 2016<br />
<br />
== Participants ==<br />
Registration is not necessary, but it helps to know how many people will come. Put your details below with a note on when you're around. (See also the Presentations and Demonstrations section.)<br />
<br />
== Presentations and Demonstrations ==<br />
<br />
* Darren Grey - 'What is a Rogue?'<br />
<br />
== Bulgaria General Information ==<br />
<br />
=== Getting In/Out of Sofia ===<br />
<br />
Ryanair and WizzAir do cheap flights to Sofia, Bulgaria. There are also train links across the continent.<br />
<br />
=== Travel Within Sofia ===<br />
<br />
TBC <br />
<br />
=== Accommodations ===<br />
<br />
Cheap options abound. More details may be listed here later.<br />
<br />
<br />
[[Category:Events]]</div>Darren Grey