http://roguebasin.com/api.php?action=feedcontributions&user=Magikmw&feedformat=atomRogueBasin - User contributions [en]2024-03-28T14:29:56ZUser contributionsMediaWiki 1.36.0http://roguebasin.com/index.php?title=2013_ARRP&diff=363032013 ARRP2013-09-21T16:45:55Z<p>Magikmw: /* Participants */</p>
<hr />
<div>The 2013 [[The annual roguelike release party|Annual Roguelike Release Party]] (ARRP) will be held on the 21st and 22nd of September 2013. This is nearest weekend to 6 months after the 2013 7DRL competition. The aim of the weekend is to encourage more releases and updates, from minor bugfixes to whole new games. Don't let your game sit in the shadows as you tweak and polish - come join the party!<br />
<br />
''Those who plan to participate are encouraged to declare their planned releases. Announcement is not necessary though - simply releasing your game or updating on the above dates is required to participate.'' <br />
<br />
== Participants ==<br />
<br />
* [[Eben Howard]], Team Norsk - [[Kingdom Rangers]] Alpha 1.0<br />
* [[User:Vaughn|Vaughn Royko]] - [[Wayward]] Beta 1.*?<br />
* RRRSTeam - [[RRRSRoguelike]] AncientBlade <br />
* [[User:zasvid|zasvid]] - [[Cosmic Commando]] v. 0.3<br />
* [[Watabou]] - [[Pixel Dungeon]] 0.5.2<br />
* [[User:kitfoxgames|Tanya, Xin, Mike & Greg]] - [http://www.kitfoxgames.com Shattered Planet] first demo<br />
* <strike>[[Michal_Walczak|magikmw]] - [https://github.com/magikmw/stabby Stabby] Alpha Release 1 </strike><br />
* [[User:roocey|Andrew Wright]] - [[Dead Man Walking]] 1.3<br />
* [[User:miki151|Michal Brzozowski]] - Zagadka 0.1<br />
* [[Wouter_van_den_Wollenberg|Wouter van den Wollenberg]] - [[Triangle_Wizard|Triangle Wizard]] R 16.03<br />
* [[IBOL]] - Approaching Infinity , 0.0.2 [http://forum.thegamecreators.com/?m=forum_view&t=207753&b=48]<br />
* [[User:Trystan | Trystan Spangler]] - Pugnacious Wizards 2, version 1.0<br />
<br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=Retrospectives&diff=36123Retrospectives2013-08-20T14:51:25Z<p>Magikmw: /* 2013 7DRLs */ Stabby 2013</p>
<hr />
<div>Every good roguelike deserves a retrospective. So share your wisdom and experience with other developers.<br />
<br />
<br />
== Full Games ==<br />
[http://nosoftware.blogspot.com/2013/08/underhall-post-mortem.html Underhall]<br />
::"Finishing a game teaches you more than starting a game"<br />
<br />
[http://roguelikedeveloper.blogspot.com/2013/06/unbrogue-postmortem.html UnBrogue]<br />
::"These successes are testament to the core Brogue design, but also the strengths of the roguelike genre: provided you play to those strengths"<br />
<br />
<br />
== 2011 7DRLs ==<br />
[http://tapiov.net/alawid/postmortem A little anxious when it's dark]<br />
::"The basic moving @ actually took me a bit more time than I had anticipated, but after that point, the development got much more fun."<br />
<br />
[http://7drl.org/2011/03/16/gridfolk-post-mortem Gridfolk]<br />
::"Herein lies the tale of Gridfolk the failed 7DRL. It is a tale of ambition, time squandered, determination, excitement, and defeat."<br />
<br />
[http://7drl.org/2011/03/13/mad-mage-postmortem Mad Mage]<br />
::"Also, I think the math is fundamentally wrong, as some of my diagonal corridors just stop in the middle of nowhere. But again, it looks cool, so I’ll live with it."<br />
<br />
[http://www.quickfingers.net/srl-post-mortem SRL]<br />
::" So the one thing I really wanted to do was the lighting. [...] Sadly ‘sexy lights’ is just a dev feature now as the majority of machines just couldn’t cope with 400 lights no matter how ‘deferred’ the lighting renderer was."<br />
<br />
[http://trystans.blogspot.com/2012/02/2011-7drl-re-retrospective.html Twelve Hours]<br />
::"Less garish colors and a few small animations should help improve the aesthetics."<br />
<br />
[http://7drl.darknet.co.za/postmortem.html Wordrogue]<br />
::"Just from this experience, I learned so much."<br />
<br />
<br />
== 2012 7DRLs ==<br />
[http://trystans.blogspot.com/2012/03/i-rule-you-rule-we-all-rule-old-school_19.html I rule, you rule, we all rule old-school Hyrule]<br />
:: "So, have a plan but ditch it when it doesn't work and focus on your strengths since your strong points will make your project a success and your weak points will, at best, be a waste of time, and, at worse, may overshadow your strengths."<br />
<br />
<br />
== 2013 7DRLs ==<br />
[http://7drl.org/2013/03/17/the-house-on-the-hill-postmortem Betrayal at House on the Hill]<br />
::"This actually works out, since in hindsight I don’t think that Betrayal at House on the Hill’s mechanics actually translate quite as directly to a Roguelike as at first I thought."<br />
<br />
[http://www.ludumdare.com/compo/2013/03/18/dead-grinder-rl-will-take-more-than-7d/ Dead Grinder]<br />
::"There are RL engines available, and I could have used them, which is definitely something you want to consider when you’re working under a severe time constraint like 7DRL."<br />
<br />
[http://7drl.org/2013/03/23/peli-post-mortem Peli]<br />
:: "It’s got me thinking about all the other games I can make if I actually Just F*ing Do It."<br />
<br />
[http://trystans.blogspot.com/2013/04/pugnacious-wizards-retrospective.html Pugnacious Wizards]<br />
::"Like many 7DRL challengers, I added a lot of useless content that wasn't related to my main focuses. [...] Sometimes human nature conspires against us."<br />
<br />
[https://github.com/fillest/7drl2013/wiki/Retrospective Tower Defence Roguelike]<br />
::"We also had little time on workdays - we have full-time jobs and it’s often not easy to productively brainstorm complex mechanics after coming home tired at evening. Maybe we should pick a more predictable idea..."<br />
<br />
[http://7drl.org/2013/04/10/swift-swurd-post-mortem Swift Swurd]<br />
::"...but this would have been hard to play straight and I felt an enormous relief when I cut it on day five."<br />
<br />
[http://7drl.org/2013/03/19/urwald-post-mortem Unwald]<br />
::"...the only explanation I have, is that if you want to use entity system, you really have start to think the way entity system works (or at least how I believe it should work)."<br />
<br />
[http://michalwalczak.eu/mwall/index.php/stabby-7drl-challenge-2013-post-mortem-whats-going-on/ Stabby]<br />
::"Choosing an unorthodox feature may take up more time than just implementing it directly took."<br />
<br />
== Tutorials ==<br />
[http://trystans.blogspot.com/2011/10/roguelike-tutorial-retrospective.html 2011 Java Tutorial]<br />
::"Each post should have code, narration, references, and details about the author's thought process."</div>Magikmwhttp://roguebasin.com/index.php?title=Michal_Walczak&diff=36113Michal Walczak2013-08-19T17:24:35Z<p>Magikmw: update</p>
<hr />
<div>{{developerinfo|name = Michał Walczak<br />
|alias=magikmw<br />
|nationality = Polish<br />
|languages = [[Python]], [[C]]<br />
|projects = [http://github.com/magikmw/stabby/ Stabby]<br />
|games = [[Warden]]<br />
|site = http://michalwalczak.eu<br />
}}<br />
Beginner python/C programmer and game developer.<br />
<br />
Currently living in Cracow, Poland.<br />
<br />
== Challanges, contests ==<br />
<br />
[[1DRL Challenge 2011]] Failed attempt, project: [[Echo]]<br />
<br />
[[7DRL Challenge 2012]] Success, projects:<br />
* Failed [http://michalwalczak.eu/mwall/index.php/tag/artifact/ Artifact]<br />
* Success [[Warden]]<br />
<br />
[[7DRL Challenge 2013]] Failed attempt, project continues: [[Stabby]]<br />
<br />
== Medals ==<br />
http://www.roguetemple.com/medals/Medal_7DRL_2012_s.png<br />
<br />
[[Category:Developers]]</div>Magikmwhttp://roguebasin.com/index.php?title=2013_ARRP&diff=361122013 ARRP2013-08-19T17:21:38Z<p>Magikmw: /* Participants */</p>
<hr />
<div>The 2013 [[The annual roguelike release party|Annual Roguelike Release Party]] (ARRP) will be held on the 21st and 22nd of September 2013. This is nearest weekend to 6 months after the 2013 7DRL competition. The aim of the weekend is to encourage more releases and updates, from minor bugfixes to whole new games. Don't let your game sit in the shadows as you tweak and polish - come join the party!<br />
<br />
''Those who plan to participate are encouraged to declare their planned releases. Announcement is not necessary though - simply releasing your game or updating on the above dates is required to participate.'' <br />
<br />
== Participants ==<br />
<br />
* [[Eben Howard]], Team Norsk - [[Kingdom Rangers]] Alpha 1.0<br />
* [[User:Vaughn|Vaughn Royko]] - [[Wayward]] Beta 1.*?<br />
* RRRSTeam - [[RRRSRoguelike]] AncientBlade <br />
* [[User:zasvid|zasvid]] - [[Cosmic Commando]] v. 0.3<br />
* [[Watabou]] - [[Pixel Dungeon]] 1.0?<br />
* [[User:kitfoxgames|Tanya, Xin, Mike & Greg]] - [http://www.kitfoxgames.com Shattered Planet] first demo<br />
* [[Michal_Walczak|magikmw]] - [https://github.com/magikmw/stabby Stabby] Alpha Release 1<br />
<br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=Michal_Walczak&diff=35557Michal Walczak2013-06-06T19:49:00Z<p>Magikmw: /* Medals */</p>
<hr />
<div>{{developerinfo|name = Michał Walczak<br />
|alias=magikmw<br />
|nationality = Polish<br />
|languages = [[Python]]<br />
|projects = [http://magikmw.github.com/firstrl/ FirstRL], [http://github.com/magikmw/echo/ Echo]<br />
|games = [[Warden]]<br />
|site = http://michalwalczak.eu<br />
}}<br />
Beginner python programmer and game developer.<br />
<br />
Currently living in Cracow, Poland.<br />
<br />
== Challanges, contests ==<br />
<br />
[[1DRL Challenge 2011]] Failed attempt, project: [[Echo]]<br />
<br />
[[7DRL Challenge 2012]] Success, projects:<br />
* Failed [http://michalwalczak.eu/mwall/index.php/tag/artifact/ Artifact]<br />
* Success [[Warden]]<br />
<br />
== Medals ==<br />
http://www.roguetemple.com/medals/Medal_7DRL_2012_s.png<br />
<br />
== Currently maintaining Roguebasin pages ==<br />
<br />
[[Roguelike Radio]]<br />
<br />
[[Category:Developers]]</div>Magikmwhttp://roguebasin.com/index.php?title=IRDC_2013&diff=35554IRDC 20132013-06-06T06:52:34Z<p>Magikmw: Streaming \o/</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2013. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Sign up on [http://irdc2013.eventbrite.com/# EventBrite] if you plan to attend.<br />
<br />
== Poznań ==<br />
Radomir Dopieralski is organising IRDC 2013 in Poznań, Poland, on 7-9 June 2013.<br />
<br />
=== Participants ===<br />
Registration is not necessary, but it helps to know how many people will come. You can register at<br />
http://irdc2013.eventbrite.com/ and/or enter your details below.<br />
<br />
* Darren Grey: Flying London Stansted to Poznan, arriving 15:25 on Friday and leaving 16:00 on Monday, staying at Ikar Hotel. Email darrenjohngrey at hotmail's thingy.<br />
* Patric Mueller: flying from Zurich to Poznan, arriving 12:20 on Friday and leaving 13:05 on Monday, staying at City Park Hotel & Residence. E-Mail bhaak@gmx.net<br />
* Jeff Lait: Flying from via Frankfurt to Poznan, arriving 9:50am on Friday and leaving 10:40am on Monday, staying at Ikar Hotel. Email jmlait snail gmail's thingy.<br />
* Ulf ?ström: flying Stockholm-Copenhagen-Poznan, arriving 12-ish on Friday and leaving 12-ish on Monday, also staying at Ikar.<br />
* [http://www.curious-expedition.com TCE Dev Team]: Going by train or hot air balloon from Berlin to Poznan, arriving early Saturday and leaving late Sunday, staying at Ikar Hotel. terrainc.game@gmail.com or @CuriousExped<br />
* Ido Yehieli: coming by train from Berlin on Tuesday evening (4th of June). Leaving the same way a week later.<br />
* Johanna Ploog: by train from Berlin, arriving Friday afternoon and leaving Monday afternoon, staying at Ikar Hotel.<br />
* Michał Walczak: by train from Kraków, arriving Friday around 16:20, leaving around noon on Monday, staying at Hostel Poznań (Slowackiego), e-mail mw at michalwalczak eu<br />
* Pekka Salmela and Olli Sikstus: Flying from Helsinki, arriving on Thursday evening to Warsaw and around noon on Friday to Poznan. Staying at Rosemary's Hostel , e-mail pekka.salmela at gmail.<br />
<br />
=== Venue ===<br />
<br />
The conference will take place in the [http://www.startup-it.pl/?page_id=17| Zoo Coworking Space]. [Site seems to be down as Pekka noticed, proper directions below -- magikmw]<br />
<br><br />
<br>Adress: Zwierzyniecka 20, second floor.<br />
<br>[http://goo.gl/maps/5kvKO Google Maps]<br />
<br>Nearest public transport stops:<br />
* Rondo Kaponiera<br />
* Gajowa<br />
* Bałtyk<br />
<br />
[http://poznan.jakdojade.pl/?locale=en| Easy transport planner] - Check bottom right of the page for mobile apps.<br />
<br />
=== Schedule ===<br />
This will be an unconference, so there is no fixed schedule, but we have a sort of a timeline:<br />
<br />
* Friday 9:00 -- the venue opens, so you can come and see all the people who came early,<br />
* Friday 18:00 -- the official opening, getting-to-know and planning,<br />
* Friday 21:00 -- the venue closes for the day, supper/pub?<br />
<br />
* Saturday 9:00 -- the venue opens and the schedule for the day is planned,<br />
* Saturday 21:00 -- the venue closes for the day,<br />
<br />
* Sunday 9:00 -- the venue opens, schedule for the day,<br />
* Sunday 19:00 -- volunteers help with cleanup,<br />
* Sunday 21:00 -- the venue closes.<br />
<br />
Please note, that the exact times are subject to change.<br />
<br />
=== Talks ===<br />
<br />
* "Maybe-misnamed Metamap-making" - [[flend]]<br />
* "Anatomy of a Procedural Music Engine" - [[User:Darren Grey|Darren Grey]]<br />
* "Something, most likely" (working title) - [[User:magikmw|Michał Walczak]]<br />
* "Skinner Box" - [[User:sheep|Radomir Dopieralski]]<br />
* TBD - [[Jeff Lait]]<br />
* "On punishment and replayability" [[Zasvid]]<br />
* "Something" (working title) [[Irinka]]<br />
* "Ramblings on a RL failure" (if I can find my notes until Thursday, that is...) [[Johanna]]<br />
* "How to roguelike" - [[Tametick]]<br />
* "How not to roguelike" - [[Sos]]<br />
* ''Add your talk here if you wish to present''<br />
<br />
=== Travel === <br />
There is an airport in Poznań, POZ, which has connections to Warsaw, <br />
Munich, Frankfurt and Duesseldorf. Unfortunately all the flights have to <br />
go through one of those cities. You can check the available routes at <br />
http://www.lot.com/pl/pl/web/newlot/routemap <br />
From the airport you can take one of the buses right into the city center. <br />
<br />
There are also trains, including the Eurocity train. You can check your <br />
connections at http://rozklad-pkp.pl/bin/query.exe/en? <br />
(You want the "Poznań Główny", main station.)<br />
<br />
The cheapest route for most of the world would be probably to fly to Berlin and then take a train to Poznań from there.<br />
<br />
You can also get direct flights to Poznan from many countries: http://www.airport-poznan.com.pl/en/flight-connections/destination-map From London flights from Luton or Stanstead with Ryanair or Wizz Air are very cheap. Skyscanner.net is very handy for checking routes and prices.<br />
<br />
=== Money ===<br />
<br />
The official currency in Poland is polish złoty (PLN) and it's the only currency widely used and accepted in shops (usually you can't pay in euros or dollars). There is usually no problem using credit and debit cards, but cheques are unheard of here. Currency exchange is possible in specialized places labeled "Kantor", but you can probably also just use the ATMs (at a worse exchange rate). [Debatable, some kantors rip you off royaly. In Prague (Czech Rep) I had better exchange rates at ATMs with polish debit card than in kantors. Probably same in Poland -- [[User:magikmw|Michał Walczak]]]<br />
<br />
Poland is a relatively inexpensive country to live in (compared to Germany, for example). Food, transportation and lodging are rather cheap.<br />
<br />
=== Accommodation === <br />
As for the accomodation, there all sorts of hostels and hotels. I'm <br />
planning on getting a venue right in the city center, so it should be very <br />
close to a lot of good places. <br />
<br />
Poznań is a relatively small city, and we will be mostly in the city <br />
center, where you can reach most places by foot. We also have a pretty <br />
good tram and bus network, you can check information about it at <br />
http://www.mpk.poznan.pl/?lng=en <br />
<br />
More information about the city: http://en.wikipedia.org/wiki/Pozna%C5%84<br />
<br />
Booking.com lets you compare prices and ratings for hotels in Poznan. [http://www.booking.com/hotel/pl/ikarpoznan.en.html Ikar Hotel] seems like a good budget option in the centre, includes breakfast and wifi at ~$45 a night and it isn't horrible. For the very budget conscious [http://www.booking.com/hotel/pl/traffic-and-hostel.en.html Traffic Hostel] is around $10 a night in a 6-bed dorm.<br />
<br />
=== Streaming / Media ===<br />
<br />
As I've figured out a way to stream a webcam/sound via my puny netbook, I could stream the event to my twitch channel. All the talks instantly on the internet, and maybe some more interaction with the people who couldn't come. That is if everyone agrees to it.<br />
One thing - if you have acess to a non-terrible quality webcam and/or mic - please bring it. I bet almost everything is an upgrade from what I've got.<br />
Contact me: mw at michalwalczak eu [magikmw]<br />
<br />
---- <br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=IRDC_2013&diff=35541IRDC 20132013-06-03T15:40:43Z<p>Magikmw: /* Participants */ added myself</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2013. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Sign up on [http://irdc2013.eventbrite.com/# EventBrite] if you plan to attend.<br />
<br />
== Poznań ==<br />
Radomir Dopieralski is organising IRDC 2013 in Poznań, Poland, on 7-9 June 2013.<br />
<br />
=== Participants ===<br />
Registration is not necessary, but it helps to know how many people will come. You can register at<br />
http://irdc2013.eventbrite.com/ and/or enter your details below.<br />
<br />
* Darren Grey: Flying London Stansted to Poznan, arriving 15:25 on Friday and leaving 16:00 on Monday, staying at Ikar Hotel. Email darrenjohngrey at hotmail's thingy.<br />
* Patric Mueller: flying from Zurich to Poznan, arriving 12:20 on Friday and leaving 13:05 on Monday, staying at City Park Hotel & Residence. E-Mail bhaak@gmx.net<br />
* Jeff Lait: Flying from via Frankfurt to Poznan, arriving 9:50am on Friday and leaving 10:40am on Monday, staying at Ikar Hotel. Email jmlait snail gmail's thingy.<br />
* Ulf ?ström: flying Stockholm-Copenhagen-Poznan, arriving 12-ish on Friday and leaving 12-ish on Monday, also staying at Ikar.<br />
* [http://www.curious-expedition.com TCE Dev Team]: Going by train or hot air balloon from Berlin to Poznan, arriving early Saturday and leaving late Sunday, staying at Ikar Hotel. terrainc.game@gmail.com or @CuriousExped<br />
* Ido Yehieli: coming by train from Berlin on Tuesday evening (4th of June). Leaving the same way a week later.<br />
* Johanna Ploog: by train from Berlin, arriving Friday afternoon and leaving Monday afternoon, staying at Ikar Hotel.<br />
* Michał Walczak: by train from Kraków, arriving Friday around 16:20, leaving around noon on Monday, staying at Hostel Poznań (Slowackiego), e-mail mw at michalwalczak eu<br />
<br />
=== Venue ===<br />
<br />
The conference will take place in the [http://www.startup-it.pl/?page_id=17| Zoo Coworking Space]. [Site seems to be down as Pekka noticed, proper directions below -- magikmw]<br />
<br><br />
<br>Adress: Zwierzyniecka 20, second floor.<br />
<br>[http://goo.gl/maps/5kvKO Google Maps]<br />
<br>Nearest public transport stops:<br />
* Rondo Kaponiera<br />
* Gajowa<br />
<br> [http://poznan.jakdojade.pl/?locale=en| Easy transport planner] - Check bottom right of the page for mobile apps.<br />
<br />
=== Talks ===<br />
<br />
* "Maybe-misnamed Metamap-making" - [[flend]]<br />
* "Anatomy of a Procedural Music Engine" - [[User:Darren Grey|Darren Grey]]<br />
* "Something, most likely" (working title) - [[User:magikmw|Michał Walczak]]<br />
* "Skinner Box" - [[User:sheep|Radomir Dopieralski]]<br />
* TBD - [[Jeff Lait]]<br />
* "On punishment and replayability" [[Zasvid]]<br />
* "Something" (working title) [[Irinka]]<br />
* "Ramblings on a RL failure" (if I can find my notes until Thursday, that is...) [[Johanna]]<br />
* ''Add your talk here if you wish to present''<br />
<br />
=== Travel === <br />
There is an airport in Poznań, POZ, which has connections to Warsaw, <br />
Munich, Frankfurt and Duesseldorf. Unfortunately all the flights have to <br />
go through one of those cities. You can check the available routes at <br />
http://www.lot.com/pl/pl/web/newlot/routemap <br />
From the airport you can take one of the buses right into the city center. <br />
<br />
There are also trains, including the Eurocity train. You can check your <br />
connections at http://rozklad-pkp.pl/bin/query.exe/en? <br />
(You want the "Poznań Główny", main station.)<br />
<br />
The cheapest route for most of the world would be probably to fly to Berlin and then take a train to Poznań from there.<br />
<br />
You can also get direct flights to Poznan from many countries: http://www.airport-poznan.com.pl/en/flight-connections/destination-map From London flights from Luton or Stanstead with Ryanair or Wizz Air are very cheap. Skyscanner.net is very handy for checking routes and prices.<br />
<br />
=== Money ===<br />
<br />
The official currency in Poland is polish złoty (PLN) and it's the only currency widely used and accepted in shops (usually you can't pay in euros or dollars). There is usually no problem using credit and debit cards, but cheques are unheard of here. Currency exchange is possible in specialized places labeled "Kantor", but you can probably also just use the ATMs (at a worse exchange rate). [Debatable, some kantors rip you off royaly. In Prague (Czech Rep) I had better exchange rates at ATMs with polish debit card than in kantors. Probably same in Poland -- [[User:magikmw|Michał Walczak]]]<br />
<br />
Poland is a relatively inexpensive country to live in (compared to Germany, for example). Food, transportation and lodging are rather cheap.<br />
<br />
=== Accommodation === <br />
As for the accomodation, there all sorts of hostels and hotels. I'm <br />
planning on getting a venue right in the city center, so it should be very <br />
close to a lot of good places. <br />
<br />
Poznań is a relatively small city, and we will be mostly in the city <br />
center, where you can reach most places by foot. We also have a pretty <br />
good tram and bus network, you can check information about it at <br />
http://www.mpk.poznan.pl/?lng=en <br />
<br />
More information about the city: http://en.wikipedia.org/wiki/Pozna%C5%84<br />
<br />
Booking.com lets you compare prices and ratings for hotels in Poznan. [http://www.booking.com/hotel/pl/ikarpoznan.en.html Ikar Hotel] seems like a good budget option in the centre, includes breakfast and wifi at ~$45 a night and it isn't horrible. For the very budget conscious [http://www.booking.com/hotel/pl/traffic-and-hostel.en.html Traffic Hostel] is around $10 a night in a 6-bed dorm.<br />
<br />
---- <br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=IRDC_2013&diff=35540IRDC 20132013-06-03T14:58:58Z<p>Magikmw: /* Venue */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2013. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Sign up on [http://irdc2013.eventbrite.com/# EventBrite] if you plan to attend.<br />
<br />
== Poznań ==<br />
Radomir Dopieralski is organising IRDC 2013 in Poznań, Poland, on 7-9 June 2013.<br />
<br />
=== Participants ===<br />
Registration is not necessary, but it helps to know how many people will come. You can register at<br />
http://irdc2013.eventbrite.com/ and/or enter your details below.<br />
<br />
* Darren Grey: Flying London Stansted to Poznan, arriving 15:25 on Friday and leaving 16:00 on Monday, staying at Ikar Hotel. Email darrenjohngrey at hotmail's thingy.<br />
* Patric Mueller: flying from Zurich to Poznan, arriving 12:20 on Friday and leaving 13:05 on Monday, staying at City Park Hotel & Residence. E-Mail bhaak@gmx.net<br />
* Jeff Lait: Flying from via Frankfurt to Poznan, arriving 9:50am on Friday and leaving 10:40am on Monday, staying at Ikar Hotel. Email jmlait snail gmail's thingy.<br />
* Ulf ?ström: flying Stockholm-Copenhagen-Poznan, arriving 12-ish on Friday and leaving 12-ish on Monday, also staying at Ikar.<br />
* [http://www.curious-expedition.com TCE Dev Team]: Going by train or hot air balloon from Berlin to Poznan, arriving early Saturday and leaving late Sunday, staying at Ikar Hotel. terrainc.game@gmail.com or @CuriousExped<br />
* Ido Yehieli: coming by train from Berlin on Tuesday evening (4th of June). Leaving the same way a week later.<br />
* Johanna Ploog: by train from Berlin, arriving Friday afternoon and leaving Monday afternoon, staying at Ikar Hotel.<br />
<br />
=== Venue ===<br />
<br />
The conference will take place in the [http://www.startup-it.pl/?page_id=17| Zoo Coworking Space]. [Site seems to be down as Pekka noticed, proper directions below -- magikmw]<br />
<br><br />
<br>Adress: Zwierzyniecka 20, second floor.<br />
<br>[http://goo.gl/maps/5kvKO Google Maps]<br />
<br>Nearest public transport stops:<br />
* Rondo Kaponiera<br />
* Gajowa<br />
<br> [http://poznan.jakdojade.pl/?locale=en| Easy transport planner] - Check bottom right of the page for mobile apps.<br />
<br />
=== Talks ===<br />
<br />
* "Maybe-misnamed Metamap-making" - [[flend]]<br />
* "Anatomy of a Procedural Music Engine" - [[User:Darren Grey|Darren Grey]]<br />
* "Something, most likely" (working title) - [[User:magikmw|Michał Walczak]]<br />
* "Skinner Box" - [[User:sheep|Radomir Dopieralski]]<br />
* TBD - [[Jeff Lait]]<br />
* "On punishment and replayability" [[Zasvid]]<br />
* "Something" (working title) [[Irinka]]<br />
* "Ramblings on a RL failure" (if I can find my notes until Thursday, that is...) [[Johanna]]<br />
* ''Add your talk here if you wish to present''<br />
<br />
=== Travel === <br />
There is an airport in Poznań, POZ, which has connections to Warsaw, <br />
Munich, Frankfurt and Duesseldorf. Unfortunately all the flights have to <br />
go through one of those cities. You can check the available routes at <br />
http://www.lot.com/pl/pl/web/newlot/routemap <br />
From the airport you can take one of the buses right into the city center. <br />
<br />
There are also trains, including the Eurocity train. You can check your <br />
connections at http://rozklad-pkp.pl/bin/query.exe/en? <br />
(You want the "Poznań Główny", main station.)<br />
<br />
The cheapest route for most of the world would be probably to fly to Berlin and then take a train to Poznań from there.<br />
<br />
You can also get direct flights to Poznan from many countries: http://www.airport-poznan.com.pl/en/flight-connections/destination-map From London flights from Luton or Stanstead with Ryanair or Wizz Air are very cheap. Skyscanner.net is very handy for checking routes and prices.<br />
<br />
=== Money ===<br />
<br />
The official currency in Poland is polish złoty (PLN) and it's the only currency widely used and accepted in shops (usually you can't pay in euros or dollars). There is usually no problem using credit and debit cards, but cheques are unheard of here. Currency exchange is possible in specialized places labeled "Kantor", but you can probably also just use the ATMs (at a worse exchange rate). [Debatable, some kantors rip you off royaly. In Prague (Czech Rep) I had better exchange rates at ATMs with polish debit card than in kantors. Probably same in Poland -- [[User:magikmw|Michał Walczak]]]<br />
<br />
Poland is a relatively inexpensive country to live in (compared to Germany, for example). Food, transportation and lodging are rather cheap.<br />
<br />
=== Accommodation === <br />
As for the accomodation, there all sorts of hostels and hotels. I'm <br />
planning on getting a venue right in the city center, so it should be very <br />
close to a lot of good places. <br />
<br />
Poznań is a relatively small city, and we will be mostly in the city <br />
center, where you can reach most places by foot. We also have a pretty <br />
good tram and bus network, you can check information about it at <br />
http://www.mpk.poznan.pl/?lng=en <br />
<br />
More information about the city: http://en.wikipedia.org/wiki/Pozna%C5%84<br />
<br />
Booking.com lets you compare prices and ratings for hotels in Poznan. [http://www.booking.com/hotel/pl/ikarpoznan.en.html Ikar Hotel] seems like a good budget option in the centre, includes breakfast and wifi at ~$45 a night and it isn't horrible. For the very budget conscious [http://www.booking.com/hotel/pl/traffic-and-hostel.en.html Traffic Hostel] is around $10 a night in a 6-bed dorm.<br />
<br />
---- <br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=IRDC_2013&diff=35539IRDC 20132013-06-03T14:40:32Z<p>Magikmw: /* Venue */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2013. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Sign up on [http://irdc2013.eventbrite.com/# EventBrite] if you plan to attend.<br />
<br />
== Poznań ==<br />
Radomir Dopieralski is organising IRDC 2013 in Poznań, Poland, on 7-9 June 2013.<br />
<br />
=== Participants ===<br />
Registration is not necessary, but it helps to know how many people will come. You can register at<br />
http://irdc2013.eventbrite.com/ and/or enter your details below.<br />
<br />
* Darren Grey: Flying London Stansted to Poznan, arriving 15:25 on Friday and leaving 16:00 on Monday, staying at Ikar Hotel. Email darrenjohngrey at hotmail's thingy.<br />
* Patric Mueller: flying from Zurich to Poznan, arriving 12:20 on Friday and leaving 13:05 on Monday, staying at City Park Hotel & Residence. E-Mail bhaak@gmx.net<br />
* Jeff Lait: Flying from via Frankfurt to Poznan, arriving 9:50am on Friday and leaving 10:40am on Monday, staying at Ikar Hotel. Email jmlait snail gmail's thingy.<br />
* Ulf ?ström: flying Stockholm-Copenhagen-Poznan, arriving 12-ish on Friday and leaving 12-ish on Monday, also staying at Ikar.<br />
* [http://www.curious-expedition.com TCE Dev Team]: Going by train or hot air balloon from Berlin to Poznan, arriving early Saturday and leaving late Sunday, staying at Ikar Hotel. terrainc.game@gmail.com or @CuriousExped<br />
* Ido Yehieli: coming by train from Berlin on Tuesday evening (4th of June). Leaving the same way a week later.<br />
* Johanna Ploog: by train from Berlin, arriving Friday afternoon and leaving Monday afternoon, staying at Ikar Hotel.<br />
<br />
=== Venue ===<br />
<br />
The conference will take place in the [http://www.startup-it.pl/?page_id=17| Zoo Coworking Space]. [Site seems to be down as Pekka noticed, proper directions below -- magikmw]<br />
<br><br />
<br>Adress: Zwierzyniecka 20, second floor.<br />
<br>[http://goo.gl/maps/5kvKO Google Maps]<br />
<br />
=== Talks ===<br />
<br />
* "Maybe-misnamed Metamap-making" - [[flend]]<br />
* "Anatomy of a Procedural Music Engine" - [[User:Darren Grey|Darren Grey]]<br />
* "Something, most likely" (working title) - [[User:magikmw|Michał Walczak]]<br />
* "Skinner Box" - [[User:sheep|Radomir Dopieralski]]<br />
* TBD - [[Jeff Lait]]<br />
* "On punishment and replayability" [[Zasvid]]<br />
* "Something" (working title) [[Irinka]]<br />
* "Ramblings on a RL failure" (if I can find my notes until Thursday, that is...) [[Johanna]]<br />
* ''Add your talk here if you wish to present''<br />
<br />
=== Travel === <br />
There is an airport in Poznań, POZ, which has connections to Warsaw, <br />
Munich, Frankfurt and Duesseldorf. Unfortunately all the flights have to <br />
go through one of those cities. You can check the available routes at <br />
http://www.lot.com/pl/pl/web/newlot/routemap <br />
From the airport you can take one of the buses right into the city center. <br />
<br />
There are also trains, including the Eurocity train. You can check your <br />
connections at http://rozklad-pkp.pl/bin/query.exe/en? <br />
(You want the "Poznań Główny", main station.)<br />
<br />
The cheapest route for most of the world would be probably to fly to Berlin and then take a train to Poznań from there.<br />
<br />
You can also get direct flights to Poznan from many countries: http://www.airport-poznan.com.pl/en/flight-connections/destination-map From London flights from Luton or Stanstead with Ryanair or Wizz Air are very cheap. Skyscanner.net is very handy for checking routes and prices.<br />
<br />
=== Money ===<br />
<br />
The official currency in Poland is polish złoty (PLN) and it's the only currency widely used and accepted in shops (usually you can't pay in euros or dollars). There is usually no problem using credit and debit cards, but cheques are unheard of here. Currency exchange is possible in specialized places labeled "Kantor", but you can probably also just use the ATMs (at a worse exchange rate). [Debatable, some kantors rip you off royaly. In Prague (Czech Rep) I had better exchange rates at ATMs with polish debit card than in kantors. Probably same in Poland -- [[User:magikmw|Michał Walczak]]]<br />
<br />
Poland is a relatively inexpensive country to live in (compared to Germany, for example). Food, transportation and lodging are rather cheap.<br />
<br />
=== Accommodation === <br />
As for the accomodation, there all sorts of hostels and hotels. I'm <br />
planning on getting a venue right in the city center, so it should be very <br />
close to a lot of good places. <br />
<br />
Poznań is a relatively small city, and we will be mostly in the city <br />
center, where you can reach most places by foot. We also have a pretty <br />
good tram and bus network, you can check information about it at <br />
http://www.mpk.poznan.pl/?lng=en <br />
<br />
More information about the city: http://en.wikipedia.org/wiki/Pozna%C5%84<br />
<br />
Booking.com lets you compare prices and ratings for hotels in Poznan. [http://www.booking.com/hotel/pl/ikarpoznan.en.html Ikar Hotel] seems like a good budget option in the centre, includes breakfast and wifi at ~$45 a night and it isn't horrible. For the very budget conscious [http://www.booking.com/hotel/pl/traffic-and-hostel.en.html Traffic Hostel] is around $10 a night in a 6-bed dorm.<br />
<br />
---- <br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2013&diff=312817DRL Challenge 20132013-02-18T16:46:16Z<p>Magikmw: </p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2013 [[Seven Day Roguelike Challenge]] invites developers to produce a complete roguelike game in seven short days. It will be held between March <br />
9th and March 17th of 2013!<br />
<br />
== Links ==<br />
<br />
* [http://roguebasin.roguelikedevelopment.org/index.php?title=7DRL Rules and FAQ] for the Seven Day Roguelike Challenge<br />
* [https://groups.google.com/forum/?fromgroups#!topic/rec.games.roguelike.development/1Nkdg6A33OM Announcement] from Jeff Lait on RGRD<br />
* [http://7drl.roguetemple.com Registration] - Registration page for when it starts.<br />
* [http://groups.google.com/group/rec.games.roguelike.development RGRD], Backup if the registration page fails.<br />
* [http://7drl.org 7drl.org] — A community blog for the 7DRL Challenge.<br />
* [http://www.roguetemple.com Rogue Temple], where 7DRLs made in this year's challenge will be evaluated.<br />
* [http://www.roguetemple.com/forums Rogue Temple forums], for general roguelike-y discussion<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2013'' for related blog posts. On Twitter and G+, consider using the hashtag #7DRL2013 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - Mosaic<br />
* [[User:Tanthie|Tanthie]] - Nadir 7<br />
* [[User:magikmw|Michał Walczak]] - Stabby<br />
<br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=IRDC_2013&diff=31158IRDC 20132013-01-30T16:18:14Z<p>Magikmw: /* Money */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2013. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Add your name to the participants list if you plan to attend.<br />
<br />
== Poznań ==<br />
Radomir Dopieralski proposes to organize IRDC 2013 in Poznań, Poland, on 7-9 June 2013.<br />
<br />
=== Participants ===<br />
See http://www.doodle.com/apvu26yzp45cugp2<br />
Add yourself.<br />
<br />
=== Venue ===<br />
<br />
The conference will take place in the [http://www.startup-it.pl/?page_id=17| Zoo Coworking Space].<br />
<br />
=== Talks ===<br />
<br />
* "Maybe-misnamed Metamap-making" - [[flend]]<br />
* "Art and the Roguelike" - [[User:Darren Grey|Darren Grey]]<br />
* "Something, most likely" (working title) - [[User:magikmw|Michał Walczak]]<br />
<br />
=== Travel === <br />
There is an airport in Poznań, POZ, which has connections to Warsaw, <br />
Munich, Frankfurt and Duesseldorf. Unfortunately all the flights have to <br />
go through one of those cities. You can check the available routes at <br />
http://www.lot.com/pl/pl/web/newlot/routemap <br />
From the airport you can take one of the buses right into the city center. <br />
<br />
There are also trains, including the Eurocity train. You can check your <br />
connections at http://rozklad-pkp.pl/bin/query.exe/en? <br />
(You want the "Poznań Główny", main station.)<br />
<br />
The cheapest route for most of the world would be probably to fly to Berlin and then take a train to Poznań from there.<br />
<br />
You can also get direct flights to Poznan from many countries: http://www.airport-poznan.com.pl/en/flight-connections/destination-map From London flights from Luton or Stanstead with Ryanair or Wizz Air are very cheap. Skyscanner.net is very handy for checking routes and prices.<br />
<br />
=== Money ===<br />
<br />
The official currency in Poland is polish złoty (PLN) and it's the only currency widely used and accepted in shops (usually you can't pay in euros or dollars). There is usually no problem using credit and debit cards, but cheques are unheard of here. Currency exchange is possible in specialized places labeled "Kantor", but you can probably also just use the ATMs (at a worse exchange rate). [Debatable, some kantors rip you off royaly. In Prague (Czech Rep) I had better exchange rates at ATMs with polish debit card than in kantors. Probably same in Poland -- [[User:magikmw|Michał Walczak]]]<br />
<br />
Poland is a relatively inexpensive country to live in (compared to Germany, for example). Food, transportation and lodging are rather cheap.<br />
<br />
=== Accommodation === <br />
As for the accomodation, there all sorts of hostles and hotels. I'm <br />
planning on getting a venue right in the city center, so it should be very <br />
close to a lot of good places. <br />
<br />
Poznań is a relatively small city, and we will be mostly in the city <br />
center, where you can reach most places by foot. We also have a pretty <br />
good tram and bus network, you can check information about it at <br />
http://www.mpk.poznan.pl/?lng=en <br />
<br />
More information about the city: http://en.wikipedia.org/wiki/Pozna%C5%84<br />
<br />
Booking.com lets you compare prices and ratings for hotels in Poznan. Ikar Hotel seems like a good budget option in the centre, includes breakfast and wifi. For the very budget conscious Traffic Hostel is insanely cheap.<br />
<br />
---- <br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=IRDC_2013&diff=31157IRDC 20132013-01-30T16:14:09Z<p>Magikmw: /* Talks */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2013. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Add your name to the participants list if you plan to attend.<br />
<br />
== Poznań ==<br />
Radomir Dopieralski proposes to organize IRDC 2013 in Poznań, Poland, on 7-9 June 2013.<br />
<br />
=== Participants ===<br />
See http://www.doodle.com/apvu26yzp45cugp2<br />
Add yourself.<br />
<br />
=== Venue ===<br />
<br />
The conference will take place in the [http://www.startup-it.pl/?page_id=17| Zoo Coworking Space].<br />
<br />
=== Talks ===<br />
<br />
* "Maybe-misnamed Metamap-making" - [[flend]]<br />
* "Art and the Roguelike" - [[User:Darren Grey|Darren Grey]]<br />
* "Something, most likely" (working title) - [[User:magikmw|Michał Walczak]]<br />
<br />
=== Travel === <br />
There is an airport in Poznań, POZ, which has connections to Warsaw, <br />
Munich, Frankfurt and Duesseldorf. Unfortunately all the flights have to <br />
go through one of those cities. You can check the available routes at <br />
http://www.lot.com/pl/pl/web/newlot/routemap <br />
From the airport you can take one of the buses right into the city center. <br />
<br />
There are also trains, including the Eurocity train. You can check your <br />
connections at http://rozklad-pkp.pl/bin/query.exe/en? <br />
(You want the "Poznań Główny", main station.)<br />
<br />
The cheapest route for most of the world would be probably to fly to Berlin and then take a train to Poznań from there.<br />
<br />
You can also get direct flights to Poznan from many countries: http://www.airport-poznan.com.pl/en/flight-connections/destination-map From London flights from Luton or Stanstead with Ryanair or Wizz Air are very cheap. Skyscanner.net is very handy for checking routes and prices.<br />
<br />
=== Money ===<br />
<br />
The official currency in Poland is polish złoty (PLN) and it's the only currency widely used and accepted in shops (usually you can't pay in euros or dollars). There is usually no problem using credit and debit cards, but cheques are unheard of here. Currency exchange is possible in specialized places labeled "Kantor", but you can probably also just use the ATMs (at a worse exchange rate).<br />
<br />
Poland is a relatively inexpensive country to live in (compared to Germany, for example). Food, transportation and lodging are rather cheap.<br />
<br />
=== Accommodation === <br />
As for the accomodation, there all sorts of hostles and hotels. I'm <br />
planning on getting a venue right in the city center, so it should be very <br />
close to a lot of good places. <br />
<br />
Poznań is a relatively small city, and we will be mostly in the city <br />
center, where you can reach most places by foot. We also have a pretty <br />
good tram and bus network, you can check information about it at <br />
http://www.mpk.poznan.pl/?lng=en <br />
<br />
More information about the city: http://en.wikipedia.org/wiki/Pozna%C5%84<br />
<br />
Booking.com lets you compare prices and ratings for hotels in Poznan. Ikar Hotel seems like a good budget option in the centre, includes breakfast and wifi. For the very budget conscious Traffic Hostel is insanely cheap.<br />
<br />
---- <br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=2012_ARRP&diff=295032012 ARRP2012-09-14T19:00:20Z<p>Magikmw: /* Participants */ - deleted myself, no time to do anything</p>
<hr />
<div>The 2012 [[The annual roguelike release party|Annual Roguelike Release Party]] (ARRP) will be held on the 15th and 16th of September 2012. This is the nearest weekend to 6 months after the 2012 7DRL competition.<br />
<br />
Those who plan to participate are encouraged to declare their planned releases. Announcement is not necessary though - simply releasing your game or updating on the above date is required to participate.<br />
<br />
== Participants ==<br />
http://roguebasin.roguelikedevelopment.org/skins/common/images/button_media.png<br />
* C.A.Sinclair - [[Rogue's Souls]] 0.7<br />
* [[Whales]] - [[Cataclysm]] and possibly unnamed city-building roguelike<br />
* [[User:yamamushi|Yamamushi]] - [[The ASCII Project]] Official "First" Milestone Release 0.0.1<br />
* [[User:Darren Grey|Darren Grey]] - [[Rogue Rage]] (as part of the Roguelike Bundle)<br />
* GoodSir, [[User:Psiweapon|Psiweapon]], [[User:Jolly Roger|Jolly Roger]], Tails - [[Fall From Heaven]] 0.1.<br />
* [[User:Kawa|Kawa]] - [[Noxico]]<br />
* [[Kyzrati]] - [[X@COM]] R7 "Chryssalids in my Backyard"<br />
* [[Mongrol]] - [[Traction Edge]]<br />
* [[User:Mosenzov|Mosenzov]] - [[Left Field Hotel]] [http://roguetemple.com/forums/index.php?topic=2509.0]<br />
* SRD - [[Mutant Aliens!]] update, [[Encircled]] update<br />
* SuperEffective - [[Mushroomvania (working title)]]<br />
* [[User:Steven Black|Steven Black]] - [[Blacken]] Java Roguelike Library [https://sites.google.com/site/blackenlib/]<br />
* [[User:qbradq|Norman B. Lancaster (QBRADQ)]] - Online Leader Boards for [[Brogue]]<br />
* [[User:Bjorn|Björn Ritzl]] - [[Dweller]] (early release on the 9th of September due to a two week vacation, http://www.dwellergame.com/2012/09/dweller-1225.html)<br />
* [[Deej|Eben Howard]] - [[Earl Spork]] update to use [[SquidLib]]'s new animation features<br />
* [[Roocey|Andrew Wright]] - [[@Star Wars]]<br />
* [[Asads2012|RRRSTeam]] - [[RRRSRoguelike]]<br />
* [[Tuplis|Tuplis]] - [[Zombies!]] 1.0<br />
* [[User:Xtricate|Xtricate]] - Outlast v0.1<br />
* [[Jice|jice]] - [[pyromancer]] ! 0.2.1<br />
* Happy Pony Land - [[The Slimy Lichmummy]] 0.39<br />
* [[Tanthie]] - [[Drakefire Chasm]] v1.3<br />
* [[Wouter van den Wollenberg]] - [[Triangle Wizard]] R 15.02<br />
* [[User:Vaughn|Vaughn Royko]] - [[Wayward]] Alpha 1.5<br />
* [[Sean Brown]] - [[Middlecrest]] - Alpha v0.2.23.1 (world generation rewrite)<br />
* [[User:tuturto|tuturto]] - [[Herculeum]] - 0.6 (user interface update)<br />
* [[User:ondras|Ondras]] - [[RailRL]] Alpha<br />
* [[User:ludamad|ludamad]] - lanarts version 0 release 8 [https://adam-dev-blog.blogspot.com]<br />
[[Category:Events]]<br />
* Foox, [[User:Psiweapon|Psiweapon]], [[User:7h30n|7h30n]], [[Into the Dungeon++]] 0.8</div>Magikmwhttp://roguebasin.com/index.php?title=2012_ARRP&diff=293872012 ARRP2012-09-04T13:06:44Z<p>Magikmw: Added myself</p>
<hr />
<div>The 2012 [[The annual roguelike release party|Annual Roguelike Release Party]] (ARRP) will be held on the 15th and 16th of September 2012. This is the nearest weekend to 6 months after the 2012 7DRL competition.<br />
<br />
Those who plan to participate are encouraged to declare their planned releases. Announcement is not necessary though - simply releasing your game or updating on the above date is required to participate.<br />
<br />
== Participants ==<br />
http://roguebasin.roguelikedevelopment.org/skins/common/images/button_media.png<br />
* C.A.Sinclair - [[Rogue's Souls]] 0.7<br />
* [[Whales]] - [[Cataclysm]] and possibly unnamed city-building roguelike<br />
* [[User:yamamushi|Yamamushi]] - [[The ASCII Project]] Official "First" Milestone Release 0.0.1<br />
* [[User:Darren Grey|Darren Grey]] - [[Rogue Rage]] (as part of the Roguelike Bundle)<br />
* GoodSir, [[User:Psiweapon|Psiweapon]], [[User:Jolly Roger|Jolly Roger]], Tails - [[Fall From Heaven]] 0.1.<br />
* [[User:Kawa|Kawa]] - [[Noxico]]<br />
* [[Kyzrati]] - [[X@COM]] R7 "Chryssalids in my Backyard"<br />
* [[Mongrol]] - [[Traction Edge]]<br />
* [[User:Mosenzov|Mosenzov]] - [[Left Field Hotel]] [http://roguetemple.com/forums/index.php?topic=2509.0]<br />
* [[Nolithius]] - Unannounced Commercial Roguelike-like (working title ;)<br />
* SRD - [[Mutant Aliens!]] update, [[Encircled]] update<br />
* SuperEffective - [[Mushroomvania (working title)]]<br />
* [[User:Steven Black|Steven Black]] - Blacken Java Roguelike Library [https://sites.google.com/site/blackenlib/]<br />
* [[User:qbradq|Norman B. Lancaster (QBRADQ)]] - Online Leader Boards for [[Brogue]]<br />
* [[User:Bjorn|Björn Ritzl]] - [[Dweller]]<br />
* [[Deej|Eben Howard]] - [[Earl Spork]] update to use [[SquidLib]]'s new animation features<br />
* [[Roocey|Andrew Wright]] - [[@Star Wars]]<br />
* [[Asads2012|RRRSTeam]] - [[RRRSRoguelike]]<br />
* [[Tuplis|Tuplis]] - [[Zombies!]] 1.0<br />
* [[User:XLambda|XLambda]] - [[MagmaHack]] b1<br />
* [[User:Xtricate|Xtricate]] - Outlast v0.1<br />
* [[Jice|jice]] - [[pyromancer]] ! 0.2.1<br />
* Happy Pony Land - [[The Slimy Lichmummy]] 0.39<br />
* [[Tanthie]] - [[Drakefire Chasm]] (Suggestions for new features welcome. [http://dowhilecompiling.blogspot.com/2012/09/taking-suggestions-for-drakefire-chasm.html])<br />
* [[Wouter van den Wollenberg]] - [[Triangle Wizard]] R 15.02<br />
* [[magikmw]] - [[Warden]] 1.3<br />
<br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=IRDC_2012&diff=28086IRDC 20122012-04-25T09:00:12Z<p>Magikmw: /* Questions */</p>
<hr />
<div><div style="float:right;margin:0 6px">http://sites.google.com/site/darrenjohngrey/stuff/irdc2012-logo.png</div><br />
<br />
The [[IRDC|International Roguelike Development Conference]] - London 2012. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Add your name to the participants list if you plan to attend.<br />
<br />
== IRDC London 2012 ==<br />
<br />
* Place: ''London, UK''<br />
* Time: ''June 2nd-3rd, 2012''<br />
* Venue: ''Imperial College London''<br />
* Venue Contact: ''[[User:Darren Grey|Darren Grey]]''<br />
* Discussion: ''QuakeNet #rgrd, [http://roguetemple.com/forums/index.php?topic=2111.0 RogueTemple], [http://groups.google.com/group/rec.games.roguelike.development RGRD], [http://www.facebook.com/events/117580921699055/ Facebook event]''<br />
<br />
=== Participants ===<br />
<br />
* [[User:Darren Grey|Darren Grey]] darrenjohngrey@hotmail.com, +44 (0)770 929 3627<br />
* [[User:Ido|Ido Yehieli]] ido.yehieli@gmail.com, +43 (0)664 5585 708<br />
* [[User:kevglass|Kevin Glass]] kevin@cokeandcode.com, +44 (0)7794 453 8521<br />
* [[User:alex may|Alex May]] psychicteeth@gmail.com, +44 (0)7795 257 591<br />
* Mario Lassnig [?]<br />
* DarkGod [?] <br />
* [[User:JeffLait|Jeff Lait]] jmlait snail gmail thing-that-oracle-owns com, $3.50 per minute so it better be important.<br />
* Risto Saarelma [?]<br />
* [[User:Trogrd|Craig Turner]] cratuki@gmail.com, +44 (0) 7714 620 963<br />
* [[User:Bjorn|Björn Ritzl]] bjorn.ritzl@gmail.com, +46 (0)704 335333 <br />
* Hayden Scott-Baron [?]<br />
* Radomir Dopieralski [?] <br />
* Joris Pyl [?] <br />
* Michael Cook [''Okay, I initially thought I couldn't come due to conference date clashes - the conference ends on June 1st. I *might* make it! I'll do my best.''] <br />
* SRD<br />
* Andreas Dorn [?]<br />
* [[User:st33d|Aaron Steed]] me@robotacid.com<br />
* [[User:HappyPonyLand|Ulf ?ström]] ulf.astrom@gmail.com<br />
* [[User:fdreger|Filip Dreger]] fdreger@gmail.com<br />
* [[User:flend|flend]] flend@compsoc.net<br />
* [[User:Hamish|Thomas Whetnall]] thomas.whetnall@gmail.com<br />
* [[User:Janos|Janos Bornemisza]] janos@cheerful.com (tentative only - I'm a player and fascinated by how roguelikes are put together so the IRDC sounds awesome, will have to see closer to the time)<br />
* [[User:Mort432|Connagh Muldoon]] connaghmuldoon@gmail.com.<br />
* jpeg<br />
* Daniel Slaney daniel@monkeybutter.co.uk, +44 (0) 788 182 0129 - game dev making a roguelike in my spare time<br />
* [[User:Bhaak|Patric Mueller]] bhaak@gmx.net +41 76 536 87 08 - [[UnNetHack]], [[NetHack-De]], and [http://junethack.rawrnix.com/ Junethack]<br />
* [[User:randomnine|Ruari O'Sullivan]]<br />
* [[User:atroche|Alistair R]] roche.a@gmail.com<br />
* [[User:AdmiralJonB|Jonathan B]] admiraljonb@gmail.com<br />
<br />
=== Talks ===<br />
<br />
* Darren Grey: Introduction and primer on the Roguelike Rennaisance<br />
* Darren Grey: The Single Hit Point Model<br />
* Ido Yehieli: Why Darren is Wrong About Single Hit-points.<br />
* Björn Ritzl: I might have a talk about developing roguelikes for limited/mobile devices (not sure if it's of any interest or if I really want to yet)<br />
* Jeff Lait: Porting POWDER: A brief history.<br />
* Michael Cook: If I'm around (second day more likely than first) I'd like to give a talk tentatively titled "Why The Games Industry Is Relying On You To Be As Insane As Possible"<br />
* jpeg: I'd like to do another [http://crawl.develz.org/wordpress/survey Stonesoup survey presentation]. Not all of it, but there are some results that might be interesting for roguelike development in general.<br />
* Connagh Muldoon: "Roguelikes as contrasted to the Commercial Games Industry": Not guaranteed I'll be doing it, but it's very likely. I would be writing it up now, but I've come down with a god awful cold.<br />
* Patric Mueller: [http://junethack.rawrnix.com/ "JuNetHack - The NetHack Cross-Variant Summer Tournament"]. Overview of Junethack's last year's(first) and this year's holding, including lessons learnt like why you need strong nerves and why your server should be D0S-resilient when dealing with NetHack players.<br />
<br />
Add your talk here if you wish to give a presentation. Any subject is welcome.<br />
<br />
=== Activities ===<br />
<br />
We will likely be doing a special recording or two for the Roguelike Radio podcast. Details to follow.<br />
<br />
It's also been suggested we have a game coding jam - 2 hours on the Sunday maybe, in groups or individuals. Non-coders can participate with ideas or hastily cobbled together graphics.<br />
<br />
=== Transportation ===<br />
<br />
London is the centre of the world! Its five airports transport the largest number of passengers annually in all city airports combined. Heathrow and Gatwick are easiest for transport to the city centre, but Luton and Stanstead are also options. Those hunting a bargain may wish to check Birmingham Airport paired with a cheap 90 minute train ride to London Euston (trains are booked through http://thetrainline.com - much cheaper in advance). Other England airports may also be options with cheap coaches from MegaBus or National Express. Info on local travel is available at http://tfl.gov.uk - best to get a weekend pass or an Oyster card with 15 quid on it for the weekend.<br />
<br />
If you have further questions feel free to ask me directly - I'm happy to help.<br />
<br />
=== Accommodation ===<br />
<br />
There's plenty of places available in London for a range of budgets. Google is your friend. Transport is good all over, so any location would be fine, though sticking is zone 1 or 2 is cheaper for tube travel. Hammersmith would be my best recommendation - lots of buses from there, or the quick tube option. You can frequently find good deals on http://lastminute.co.uk or http://laterooms.com (and in spite of their names they're fine to use in advance). Beware that a lot of places either don't have or charge extra for wireless. Book as early as possible for the best prices, as London gets very pricey on short notice.<br />
<br />
Looking around, for somewhere cheap this sees sort of okay:<br />
http://www.laterooms.com/en/hotel-reservations/158205_euro-hotel-hammersmith-london.aspx<br />
(wifi, supposedly en suite, dodgy breakfast included, good location)<br />
Twinning up with others obviously saves cash for those so inclined.<br />
<br />
Post here with details of where you're staying or looking at staying - it may be helpful if many are staying in the same place.<br />
<br />
=== Venue ===<br />
<br />
[http://www3.imperial.ac.uk/ Imperial College London] - South Kensington Campus, SW7 2AZ. Pretty much exactly here:<br />
<br />
http://maps.google.co.uk/maps?t=h&q=IRDC2012@51.499800,-0.175300&z=12<br />
<br />
Meeting in room 301D of the Royal School of Mines building (no 12 on [http://workspace.imperial.ac.uk/energyfutureslab/public/South%20Kensington%20campus%20map.pdf this map]). Access is through Prince Consort Road (the main entrance on Exhibition Road will be closed). Due to security restrictions at weekends we're best meeting first in a nearby cafe and I can guide everyone to the meeting room.<br />
<br />
[Do you mind specifying a cafe you have in mind so we know where to head? Cheers. [[User:Mort432|Mort432]] 19:44, 15 April 2012 (CEST)] <br />
>[Not sure yet. Might meet on the steps of the Albert Memorial. Will decide closer to the time. - Darren]<br />
<br />
Wifi: Those affiliated with universities will be able to log on to the Eduroam system. For others I'll try and arrange for guest logins.<br />
<br />
Nearest tube station is South Kensington on the District and Piccadilly lines. Very central and easy to get to. Buses from all parts of the city also stop nearby.<br />
<br />
There's lots to do in the area for after the conference, including the (free) Natural History Museum and Museum of Science next door. And it's London, so there's loads to do and see and places to eat in general. You may want to make an extended weekend of it if you're interested in some serious tourism. It's also a long bank holiday weekend for England (Monday and Tuesday off), which generally makes for a nice atmosphere.<br />
<br />
=== Equipment & Supplies ===<br />
<br />
* Projector will be set up in the room.<br />
* Camcorder: ?<br />
* Tripod: ?<br />
* Food: Lots of places to go nearby.<br />
<br />
Refreshments required/desired:<br />
I'll arrange for refreshments for the room. Post here with any requests for specific drinks/snacks. - Darren Grey<br />
<br />
=== How we get there and back and where to meet up ===<br />
<br />
''Post your own info here and check back for updates.''<br />
<br />
I live nearby and will be available all day Friday to Monday. Happy to meet up at whatever time suits others. - Darren Grey<br />
<br />
I'll be in London thursday to monday (arrive and leave in the afternoon). - Ulf ?ström<br />
<br />
Me and the family will arrive on Thursday and leave on Monday. We will arrive and leave in the afternoon (same flight as Ulf?) - Björn Ritzl<br />
<br />
=== Questions ===<br />
<br />
''Post questions here with your name.''<br />
<br />
What does the abbreviation IRDC stand for?<br />
<br />
[[User:Mort432|Mort432]] 20:35, 3 March 2012 (CET)<br />
<br />
A: International Roguelike Development Conference. (Darren)<br />
<br />
<br />
Can you give a brief description of the event for someone who has never attended?<br />
<br />
[[User:Mort432|Mort432]] 20:35, 3 March 2012 (CET)<br />
<br />
A: It's a meet-up of roguelike developers to talk about development related topics. There are normally presentations on different subjects relating to development, as well as just generally hanging out and networking. Roguelike players are welcome to attend too. (Darren)<br />
<br />
<br />
Is there a cost of admission?<br />
<br />
[[User:Mort432|Mort432]] 13:15, 4 March 2012 (CET)<br />
<br />
A: Nope, it's free and open source! (Darren)<br />
<br />
R: Sweet, free speech and free beer; I'll definitely be attending, hah.<br />
Thanks for all the replies.<br />
<br />
[[User:Mort432|Mort432]] 21:07, 4 March 2012 (CET)<br />
<br />
<br />
Do talks have to be on development, or can they also be from a player perspective?<br />
<br />
[[User:Mort432|Mort432]] 23:41, 5 March 2012 (CET)<br />
<br />
A: There is no strict division between the two. Talks can be about anything game or programming related that can be applied to roguelikes. There's no requirement to give a talk and it doesn't need to be very formal. At IRDC 2011 we had discussions ranging from the mechanics of specific games to general program architecture and programming practices. There were even people there that had never played a roguelike. For me it's entirely a social event, a chance to meet people I've been talking to online for years. There's no prestige in being a developer or "only" a player - if you enjoy roguelikes you "qualify" and should attend! /Ulf<br />
<br />
<br />
Q: What time do we start on Saturday? (Björn)<br />
<br />
Q: What are the chances of getting the video footage of (at least) talks uploaded so the wider community can enjoy them? [Sidenote: I'd volounteer for that but I'm not going to be there. And this: Please please pretty please?] [[User:magikmw|magikmw]]</div>Magikmwhttp://roguebasin.com/index.php?title=IRDC_2012&diff=28085IRDC 20122012-04-25T08:58:54Z<p>Magikmw: /* Questions */</p>
<hr />
<div><div style="float:right;margin:0 6px">http://sites.google.com/site/darrenjohngrey/stuff/irdc2012-logo.png</div><br />
<br />
The [[IRDC|International Roguelike Development Conference]] - London 2012. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Add your name to the participants list if you plan to attend.<br />
<br />
== IRDC London 2012 ==<br />
<br />
* Place: ''London, UK''<br />
* Time: ''June 2nd-3rd, 2012''<br />
* Venue: ''Imperial College London''<br />
* Venue Contact: ''[[User:Darren Grey|Darren Grey]]''<br />
* Discussion: ''QuakeNet #rgrd, [http://roguetemple.com/forums/index.php?topic=2111.0 RogueTemple], [http://groups.google.com/group/rec.games.roguelike.development RGRD], [http://www.facebook.com/events/117580921699055/ Facebook event]''<br />
<br />
=== Participants ===<br />
<br />
* [[User:Darren Grey|Darren Grey]] darrenjohngrey@hotmail.com, +44 (0)770 929 3627<br />
* [[User:Ido|Ido Yehieli]] ido.yehieli@gmail.com, +43 (0)664 5585 708<br />
* [[User:kevglass|Kevin Glass]] kevin@cokeandcode.com, +44 (0)7794 453 8521<br />
* [[User:alex may|Alex May]] psychicteeth@gmail.com, +44 (0)7795 257 591<br />
* Mario Lassnig [?]<br />
* DarkGod [?] <br />
* [[User:JeffLait|Jeff Lait]] jmlait snail gmail thing-that-oracle-owns com, $3.50 per minute so it better be important.<br />
* Risto Saarelma [?]<br />
* [[User:Trogrd|Craig Turner]] cratuki@gmail.com, +44 (0) 7714 620 963<br />
* [[User:Bjorn|Björn Ritzl]] bjorn.ritzl@gmail.com, +46 (0)704 335333 <br />
* Hayden Scott-Baron [?]<br />
* Radomir Dopieralski [?] <br />
* Joris Pyl [?] <br />
* Michael Cook [''Okay, I initially thought I couldn't come due to conference date clashes - the conference ends on June 1st. I *might* make it! I'll do my best.''] <br />
* SRD<br />
* Andreas Dorn [?]<br />
* [[User:st33d|Aaron Steed]] me@robotacid.com<br />
* [[User:HappyPonyLand|Ulf ?ström]] ulf.astrom@gmail.com<br />
* [[User:fdreger|Filip Dreger]] fdreger@gmail.com<br />
* [[User:flend|flend]] flend@compsoc.net<br />
* [[User:Hamish|Thomas Whetnall]] thomas.whetnall@gmail.com<br />
* [[User:Janos|Janos Bornemisza]] janos@cheerful.com (tentative only - I'm a player and fascinated by how roguelikes are put together so the IRDC sounds awesome, will have to see closer to the time)<br />
* [[User:Mort432|Connagh Muldoon]] connaghmuldoon@gmail.com.<br />
* jpeg<br />
* Daniel Slaney daniel@monkeybutter.co.uk, +44 (0) 788 182 0129 - game dev making a roguelike in my spare time<br />
* [[User:Bhaak|Patric Mueller]] bhaak@gmx.net +41 76 536 87 08 - [[UnNetHack]], [[NetHack-De]], and [http://junethack.rawrnix.com/ Junethack]<br />
* [[User:randomnine|Ruari O'Sullivan]]<br />
* [[User:atroche|Alistair R]] roche.a@gmail.com<br />
* [[User:AdmiralJonB|Jonathan B]] admiraljonb@gmail.com<br />
<br />
=== Talks ===<br />
<br />
* Darren Grey: Introduction and primer on the Roguelike Rennaisance<br />
* Darren Grey: The Single Hit Point Model<br />
* Ido Yehieli: Why Darren is Wrong About Single Hit-points.<br />
* Björn Ritzl: I might have a talk about developing roguelikes for limited/mobile devices (not sure if it's of any interest or if I really want to yet)<br />
* Jeff Lait: Porting POWDER: A brief history.<br />
* Michael Cook: If I'm around (second day more likely than first) I'd like to give a talk tentatively titled "Why The Games Industry Is Relying On You To Be As Insane As Possible"<br />
* jpeg: I'd like to do another [http://crawl.develz.org/wordpress/survey Stonesoup survey presentation]. Not all of it, but there are some results that might be interesting for roguelike development in general.<br />
* Connagh Muldoon: "Roguelikes as contrasted to the Commercial Games Industry": Not guaranteed I'll be doing it, but it's very likely. I would be writing it up now, but I've come down with a god awful cold.<br />
* Patric Mueller: [http://junethack.rawrnix.com/ "JuNetHack - The NetHack Cross-Variant Summer Tournament"]. Overview of Junethack's last year's(first) and this year's holding, including lessons learnt like why you need strong nerves and why your server should be D0S-resilient when dealing with NetHack players.<br />
<br />
Add your talk here if you wish to give a presentation. Any subject is welcome.<br />
<br />
=== Activities ===<br />
<br />
We will likely be doing a special recording or two for the Roguelike Radio podcast. Details to follow.<br />
<br />
It's also been suggested we have a game coding jam - 2 hours on the Sunday maybe, in groups or individuals. Non-coders can participate with ideas or hastily cobbled together graphics.<br />
<br />
=== Transportation ===<br />
<br />
London is the centre of the world! Its five airports transport the largest number of passengers annually in all city airports combined. Heathrow and Gatwick are easiest for transport to the city centre, but Luton and Stanstead are also options. Those hunting a bargain may wish to check Birmingham Airport paired with a cheap 90 minute train ride to London Euston (trains are booked through http://thetrainline.com - much cheaper in advance). Other England airports may also be options with cheap coaches from MegaBus or National Express. Info on local travel is available at http://tfl.gov.uk - best to get a weekend pass or an Oyster card with 15 quid on it for the weekend.<br />
<br />
If you have further questions feel free to ask me directly - I'm happy to help.<br />
<br />
=== Accommodation ===<br />
<br />
There's plenty of places available in London for a range of budgets. Google is your friend. Transport is good all over, so any location would be fine, though sticking is zone 1 or 2 is cheaper for tube travel. Hammersmith would be my best recommendation - lots of buses from there, or the quick tube option. You can frequently find good deals on http://lastminute.co.uk or http://laterooms.com (and in spite of their names they're fine to use in advance). Beware that a lot of places either don't have or charge extra for wireless. Book as early as possible for the best prices, as London gets very pricey on short notice.<br />
<br />
Looking around, for somewhere cheap this sees sort of okay:<br />
http://www.laterooms.com/en/hotel-reservations/158205_euro-hotel-hammersmith-london.aspx<br />
(wifi, supposedly en suite, dodgy breakfast included, good location)<br />
Twinning up with others obviously saves cash for those so inclined.<br />
<br />
Post here with details of where you're staying or looking at staying - it may be helpful if many are staying in the same place.<br />
<br />
=== Venue ===<br />
<br />
[http://www3.imperial.ac.uk/ Imperial College London] - South Kensington Campus, SW7 2AZ. Pretty much exactly here:<br />
<br />
http://maps.google.co.uk/maps?t=h&q=IRDC2012@51.499800,-0.175300&z=12<br />
<br />
Meeting in room 301D of the Royal School of Mines building (no 12 on [http://workspace.imperial.ac.uk/energyfutureslab/public/South%20Kensington%20campus%20map.pdf this map]). Access is through Prince Consort Road (the main entrance on Exhibition Road will be closed). Due to security restrictions at weekends we're best meeting first in a nearby cafe and I can guide everyone to the meeting room.<br />
<br />
[Do you mind specifying a cafe you have in mind so we know where to head? Cheers. [[User:Mort432|Mort432]] 19:44, 15 April 2012 (CEST)] <br />
>[Not sure yet. Might meet on the steps of the Albert Memorial. Will decide closer to the time. - Darren]<br />
<br />
Wifi: Those affiliated with universities will be able to log on to the Eduroam system. For others I'll try and arrange for guest logins.<br />
<br />
Nearest tube station is South Kensington on the District and Piccadilly lines. Very central and easy to get to. Buses from all parts of the city also stop nearby.<br />
<br />
There's lots to do in the area for after the conference, including the (free) Natural History Museum and Museum of Science next door. And it's London, so there's loads to do and see and places to eat in general. You may want to make an extended weekend of it if you're interested in some serious tourism. It's also a long bank holiday weekend for England (Monday and Tuesday off), which generally makes for a nice atmosphere.<br />
<br />
=== Equipment & Supplies ===<br />
<br />
* Projector will be set up in the room.<br />
* Camcorder: ?<br />
* Tripod: ?<br />
* Food: Lots of places to go nearby.<br />
<br />
Refreshments required/desired:<br />
I'll arrange for refreshments for the room. Post here with any requests for specific drinks/snacks. - Darren Grey<br />
<br />
=== How we get there and back and where to meet up ===<br />
<br />
''Post your own info here and check back for updates.''<br />
<br />
I live nearby and will be available all day Friday to Monday. Happy to meet up at whatever time suits others. - Darren Grey<br />
<br />
I'll be in London thursday to monday (arrive and leave in the afternoon). - Ulf ?ström<br />
<br />
Me and the family will arrive on Thursday and leave on Monday. We will arrive and leave in the afternoon (same flight as Ulf?) - Björn Ritzl<br />
<br />
=== Questions ===<br />
<br />
''Post questions here with your name.''<br />
<br />
What does the abbreviation IRDC stand for?<br />
<br />
[[User:Mort432|Mort432]] 20:35, 3 March 2012 (CET)<br />
<br />
A: International Roguelike Development Conference. (Darren)<br />
<br />
<br />
Can you give a brief description of the event for someone who has never attended?<br />
<br />
[[User:Mort432|Mort432]] 20:35, 3 March 2012 (CET)<br />
<br />
A: It's a meet-up of roguelike developers to talk about development related topics. There are normally presentations on different subjects relating to development, as well as just generally hanging out and networking. Roguelike players are welcome to attend too. (Darren)<br />
<br />
<br />
Is there a cost of admission?<br />
<br />
[[User:Mort432|Mort432]] 13:15, 4 March 2012 (CET)<br />
<br />
A: Nope, it's free and open source! (Darren)<br />
<br />
R: Sweet, free speech and free beer; I'll definitely be attending, hah.<br />
Thanks for all the replies.<br />
<br />
[[User:Mort432|Mort432]] 21:07, 4 March 2012 (CET)<br />
<br />
<br />
Do talks have to be on development, or can they also be from a player perspective?<br />
<br />
[[User:Mort432|Mort432]] 23:41, 5 March 2012 (CET)<br />
<br />
A: There is no strict division between the two. Talks can be about anything game or programming related that can be applied to roguelikes. There's no requirement to give a talk and it doesn't need to be very formal. At IRDC 2011 we had discussions ranging from the mechanics of specific games to general program architecture and programming practices. There were even people there that had never played a roguelike. For me it's entirely a social event, a chance to meet people I've been talking to online for years. There's no prestige in being a developer or "only" a player - if you enjoy roguelikes you "qualify" and should attend! /Ulf<br />
<br />
<br />
Q: What time do we start on Saturday? (Björn)<br />
<br />
Q: What are the chances of getting the video footage of (at least) talks uploaded so the wider community can enjoy them? [Sidenote: I'd volounteer for that but I'm not going to be there. And this: Please please pretty please?]</div>Magikmwhttp://roguebasin.com/index.php?title=Roguelike_Radio&diff=28084Roguelike Radio2012-04-25T08:45:17Z<p>Magikmw: /* List of Episodes and Panelists */ ep32</p>
<hr />
<div>Roguelike Radio is a podcast about roguelikes.<br />
A typical episode is dedicated to a single roguelike game, mechanic, or feature.<br />
Every episode features at least two panelists that discuss the topic of the week.<br />
Episode topics can be requested by listeners.<br />
<br />
=List of Episodes and Panelists=<br />
<br />
{| class="wikitable"<br />
!n<br />
!Subject<br />
!With<br />
!len()<br />
!Aired<br />
!Anchors<br />
|-<br />
|1<br />
|[[Cardinal Quest]]<br />
|Darren Grey, Andrew Doull and Scott Edgar<br />
| align="right" |39:34<br />
|2011-08-29<br />
|[http://roguelikeradio.blogspot.com/2011/08/episode-1-cardinal-quest.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio1-lq.mp3 mp3]<br />
|-<br />
|2<br />
|[[Desktop Dungeons]]<br />
|Andrew Doull, Scott Edgar, and Erez Ben-Aharon<br />
| align="right" |38:40<br />
|2011-09-05<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-2-desktop-dungeons.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep%202.mp3 mp3]<br />
|-<br />
|3<br />
|[[Brogue]]<br />
|Erez Ben-Aharon, Scott Edgar, and John Harris<br />
| align="right" |1:10:46<br />
|2011-09-11<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-3-brogue.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep3.mp3 mp3]<br />
|-<br />
|4<br />
|[[DoomRL]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |53:58<br />
|2011-09-19<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-4-doomrl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio4.mp3 mp3]<br />
|-<br />
|5<br />
|[[Frozen Depths]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli<br />
| align="right" |54:51<br />
|2011-09-26<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-5-frozen-depths.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio5.mp3 mp3]<br />
|-<br />
|6<br />
|[[Dungeons of Dredmor]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:00:46<br />
|2011-10-03<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-6-dungeons-of-dredmor.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio6-lq.mp3 mp3]<br />
|-<br />
|<br />
|Interview with [[Ido| Ido Yehieli]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli as the interviewed creator of [[Cardinal Quest]]<br />
| align="right" |53:04<br />
|2011-10-05<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-ido-yehieli.html www] [http://www.gruesomegames.com/roguelikeradio/rri-idoyehieli-lq.mp3 mp3]<br />
|-<br />
|7<br />
|[[100 Rogues]]<br />
|Ido Yehieli, Andrew Doull, John Harris and the developer of [[100 Rogues]], Keith Burgun<br />
| align="right" |1:00:15<br />
|2011-10-11<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-7-100-rogues.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio7-128.mp3 mp3]<br />
|-<br />
|<br />
|*Spoilers* Bonus Content: [[100 Rogues]]<br />
|Ido Yehieli, John Harris and Keith Burgun<br />
| align="right" |19:30<br />
|2011-10-13<br />
|[http://roguelikeradio.blogspot.com/2011/10/spoilers-bonus-content-100-rogues.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio7-bonus.mp3 mp3]<br />
|-<br />
|8<br />
|Progression Systems<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:05:57<br />
|2011-10-17<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-8-progression-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio8.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Brian Walker aka Pender<br />
|Erez Ben-Aharon, Andrew Doull and Brian Walker as the interviewed creator of [[Brogue]]<br />
| align="right" |53:28<br />
|2011-10-23<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-brian-walker-aka-pender.html www] [http://www.inprofundis.com/roguelikeradio/Interview-Brian-Walker-aka-Pender-128.mp3 mp3]<br />
|-<br />
|9<br />
|[[Powder]]<br />
|Darren Grey, Andrew Doull, Santiago Zapata and the developer of [[POWDER]], Jeff Lait<br />
| align="right" |1:04:12<br />
|2011-10-25<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-9-powder.html www] [http://www.gruesomegames.com/roguelikeradio/Roguelike-Radio-Episode-9.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Gaslamp Games<br />
|Darren Grey, John Harris and Gaslamp Games: Daniel Jacobsen, Nicholas Vining and David Baumgart, creators of [[Dungeons of Dredmor]]<br />
| align="right" |1:09:40<br />
|2011-10-28<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-gaslamp-games-developers.html www] [http://www.gruesomegames.com/roguelikeradio/rri-gaslamp.mp3 mp3]<br />
|-<br />
|10<br />
|Deity Systems<br />
|Darren Grey and Jeff Lait<br />
| align="right" |41:44<br />
|2011-11-01<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-10-deity-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio10.mp3 mp3]<br />
|-<br />
|11<br />
|[[The Binding of Isaac]]<br />
|Ido Yehieli, Oddmund Str&oslash;mme, Andrew Doull and Edmund McMillen, the creator of [[The Binding of Isaac]]<br />
| align="right" |1:16:20<br />
|2011-11-10<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-11-binding-of-isaac.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio11.mp3 mp3]<br />
|-<br />
|12<br />
|Roguelikes Features in Other Genres<br />
|Darren Grey, Andrew Doull, John Harris, Ido Yehieli and Keith Burgun<br />
| align="right" |1:06:02<br />
|2011-11-14<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-12-roguelikes-features-in-other.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio12.mp3 mp3]<br />
|-<br />
|13<br />
|[[Mystery Dungeon 2: Shiren the Wander]]<br />
|John Harris and Keith Burgun<br />
| align="right" |1:29:41<br />
|2011-11-23<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-13-mystery-dungeon-2-shiren_23.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio13.mp3 mp3]<br />
|-<br />
|14<br />
|Resource Management<br />
|Andrew Doull, Darren Grey and Ido Yehieli<br />
| align="right" |55:45<br />
|2011-11-29<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-14-resource-management.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio14.mp3 mp3]<br />
|-<br />
|15<br />
|[[Quickband]]<br />
|Andrew Doull, Tom Demuyt and Brian Bull<br />
| align="right" |40:29<br />
|2011-12-08<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-15-quickband.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio15.mp3 mp3]<br />
|-<br />
|16<br />
|History and Future of Roguelikes<br />
|Andrew Doull, Darren Grey, Ido Yehieli and Keith Burgun<br />
| align="right" |1:15:18<br />
|2011-12-14<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-16-history-and-future-of.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio16.mp3 mp3]<br />
|-<br />
|17<br />
|Roguelike of the Year 2011<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
| align="right" |59:54<br />
|2011-12-29<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-17-roguelike-of-year-2011.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio17.mp3 mp3]<br />
|-<br />
|18<br />
|[[Tales of Maj'Eyal 4]]<br />
|Darren Grey, Andrew Doull, John Harris, Eric Wykoff and Eric Welch<br />
| align="right" |1:06:00<br />
|2012-01-10<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-18-tome4.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio18.mp3 mp3]<br />
|-<br />
|19<br />
|Interview with DarkGod<br />
|Darren Grey, Ido Yehieli and Nicolas Casalini, aka [[DarkGod]], creator of ToME4, aka [[Tales of Maj'Eyal]]<br />
| align="right" |1:09:34<br />
|2012-01-18<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-19-interview-with-darkgod.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio19.mp3 mp3]<br />
|-<br />
|20<br />
|[[Cataclysm]]<br />
|Darren Grey, Ido Yehieli, Eronarn, Joshua Day, and Zachary Jenkins aka [[Whales]], creator of [[Cataclysm]]<br />
| align="right" |00:53:08<br />
|2012-01-25<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-20-cataclysm.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio20.mp3 mp3]<br />
|-<br />
|21<br />
|Procedural Content in Roguelikes<br />
|Darren Grey and Andrew Doull<br />
| align="right" |1:10:38<br />
|2012-02-01<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-21-procedural-generation.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio21.mp3 mp3]<br />
|-<br />
|22<br />
|[[Infra Arcana]]<br />
|Darren Grey, John Harris, Legend and Infra Arcana's developer Martin Tornqvist (aka NON)<br />
| align="right" |59:39<br />
|2012-02-06<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-22-infra-arcana.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio22.mp3 mp3]<br />
|-<br />
|23<br />
|Interview with David Ploog<br />
|David Ploog (former lead designer of Dungeon Crawl Stone Soup), Ido Yehieli, Keith Burgun and Jeff Lait<br />
| align="right" |1:14:48<br />
|2012-02-12<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-23-interview-with-david-ploog.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio23.mp3 mp3]<br />
|-<br />
|24<br />
|Themes and Settings<br />
|Darren Grey, John Harris, Legend and Nicolas Casalini (aka DarkGod)<br />
| align="right" |1:09:14<br />
|2012-02-16<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-24-themes-and-settings.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio24.mp3 mp3]<br />
|-<br />
|25<br />
|Permadeath<br />
|Andrew Doull, Ben Abraham of Critical Distance, Darren Grey and Nicolas Casalini (aka DarkGod)<br />
| align="right" |1:15:29<br />
|2012-03-02<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-25-permadeath.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio25.mp3 mp3]<br />
|-<br />
|26<br />
|How to Make a 7DRL<br />
|Darren Grey, Ido Yehieli, Jeff Lait, corremn and Joe Bradshaw<br />
| align="right" | 1:18:10<br />
|2012-03-08<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio26.mp3 mp3]<br />
|-<br />
|27<br />
|7DRLs of Yesteryear<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
| align="right" | 1:12:26<br />
|2012-03-13<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-27-7drls-of-yesteryear.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio27.mp3 mp3]<br />
|-<br />
|28<br />
|7DRLs 2012 part 1<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
| align="right" | 56:53<br />
|2012-03-22<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-28-7drls-2012-part-1.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio28.mp3 mp3]<br />
|-<br />
|29<br />
|7DRLs 2012 part 2<br />
|Darren Grey, Ido Yehieli and Todd Page<br />
| align="right" | 1:06:54<br />
|2012-03-30<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-29-7drls-2012-part-2.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio29.mp3 mp3]<br />
|-<br />
|30<br />
|Identification Systems<br />
|John Harris, Keith Burgun, Ido Yehieli and Andrew Doull<br />
| align="right" | 47:02<br />
|2012-04-15<br />
|[http://roguelikeradio.blogspot.com/2012/04/episode-30-identification-systems.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio30.mp3 mp3]<br />
|-<br />
|31<br />
|[[Rogue]]<br />
|John Harris, Keith Burgun, Ido Yehieli, Jordan, Michael Burke, Glenn Wichman (co-creator of Rogue)<br />
| align="right" | 1:03:27<br />
|2012-04-15<br />
|[http://roguelikeradio.blogspot.co.uk/2012/04/episode-31-rogue-with-co-creator-glenn.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio31.mp3 mp3]<br />
|-<br />
|32<br />
|Combat Mechanics<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
| align="right" | 1:02:32<br />
|2012-04-24<br />
|[http://roguelikeradio.blogspot.com/2012/04/episode-32-combat-mechanics.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio32.mp3 mp3]<br />
|}<br />
<br />
=External Links=<br />
<br />
* [http://roguelikeradio.blogspot.com Official website]<br />
* [http://feeds.feedburner.com/RoguelikeRadio RSS feed]<br />
* [http://itunes.apple.com/au/podcast/roguelike-radio/id461288283 iTunes page]</div>Magikmwhttp://roguebasin.com/index.php?title=Roguelike_Radio&diff=27978Roguelike Radio2012-04-17T12:59:32Z<p>Magikmw: episodes 29 & 30</p>
<hr />
<div>Roguelike Radio is a podcast about roguelikes.<br />
A typical episode is dedicated to a single roguelike game, mechanic, or feature.<br />
Every episode features at least two panelists that discuss the topic of the week.<br />
Episode topics can be requested by listeners.<br />
<br />
=List of Episodes and Panelists=<br />
<br />
{| class="wikitable"<br />
!n<br />
!Subject<br />
!With<br />
!len()<br />
!Aired<br />
!Anchors<br />
|-<br />
|1<br />
|[[Cardinal Quest]]<br />
|Darren Grey, Andrew Doull and Scott Edgar<br />
| align="right" |39:34<br />
|2011-08-29<br />
|[http://roguelikeradio.blogspot.com/2011/08/episode-1-cardinal-quest.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio1-lq.mp3 mp3]<br />
|-<br />
|2<br />
|[[Desktop Dungeons]]<br />
|Andrew Doull, Scott Edgar, and Erez Ben-Aharon<br />
| align="right" |38:40<br />
|2011-09-05<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-2-desktop-dungeons.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep%202.mp3 mp3]<br />
|-<br />
|3<br />
|[[Brogue]]<br />
|Erez Ben-Aharon, Scott Edgar, and John Harris<br />
| align="right" |1:10:46<br />
|2011-09-11<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-3-brogue.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep3.mp3 mp3]<br />
|-<br />
|4<br />
|[[DoomRL]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |53:58<br />
|2011-09-19<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-4-doomrl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio4.mp3 mp3]<br />
|-<br />
|5<br />
|[[Frozen Depths]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli<br />
| align="right" |54:51<br />
|2011-09-26<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-5-frozen-depths.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio5.mp3 mp3]<br />
|-<br />
|6<br />
|[[Dungeons of Dredmor]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:00:46<br />
|2011-10-03<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-6-dungeons-of-dredmor.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio6-lq.mp3 mp3]<br />
|-<br />
|<br />
|Interview with [[Ido| Ido Yehieli]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli as the interviewed creator of [[Cardinal Quest]]<br />
| align="right" |53:04<br />
|2011-10-05<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-ido-yehieli.html www] [http://www.gruesomegames.com/roguelikeradio/rri-idoyehieli-lq.mp3 mp3]<br />
|-<br />
|7<br />
|[[100 Rogues]]<br />
|Ido Yehieli, Andrew Doull, John Harris and the developer of [[100 Rogues]], Keith Burgun<br />
| align="right" |1:00:15<br />
|2011-10-11<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-7-100-rogues.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio7-128.mp3 mp3]<br />
|-<br />
|<br />
|*Spoilers* Bonus Content: [[100 Rogues]]<br />
|Ido Yehieli, John Harris and Keith Burgun<br />
| align="right" |19:30<br />
|2011-10-13<br />
|[http://roguelikeradio.blogspot.com/2011/10/spoilers-bonus-content-100-rogues.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio7-bonus.mp3 mp3]<br />
|-<br />
|8<br />
|Progression Systems<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:05:57<br />
|2011-10-17<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-8-progression-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio8.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Brian Walker aka Pender<br />
|Erez Ben-Aharon, Andrew Doull and Brian Walker as the interviewed creator of [[Brogue]]<br />
| align="right" |53:28<br />
|2011-10-23<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-brian-walker-aka-pender.html www] [http://www.inprofundis.com/roguelikeradio/Interview-Brian-Walker-aka-Pender-128.mp3 mp3]<br />
|-<br />
|9<br />
|[[Powder]]<br />
|Darren Grey, Andrew Doull, Santiago Zapata and the developer of [[POWDER]], Jeff Lait<br />
| align="right" |1:04:12<br />
|2011-10-25<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-9-powder.html www] [http://www.gruesomegames.com/roguelikeradio/Roguelike-Radio-Episode-9.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Gaslamp Games<br />
|Darren Grey, John Harris and Gaslamp Games: Daniel Jacobsen, Nicholas Vining and David Baumgart, creators of [[Dungeons of Dredmor]]<br />
| align="right" |1:09:40<br />
|2011-10-28<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-gaslamp-games-developers.html www] [http://www.gruesomegames.com/roguelikeradio/rri-gaslamp.mp3 mp3]<br />
|-<br />
|10<br />
|Deity Systems<br />
|Darren Grey and Jeff Lait<br />
| align="right" |41:44<br />
|2011-11-01<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-10-deity-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio10.mp3 mp3]<br />
|-<br />
|11<br />
|[[The Binding of Isaac]]<br />
|Ido Yehieli, Oddmund Str&oslash;mme, Andrew Doull and Edmund McMillen, the creator of [[The Binding of Isaac]]<br />
| align="right" |1:16:20<br />
|2011-11-10<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-11-binding-of-isaac.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio11.mp3 mp3]<br />
|-<br />
|12<br />
|Roguelikes Features in Other Genres<br />
|Darren Grey, Andrew Doull, John Harris, Ido Yehieli and Keith Burgun<br />
| align="right" |1:06:02<br />
|2011-11-14<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-12-roguelikes-features-in-other.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio12.mp3 mp3]<br />
|-<br />
|13<br />
|[[Mystery Dungeon 2: Shiren the Wander]]<br />
|John Harris and Keith Burgun<br />
| align="right" |1:29:41<br />
|2011-11-23<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-13-mystery-dungeon-2-shiren_23.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio13.mp3 mp3]<br />
|-<br />
|14<br />
|Resource Management<br />
|Andrew Doull, Darren Grey and Ido Yehieli<br />
| align="right" |55:45<br />
|2011-11-29<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-14-resource-management.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio14.mp3 mp3]<br />
|-<br />
|15<br />
|[[Quickband]]<br />
|Andrew Doull, Tom Demuyt and Brian Bull<br />
| align="right" |40:29<br />
|2011-12-08<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-15-quickband.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio15.mp3 mp3]<br />
|-<br />
|16<br />
|History and Future of Roguelikes<br />
|Andrew Doull, Darren Grey, Ido Yehieli and Keith Burgun<br />
| align="right" |1:15:18<br />
|2011-12-14<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-16-history-and-future-of.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio16.mp3 mp3]<br />
|-<br />
|17<br />
|Roguelike of the Year 2011<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
| align="right" |59:54<br />
|2011-12-29<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-17-roguelike-of-year-2011.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio17.mp3 mp3]<br />
|-<br />
|18<br />
|[[Tales of Maj'Eyal 4]]<br />
|Darren Grey, Andrew Doull, John Harris, Eric Wykoff and Eric Welch<br />
| align="right" |1:06:00<br />
|2012-01-10<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-18-tome4.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio18.mp3 mp3]<br />
|-<br />
|19<br />
|Interview with DarkGod<br />
|Darren Grey, Ido Yehieli and Nicolas Casalini, aka [[DarkGod]], creator of ToME4, aka [[Tales of Maj'Eyal]]<br />
| align="right" |1:09:34<br />
|2012-01-18<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-19-interview-with-darkgod.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio19.mp3 mp3]<br />
|-<br />
|20<br />
|[[Cataclysm]]<br />
|Darren Grey, Ido Yehieli, Eronarn, Joshua Day, and Zachary Jenkins aka [[Whales]], creator of [[Cataclysm]]<br />
| align="right" |00:53:08<br />
|2012-01-25<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-20-cataclysm.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio20.mp3 mp3]<br />
|-<br />
|21<br />
|Procedural Content in Roguelikes<br />
|Darren Grey and Andrew Doull<br />
| align="right" |1:10:38<br />
|2012-02-01<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-21-procedural-generation.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio21.mp3 mp3]<br />
|-<br />
|22<br />
|[[Infra Arcana]]<br />
|Darren Grey, John Harris, Legend and Infra Arcana's developer Martin Tornqvist (aka NON)<br />
| align="right" |59:39<br />
|2012-02-06<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-22-infra-arcana.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio22.mp3 mp3]<br />
|-<br />
|23<br />
|Interview with David Ploog<br />
|David Ploog (former lead designer of Dungeon Crawl Stone Soup), Ido Yehieli, Keith Burgun and Jeff Lait<br />
| align="right" |1:14:48<br />
|2012-02-12<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-23-interview-with-david-ploog.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio23.mp3 mp3]<br />
|-<br />
|24<br />
|Themes and Settings<br />
|Darren Grey, John Harris, Legend and Nicolas Casalini (aka DarkGod)<br />
| align="right" |1:09:14<br />
|2012-02-16<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-24-themes-and-settings.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio24.mp3 mp3]<br />
|-<br />
|25<br />
|Permadeath<br />
|Andrew Doull, Ben Abraham of Critical Distance, Darren Grey and Nicolas Casalini (aka DarkGod)<br />
| align="right" |1:15:29<br />
|2012-03-02<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-25-permadeath.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio25.mp3 mp3]<br />
|-<br />
|26<br />
|How to Make a 7DRL<br />
|Darren Grey, Ido Yehieli, Jeff Lait, corremn and Joe Bradshaw<br />
| align="right" | 1:18:10<br />
|2012-03-08<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio26.mp3 mp3]<br />
|-<br />
|27<br />
|7DRLs of Yesteryear<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
| align="right" | 1:12:26<br />
|2012-03-13<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-27-7drls-of-yesteryear.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio27.mp3 mp3]<br />
|-<br />
|28<br />
|7DRLs 2012 part 1<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
| align="right" | 56:53<br />
|2012-03-22<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-28-7drls-2012-part-1.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio28.mp3 mp3]<br />
|-<br />
|29<br />
|7DRLs 2012 part 2<br />
|Darren Grey, Ido Yehieli and Todd Page<br />
| align="right" | 1:06:54<br />
|2012-03-30<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-29-7drls-2012-part-2.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio29.mp3 mp3]<br />
|-<br />
|30<br />
|Identification Systems<br />
|John Harris, Keith Burgun, Ido Yehieli and Andrew Doull<br />
| align="right" | 47:02<br />
|2012-04-15<br />
|[http://roguelikeradio.blogspot.com/2012/04/episode-30-identification-systems.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio30.mp3 mp3]<br />
|}<br />
<br />
=External Links=<br />
<br />
* [http://roguelikeradio.blogspot.com Official website]<br />
* [http://feeds.feedburner.com/RoguelikeRadio RSS feed]<br />
* [http://itunes.apple.com/au/podcast/roguelike-radio/id461288283 iTunes page]</div>Magikmwhttp://roguebasin.com/index.php?title=Warden&diff=27765Warden2012-03-29T19:00:41Z<p>Magikmw: 1.2</p>
<hr />
<div>{{game-7drl| name = Warden<br />
|developer = [[Michal Walczak]]<br />
|theme = dark fantasy<br />
|influences = Dragon Age, mindless slaughter<br />
|released = 18th March 2012<br />
|updated = 29th March 2012 ([http://wp.me/p1ZWgg-3i 1.2])<br />
|language = [[python]] with [[libtcod]]<br />
|platforms = Windows, Mac?, Linux.<br />
|genre = hack&slash<br />
|site = https://github.com/magikmw/warden<br />
|licensing = <br />
|interface = [[ASCII]], Keyboard<br />
|length = up to 30 min I think<br />
}}<br />
{{Coffeebreak}}<br />
<br />
== About ==<br />
<br />
Warden was created during a successful attempt at [[7DRL Challenge 2012]].<br />
<br />
You are a Grey Warden at the end of your days. As countless others before you,<br />
you step into the Deep Roads to take on your last quest - to destroy<br />
as many darkspawn as you can before collapsing to blows or the corruption<br />
that is running in your veins. <br />
Based on the fluff from Dragon Age: Origins by BioWare.<br />
<br />
== Objectives ==<br />
* Seek out blade shards to gain access to the lower levels!<br />
* Reforge an ancient sword!<br />
* Kill the Archdemon on level 10!<br />
* Beat the highscore!<br />
<br />
== Some tips ==<br />
* Walk into things to attack<br />
* Your stamina drains quickly in combat and while waiting, only killing monsters can replenish it with your rage<br />
* If you run out of power, you are dead<br />
* You can't kill the Archdemon without a powerful sword<br />
* Find health potions to regain some lost strength<br />
* Only cardinal directions are valid for movement<br />
<br />
== Links ==<br />
* [https://github.com/magikmw/warden/downloads Downloads page]<br />
* [http://wp.me/p1ZWgg-3i 1.2 Release Post + changelog]<br />
* [http://wp.me/p1ZWgg-36 1.1 Release Post + changelog]<br />
* [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ 1.0 Release Post]<br />
* [http://wp.me/p1ZWgg-2V Postmortem]<br />
* More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].</div>Magikmwhttp://roguebasin.com/index.php?title=News&diff=27764News2012-03-29T18:58:57Z<p>Magikmw: warden 1.2 + I think Cogmind fix5 will not happened on 30 yet</p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
* 29 Mar 2012 - [[Warden]] 1.2 [http://wp.me/p1ZWgg-3i released]<br />
* 29 Mar 2012 - [[Cogmind]] '''7DRL 2012''' [http://cogmindrl.blogspot.com/2012/03/fix2-fix3-and-so-on.html bugfix#5 + tournament ed. released]<br />
* 29 Mar 2012 - [[Serial Killer]] v0.2 (Remake) [http://skrdev.blogspot.com/2012/03/dev-build-0.html released]<br />
* 27 Mar 2012 - [[Telos]] Beta [http://rsaarelm.github.com/telos released]<br />
* 25 Mar 2012 - [[Warden]] 1.1 [http://wp.me/p1ZWgg-36 released]<br />
* 25 Mar 2012 - [[Epilogue]] v0.5 [http://kraflab.com/blog/?page_id=16 released]<br />
* 24 Mar 2012 - [[3079]] v2.13.3b [http://sites.google.com/site/3079game/ released]<br />
* 24 Mar 2012 - [[Allure of the Stars]] 0.4.4 [http://hackage.haskell.org/package/Allure-0.4.4 released]<br />
* 24 Mar 2012 - [[LambdaHack]] 0.2.1 [http://hackage.haskell.org/package/LambdaHack-0.2.1 released]<br />
* 24 Mar 2012 - [[WazHack]] beta3 [http://www.wazhack.com released]<br />
* 23 Mar 2012 - [[Bardess]] 0.52 [http://sites.google.com/site/bardesstemp/ updated]<br />
* 23 Mar 2012 - [[TomeNET]] v4.4.8c [http://www.tomenet.net/ released (Officially 3 weeks ago)]<br />
* 23 Mar 2012 - [[Traction Edge]] v0.3 [http://www.tractionedge.org released]<br />
* 21 Mar 2012 - [[Como el Rogue]] v2.6 [http://roguebasin.roguelikedevelopment.org/index.php/Como_el_Rogue Como el Rogue v2.6 released]<br />
* 20 Mar 2012 - [[Mutant Aliens!]] '''7DRL 2012''' [http://roguetemple.com/forums/index.php?topic=2255.0 Bugfix release 2]<br />
* 19 Mar 2012 - [[NPPAngband]] 0.5.4 [http://forum.nppangband.org/viewtopic.php?id=1243#new released]<br />
* 19 Mar 2012 - [[Legend of Siegfried]] 0.2.3 [http://roguetemple.com/forums/index.php?topic=2082.msg17265#new released]<br />
* 18 Mar 2012 - [[Drakefire Chasm]] '''7DRL 2012''' [http://dowhilecompiling.blogspot.com/2012/03/7drl-2012-success-drakefire-chasm.html released]<br />
* 18 Mar 2012 - [[Infiniverse]] '''7DRL 2012''' [http://7drl.org/2012/03/18/infiniverse-success/ released]<br />
* 18 Mar 2012 - [[Warden]] 1.0 '''7DRL 2012''' [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ released]<br />
* 18 Mar 2012 - [[Fuel]] '''7DRL 2012''' [https://groups.google.com/forum/?fromgroups#!topic/rec.games.roguelike.development/x3HiaOB_3LA 1.0 released]<br />
* 18 Mar 2012 - [[ADOM II (JADE)]] [http://www.ancientdomainsofmystery.com/2012/03/adom-ii-023-released.html 0.2.3 released]<br />
* 18 Mar 2012 - [[Cogmind]] '''7DRL 2012''' [http://cogmindrl.blogspot.com/2012/03/you-are-cogmind.html released]<br />
* 18 Mar 2012 - [[Fictional Roguelike]] '''7DRL 2012''' [http://7drl.org/2012/03/18/fictional-roguelike-success/ released]<br />
* 17 Mar 2012 - [[The Adventurer's Guild]] '''7DRL 2012''' [http://www.nolithius.com/game-development/7drl-success-the-adventurers-guild released]<br />
* 17 Mar 2012 - [[Mujahid]] '''7DRL 2012''' [http://sites.google.com/site/mujahidrl/ released]<br />
* 17 Mar 2012 - [[The Well Of Enchantments]] '''7DRL 2012''' [http://forum.thegamecreators.com/?m=forum_view&t=195004&b=480]<br />
* 17 Mar 2012 - [[3079]] v2.12.12b [http://sites.google.com/site/3079game/ released]<br />
* 17 Mar 2012 - [[The Death of Juga t'Dy]] '''7DRL 2012''' [http://sites.google.com/site/thedeathofjugatdy/home released]<br />
* 17 Mar 2012 - [[Hokuto no Rogue]] v0.6.0 [http://hokuto-no-rogue.sourceforge.net/ released]<br />
* 17 Mar 2012 - [[Epilogue]] v0.4 [http://kraflab.com/blog/?page_id=16 released]<br />
* 17 Mar 2012 - [[WazHack]] beta2 [http://www.wazhack.com released]<br />
* 16 Mar 2012 - [[Castle of the Winds Online]] v0.11 [http://cotw.11.forumer.com/viewtopic.php?t=55 released]<br />
* 14 Mar 2012 - [[Epilogue]] v0.3 [http://kraflab.com/blog/?page_id=16 released]<br />
* 13 Mar 2012 - [[Voxel Heroes]] v0.11 [http://bigbadwofl.blogspot.com/ released]<br />
* 12 Mar 2012 - [[Hyperbolic Rogue|HyperRogue II]] [http://roguetemple.com/z/hyper.php released for the 7DRL challenge]<br />
* 11 Mar 2012 - [[Epilogue]] v0.2 [http://kraflab.com/blog/?page_id=16 released]<br />
* 10 Mar 2012 - [[3079]] v2.11.10b [http://sites.google.com/site/3079game/ released]<br />
* 10 Mar 2012 - [[Daedlyflazh]] Beta [http://commodore64.republika.pl/daedly.html released]<br />
* 10 Mar 2012 - [[World of Tey]] 0.14.0 [http://www.forgottenplanet.com/caillantey/index.html released]<br />
* 8 Mar 2012 - [[HordeTheory]] Beta 2 [http://hordetheory.blogspot.com/p/hordetheory_04.html released]<br />
* 7 Mar 2012 - [[Epilogue]] v0.1 [http://kraflab.com/blog/?page_id=16 released]<br />
* 4 Mar 2012 - [[Bardess]] v0.51 [http://sites.google.com/site/bardesstemp/ released]<br />
* 3 Mar 2012 - [[Vapors of Insanity]] v0.55 [http://www.roguetemple.com/z/vapors/ released]<br />
* 3 Mar 2012 - [[3079]] v2.10.6b [http://sites.google.com/site/3079game/ released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Magikmwhttp://roguebasin.com/index.php?title=Warden&diff=27732Warden2012-03-25T09:32:50Z<p>Magikmw: fix</p>
<hr />
<div>{{game-7drl| name = Warden<br />
|developer = [[Michal Walczak]]<br />
|theme = dark fantasy<br />
|influences = Dragon Age, mindless slaughter<br />
|released = 18th March 2012<br />
|updated = 25th March 2012 ([http://wp.me/p1ZWgg-36 1.1])<br />
|language = [[python]] with [[libtcod]]<br />
|platforms = Windows, Mac?, Linux.<br />
|genre = hack&slash<br />
|site = https://github.com/magikmw/warden<br />
|licensing = <br />
|interface = [[ASCII]], Keyboard<br />
|length = up to 30 min I think<br />
}}<br />
{{Coffeebreak}}<br />
<br />
== About ==<br />
<br />
Warden was created during a successful attempt at [[7DRL Challenge 2012]].<br />
<br />
You are a Grey Warden at the end of your days. As countless others before you,<br />
you step into the Deep Roads to take on your last quest - to destroy<br />
as many darkspawn as you can before collapsing to blows or the corruption<br />
that is running in your veins. <br />
Based on the fluff from Dragon Age: Origins by BioWare.<br />
<br />
== Objectives ==<br />
* Seek out blade shards to gain access to the lower levels!<br />
* Reforge an ancient sword!<br />
* Kill the Archdemon on level 10!<br />
* Beat the highscore!<br />
<br />
== Some tips ==<br />
* Walk into things to attack<br />
* Your stamina drains quickly in combat and while waiting, only killing monsters can replenish it with your rage<br />
* If you run out of power, you are dead<br />
* You can't kill the Archdemon without a powerful sword<br />
* Find health potions to regain some lost strength<br />
* Only cardinal directions are valid for movement<br />
<br />
== Links ==<br />
* [https://github.com/magikmw/warden/downloads Downloads page]<br />
* [http://wp.me/p1ZWgg-36 1.1 Release Post + changelog]<br />
* [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ 1.0 Release Post]<br />
* [http://wp.me/p1ZWgg-2V Postmortem]<br />
* More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].</div>Magikmwhttp://roguebasin.com/index.php?title=Warden&diff=27731Warden2012-03-25T09:31:44Z<p>Magikmw: 1.1</p>
<hr />
<div>{{game-7drl| name = Warden<br />
|developer = [[Michal Walczak]]<br />
|theme = dark fantasy<br />
|influences = Dragon Age, mindless slaughter<br />
|released = 18th March 2012<br />
|updated = 25th March 2012 ([http://wp.me/p1ZWgg-36 1.1])<br />
|language = [[python]] with [[libtcod]]<br />
|platforms = Windows, Mac?, Linux.<br />
|genre = hack&slash<br />
|site = https://github.com/magikmw/warden<br />
|licensing = <br />
|interface = [[ASCII]], Keyboard<br />
|length = up to 30 min I think<br />
}}<br />
{{Coffeebreak}}<br />
<br />
== About ==<br />
<br />
Warden was created during a successful attempt at [[7DRL Challenge 2012]].<br />
<br />
You are a Grey Warden at the end of your days. As countless others before you,<br />
you step into the Deep Roads to take on your last quest - to destroy<br />
as many darkspawn as you can before collapsing to blows or the corruption<br />
that is running in your veins. <br />
Based on the fluff from Dragon Age: Origins by BioWare.<br />
<br />
== Objectives ==<br />
* Seek out blade shards to gain access to the lower levels!<br />
* Reforge an ancient sword!<br />
* Kill the Archdemon on level 10!<br />
* Beat the highscore!<br />
<br />
== Some tips ==<br />
* Walk into things to attack<br />
* Your stamina drains quickly in combat and while waiting,<br />
only killing monsters can replenish it with your rage<br />
* If you run out of power, you are dead<br />
* You can't kill the Archdemon without a powerful sword<br />
* Find health potions to regain some lost strength<br />
* Only cardinal directions are valid for movement<br />
<br />
== Links ==<br />
* [https://github.com/magikmw/warden/downloads Downloads page]<br />
* [http://wp.me/p1ZWgg-36 1.1 Release Post + changelog]<br />
* [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ 1.0 Release Post]<br />
* [http://wp.me/p1ZWgg-2V Postmortem]<br />
* More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].</div>Magikmwhttp://roguebasin.com/index.php?title=News&diff=27730News2012-03-25T09:27:48Z<p>Magikmw: warden 1.1</p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
* 25 Mar 2012 - [[Warden]] 1.1 [http://wp.me/p1ZWgg-36 released]<br />
* 25 Mar 2012 - [[Epilogue]] v0.5 [http://kraflab.com/blog/?page_id=16 released]<br />
* 24 Mar 2012 - [[3079]] v2.13.3b [http://sites.google.com/site/3079game/ released]<br />
* 25 Mar 2012 - [[Cogmind]] '''7DRL 2012''' [http://cogmindrl.blogspot.com/2012/03/bugfix-score.html bugfix + tournament edition released]<br />
* 24 Mar 2012 - [[Allure of the Stars]] 0.4.4 [http://hackage.haskell.org/package/Allure-0.4.4 released]<br />
* 24 Mar 2012 - [[LambdaHack]] 0.2.1 [http://hackage.haskell.org/package/LambdaHack-0.2.1 released]<br />
* 24 Mar 2012 - [[WazHack]] beta3 [http://www.wazhack.com released]<br />
* 23 Mar 2012 - [[Bardess]] 0.52 [http://sites.google.com/site/bardesstemp/ updated]<br />
* 23 Mar 2012 - [[TomeNET]] v4.4.8c [http://www.tomenet.net/ released (Officially 3 weeks ago)]<br />
* 23 Mar 2012 - [[Traction Edge]] v0.3 [http://www.tractionedge.org released]<br />
* 21 Mar 2012 - [[Como el Rogue]] v2.6 [http://roguebasin.roguelikedevelopment.org/index.php/Como_el_Rogue Como el Rogue v2.6 released]<br />
* 20 Mar 2012 - [[Mutant Aliens!]] '''7DRL 2012''' [http://roguetemple.com/forums/index.php?topic=2255.0 Bugfix release 2]<br />
* 19 Mar 2012 - [[NPPAngband]] 0.5.4 [http://forum.nppangband.org/viewtopic.php?id=1243#new released]<br />
* 19 Mar 2012 - [[Legend of Siegfried]] 0.2.3 [http://roguetemple.com/forums/index.php?topic=2082.msg17265#new released]<br />
* 18 Mar 2012 - [[Drakefire Chasm]] '''7DRL 2012''' [http://dowhilecompiling.blogspot.com/2012/03/7drl-2012-success-drakefire-chasm.html released]<br />
* 18 Mar 2012 - [[Infiniverse]] '''7DRL 2012''' [http://7drl.org/2012/03/18/infiniverse-success/ released]<br />
* 18 Mar 2012 - [[Warden]] 1.0 '''7DRL 2012''' [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ released]<br />
* 18 Mar 2012 - [[Fuel]] '''7DRL 2012''' [https://groups.google.com/forum/?fromgroups#!topic/rec.games.roguelike.development/x3HiaOB_3LA 1.0 released]<br />
* 18 Mar 2012 - [[ADOM II (JADE)]] [http://www.ancientdomainsofmystery.com/2012/03/adom-ii-023-released.html 0.2.3 released]<br />
* 18 Mar 2012 - [[Cogmind]] '''7DRL 2012''' [http://cogmindrl.blogspot.com/2012/03/you-are-cogmind.html released]<br />
* 18 Mar 2012 - [[Fictional Roguelike]] '''7DRL 2012''' [http://7drl.org/2012/03/18/fictional-roguelike-success/ released]<br />
* 17 Mar 2012 - [[The Adventurer's Guild]] '''7DRL 2012''' [http://www.nolithius.com/game-development/7drl-success-the-adventurers-guild released]<br />
* 17 Mar 2012 - [[Mujahid]] '''7DRL 2012''' [http://sites.google.com/site/mujahidrl/ released]<br />
* 17 Mar 2012 - [[The Well Of Enchantments]] '''7DRL 2012''' [http://forum.thegamecreators.com/?m=forum_view&t=195004&b=480]<br />
* 17 Mar 2012 - [[3079]] v2.12.12b [http://sites.google.com/site/3079game/ released]<br />
* 17 Mar 2012 - [[The Death of Juga t'Dy]] '''7DRL 2012''' [http://sites.google.com/site/thedeathofjugatdy/home released]<br />
* 17 Mar 2012 - [[Hokuto no Rogue]] v0.6.0 [http://hokuto-no-rogue.sourceforge.net/ released]<br />
* 17 Mar 2012 - [[Epilogue]] v0.4 [http://kraflab.com/blog/?page_id=16 released]<br />
* 17 Mar 2012 - [[WazHack]] beta2 [http://www.wazhack.com released]<br />
* 16 Mar 2012 - [[Castle of the Winds Online]] v0.11 [http://cotw.11.forumer.com/viewtopic.php?t=55 released]<br />
* 14 Mar 2012 - [[Epilogue]] v0.3 [http://kraflab.com/blog/?page_id=16 released]<br />
* 13 Mar 2012 - [[Voxel Heroes]] v0.11 [http://bigbadwofl.blogspot.com/ released]<br />
* 12 Mar 2012 - [[Hyperbolic Rogue|HyperRogue II]] [http://roguetemple.com/z/hyper.php released for the 7DRL challenge]<br />
* 11 Mar 2012 - [[Epilogue]] v0.2 [http://kraflab.com/blog/?page_id=16 released]<br />
* 10 Mar 2012 - [[3079]] v2.11.10b [http://sites.google.com/site/3079game/ released]<br />
* 10 Mar 2012 - [[Daedlyflazh]] Beta [http://commodore64.republika.pl/daedly.html released]<br />
* 10 Mar 2012 - [[World of Tey]] 0.14.0 [http://www.forgottenplanet.com/caillantey/index.html released]<br />
* 8 Mar 2012 - [[HordeTheory]] Beta 2 [http://hordetheory.blogspot.com/p/hordetheory_04.html released]<br />
* 7 Mar 2012 - [[Epilogue]] v0.1 [http://kraflab.com/blog/?page_id=16 released]<br />
* 4 Mar 2012 - [[Bardess]] v0.51 [http://sites.google.com/site/bardesstemp/ released]<br />
* 3 Mar 2012 - [[Vapors of Insanity]] v0.55 [http://www.roguetemple.com/z/vapors/ released]<br />
* 3 Mar 2012 - [[3079]] v2.10.6b [http://sites.google.com/site/3079game/ released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Magikmwhttp://roguebasin.com/index.php?title=Roguelike_Radio&diff=27681Roguelike Radio2012-03-23T08:24:54Z<p>Magikmw: /* List of Episodes and Panelists */</p>
<hr />
<div>Roguelike Radio is a podcast about roguelikes.<br />
A typical episode is dedicated to a single roguelike game, mechanic, or feature.<br />
Every episode features at least two panelists that discuss the topic of the week.<br />
Episode topics can be requested by listeners.<br />
<br />
=List of Episodes and Panelists=<br />
<br />
{| class="wikitable"<br />
!n<br />
!Subject<br />
!With<br />
!len()<br />
!Aired<br />
!Anchors<br />
|-<br />
|1<br />
|[[Cardinal Quest]]<br />
|Darren Grey, Andrew Doull and Scott Edgar<br />
| align="right" |39:34<br />
|2011-08-29<br />
|[http://roguelikeradio.blogspot.com/2011/08/episode-1-cardinal-quest.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio1-lq.mp3 mp3]<br />
|-<br />
|2<br />
|[[Desktop Dungeons]]<br />
|Andrew Doull, Scott Edgar, and Erez Ben-Aharon<br />
| align="right" |38:40<br />
|2011-09-05<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-2-desktop-dungeons.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep%202.mp3 mp3]<br />
|-<br />
|3<br />
|[[Brogue]]<br />
|Erez Ben-Aharon, Scott Edgar, and John Harris<br />
| align="right" |1:10:46<br />
|2011-09-11<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-3-brogue.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep3.mp3 mp3]<br />
|-<br />
|4<br />
|[[DoomRL]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |53:58<br />
|2011-09-19<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-4-doomrl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio4.mp3 mp3]<br />
|-<br />
|5<br />
|[[Frozen Depths]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli<br />
| align="right" |54:51<br />
|2011-09-26<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-5-frozen-depths.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio5.mp3 mp3]<br />
|-<br />
|6<br />
|[[Dungeons of Dredmor]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:00:46<br />
|2011-10-03<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-6-dungeons-of-dredmor.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio6-lq.mp3 mp3]<br />
|-<br />
|<br />
|Interview with [[Ido| Ido Yehieli]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli as the interviewed creator of [[Cardinal Quest]]<br />
| align="right" |53:04<br />
|2011-10-05<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-ido-yehieli.html www] [http://www.gruesomegames.com/roguelikeradio/rri-idoyehieli-lq.mp3 mp3]<br />
|-<br />
|7<br />
|[[100 Rogues]]<br />
|Ido Yehieli, Andrew Doull, John Harris and the developer of [[100 Rogues]], Keith Burgun<br />
| align="right" |1:00:15<br />
|2011-10-11<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-7-100-rogues.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio7-128.mp3 mp3]<br />
|-<br />
|<br />
|*Spoilers* Bonus Content: [[100 Rogues]]<br />
|Ido Yehieli, John Harris and Keith Burgun<br />
| align="right" |19:30<br />
|2011-10-13<br />
|[http://roguelikeradio.blogspot.com/2011/10/spoilers-bonus-content-100-rogues.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio7-bonus.mp3 mp3]<br />
|-<br />
|8<br />
|Progression Systems<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:05:57<br />
|2011-10-17<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-8-progression-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio8.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Brian Walker aka Pender<br />
|Erez Ben-Aharon, Andrew Doull and Brian Walker as the interviewed creator of [[Brogue]]<br />
| align="right" |53:28<br />
|2011-10-23<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-brian-walker-aka-pender.html www] [http://www.inprofundis.com/roguelikeradio/Interview-Brian-Walker-aka-Pender-128.mp3 mp3]<br />
|-<br />
|9<br />
|[[Powder]]<br />
|Darren Grey, Andrew Doull, Santiago Zapata and the developer of [[POWDER]], Jeff Lait<br />
| align="right" |1:04:12<br />
|2011-10-25<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-9-powder.html www] [http://www.gruesomegames.com/roguelikeradio/Roguelike-Radio-Episode-9.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Gaslamp Games<br />
|Darren Grey, John Harris and Gaslamp Games: Daniel Jacobsen, Nicholas Vining and David Baumgart, creators of [[Dungeons of Dredmor]]<br />
| align="right" |1:09:40<br />
|2011-10-28<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-gaslamp-games-developers.html www] [http://www.gruesomegames.com/roguelikeradio/rri-gaslamp.mp3 mp3]<br />
|-<br />
|10<br />
|Deity Systems<br />
|Darren Grey and Jeff Lait<br />
| align="right" |41:44<br />
|2011-11-01<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-10-deity-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio10.mp3 mp3]<br />
|-<br />
|11<br />
|[[The Binding of Isaac]]<br />
|Ido Yehieli, Oddmund Str&oslash;mme, Andrew Doull and Edmund McMillen, the creator of [[The Binding of Isaac]]<br />
| align="right" |1:16:20<br />
|2011-11-10<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-11-binding-of-isaac.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio11.mp3 mp3]<br />
|-<br />
|12<br />
|Roguelikes Features in Other Genres<br />
|Darren Grey, Andrew Doull, John Harris, Ido Yehieli and Keith Burgun<br />
| align="right" |1:06:02<br />
|2011-11-14<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-12-roguelikes-features-in-other.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio12.mp3 mp3]<br />
|-<br />
|13<br />
|[[Mystery Dungeon 2: Shiren the Wander]]<br />
|John Harris and Keith Burgun<br />
| align="right" |1:29:41<br />
|2011-11-23<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-13-mystery-dungeon-2-shiren_23.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio13.mp3 mp3]<br />
|-<br />
|14<br />
|Resource Management<br />
|Andrew Doull, Darren Grey and Ido Yehieli<br />
| align="right" |55:45<br />
|2011-11-29<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-14-resource-management.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio14.mp3 mp3]<br />
|-<br />
|15<br />
|[[Quickband]]<br />
|Andrew Doull, Tom Demuyt and Brian Bull<br />
| align="right" |40:29<br />
|2011-12-08<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-15-quickband.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio15.mp3 mp3]<br />
|-<br />
|16<br />
|History and Future of Roguelikes<br />
|Andrew Doull, Darren Grey, Ido Yehieli and Keith Burgun<br />
| align="right" |1:15:18<br />
|2011-12-14<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-16-history-and-future-of.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio16.mp3 mp3]<br />
|-<br />
|17<br />
|Roguelike of the Year 2011<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
| align="right" |59:54<br />
|2011-12-29<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-17-roguelike-of-year-2011.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio17.mp3 mp3]<br />
|-<br />
|18<br />
|[[Tales of Maj'Eyal 4]]<br />
|Darren Grey, Andrew Doull, John Harris, Eric Wykoff and Eric Welch<br />
| align="right" |1:06:00<br />
|2012-01-10<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-18-tome4.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio18.mp3 mp3]<br />
|-<br />
|19<br />
|Interview with DarkGod<br />
|Darren Grey, Ido Yehieli and Nicolas Casalini, aka [[DarkGod]], creator of ToME4, aka [[Tales of Maj'Eyal]]<br />
| align="right" |1:09:34<br />
|2012-01-18<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-19-interview-with-darkgod.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio19.mp3 mp3]<br />
|-<br />
|20<br />
|[[Cataclysm]]<br />
|Darren Grey, Ido Yehieli, Eronarn, Joshua Day, and Zachary Jenkins aka [[Whales]], creator of [[Cataclysm]]<br />
| align="right" |00:53:08<br />
|2012-01-25<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-20-cataclysm.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio20.mp3 mp3]<br />
|-<br />
|21<br />
|Procedural Content in Roguelikes<br />
|Darren Grey and Andrew Doull<br />
| align="right" |1:10:38<br />
|2012-02-01<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-21-procedural-generation.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio21.mp3 mp3]<br />
|-<br />
|22<br />
|[[Infra Arcana]]<br />
|Darren Grey, John Harris, Legend and Infra Arcana's developer Martin Tornqvist (aka NON)<br />
| align="right" |59:39<br />
|2012-02-06<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-22-infra-arcana.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio22.mp3 mp3]<br />
|-<br />
|23<br />
|Interview with David Ploog<br />
|David Ploog (former lead designer of Dungeon Crawl Stone Soup), Ido Yehieli, Keith Burgun and Jeff Lait<br />
| align="right" |1:14:48<br />
|2012-02-12<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-23-interview-with-david-ploog.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio23.mp3 mp3]<br />
|-<br />
|24<br />
|Themes and Settings<br />
|Darren Grey, John Harris, Legend and Nicolas Casalini (aka DarkGod)<br />
| align="right" |1:09:14<br />
|2012-02-16<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-24-themes-and-settings.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio24.mp3 mp3]<br />
|-<br />
|25<br />
|Permadeath<br />
|Andrew Doull, Ben Abraham of Critical Distance, Darren Grey and Nicolas Casalini (aka DarkGod)<br />
| align="right" |1:15:29<br />
|2012-03-02<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-25-permadeath.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio25.mp3 mp3]<br />
|-<br />
|26<br />
|How to Make a 7DRL<br />
|Darren Grey, Ido Yehieli, Jeff Lait, corremn and Joe Bradshaw<br />
| align="right" | 1:18:10<br />
|2012-03-08<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio26.mp3 mp3]<br />
|-<br />
|27<br />
|7DRLs of Yesteryear<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
| align="right" | 1:12:26<br />
|2012-03-13<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-27-7drls-of-yesteryear.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio27.mp3 mp3]<br />
|-<br />
|28<br />
|7DRLs 2012 part 1<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
| align="right" | 56:53<br />
|2012-03-22<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-28-7drls-2012-part-1.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio28.mp3 mp3]<br />
|}<br />
<br />
=External Links=<br />
<br />
* [http://roguelikeradio.blogspot.com Official website]<br />
* [http://feeds.feedburner.com/RoguelikeRadio RSS feed]<br />
* [http://itunes.apple.com/au/podcast/roguelike-radio/id461288283 iTunes page]</div>Magikmwhttp://roguebasin.com/index.php?title=Roguelike_Radio&diff=27680Roguelike Radio2012-03-23T08:24:32Z<p>Magikmw: /* List of Episodes and Panelists */</p>
<hr />
<div>Roguelike Radio is a podcast about roguelikes.<br />
A typical episode is dedicated to a single roguelike game, mechanic, or feature.<br />
Every episode features at least two panelists that discuss the topic of the week.<br />
Episode topics can be requested by listeners.<br />
<br />
=List of Episodes and Panelists=<br />
<br />
{| class="wikitable"<br />
!n<br />
!Subject<br />
!With<br />
!len()<br />
!Aired<br />
!Anchors<br />
|-<br />
|1<br />
|[[Cardinal Quest]]<br />
|Darren Grey, Andrew Doull and Scott Edgar<br />
| align="right" |39:34<br />
|2011-08-29<br />
|[http://roguelikeradio.blogspot.com/2011/08/episode-1-cardinal-quest.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio1-lq.mp3 mp3]<br />
|-<br />
|2<br />
|[[Desktop Dungeons]]<br />
|Andrew Doull, Scott Edgar, and Erez Ben-Aharon<br />
| align="right" |38:40<br />
|2011-09-05<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-2-desktop-dungeons.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep%202.mp3 mp3]<br />
|-<br />
|3<br />
|[[Brogue]]<br />
|Erez Ben-Aharon, Scott Edgar, and John Harris<br />
| align="right" |1:10:46<br />
|2011-09-11<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-3-brogue.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep3.mp3 mp3]<br />
|-<br />
|4<br />
|[[DoomRL]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |53:58<br />
|2011-09-19<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-4-doomrl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio4.mp3 mp3]<br />
|-<br />
|5<br />
|[[Frozen Depths]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli<br />
| align="right" |54:51<br />
|2011-09-26<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-5-frozen-depths.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio5.mp3 mp3]<br />
|-<br />
|6<br />
|[[Dungeons of Dredmor]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:00:46<br />
|2011-10-03<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-6-dungeons-of-dredmor.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio6-lq.mp3 mp3]<br />
|-<br />
|<br />
|Interview with [[Ido| Ido Yehieli]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli as the interviewed creator of [[Cardinal Quest]]<br />
| align="right" |53:04<br />
|2011-10-05<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-ido-yehieli.html www] [http://www.gruesomegames.com/roguelikeradio/rri-idoyehieli-lq.mp3 mp3]<br />
|-<br />
|7<br />
|[[100 Rogues]]<br />
|Ido Yehieli, Andrew Doull, John Harris and the developer of [[100 Rogues]], Keith Burgun<br />
| align="right" |1:00:15<br />
|2011-10-11<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-7-100-rogues.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio7-128.mp3 mp3]<br />
|-<br />
|<br />
|*Spoilers* Bonus Content: [[100 Rogues]]<br />
|Ido Yehieli, John Harris and Keith Burgun<br />
| align="right" |19:30<br />
|2011-10-13<br />
|[http://roguelikeradio.blogspot.com/2011/10/spoilers-bonus-content-100-rogues.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio7-bonus.mp3 mp3]<br />
|-<br />
|8<br />
|Progression Systems<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:05:57<br />
|2011-10-17<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-8-progression-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio8.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Brian Walker aka Pender<br />
|Erez Ben-Aharon, Andrew Doull and Brian Walker as the interviewed creator of [[Brogue]]<br />
| align="right" |53:28<br />
|2011-10-23<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-brian-walker-aka-pender.html www] [http://www.inprofundis.com/roguelikeradio/Interview-Brian-Walker-aka-Pender-128.mp3 mp3]<br />
|-<br />
|9<br />
|[[Powder]]<br />
|Darren Grey, Andrew Doull, Santiago Zapata and the developer of [[POWDER]], Jeff Lait<br />
| align="right" |1:04:12<br />
|2011-10-25<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-9-powder.html www] [http://www.gruesomegames.com/roguelikeradio/Roguelike-Radio-Episode-9.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Gaslamp Games<br />
|Darren Grey, John Harris and Gaslamp Games: Daniel Jacobsen, Nicholas Vining and David Baumgart, creators of [[Dungeons of Dredmor]]<br />
| align="right" |1:09:40<br />
|2011-10-28<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-gaslamp-games-developers.html www] [http://www.gruesomegames.com/roguelikeradio/rri-gaslamp.mp3 mp3]<br />
|-<br />
|10<br />
|Deity Systems<br />
|Darren Grey and Jeff Lait<br />
| align="right" |41:44<br />
|2011-11-01<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-10-deity-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio10.mp3 mp3]<br />
|-<br />
|11<br />
|[[The Binding of Isaac]]<br />
|Ido Yehieli, Oddmund Str&oslash;mme, Andrew Doull and Edmund McMillen, the creator of [[The Binding of Isaac]]<br />
| align="right" |1:16:20<br />
|2011-11-10<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-11-binding-of-isaac.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio11.mp3 mp3]<br />
|-<br />
|12<br />
|Roguelikes Features in Other Genres<br />
|Darren Grey, Andrew Doull, John Harris, Ido Yehieli and Keith Burgun<br />
| align="right" |1:06:02<br />
|2011-11-14<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-12-roguelikes-features-in-other.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio12.mp3 mp3]<br />
|-<br />
|13<br />
|[[Mystery Dungeon 2: Shiren the Wander]]<br />
|John Harris and Keith Burgun<br />
| align="right" |1:29:41<br />
|2011-11-23<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-13-mystery-dungeon-2-shiren_23.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio13.mp3 mp3]<br />
|-<br />
|14<br />
|Resource Management<br />
|Andrew Doull, Darren Grey and Ido Yehieli<br />
| align="right" |55:45<br />
|2011-11-29<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-14-resource-management.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio14.mp3 mp3]<br />
|-<br />
|15<br />
|[[Quickband]]<br />
|Andrew Doull, Tom Demuyt and Brian Bull<br />
| align="right" |40:29<br />
|2011-12-08<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-15-quickband.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio15.mp3 mp3]<br />
|-<br />
|16<br />
|History and Future of Roguelikes<br />
|Andrew Doull, Darren Grey, Ido Yehieli and Keith Burgun<br />
| align="right" |1:15:18<br />
|2011-12-14<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-16-history-and-future-of.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio16.mp3 mp3]<br />
|-<br />
|17<br />
|Roguelike of the Year 2011<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
| align="right" |59:54<br />
|2011-12-29<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-17-roguelike-of-year-2011.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio17.mp3 mp3]<br />
|-<br />
|18<br />
|[[Tales of Maj'Eyal 4]]<br />
|Darren Grey, Andrew Doull, John Harris, Eric Wykoff and Eric Welch<br />
| align="right" |1:06:00<br />
|2012-01-10<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-18-tome4.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio18.mp3 mp3]<br />
|-<br />
|19<br />
|Interview with DarkGod<br />
|Darren Grey, Ido Yehieli and Nicolas Casalini, aka [[DarkGod]], creator of ToME4, aka [[Tales of Maj'Eyal]]<br />
| align="right" |1:09:34<br />
|2012-01-18<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-19-interview-with-darkgod.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio19.mp3 mp3]<br />
|-<br />
|20<br />
|[[Cataclysm]]<br />
|Darren Grey, Ido Yehieli, Eronarn, Joshua Day, and Zachary Jenkins aka [[Whales]], creator of [[Cataclysm]]<br />
| align="right" |00:53:08<br />
|2012-01-25<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-20-cataclysm.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio20.mp3 mp3]<br />
|-<br />
|21<br />
|Procedural Content in Roguelikes<br />
|Darren Grey and Andrew Doull<br />
| align="right" |1:10:38<br />
|2012-02-01<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-21-procedural-generation.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio21.mp3 mp3]<br />
|-<br />
|22<br />
|[[Infra Arcana]]<br />
|Darren Grey, John Harris, Legend and Infra Arcana's developer Martin Tornqvist (aka NON)<br />
| align="right" |59:39<br />
|2012-02-06<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-22-infra-arcana.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio22.mp3 mp3]<br />
|-<br />
|23<br />
|Interview with David Ploog<br />
|David Ploog (former lead designer of Dungeon Crawl Stone Soup), Ido Yehieli, Keith Burgun and Jeff Lait<br />
| align="right" |1:14:48<br />
|2012-02-12<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-23-interview-with-david-ploog.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio23.mp3 mp3]<br />
|-<br />
|24<br />
|Themes and Settings<br />
|Darren Grey, John Harris, Legend and Nicolas Casalini (aka DarkGod)<br />
| align="right" |1:09:14<br />
|2012-02-16<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-24-themes-and-settings.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio24.mp3 mp3]<br />
|-<br />
|25<br />
|Permadeath<br />
|Andrew Doull, Ben Abraham of Critical Distance, Darren Grey and Nicolas Casalini (aka DarkGod)<br />
| align="right" |1:15:29<br />
|2012-03-02<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-25-permadeath.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio25.mp3 mp3]<br />
|-<br />
|26<br />
|How to Make a 7DRL<br />
|Darren Grey, Ido Yehieli, Jeff Lait, corremn and Joe Bradshaw<br />
| align="right" | 1:18:10<br />
|2012-03-08<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio26.mp3 mp3]<br />
|-<br />
|27<br />
|7DRLs of Yesteryear<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
| align="right" | 1:12:26<br />
|2012-03-13<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-27-7drls-of-yesteryear.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio27.mp3 mp3]<br />
|-<br />
|28<br />
|7DRLs 2012 part 1<br />
|Darren Grey, Ido Yehieli and Jeff Lait<br />
| align="right" | 56:53<br />
|2012-03-22<br />
|http://roguelikeradio.blogspot.com/2012/03/episode-28-7drls-2012-part-1.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio28.mp3 mp3]<br />
|}<br />
<br />
=External Links=<br />
<br />
* [http://roguelikeradio.blogspot.com Official website]<br />
* [http://feeds.feedburner.com/RoguelikeRadio RSS feed]<br />
* [http://itunes.apple.com/au/podcast/roguelike-radio/id461288283 iTunes page]</div>Magikmwhttp://roguebasin.com/index.php?title=Warden&diff=27645Warden2012-03-20T20:07:41Z<p>Magikmw: </p>
<hr />
<div>{{game-7drl| name = Warden<br />
|developer = [[Michal Walczak]]<br />
|theme = dark fantasy<br />
|influences = Dragon Age, mindless slaughter<br />
|released = 18th March 2012<br />
|updated = <br />
|language = [[python]] with [[libtcod]]<br />
|platforms = Windows, Mac?, Linux.<br />
|genre = hack&slash<br />
|site = https://github.com/magikmw/warden<br />
|licensing = <br />
|interface = [[ASCII]], Keyboard<br />
|length = up to 30 min I think<br />
}}<br />
{{Coffeebreak}}<br />
<br />
== About ==<br />
<br />
Warden was created during a successful attempt at [[7DRL Challenge 2012]].<br />
<br />
You are a Grey Warden at the end of your days. As countless others before you,<br />
you step into the Deep Roads to take on your last quest - to destroy<br />
as many darkspawn as you can before collapsing to blows or the corruption<br />
that is running in your veins. <br />
Based on the fluff from Dragon Age: Origins by BioWare.<br />
<br />
== The Objectives ==<br />
* Gain as many points as possible by killing monsters and descending<br />
* Seek out blade shards to gain access to the lower levels of the dungeon<br />
* Kill the Archdemon on level 10<br />
* Beat the highscore!<br />
<br />
== Main mechanics ==<br />
* Walk into things to attack (original idea! honest!)<br />
* Your stamina drains quickly in combat and while waiting <br />
* Only killing monsters can replenish it with your rage<br />
* Find health potions to regain some lost strength<br />
* Only cardinal directions are valid for movement<br />
<br />
== Links ==<br />
* [https://github.com/magikmw/warden/downloads Downloads page]<br />
* [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ 1.0 Release Post]<br />
* [http://wp.me/p1ZWgg-2V Postmortem]<br />
* More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=276407DRL Challenge 20122012-03-20T13:56:22Z<p>Magikmw: </p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread] on RGRD.<br />
* [http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html How to Make a 7DRL], a podcast by the folks over at [http://roguelikeradio.blogspot.com Roguelike Radio]; features Darren Grey, Ido Yehieli, Jeff Lait, "Corremn," and Joe Bradshaw.<br />
* [http://groups.google.com/group/rec.games.roguelike.development RGRD], the newsgroup for roguelike development. Expect lots of posts over there during the challenge!<br />
* [http://www.roguetemple.com Rogue Temple], where 7DRLs made in this year's challenge will be evaluated.<br />
* [http://www.facebook.com/events/317960784927396 7DRL Challenge 2012] on Facebook.<br />
* [https://plus.google.com/101905363844824989404 2012 7DRL Challenge] on Google+.<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter and G+, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - [[Rogue Rage]]<br />
* [[User:Deej|Eben Howard]] - [http://squidpony.com/category/thoughts/games/computer-games/wyrm/ Wyrm], Success!!!<br />
* [[Nolithius]] - [[The Adventurer's Guild]], [http://www.nolithius.com/game-design/plans-for-7drl-challenge initial plans] and [http://www.nolithius.com/guild playable game!] (finished)<br />
* [[Michal Walczak]] - [[Warden]] ([http://wp.me/p1ZWgg-2I release post], [http://wp.me/p1ZWgg-2V postmortem])([http://michalwalczak.eu/mwall/index.php/so-it-has-come-to-this/ info], [http://wp.me/p1ZWgg-2x update]) <strike>[[Artifact (game)|Artifact]] ([http://wp.me/p1ZWgg-27 some info], [http://michalwalczak.eu/mwall/index.php/artifact-update-1-46h-in/ update 1])</strike><br />
* [[User:trogrd|Craig Turner]] - [[Swamp Monster]], success. See trogrd.tumblr.com<br />
* [[Ido]] - [[Fuel]] success!<br />
* SRD - [[Mutant Aliens!]] [http://songseed.org/srd/mutantaliens_update2.zip (download)] [https://github.com/essarrdee/mutantaliens (source)] [http://7drl.org/2012/03/17/mutant-aliens-7drl-winner/ (blog)]: success.<br />
* [[User:kieselsteini|kieselsteini]] - [[Ascension of the Drillworms]] (finished)<br />
* IBOL - [http://forum.thegamecreators.com/?m=forum_view&t=195004&b=48 The Well Of Enchantments] (finished)<br />
* [[User:XLambda|XLambda]] - [[The Challenge]] (finished)<br />
* [[User:sheep|Radomir Dopieralski]] - [[http://wiki.sheep.art.pl/Jelly Jelly]]<br />
* [[User:kipar|Kipar]] - [http://sf.net/projects/gatewayrl/ GatewayRL] [https://sourceforge.net/projects/gatewayrl/files/ Download] (finished,also added "7drl+2hours" version with several bugfixes)<br />
* [[User:dscreamer|Derrick Creamer]] - [[Revenge on a Toy Factory]]<br />
* Pat Wilson - [[Mujahid]]<br />
* Team Rat King - [http://7drl.org/2012/03/10/me-against-the-mutants-announcement/ Me Against The Mutants] ([http://dl.dropbox.com/u/10650964/7drl2012/final_001/index.html finished])<br />
* [[Numeron]] - [[Nightfall]]<br />
* [[User:Tndwolf|tndwolf]] - [[Ruins of Kal Raman]] ([http://www.tndwolf.org/rokr/index.html finished])<br />
* [[User:oohara|Oohara Yuuma]] - Professional Sword Tester the Roguelike<br />
* [[User:kev|Kevin Mees]] - [http://kmees.github.com/blog/categories/mechrl/ MechRL]<br />
* [[User:NeedsFoodBadly|Richard Colletta]] - [[MarioRL]] - A graphic dungeon crawler based on the famous Italian plumber and his attempts to rescue an ever-kidnapped princess.<br />
* [[Kyzrati]] - [[Cogmind]] [http://cogmindrl.blogspot.com (blog/files)]<br />
* [[User:JeffLait | Jeff Lait]] - [[Sword In Hand]]<br />
* [[User:sigonasr2 | Joshua Sigona]] - Knighthood<br />
* [[User:miikkak | Simo Rinne & Miikka Kilkkilä]] - TLOK2<br />
* [[Tanthie]] - [[Drakefire Chasm]] ([http://dowhilecompiling.blogspot.com/2012/03/7drl-2012-success-drakefire-chasm.html finished])<br />
* [[User:eronarn]] - [https://github.com/Eronarn/Hellmouth Hellmouth]<br />
* [[Heroic Fisticuffs | Todd Page]] - [http://www.heroicfisticuffs.com/robocaptain RoboCaptain: Doomsday] [http://heroicfisticuffs.blogspot.com devblog]<br />
* [[user:The robot | Martinho Fernandes]] - [http://bitbucket.org/martinhofernandes/journey Still unnamed]<br />
* [[User:Tritax | James Bunnell]] - [https://groups.google.com/d/topic/rec.games.roguelike.development/_7UBmIPMwZY/discussion Fictional Roguelike]<br />
* [[User:Potsticker | Adam J. Piskel]] - [https://groups.google.com/d/topic/rec.games.roguelike.development/3wwKNEPuJEo/discussion 2419RL]<br />
* [[User:Edenicholas|Edwin DeNicholas]] - [http://sites.google.com/site/edenicholas/roguelikes/thelostcaravan Dead Night Forest 2: The Lost Caravan] (success)<br />
* [[User:Draconis | Daniel Brooker]] & Tom Carey - [http://github.com/NocturnalCode/DuneRL DuneRL] <br />
* [[User:Roguelurk | Anonymous]] - [[TurnRL]]<br />
* [[User:Chalicier | Will Robinson]] - [http://numbersandlights.blogspot.com/2012/03/7-day-roguelike-challenge-entry.html Chosen]<br />
[[Category:Events]]<br />
* Legend of Angband - [http://legend-angband.blogspot.com/ Turambar]<br />
* [[User:Mosenzov | Alex Elson]] - <strike>Where the Grass is Greener</strike> [[HunterRL]] (finished)<br />
* [[Jab]] - [[Emet]]<br />
* [[User:Vwood | vwood]] - [http://github.com/vwood/7drl AppRogue]<br />
* [[User:Thomas Larsen|Thomas Larsen]]—[[Forgerl]].<br />
* [[User:wesley|Wesley]] - [http://7drl.darknet.co.za TopDog]<br />
* [[Z]] - [[Hyperbolic Rogue|HyperRogue II]] (finished)<br />
* [[User:Corremn|Corremn]] - [[Waaaghammer]]<br />
* [[User:Fluffymormegil|Martin Read]] - <strike>Lasciate Cultura</strike> [[Cave Chop]] (finished)<br />
* [[User:Eggmceye | Max Breedon aka eggmceye]] - [http://escapefromthevault.com Escape from the Vault]<br />
* [[User:Shinychaos | Daniel Miller]] - Bullet Hell RL<br />
* [[User:Geeze | Tapio Kemppainen]] - [http://db.tt/iKwnobJy Life of Sir Pointsalot]<br />
* [[User:RedMike | Michael Red]] - [http://codingden.net/traprl TrapRL] (finished)<br />
* [[User:Linlem | Mike "linlem" W.]] - [http://linlem.jgoodliffe.com/2012/03/7drl-2012-success/ LinLem's Vague Adventure Roguelike] (finished)<br />
* [[Slashware Interactive]] - Hope<br />
* [[User:Sammage | Sammage ]] - [http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/879eef7a9242827c?hl=en# Kitchen Master] (finished)<br />
* [[User:Aave | aave]] - Rewrite and rethinking of [[Infiniverse]]<br />
* [[User:JasonHPickering | Jason Pickering]] - [http://www.swfcabin.com/open/1332002033 Kaiju King] - Graphical Giant Monster Roguelike<br />
* [[User:Jaldhar | Jaldhar H. Vyas]] - [https://github.com/jaldhar/AitDoB Ascent into the Depths of Beyond]<br />
* [[User:scotchfield | scotchfield]] - [http://scootah.com/asylumrl asylumRL] (finished)<br />
* [[user:Zurn|Zurn]] - [[Locks]] ([https://sites.google.com/site/jsrdropbox/files/locks_windows.zip?attredirects=0&d=1 Windows]) ([https://sites.google.com/site/jsrdropbox/files/locks_linux.tgz?attredirects=0&d=1 Linux])<br />
* [[User:Sos|Sos]] - [http://sos.gd/roadlike [ROADLIKE]] Finished!<br />
* [[User:Orkus Malorkus|Orkus Malorkus]] - [http://dl.dropbox.com/u/67847319/shadowrogue_7drl_exe.zip Shadowrogue] (finished)<br />
* [[User:peous|peous]] - [http://7drl.org/2012/03/17/smooth-rogue-final-version/ SmoothRogue] (finished)</div>Magikmwhttp://roguebasin.com/index.php?title=Warden&diff=27639Warden2012-03-20T13:53:42Z<p>Magikmw: links</p>
<hr />
<div>{{game-7drl| name = Warden<br />
|developer = [[Michal Walczak]]<br />
|theme = dark fantasy<br />
|influences = Dragon Age, mindless slaughter<br />
|released = 18th March 2012<br />
|updated = <br />
|language = [[python]] with [[libtcod]]<br />
|platforms = Windows, Mac?, Linux.<br />
|genre = hack&slash<br />
|site = https://github.com/magikmw/warden<br />
|licensing = <br />
|interface = [[ASCII]], Keyboard<br />
|length = up to 30 min I think<br />
}}<br />
{{Coffeebreak}}<br />
<br />
== About ==<br />
<br />
Warden was created during a successful attempt at [[7DRL Challenge 2012]].<br />
<br />
You are a Grey Warden at the end of your days. As countless others before you,<br />
you step into the Deep Roads to take on your last quest - to destroy<br />
as many darkspawn as you can before collapsing to blows or the corruption<br />
that is running in your veins. <br />
Based on the fluff from Dragon Age: Origins by BioWare.<br />
<br />
== The Objectives ==<br />
* Gain as many points as possible by killing monsters and descending<br />
* Seek out blade shards to gain access to the lower levels of the dungeon<br />
* Kill the Archdemon on level 10<br />
* Beat the highscore!<br />
<br />
== Main mechanics ==<br />
* Walk into things to attack (original idea! honest!)<br />
* Your stamina drains quickly in combat and while waiting <br />
* Only killing monsters can replenish it with your rage<br />
* Find health potions to regain some lost strength<br />
* Only cardinal directions are valid for movement<br />
<br />
== Links ==<br />
* [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ 1.0 Release Post]<br />
* [http://wp.me/p1ZWgg-2V Postmortem]<br />
* More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].</div>Magikmwhttp://roguebasin.com/index.php?title=News&diff=27578News2012-03-19T09:50:04Z<p>Magikmw: </p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
* 18 Mar 2012 - [[Infiniverse]] [http://7drl.org/2012/03/18/infiniverse-success/ released]<br />
* 18 Mar 2012 - [[Warden]] 1.0 [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ released]<br />
* 18 Mar 2012 - [[Fuel]] [https://groups.google.com/forum/?fromgroups#!topic/rec.games.roguelike.development/x3HiaOB_3LA 1.0 released]<br />
* 18 Mar 2012 - [[ADOM II (JADE)]] [http://www.ancientdomainsofmystery.com/2012/03/adom-ii-023-released.html 0.2.3 released]<br />
* 18 Mar 2012 - [[Cogmind]] [http://cogmindrl.blogspot.com/2012/03/you-are-cogmind.html released]<br />
* 17 Mar 2012 - [[The Adventurer's Guild]] [http://www.nolithius.com/game-development/7drl-success-the-adventurers-guild released]<br />
* 17 Mar 2012 - [[Mujahid]] [http://sites.google.com/site/mujahidrl/ released]<br />
* 17 Mar 2012 - [[The Well Of Enchantments]] [http://forum.thegamecreators.com/?m=forum_view&t=195004&b=480]<br />
* 17 Mar 2012 - [[3079]] v2.12.12b [http://sites.google.com/site/3079game/ released]<br />
* 17 Mar 2012 - [[The Death of Juga t'Dy]] v7DRL [http://sites.google.com/site/thedeathofjugatdy/home released]<br />
* 17 Mar 2012 - [[Hokuto no Rogue]] v0.6.0 [http://hokuto-no-rogue.sourceforge.net/ released]<br />
* 17 Mar 2012 - [[Epilogue]] v0.4 [http://kraflab.com/blog/?page_id=16 released]<br />
* 17 Mar 2012 - [[WazHack]] beta2 [http://www.wazhack.com released]<br />
* 16 Mar 2012 - [[Castle of the Winds Online]] v0.11 [http://cotw.11.forumer.com/viewtopic.php?t=55 released]<br />
* 14 Mar 2012 - [[Epilogue]] v0.3 [http://kraflab.com/blog/?page_id=16 released]<br />
* 13 Mar 2012 - [[Voxel Heroes]] v0.11 [http://bigbadwofl.blogspot.com/ released]<br />
* 12 Mar 2012 - [[Hyperbolic Rogue|HyperRogue II]] [http://roguetemple.com/z/hyper.php released for the 7DRL challenge]<br />
* 11 Mar 2012 - [[Epilogue]] v0.2 [http://kraflab.com/blog/?page_id=16 released]<br />
* 10 Mar 2012 - [[3079]] v2.11.10b [http://sites.google.com/site/3079game/ released]<br />
* 10 Mar 2012 - [[Daedlyflazh]] Beta [http://commodore64.republika.pl/daedly.html released]<br />
* 10 Mar 2012 - [[World of Tey]] 0.14.0 [http://www.forgottenplanet.com/caillantey/index.html released]<br />
* 8 Mar 2012 - [[HordeTheory]] Beta 2 [http://hordetheory.blogspot.com/p/hordetheory_04.html released]<br />
* 7 Mar 2012 - [[Epilogue]] v0.1 [http://kraflab.com/blog/?page_id=16 released]<br />
* 4 Mar 2012 - [[Bardess]] v0.51 [http://sites.google.com/site/bardesstemp/ released]<br />
* 3 Mar 2012 - [[Vapors of Insanity]] v0.55 [http://www.roguetemple.com/z/vapors/ released]<br />
* 3 Mar 2012 - [[3079]] v2.10.6b [http://sites.google.com/site/3079game/ released]<br />
* 29 Feb 2012 - [[Brogue]] 1.6.2 [https://sites.google.com/site/broguegame/home released]<br />
* 29 Feb 2012 - [[UnReal World]] 3.14 [http://www.iki.fi/urw released]<br />
* 29 Feb 2012 - [[World of Tey]] 0.13.0 [http://www.forgottenplanet.com/caillan/tey/index.html released]<br />
* 28 Feb 2012 - [[DoomRL]] 0.9.9.6 [http://doom.chaosforge.org/ released]<br />
* 27 Feb 2012 - [[ToME]] 4.0.0 beta38 "A new beginning" [http://te4.org/ released]<br />
* 25 Feb 2012 - [[3079]] v2.9.1b [http://sites.google.com/site/3079game/ released]<br />
* 25 Feb 2012 - [[Diggr]] v12.02.26 [http://diggr.name/wiki.py/FrontPage released]<br />
* 24 Feb 2012 - [[Legend of Siegfried]] 0.2.2 [http://roguetemple.com/forums/index.php?topic=2082.msg16766#new released]<br />
* 24 Feb 2012 - [[Neon]] 0.3.7 [https://sourceforge.net/projects/neon/ released]<br />
* 24 Feb 2012 - [[Into the Dungeon++]] v0.7 [http://studio7.guru-gaming.org released]<br />
* 22 Feb 2012 - [[Ugly Rogue]] v1.2.0.0 [http://www.ugly-dogs.com released]<br />
* 21 Feb 2012 - [[Cinders]] v0.2.0 [http://cinders.bergvin.com/index.php?/archives/22-A-first-look,-early-alpha-demonstration.html released]<br />
* 20 Feb 2012 - [[Sil]] 1.0.2 [http://www.amirrorclear.net/flowers/game/sil/index.html released]<br />
* 20 Feb 2012 - [[Untitled]] 0.7.5 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 20 Feb 2012 - [[Ugly Rogue]] v1.1.3.0 [http://www.ugly-dogs.com released]<br />
* 18 Feb 2012 - [[3079]] v2.8.13b [http://sites.google.com/site/3079game/ released]<br />
* 16 Feb 2012 - [[Lost Labyrinth]] 4.8.0 [http://www.lostlabyrinth.com released]<br />
* 16 Feb 2012 - [[Dungeon Crawl Stone Soup]] 0.10.0 [http://crawl.develz.org/wordpress/crawl-0-10-octopus released]<br />
* 15 Feb 2012 - [[Stellar Edge]] 0.0.52 [http://www.sat79.com released]<br />
* 15 Feb 2012 - [[Forays into Norrendrin]] 0.6.0 [http://code.google.com/p/forays-into-norrendrin/downloads/list released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Magikmwhttp://roguebasin.com/index.php?title=News&diff=27556News2012-03-18T22:57:57Z<p>Magikmw: added warden to the list</p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
* 18 Mar 2012 - [[Warden]] [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ released]<br />
* 18 Mar 2012 - [[Fuel]] [https://groups.google.com/forum/?fromgroups#!topic/rec.games.roguelike.development/x3HiaOB_3LA 1.0 released]<br />
* 18 Mar 2012 - [[ADOM II (JADE)]] [http://www.ancientdomainsofmystery.com/2012/03/adom-ii-023-released.html 0.2.3 released]<br />
* 18 Mar 2012 - [[Cogmind]] [http://cogmindrl.blogspot.com/2012/03/you-are-cogmind.html released]<br />
* 17 Mar 2012 - [[The Adventurer's Guild]] [http://www.nolithius.com/game-development/7drl-success-the-adventurers-guild released]<br />
* 17 Mar 2012 - [[Mujahid]] [http://sites.google.com/site/mujahidrl/ released]<br />
* 17 Mar 2012 - [[The Well Of Enchantments]] [http://forum.thegamecreators.com/?m=forum_view&t=195004&b=480]<br />
* 17 Mar 2012 - [[3079]] v2.12.12b [http://sites.google.com/site/3079game/ released]<br />
* 17 Mar 2012 - [[The Death of Juga t'Dy]] v7DRL [http://sites.google.com/site/thedeathofjugatdy/home released]<br />
* 17 Mar 2012 - [[Hokuto no Rogue]] v0.6.0 [http://hokuto-no-rogue.sourceforge.net/ released]<br />
* 17 Mar 2012 - [[Epilogue]] v0.4 [http://kraflab.com/blog/?page_id=16 released]<br />
* 17 Mar 2012 - [[WazHack]] beta2 [http://www.wazhack.com released]<br />
* 16 Mar 2012 - [[Castle of the Winds Online]] v0.11 [http://cotw.11.forumer.com/viewtopic.php?t=55 released]<br />
* 14 Mar 2012 - [[Epilogue]] v0.3 [http://kraflab.com/blog/?page_id=16 released]<br />
* 13 Mar 2012 - [[Voxel Heroes]] v0.11 [http://bigbadwofl.blogspot.com/ released]<br />
* 12 Mar 2012 - [[Hyperbolic Rogue|HyperRogue II]] [http://roguetemple.com/z/hyper.php released for the 7DRL challenge]<br />
* 11 Mar 2012 - [[Epilogue]] v0.2 [http://kraflab.com/blog/?page_id=16 released]<br />
* 10 Mar 2012 - [[3079]] v2.11.10b [http://sites.google.com/site/3079game/ released]<br />
* 10 Mar 2012 - [[Daedlyflazh]] Beta [http://commodore64.republika.pl/daedly.html released]<br />
* 10 Mar 2012 - [[World of Tey]] 0.14.0 [http://www.forgottenplanet.com/caillantey/index.html released]<br />
* 8 Mar 2012 - [[HordeTheory]] Beta 2 [http://hordetheory.blogspot.com/p/hordetheory_04.html released]<br />
* 7 Mar 2012 - [[Epilogue]] v0.1 [http://kraflab.com/blog/?page_id=16 released]<br />
* 4 Mar 2012 - [[Bardess]] v0.51 [http://sites.google.com/site/bardesstemp/ released]<br />
* 3 Mar 2012 - [[Vapors of Insanity]] v0.55 [http://www.roguetemple.com/z/vapors/ released]<br />
* 3 Mar 2012 - [[3079]] v2.10.6b [http://sites.google.com/site/3079game/ released]<br />
* 29 Feb 2012 - [[Brogue]] 1.6.2 [https://sites.google.com/site/broguegame/home released]<br />
* 29 Feb 2012 - [[UnReal World]] 3.14 [http://www.iki.fi/urw released]<br />
* 29 Feb 2012 - [[World of Tey]] 0.13.0 [http://www.forgottenplanet.com/caillan/tey/index.html released]<br />
* 28 Feb 2012 - [[DoomRL]] 0.9.9.6 [http://doom.chaosforge.org/ released]<br />
* 27 Feb 2012 - [[ToME]] 4.0.0 beta38 "A new beginning" [http://te4.org/ released]<br />
* 25 Feb 2012 - [[3079]] v2.9.1b [http://sites.google.com/site/3079game/ released]<br />
* 25 Feb 2012 - [[Diggr]] v12.02.26 [http://diggr.name/wiki.py/FrontPage released]<br />
* 24 Feb 2012 - [[Legend of Siegfried]] 0.2.2 [http://roguetemple.com/forums/index.php?topic=2082.msg16766#new released]<br />
* 24 Feb 2012 - [[Neon]] 0.3.7 [https://sourceforge.net/projects/neon/ released]<br />
* 24 Feb 2012 - [[Into the Dungeon++]] v0.7 [http://studio7.guru-gaming.org released]<br />
* 22 Feb 2012 - [[Ugly Rogue]] v1.2.0.0 [http://www.ugly-dogs.com released]<br />
* 21 Feb 2012 - [[Cinders]] v0.2.0 [http://cinders.bergvin.com/index.php?/archives/22-A-first-look,-early-alpha-demonstration.html released]<br />
* 20 Feb 2012 - [[Sil]] 1.0.2 [http://www.amirrorclear.net/flowers/game/sil/index.html released]<br />
* 20 Feb 2012 - [[Untitled]] 0.7.5 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 20 Feb 2012 - [[Ugly Rogue]] v1.1.3.0 [http://www.ugly-dogs.com released]<br />
* 18 Feb 2012 - [[3079]] v2.8.13b [http://sites.google.com/site/3079game/ released]<br />
* 16 Feb 2012 - [[Lost Labyrinth]] 4.8.0 [http://www.lostlabyrinth.com released]<br />
* 16 Feb 2012 - [[Dungeon Crawl Stone Soup]] 0.10.0 [http://crawl.develz.org/wordpress/crawl-0-10-octopus released]<br />
* 15 Feb 2012 - [[Stellar Edge]] 0.0.52 [http://www.sat79.com released]<br />
* 15 Feb 2012 - [[Forays into Norrendrin]] 0.6.0 [http://code.google.com/p/forays-into-norrendrin/downloads/list released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Magikmwhttp://roguebasin.com/index.php?title=Warden&diff=27507Warden2012-03-18T12:30:15Z<p>Magikmw: </p>
<hr />
<div>{{game-7drl| name = Warden<br />
|developer = [[Michal Walczak]]<br />
|theme = dark fantasy<br />
|influences = Dragon Age, mindless slaughter<br />
|released = 18th March 2012<br />
|updated = <br />
|language = [[python]] with [[libtcod]]<br />
|platforms = Windows, Mac?, Linux.<br />
|genre = hack&slash<br />
|site = https://github.com/magikmw/warden<br />
|licensing = <br />
|interface = [[ASCII]], Keyboard<br />
|length = up to 30 min I think<br />
}}<br />
{{Coffeebreak}}<br />
<br />
== About ==<br />
<br />
Warden was created during a successful attempt at [[7DRL Challenge 2012]].<br />
<br />
You are a Grey Warden at the end of your days. As countless others before you,<br />
you step into the Deep Roads to take on your last quest - to destroy<br />
as many darkspawn as you can before collapsing to blows or the corruption<br />
that is running in your veins. <br />
Based on the fluff from Dragon Age: Origins by BioWare.<br />
<br />
== The Objectives ==<br />
* Gain as many points as possible by killing monsters and descending<br />
* Seek out blade shards to gain access to the lower levels of the dungeon<br />
* Kill the Archdemon on level 10<br />
* Beat the highscore!<br />
<br />
== Main mechanics ==<br />
* Walk into things to attack (original idea! honest!)<br />
* Your stamina drains quickly in combat and while waiting <br />
* Only killing monsters can replenish it with your rage<br />
* Find health potions to regain some lost strength<br />
* Only cardinal directions are valid for movement<br />
<br />
More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=275067DRL Challenge 20122012-03-18T12:23:28Z<p>Magikmw: release Warden post</p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread] on RGRD.<br />
* [http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html How to Make a 7DRL], a podcast by the folks over at [http://roguelikeradio.blogspot.com Roguelike Radio]; features Darren Grey, Ido Yehieli, Jeff Lait, "Corremn," and Joe Bradshaw.<br />
* [http://groups.google.com/group/rec.games.roguelike.development RGRD], the newsgroup for roguelike development. Expect lots of posts over there during the challenge!<br />
* [http://www.roguetemple.com Rogue Temple], where 7DRLs made in this year's challenge will be evaluated.<br />
* [http://www.facebook.com/events/317960784927396 7DRL Challenge 2012] on Facebook.<br />
* [https://plus.google.com/101905363844824989404 2012 7DRL Challenge] on Google+.<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter and G+, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - [[Rogue Rage]]<br />
* [[User:Deej|Eben Howard]] - [http://squidpony.com/category/thoughts/games/computer-games/wyrm/ Wyrm]<br />
* [[Nolithius]] - [[The Adventurer's Guild]], [http://www.nolithius.com/game-design/plans-for-7drl-challenge initial plans] and [http://www.nolithius.com/guild playable game!] (finished)<br />
* [[Michal Walczak]] - [[Warden]] ([http://wp.me/p1ZWgg-2I release post])([http://michalwalczak.eu/mwall/index.php/so-it-has-come-to-this/ info], [http://wp.me/p1ZWgg-2x update]) <strike>[[Artifact (game)|Artifact]] ([http://wp.me/p1ZWgg-27 some info], [http://michalwalczak.eu/mwall/index.php/artifact-update-1-46h-in/ update 1])</strike><br />
* [[User:trogrd|Craig Turner]] - [[Swamp Monster]], success. See trogrd.tumblr.com<br />
* [[Ido]] - [[Fuel]]<br />
* SRD - [http://7drl.org/2012/03/09/mutant-aliens/ "Mutant Aliens!"]<br />
* [[User:kieselsteini|kieselsteini]] - [[Ascension of the Drillworms]]<br />
* IBOL - [http://forum.thegamecreators.com/?m=forum_view&t=195004&b=48 The Well Of Enchantments]<br />
* [[User:XLambda|XLambda]] - [[The Challenge]] (finished)<br />
* [[User:sheep|Radomir Dopieralski]] - [[http://wiki.sheep.art.pl/Jelly Jelly]]<br />
* [[User:kipar|Kipar]] - [http://sf.net/projects/gatewayrl/ GatewayRL] [https://sourceforge.net/projects/gatewayrl/files/ Download] (finished,also added "7drl+2hours" version with several bugfixes)<br />
* [[User:dscreamer|Derrick Creamer]] - [[Revenge on a Toy Factory]]<br />
* Pat Wilson - Mujahid<br />
* Team Rat King - [http://7drl.org/2012/03/10/me-against-the-mutants-announcement/ Me Against The Mutants] ([http://dl.dropbox.com/u/10650964/7drl2012/final_001/index.html finished])<br />
* [[Numeron]] - [[Nightfall]]<br />
* [[User:Tndwolf|tndwolf]] - [http://www.tndwolf.org/rokr/ Ruins of Kal Raman]<br />
* [[User:oohara|Oohara Yuuma]] - Professional Sword Tester the Roguelike<br />
* [[User:kev|Kevin Mees]] - [http://kmees.github.com/blog/categories/mechrl/ MechRL]<br />
* [[User:NeedsFoodBadly|Richard Colletta]] - [[MarioRL]] - A graphic dungeon crawler based on the famous Italian plumber and his attempts to rescue an ever-kidnapped princess.<br />
* [[Kyzrati]] - [http://cogmindrl.blogspot.com Cogmind]<br />
* [[User:JeffLait | Jeff Lait]] - [[Sword In Hand]]<br />
* [[User:sigonasr2 | Joshua Sigona]] - Knighthood<br />
* [[User:miikkak | Simo Rinne & Miikka Kilkkilä]] - TLOK2<br />
* [[Tanthie]] - [http://dowhilecompiling.blogpost.com Drakefire Chasm]<br />
* [[User:eronarn]] - [https://github.com/Eronarn/Hellmouth Hellmouth]<br />
* [[Heroic Fisticuffs | Todd Page]] - [http://heroicfisticuffs.blogspot.com RoboCaptain (The Humans Are Dead)]<br />
* [[user:The robot | Martinho Fernandes]] - [http://bitbucket.org/martinhofernandes/journey Still unnamed]<br />
* [[User:Tritax | James Bunnell]] - Untitled Interactive Fiction Roguelike<br />
* [[User:Potsticker | Adam J. Piskel]] - [https://groups.google.com/d/topic/rec.games.roguelike.development/3wwKNEPuJEo/discussion 2419RL]<br />
* [[User:Edenicholas|Edwin DeNicholas]] - [http://sites.google.com/site/edenicholas/roguelikes/thelostcaravan Dead Night Forest 2: The Lost Caravan]<br />
* [[User:Draconis | Daniel Brooker]] & Tom Carey - [http://github.com/NocturnalCode/DuneRL DuneRL] <br />
* [[User:Roguelurk | Anonymous]] - [[TurnRL]]<br />
* [[User:Chalicier | Will Robinson]] - [http://numbersandlights.blogspot.com/2012/03/7-day-roguelike-challenge-entry.html Chosen]<br />
[[Category:Events]]<br />
* Legend of Angband - [http://legend-angband.blogspot.com/ Turambar]<br />
* [[User:Mosenzov | Alex Elson]] - <strike>Where the Grass is Greener</strike> [[HunterRL]]<br />
* [[Jab]] - [[Emet]]<br />
* [[User:Vwood | vwood]] - [http://github.com/vwood/7drl AppRogue]<br />
* [[User:Thomas Larsen|Thomas Larsen]]—[[Forgerl]].<br />
* [[User:wesley|Wesley]] - [http://7drl.darknet.co.za TopDog]<br />
* [[Z]] - [[Hyperbolic Rogue|HyperRogue II]] (finished)<br />
* [[User:Corremn|Corremn]] - [[Waaaghammer]]<br />
* [[User:Fluffymormegil|Martin Read]] - <strike>Lasciate Cultura</strike> [[Cave Chop]] (finished)<br />
* [[User:Eggmceye | Max Breedon aka eggmceye]] - [http://escapefromthevault.com Escape from the Vault]<br />
* [[User:Shinychaos | Daniel Miller]] - Bullet Hell RL<br />
* [[User:Geeze | Tapio Kemppainen]] - [http://db.tt/iKwnobJy Life of Sir Pointsalot]<br />
* [[User:RedMike | Michael Red]] - [http://codingden.net/traprl TrapRL] (finished)<br />
* [[User:Linlem | Mike "linlem" W.]] - LinLem's Vague Adventure Roguelike<br />
* [[Slashware Interactive]] - Hope<br />
* [[User:Sammage | Sammage ]] - [http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/879eef7a9242827c?hl=en# Kitchen Master] (finished)<br />
* [[User:Aave | aave]] - Rewrite and rethinking of [[Infiniverse]]<br />
* [[User:JasonHPickering | Jason Pickering]] - [http://www.swfcabin.com/open/1332002033 Kaiju King] - Graphical Giant Monster Roguelike<br />
* [[User:Jaldhar | Jaldhar H. Vyas]] - [https://github.com/jaldhar/AitDoB Ascent into the Depths of Beyond]</div>Magikmwhttp://roguebasin.com/index.php?title=Warden&diff=27427Warden2012-03-17T09:11:18Z<p>Magikmw: </p>
<hr />
<div>{{game-7drl| name = Warden<br />
|developer = [[Michal Walczak]]<br />
|theme = dark fantasy<br />
|influences = Dragon Age, mindless slaughter<br />
|released = 17th March 2012<br />
|updated = <br />
|language = [[python]] with [[libtcod]]<br />
|platforms = Windows, Mac?, Linux.<br />
|genre = hack&slash<br />
|site = https://github.com/magikmw/warden<br />
|licensing = <br />
|interface = [[ASCII]], Keyboard<br />
|length = up to 30 min I think<br />
}}<br />
{{Coffeebreak}}<br />
<br />
== About ==<br />
<br />
Warden was created during a successful attempt at [[7DRL Challenge 2012]].<br />
<br />
You are a Grey Warden at the end of your days. As countless others before you,<br />
you step into the Deep Roads to take on your last quest - to destroy<br />
as many darkspawn as you can before collapsing to blows or the corruption<br />
that is running in your veins. <br />
Based on the fluff from Dragon Age: Origins by BioWare.<br />
<br />
== The Objectives ==<br />
* Gain as many points as possible by killing monsters and descending<br />
* Seek out blade shards to gain access to the lower levels of the dungeon<br />
* Kill the Archdemon on level 10<br />
* Beat the highscore!<br />
<br />
== Main mechanics ==<br />
* Walk into things to attack (original idea! honest!)<br />
* Your stamina drains quickly in combat and while waiting <br />
* Only killing monsters can replenish it with your rage<br />
* Find health potions to regain some lost strength<br />
* Only cardinal directions are valid for movement<br />
<br />
More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].</div>Magikmwhttp://roguebasin.com/index.php?title=Michal_Walczak&diff=27426Michal Walczak2012-03-17T09:02:51Z<p>Magikmw: /* Challanges, contests */</p>
<hr />
<div>{{developerinfo|name = Michał Walczak<br />
|alias=magikmw<br />
|nationality = Polish<br />
|languages = [[Python]]<br />
|projects = [http://magikmw.github.com/firstrl/ FirstRL], [http://github.com/magikmw/echo/ Echo]<br />
|games = [[Warden]]<br />
|site = http://michalwalczak.eu<br />
}}<br />
Beginner python programmer and game developer.<br />
<br />
Currently living in Cracow, Poland.<br />
<br />
== Challanges, contests ==<br />
<br />
[[1DRL Challenge 2011]] Failed attempt, project: [[Echo]]<br />
<br />
[[7DRL Challenge 2012]] Success, projects:<br />
* Failed [http://michalwalczak.eu/mwall/index.php/tag/artifact/ Artifact]<br />
* Success [[Warden]]<br />
<br />
== Currently maintaining Roguebasin pages ==<br />
<br />
[[Roguelike Radio]]<br />
<br />
[[Category:Developers]]</div>Magikmwhttp://roguebasin.com/index.php?title=Michal_Walczak&diff=27425Michal Walczak2012-03-17T09:02:14Z<p>Magikmw: added warden and 7DRL 2012 note</p>
<hr />
<div>{{developerinfo|name = Michał Walczak<br />
|alias=magikmw<br />
|nationality = Polish<br />
|languages = [[Python]]<br />
|projects = [http://magikmw.github.com/firstrl/ FirstRL], [http://github.com/magikmw/echo/ Echo]<br />
|games = [[Warden]]<br />
|site = http://michalwalczak.eu<br />
}}<br />
Beginner python programmer and game developer.<br />
<br />
Currently living in Cracow, Poland.<br />
<br />
== Challanges, contests ==<br />
<br />
[[1DRL Challenge 2011]] Failed attempt, project: [[Echo]]<br />
[[7DRL Challenge 2012]] Success, projects:<br />
* Failed [http://michalwalczak.eu/mwall/index.php/tag/artifact/ Artifact]<br />
* Success [[Warden]]<br />
<br />
== Currently maintaining Roguebasin pages ==<br />
<br />
[[Roguelike Radio]]<br />
<br />
[[Category:Developers]]</div>Magikmwhttp://roguebasin.com/index.php?title=Warden&diff=27424Warden2012-03-17T08:57:03Z<p>Magikmw: changed site to github</p>
<hr />
<div>{{game-7drl| name = Warden<br />
|developer = [[Michal Walczak]]<br />
|theme = dark fantasy<br />
|influences = Dragon Age, mindless slaughter<br />
|released = 17.03 2012<br />
|updated = <br />
|language = [[python]] with [[libtcod]]<br />
|platforms = Windows, Mac?, Linux.<br />
|genre = hack&slash<br />
|site = https://github.com/magikmw/warden<br />
|licensing = <br />
|interface = [[ASCII]], Keyboard<br />
|length = up to 30 min I think<br />
}}<br />
{{Coffeebreak}}<br />
<br />
== About ==<br />
<br />
Warden was created during a successful attempt at [[7DRL Challenge 2012]].<br />
<br />
You are a Grey Warden at the end of your days. As countless others before you,<br />
you step into the Deep Roads to take on your last quest - to destroy<br />
as many darkspawn as you can before collapsing to blows or the corruption<br />
that is running in your veins. <br />
Based on the fluff from Dragon Age: Origins by BioWare.<br />
<br />
== The Objectives ==<br />
* Gain as many points as possible by killing monsters and descending<br />
* Seek out blade shards to gain access to the lower levels of the dungeon<br />
* Kill the Archdemon on level 10<br />
* Beat the highscore!<br />
<br />
== Main mechanics ==<br />
* Walk into things to attack (original idea! honest!)<br />
* Your stamina drains quickly in combat and while waiting <br />
* Only killing monsters can replenish it with your rage<br />
* Find health potions to regain some lost strength<br />
* Only cardinal directions are valid for movement<br />
<br />
More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].</div>Magikmwhttp://roguebasin.com/index.php?title=Warden&diff=27423Warden2012-03-17T08:55:00Z<p>Magikmw: created the page</p>
<hr />
<div>{{game-7drl| name = Warden<br />
|developer = [[Michal Walczak]]<br />
|theme = dark fantasy<br />
|influences = Dragon Age, mindless slaughter<br />
|released = 17.03 2012<br />
|updated = <br />
|language = [[python]] with [[libtcod]]<br />
|platforms = Windows, Mac?, Linux.<br />
|genre = hack&slash<br />
|site = http://michalwalczak.eu (magikmw's blog)<br />
|licensing = <br />
|interface = [[ASCII]], Keyboard<br />
|length = up to 30 min I think<br />
}}<br />
{{Coffeebreak}}<br />
<br />
== About ==<br />
<br />
Warden was created during a successful attempt at [[7DRL Challenge 2012]].<br />
<br />
You are a Grey Warden at the end of your days. As countless others before you,<br />
you step into the Deep Roads to take on your last quest - to destroy<br />
as many darkspawn as you can before collapsing to blows or the corruption<br />
that is running in your veins. <br />
Based on the fluff from Dragon Age: Origins by BioWare.<br />
<br />
== The Objectives ==<br />
* Gain as many points as possible by killing monsters and descending<br />
* Seek out blade shards to gain access to the lower levels of the dungeon<br />
* Kill the Archdemon on level 10<br />
* Beat the highscore!<br />
<br />
== Main mechanics ==<br />
* Walk into things to attack (original idea! honest!)<br />
* Your stamina drains quickly in combat and while waiting <br />
* Only killing monsters can replenish it with your rage<br />
* Find health potions to regain some lost strength<br />
* Only cardinal directions are valid for movement<br />
<br />
More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=273927DRL Challenge 20122012-03-16T09:41:34Z<p>Magikmw: /* The Challengers */</p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread] on RGRD.<br />
* [http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html How to Make a 7DRL], a podcast by the folks over at [http://roguelikeradio.blogspot.com Roguelike Radio]; features Darren Grey, Ido Yehieli, Jeff Lait, "Corremn," and Joe Bradshaw.<br />
* [http://groups.google.com/group/rec.games.roguelike.development RGRD], the newsgroup for roguelike development. Expect lots of posts over there during the challenge!<br />
* [http://www.roguetemple.com Rogue Temple], where 7DRLs made in this year's challenge will be evaluated.<br />
* [http://www.facebook.com/events/317960784927396 7DRL Challenge 2012] on Facebook.<br />
* [https://plus.google.com/101905363844824989404 2012 7DRL Challenge] on Google+.<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter and G+, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - [[Rogue Rage]]<br />
* [[User:Deej|Eben Howard]] - [http://squidpony.com/category/thoughts/games/computer-games/wyrm/ Wyrm]<br />
* [[Nolithius]] - [[The Adventurer's Guild]] (some info and teaser artwork: http://www.nolithius.com/game-design/plans-for-7drl-challenge)<br />
* [[Michal Walczak]] - [[Warden]] ([http://michalwalczak.eu/mwall/index.php/so-it-has-come-to-this/ info], [http://wp.me/p1ZWgg-2x update]) <strike>[[Artifact (game)|Artifact]] ([http://wp.me/p1ZWgg-27 some info], [http://michalwalczak.eu/mwall/index.php/artifact-update-1-46h-in/ update 1])</strike><br />
* [[User:trogrd|Craig Turner]] - [[BarCraft]]. One-dimensional turn-based resource management and tactical roguelike.<br />
* [[Ido]] - [[Space Miner]]<br />
* SRD - [http://7drl.org/2012/03/09/mutant-aliens/ "Mutant Aliens!"]<br />
* [[User:kieselsteini|kieselsteini]] - [[Ascension of the Drillworms]]<br />
* IBOL - [http://forum.thegamecreators.com/?m=forum_view&t=195004&b=48 The Well Of Enchantments]<br />
* [[User:XLambda|XLambda]] - [[The Challenge]]<br />
* [[User:sheep|Radomir Dopieralski]] - Jellies<br />
* [[User:kipar|Kipar]] - [http://sf.net/projects/gatewayrl/ GatewayRL]<br />
* [[User:dscreamer|Derrick Creamer]] - [[Revenge on a Toy Factory]]<br />
* Pat Wilson - Mujahid<br />
* Team Rat King - [http://7drl.org/2012/03/10/me-against-the-mutants-announcement/ Me Against The Mutants]<br />
* [[Numeron]] - [[Nightfall]]<br />
* [[User:Tndwolf|tndwolf]] - [http://www.tndwolf.org/rokr/ Ruins of Kal Raman]<br />
* [[User:oohara|Oohara Yuuma]] - Professional Sword Tester the Roguelike<br />
* [[User:kev|Kevin Mees]] - [http://kmees.github.com/blog/categories/mechrl/ MechRL]<br />
* [[User:NeedsFoodBadly|Richard Colletta]] - [[MarioRL]] - A graphic dungeon crawler based on the famous Italian plumber and his attempts to rescue an ever-kidnapped princess.<br />
* [[Kyzrati]] - [http://cogmindrl.blogspot.com Cogmind]<br />
* [[User:JeffLait | Jeff Lait]] - Sword In Hand<br />
* [[User:sigonasr2 | Joshua Sigona]] - Knighthood<br />
* [[User:miikkak | Simo Rinne & Miikka Kilkkilä]] - TLOK2<br />
* [[Tanthie]] - [http://dowhilecompiling.blogpost.com Drakefire Chasm]<br />
* [[User:eronarn]] - [https://github.com/Eronarn/Hellmouth Hellmouth]<br />
* [[Heroic Fisticuffs | Todd Page]] - [http://heroicfisticuffs.blogspot.com RoboCaptain (The Humans Are Dead)]<br />
* [[user:The robot | Martinho Fernandes]] - [http://bitbucket.org/martinhofernandes/journey Still unnamed]<br />
* [[User:Tritax | James Bunnell]] - Untitled Interactive Fiction Roguelike<br />
* [[User:Potsticker | Adam J. Piskel]] - [https://groups.google.com/d/topic/rec.games.roguelike.development/3wwKNEPuJEo/discussion 2419RL]<br />
* [[User:Edenicholas|Edwin DeNicholas]] - [http://sites.google.com/site/edenicholas/roguelikes/thelostcaravan Dead Night Forest 2: The Lost Caravan]<br />
* [[User:Draconis | Daniel Brooker]] & Tom Carey - [http://github.com/NocturnalCode/DuneRL DuneRL] <br />
* [[User:Roguelurk | Anonymous]] - [[TurnRL]]<br />
* [[User:Chalicier | Will Robinson]] - [http://numbersandlights.blogspot.com/2012/03/7-day-roguelike-challenge-entry.html Chosen]<br />
[[Category:Events]]<br />
* Legend of Angband - [http://legend-angband.blogspot.com/ Turambar]<br />
* [[User:Mosenzov | Alex Elson]] - [[Where the Grass is Greener]]<br />
* [[Jab]] - [[Emet]]<br />
* [[User:Vwood | vwood]] - [http://github.com/vwood/7drl AppRogue]<br />
* [[User:Thomas Larsen|Thomas Larsen]]—[[Forgerl]].<br />
* [[User:wesley|Wesley]] - [http://7drl.darknet.co.za TopDog]<br />
* [[Z]] - [[Hyperbolic Rogue|HyperRogue II]] (finished)<br />
* [[User:Corremn|Corremn]] - [[Waaaghammer]]<br />
* [[User:Fluffymormegil|Martin Read]] - [[Lasciate Cultura]]<br />
* [[User:Eggmceye | Max Breedon aka eggmceye]] - [http://forums.swut.net/viewtopic.php?f=4&t=4385 Escape from the Vault]<br />
* [[User:Shinychaos | Daniel Miller]] - Bullet Hell RL<br />
* [[User:Geeze | Tapio Kemppainen]] - Life of Sir Pointsalot<br />
* [[User:RedMike | Michael Red]] - [http://codingden.net TrapRL]<br />
* [[User:Linlem | Mike "linlem" W.]] - LinLem's Vague Adventure Roguelike</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=273917DRL Challenge 20122012-03-16T09:40:43Z<p>Magikmw: /* The Challengers */</p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread] on RGRD.<br />
* [http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html How to Make a 7DRL], a podcast by the folks over at [http://roguelikeradio.blogspot.com Roguelike Radio]; features Darren Grey, Ido Yehieli, Jeff Lait, "Corremn," and Joe Bradshaw.<br />
* [http://groups.google.com/group/rec.games.roguelike.development RGRD], the newsgroup for roguelike development. Expect lots of posts over there during the challenge!<br />
* [http://www.roguetemple.com Rogue Temple], where 7DRLs made in this year's challenge will be evaluated.<br />
* [http://www.facebook.com/events/317960784927396 7DRL Challenge 2012] on Facebook.<br />
* [https://plus.google.com/101905363844824989404 2012 7DRL Challenge] on Google+.<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter and G+, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - [[Rogue Rage]]<br />
* [[User:Deej|Eben Howard]] - [http://squidpony.com/category/thoughts/games/computer-games/wyrm/ Wyrm]<br />
* [[Nolithius]] - [[The Adventurer's Guild]] (some info and teaser artwork: http://www.nolithius.com/game-design/plans-for-7drl-challenge)<br />
* [[Michal Walczak]] - [[Warden]] ([http://michalwalczak.eu/mwall/index.php/so-it-has-come-to-this/ info][wp.me/p1ZWgg-2x update]) <strike>[[Artifact (game)|Artifact]] ([http://wp.me/p1ZWgg-27 some info], [http://michalwalczak.eu/mwall/index.php/artifact-update-1-46h-in/ update 1])</strike><br />
* [[User:trogrd|Craig Turner]] - [[BarCraft]]. One-dimensional turn-based resource management and tactical roguelike.<br />
* [[Ido]] - [[Space Miner]]<br />
* SRD - [http://7drl.org/2012/03/09/mutant-aliens/ "Mutant Aliens!"]<br />
* [[User:kieselsteini|kieselsteini]] - [[Ascension of the Drillworms]]<br />
* IBOL - [http://forum.thegamecreators.com/?m=forum_view&t=195004&b=48 The Well Of Enchantments]<br />
* [[User:XLambda|XLambda]] - [[The Challenge]]<br />
* [[User:sheep|Radomir Dopieralski]] - Jellies<br />
* [[User:kipar|Kipar]] - [http://sf.net/projects/gatewayrl/ GatewayRL]<br />
* [[User:dscreamer|Derrick Creamer]] - [[Revenge on a Toy Factory]]<br />
* Pat Wilson - Mujahid<br />
* Team Rat King - [http://7drl.org/2012/03/10/me-against-the-mutants-announcement/ Me Against The Mutants]<br />
* [[Numeron]] - [[Nightfall]]<br />
* [[User:Tndwolf|tndwolf]] - [http://www.tndwolf.org/rokr/ Ruins of Kal Raman]<br />
* [[User:oohara|Oohara Yuuma]] - Professional Sword Tester the Roguelike<br />
* [[User:kev|Kevin Mees]] - [http://kmees.github.com/blog/categories/mechrl/ MechRL]<br />
* [[User:NeedsFoodBadly|Richard Colletta]] - [[MarioRL]] - A graphic dungeon crawler based on the famous Italian plumber and his attempts to rescue an ever-kidnapped princess.<br />
* [[Kyzrati]] - [http://cogmindrl.blogspot.com Cogmind]<br />
* [[User:JeffLait | Jeff Lait]] - Sword In Hand<br />
* [[User:sigonasr2 | Joshua Sigona]] - Knighthood<br />
* [[User:miikkak | Simo Rinne & Miikka Kilkkilä]] - TLOK2<br />
* [[Tanthie]] - [http://dowhilecompiling.blogpost.com Drakefire Chasm]<br />
* [[User:eronarn]] - [https://github.com/Eronarn/Hellmouth Hellmouth]<br />
* [[Heroic Fisticuffs | Todd Page]] - [http://heroicfisticuffs.blogspot.com RoboCaptain (The Humans Are Dead)]<br />
* [[user:The robot | Martinho Fernandes]] - [http://bitbucket.org/martinhofernandes/journey Still unnamed]<br />
* [[User:Tritax | James Bunnell]] - Untitled Interactive Fiction Roguelike<br />
* [[User:Potsticker | Adam J. Piskel]] - [https://groups.google.com/d/topic/rec.games.roguelike.development/3wwKNEPuJEo/discussion 2419RL]<br />
* [[User:Edenicholas|Edwin DeNicholas]] - [http://sites.google.com/site/edenicholas/roguelikes/thelostcaravan Dead Night Forest 2: The Lost Caravan]<br />
* [[User:Draconis | Daniel Brooker]] & Tom Carey - [http://github.com/NocturnalCode/DuneRL DuneRL] <br />
* [[User:Roguelurk | Anonymous]] - [[TurnRL]]<br />
* [[User:Chalicier | Will Robinson]] - [http://numbersandlights.blogspot.com/2012/03/7-day-roguelike-challenge-entry.html Chosen]<br />
[[Category:Events]]<br />
* Legend of Angband - [http://legend-angband.blogspot.com/ Turambar]<br />
* [[User:Mosenzov | Alex Elson]] - [[Where the Grass is Greener]]<br />
* [[Jab]] - [[Emet]]<br />
* [[User:Vwood | vwood]] - [http://github.com/vwood/7drl AppRogue]<br />
* [[User:Thomas Larsen|Thomas Larsen]]—[[Forgerl]].<br />
* [[User:wesley|Wesley]] - [http://7drl.darknet.co.za TopDog]<br />
* [[Z]] - [[Hyperbolic Rogue|HyperRogue II]] (finished)<br />
* [[User:Corremn|Corremn]] - [[Waaaghammer]]<br />
* [[User:Fluffymormegil|Martin Read]] - [[Lasciate Cultura]]<br />
* [[User:Eggmceye | Max Breedon aka eggmceye]] - [http://forums.swut.net/viewtopic.php?f=4&t=4385 Escape from the Vault]<br />
* [[User:Shinychaos | Daniel Miller]] - Bullet Hell RL<br />
* [[User:Geeze | Tapio Kemppainen]] - Life of Sir Pointsalot<br />
* [[User:RedMike | Michael Red]] - [http://codingden.net TrapRL]<br />
* [[User:Linlem | Mike "linlem" W.]] - LinLem's Vague Adventure Roguelike</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=273877DRL Challenge 20122012-03-15T09:06:43Z<p>Magikmw: /* The Challengers */ - update on my game</p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread] on RGRD.<br />
* [http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html How to Make a 7DRL], a podcast by the folks over at [http://roguelikeradio.blogspot.com Roguelike Radio]; features Darren Grey, Ido Yehieli, Jeff Lait, "Corremn," and Joe Bradshaw.<br />
* [http://groups.google.com/group/rec.games.roguelike.development RGRD], the newsgroup for roguelike development. Expect lots of posts over there during the challenge!<br />
* [http://www.roguetemple.com Rogue Temple], where 7DRLs made in this year's challenge will be evaluated.<br />
* [http://www.facebook.com/events/317960784927396 7DRL Challenge 2012] on Facebook.<br />
* [https://plus.google.com/101905363844824989404 2012 7DRL Challenge] on Google+.<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter and G+, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - [[Rogue Rage]]<br />
* [[User:Deej|Eben Howard]] - [[Wyrm]]<br />
* [[Nolithius]] - [[The Adventurer's Guild]] (some info and teaser artwork: http://www.nolithius.com/game-design/plans-for-7drl-challenge)<br />
* [[Michal Walczak]] - [[Warden]] ([http://michalwalczak.eu/mwall/index.php/so-it-has-come-to-this/ info]) <strike>[[Artifact (game)|Artifact]] ([http://wp.me/p1ZWgg-27 some info], [http://michalwalczak.eu/mwall/index.php/artifact-update-1-46h-in/ update 1])</strike><br />
* [[User:trogrd|Craig Turner]] - [[BarCraft]]. One-dimensional turn-based resource management and tactical roguelike.<br />
* [[Ido]] - [[Space Miner]]<br />
* SRD - [http://7drl.org/2012/03/09/mutant-aliens/ "Mutant Aliens!"]<br />
* [[User:kieselsteini|kieselsteini]] - [[Ascension of the Drillworms]]<br />
* IBOL - [http://forum.thegamecreators.com/?m=forum_view&t=195004&b=48 The Well Of Enchantments]<br />
* [[User:XLambda|XLambda]] - [[The Challenge]]<br />
* [[User:sheep|Radomir Dopieralski]] - Jellies<br />
* [[User:kipar|Kipar]] - [http://sf.net/projects/gatewayrl/ GatewayRL]<br />
* [[User:dscreamer|Derrick Creamer]] - [[Revenge on a Toy Factory]]<br />
* Pat Wilson - Mujahid<br />
* Team Rat King - [http://7drl.org/2012/03/10/me-against-the-mutants-announcement/ Me Against The Mutants]<br />
* [[Numeron]] - [[Nightfall]]<br />
* [[User:Tndwolf|tndwolf]] - [http://www.tndwolf.org/rokr/ Ruins of Kal Raman]<br />
* [[User:oohara|Oohara Yuuma]] - Professional Sword Tester the Roguelike<br />
* [[User:kev|Kevin Mees]] - [http://kmees.github.com/blog/categories/mechrl/ MechRL]<br />
* [[User:NeedsFoodBadly|Richard Colletta]] - [[MarioRL]] - A graphic dungeon crawler based on the famous Italian plumber and his attempts to rescue an ever-kidnapped princess.<br />
* [[Kyzrati]] - [http://cogmindrl.blogspot.com Cogmind]<br />
* [[User:JeffLait | Jeff Lait]] - Sword In Hand<br />
* [[User:sigonasr2 | Joshua Sigona]] - Knighthood<br />
* [[User:miikkak | Simo Rinne & Miikka Kilkkilä]] - TLOK2<br />
* [[Tanthie]] - [http://dowhilecompiling.blogpost.com Drakefire Chasm]<br />
* [[User:eronarn]] - [https://github.com/Eronarn/Hellmouth Hellmouth]<br />
* [[Heroic Fisticuffs | Todd Page]] - [http://heroicfisticuffs.blogspot.com RoboCaptain (The Humans Are Dead)]<br />
* [[user:The robot | Martinho Fernandes]] - [http://bitbucket.org/martinhofernandes/journey Still unnamed]<br />
* [[User:Tritax | James Bunnell]] - Untitled Interactive Fiction Roguelike<br />
* [[User:Potsticker | Adam J. Piskel]] - [https://groups.google.com/d/topic/rec.games.roguelike.development/3wwKNEPuJEo/discussion 2419RL]<br />
* [[User:Edenicholas|Edwin DeNicholas]] - [http://sites.google.com/site/edenicholas/roguelikes/thelostcaravan Dead Night Forest 2: The Lost Caravan]<br />
* [[User:Draconis | Daniel Brooker]] & Tom Carey - [http://github.com/NocturnalCode/DuneRL DuneRL] <br />
* [[User:Roguelurk | Anonymous]] - [[TurnRL]]<br />
* [[User:Chalicier | Will Robinson]] - [http://numbersandlights.blogspot.com/2012/03/7-day-roguelike-challenge-entry.html Chosen]<br />
[[Category:Events]]<br />
* Legend of Angband - [http://legend-angband.blogspot.com/ Turambar]<br />
* [[User:Mosenzov | Alex Elson]] - [[Where the Grass is Greener]]<br />
* [[Jab]] - [[Emet]]<br />
* [[User:Vwood | vwood]] - [http://github.com/vwood/7drl AppRogue]<br />
* [[User:Thomas Larsen|Thomas Larsen]]—[[Forgerl]].<br />
* [[User:wesley|Wesley]] - [http://7drl.darknet.co.za TopDog]<br />
* [[Z]] - [[Hyperbolic Rogue|HyperRogue II]] (finished)<br />
* [[User:Corremn|Corremn]] - [[Waaaghammer]]<br />
* [[User:Fluffymormegil|Martin Read]] - [[Lasciate Cultura]]<br />
* [[User:Eggmceye | Max Breedon aka eggmceye]] - [http://forums.swut.net/viewtopic.php?f=4&t=4385 Escape from the Vault]<br />
* [[User:Shinychaos | Daniel Miller]] - Bullet Hell RL<br />
* [[User:Geeze | Tapio Kemppainen]] - Life of Sir Pointsalot</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=273237DRL Challenge 20122012-03-12T08:39:17Z<p>Magikmw: artifact update 1</p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread] on RGRD.<br />
* [http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html How to Make a 7DRL], a podcast by the folks over at [http://roguelikeradio.blogspot.com Roguelike Radio]; features Darren Grey, Ido Yehieli, Jeff Lait, "Corremn," and Joe Bradshaw.<br />
* [http://groups.google.com/group/rec.games.roguelike.development RGRD], the newsgroup for roguelike development. Expect lots of posts over there during the challenge!<br />
* [http://www.roguetemple.com Rogue Temple], where 7DRLs made in this year's challenge will be evaluated.<br />
* [http://www.facebook.com/events/317960784927396 7DRL Challenge 2012] on Facebook.<br />
* [https://plus.google.com/101905363844824989404 2012 7DRL Challenge] on Google+.<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - [[Rogue Rage]]<br />
* [[User:Deej|Eben Howard]] - [[Wyrm]]<br />
* [[Nolithius]] - [[The Adventurer's Guild]] (some info and teaser artwork: http://www.nolithius.com/game-design/plans-for-7drl-challenge)<br />
* [[Michal Walczak]] - [[Artifact (game)|Artifact]] ([http://wp.me/p1ZWgg-27 some info], [http://michalwalczak.eu/mwall/index.php/artifact-update-1-46h-in/ update 1])<br />
* [[User:trogrd|Craig Turner]] - [[BarCraft]]. One-dimensional turn-based resource management and tactical roguelike.<br />
* [[Ido]] - [[Space Miner]]<br />
* SRD - [http://7drl.org/2012/03/09/mutant-aliens/ "Mutant Aliens!"]<br />
* [[User:kieselsteini|kieselsteini]] - [[Ascension of the Drillworms]]<br />
* IBOL - [http://forum.thegamecreators.com/?m=forum_view&t=195004&b=48 The Well Of Enchantments]<br />
* [[User:XLambda|XLambda]] - [[The Challenge]]<br />
* [[User:sheep|Radomir Dopieralski]] - Jellies<br />
* [[User:kipar|Kipar]] - [http://sf.net/projects/gatewayrl/ GatewayRL]<br />
* Pat Wilson - Mujahid<br />
* Team Rat King - [http://7drl.org/2012/03/10/me-against-the-mutants-announcement/ Me Against The Mutants]<br />
* [[Numeron]] - [[Nightfall]]<br />
* [[User:Tndwolf|tndwolf]] - [http://www.tndwolf.org/rokr/ Ruins of Kal Raman]<br />
* [[User:oohara|Oohara Yuuma]] - Professional Sword Tester the Roguelike<br />
* [[User:kev|Kevin Mees]] - [http://kmees.github.com/blog/categories/mechrl/ MechRL]<br />
* [[User:NeedsFoodBadly|Richard Colletta]] - [[MarioRL]] - A graphic dungeon crawler based on the famous Italian plumber and his attempts to rescue an ever-kidnapped princess.<br />
* [[Kyzrati]] - [http://cogmindrl.blogspot.com Cogmind]<br />
* [[User:JeffLait | Jeff Lait]] - Sword In Hand<br />
* [[User:miikkak | Simo Rinne & Miikka Kilkkilä]] - TLOK2<br />
* [[Tanthie]] - [http://dowhilecompiling.blogpost.com Drakefire Chasm]<br />
* [[User:eronarn]] - [https://github.com/Eronarn/Hellmouth Hellmouth]<br />
* [[Heroic Fisticuffs | Todd Page]] - [http://heroicfisticuffs.blogspot.com RoboCaptain (The Humans Are Dead)]<br />
* [[user:The robot | Martinho Fernandes]] - [http://bitbucket.org/martinhofernandes/journey Still unnamed]<br />
* [[User:Tritax | James Bunnell]] - Untitled Interactive Fiction Roguelike<br />
* [[User:Potsticker | Adam J. Piskel]] - 2419RL<br />
* [[User:Edenicholas|Edwin DeNicholas]] - [http://sites.google.com/site/edenicholas/roguelikes/thelostcaravan Dead Night Forest 2: The Lost Caravan]<br />
* [[User:Draconis | Daniel Brooker]] & Tom Carey - [http://github.com/NocturnalCode/DuneRL DuneRL] <br />
* [[User:Roguelurk | Anonymous]] - [[TurnRL]]<br />
* [[User:Chalicier | Will Robinson]] - [http://numbersandlights.blogspot.com/2012/03/7-day-roguelike-challenge-entry.html Chosen]<br />
[[Category:Events]]<br />
* Legend of Angband - [http://legend-angband.blogspot.com/ Turambar]<br />
* [[User:Mosenzov | Alex Elson]] - [[Where the Grass is Greener]]</div>Magikmwhttp://roguebasin.com/index.php?title=Roguelike_Radio&diff=27198Roguelike Radio2012-03-09T08:11:42Z<p>Magikmw: ep 26 added</p>
<hr />
<div>Roguelike Radio is a podcast about roguelikes.<br />
A typical episode is dedicated to a single roguelike game, mechanic, or feature.<br />
Every episode features at least two panelists that discuss the topic of the week.<br />
Episode topics can be requested by listeners.<br />
<br />
=List of Episodes and Panelists=<br />
<br />
{| class="wikitable"<br />
!n<br />
!Subject<br />
!With<br />
!len()<br />
!Aired<br />
!Anchors<br />
|-<br />
|1<br />
|[[Cardinal Quest]]<br />
|Darren Grey, Andrew Doull and Scott Edgar<br />
| align="right" |39:34<br />
|2011-08-29<br />
|[http://roguelikeradio.blogspot.com/2011/08/episode-1-cardinal-quest.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio1-lq.mp3 mp3]<br />
|-<br />
|2<br />
|[[Desktop Dungeons]]<br />
|Andrew Doull, Scott Edgar, and Erez Ben-Aharon<br />
| align="right" |38:40<br />
|2011-09-05<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-2-desktop-dungeons.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep%202.mp3 mp3]<br />
|-<br />
|3<br />
|[[Brogue]]<br />
|Erez Ben-Aharon, Scott Edgar, and John Harris<br />
| align="right" |1:10:46<br />
|2011-09-11<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-3-brogue.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep3.mp3 mp3]<br />
|-<br />
|4<br />
|[[DoomRL]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |53:58<br />
|2011-09-19<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-4-doomrl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio4.mp3 mp3]<br />
|-<br />
|5<br />
|[[Frozen Depths]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli<br />
| align="right" |54:51<br />
|2011-09-26<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-5-frozen-depths.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio5.mp3 mp3]<br />
|-<br />
|6<br />
|[[Dungeons of Dredmor]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:00:46<br />
|2011-10-03<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-6-dungeons-of-dredmor.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio6-lq.mp3 mp3]<br />
|-<br />
|<br />
|Interview with [[Ido| Ido Yehieli]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli as the interviewed creator of [[Cardinal Quest]]<br />
| align="right" |53:04<br />
|2011-10-05<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-ido-yehieli.html www] [http://www.gruesomegames.com/roguelikeradio/rri-idoyehieli-lq.mp3 mp3]<br />
|-<br />
|7<br />
|[[100 Rogues]]<br />
|Ido Yehieli, Andrew Doull, John Harris and the developer of [[100 Rogues]], Keith Burgun<br />
| align="right" |1:00:15<br />
|2011-10-11<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-7-100-rogues.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio7-128.mp3 mp3]<br />
|-<br />
|<br />
|*Spoilers* Bonus Content: [[100 Rogues]]<br />
|Ido Yehieli, John Harris and Keith Burgun<br />
| align="right" |19:30<br />
|2011-10-13<br />
|[http://roguelikeradio.blogspot.com/2011/10/spoilers-bonus-content-100-rogues.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio7-bonus.mp3 mp3]<br />
|-<br />
|8<br />
|Progression Systems<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:05:57<br />
|2011-10-17<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-8-progression-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio8.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Brian Walker aka Pender<br />
|Erez Ben-Aharon, Andrew Doull and Brian Walker as the interviewed creator of [[Brogue]]<br />
| align="right" |53:28<br />
|2011-10-23<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-brian-walker-aka-pender.html www] [http://www.inprofundis.com/roguelikeradio/Interview-Brian-Walker-aka-Pender-128.mp3 mp3]<br />
|-<br />
|9<br />
|[[Powder]]<br />
|Darren Grey, Andrew Doull, Santiago Zapata and the developer of [[POWDER]], Jeff Lait<br />
| align="right" |1:04:12<br />
|2011-10-25<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-9-powder.html www] [http://www.gruesomegames.com/roguelikeradio/Roguelike-Radio-Episode-9.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Gaslamp Games<br />
|Darren Grey, John Harris and Gaslamp Games: Daniel Jacobsen, Nicholas Vining and David Baumgart, creators of [[Dungeons of Dredmor]]<br />
| align="right" |1:09:40<br />
|2011-10-28<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-gaslamp-games-developers.html www] [http://www.gruesomegames.com/roguelikeradio/rri-gaslamp.mp3 mp3]<br />
|-<br />
|10<br />
|Deity Systems<br />
|Darren Grey and Jeff Lait<br />
| align="right" |41:44<br />
|2011-11-01<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-10-deity-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio10.mp3 mp3]<br />
|-<br />
|11<br />
|[[The Binding of Isaac]]<br />
|Ido Yehieli, Oddmund Str&oslash;mme, Andrew Doull and Edmund McMillen, the creator of [[The Binding of Isaac]]<br />
| align="right" |1:16:20<br />
|2011-11-10<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-11-binding-of-isaac.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio11.mp3 mp3]<br />
|-<br />
|12<br />
|Roguelikes Features in Other Genres<br />
|Darren Grey, Andrew Doull, John Harris, Ido Yehieli and Keith Burgun<br />
| align="right" |1:06:02<br />
|2011-11-14<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-12-roguelikes-features-in-other.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio12.mp3 mp3]<br />
|-<br />
|13<br />
|[[Mystery Dungeon 2: Shiren the Wander]]<br />
|John Harris and Keith Burgun<br />
| align="right" |1:29:41<br />
|2011-11-23<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-13-mystery-dungeon-2-shiren_23.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio13.mp3 mp3]<br />
|-<br />
|14<br />
|Resource Management<br />
|Andrew Doull, Darren Grey and Ido Yehieli<br />
| align="right" |55:45<br />
|2011-11-29<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-14-resource-management.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio14.mp3 mp3]<br />
|-<br />
|15<br />
|[[Quickband]]<br />
|Andrew Doull, Tom Demuyt and Brian Bull<br />
| align="right" |40:29<br />
|2011-12-08<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-15-quickband.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio15.mp3 mp3]<br />
|-<br />
|16<br />
|History and Future of Roguelikes<br />
|Andrew Doull, Darren Grey, Ido Yehieli and Keith Burgun<br />
| align="right" |1:15:18<br />
|2011-12-14<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-16-history-and-future-of.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio16.mp3 mp3]<br />
|-<br />
|17<br />
|Roguelike of the Year 2011<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
| align="right" |59:54<br />
|2011-12-29<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-17-roguelike-of-year-2011.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio17.mp3 mp3]<br />
|-<br />
|18<br />
|[[Tales of Maj'Eyal 4]]<br />
|Darren Grey, Andrew Doull, John Harris, Eric Wykoff and Eric Welch<br />
| align="right" |1:06:00<br />
|2012-01-10<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-18-tome4.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio18.mp3 mp3]<br />
|-<br />
|19<br />
|Interview with DarkGod<br />
|Darren Grey, Ido Yehieli and Nicolas Casalini, aka [[DarkGod]], creator of ToME4, aka [[Tales of Maj'Eyal]]<br />
| align="right" |1:09:34<br />
|2012-01-18<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-19-interview-with-darkgod.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio19.mp3 mp3]<br />
|-<br />
|20<br />
|[[Cataclysm]]<br />
|Darren Grey, Ido Yehieli, Eronarn, Joshua Day, and Zachary Jenkins aka [[Whales]], creator of [[Cataclysm]]<br />
| align="right" |00:53:08<br />
|2012-01-25<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-20-cataclysm.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio20.mp3 mp3]<br />
|-<br />
|21<br />
|Procedural Content in Roguelikes<br />
|Darren Grey and Andrew Doull<br />
| align="right" |1:10:38<br />
|2012-02-01<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-21-procedural-generation.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio21.mp3 mp3]<br />
|-<br />
|22<br />
|[[Infra Arcana]]<br />
|Darren Grey, John Harris, Legend and Infra Arcana's developer Martin Tornqvist (aka NON)<br />
| align="right" |59:39<br />
|2012-02-06<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-22-infra-arcana.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio22.mp3 mp3]<br />
|-<br />
|23<br />
|Interview with David Ploog<br />
|David Ploog (former lead designer of Dungeon Crawl Stone Soup), Ido Yehieli, Keith Burgun and Jeff Lait<br />
| align="right" |1:14:48<br />
|2012-02-12<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-23-interview-with-david-ploog.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio23.mp3 mp3]<br />
|-<br />
|24<br />
|Themes and Settings<br />
|Darren Grey, John Harris, Legend and Nicolas Casalini (aka DarkGod)<br />
| align="right" |1:09:14<br />
|2012-02-16<br />
|[http://roguelikeradio.blogspot.com/2012/02/episode-24-themes-and-settings.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio24.mp3 mp3]<br />
|-<br />
|25<br />
|Permadeath<br />
|Andrew Doull, Ben Abraham of Critical Distance, Darren Grey and Nicolas Casalini (aka DarkGod)<br />
| align="right" |1:15:29<br />
|2012-03-02<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-25-permadeath.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio25.mp3 mp3]<br />
|-<br />
|26<br />
|How to Make a 7DRL<br />
|Darren Grey, Ido Yehieli, Jeff Lait, corremn and Joe Bradshaw<br />
| align="right" | 1:18:10<br />
|2012-03-08<br />
|[http://roguelikeradio.blogspot.com/2012/03/episode-26-how-to-make-7drl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio26.mp3 mp3]<br />
|}<br />
<br />
=External Links=<br />
<br />
* [http://roguelikeradio.blogspot.com Official website]<br />
* [http://feeds.feedburner.com/RoguelikeRadio RSS feed]<br />
* [http://itunes.apple.com/au/podcast/roguelike-radio/id461288283 iTunes page]</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=271857DRL Challenge 20122012-03-08T10:19:07Z<p>Magikmw: </p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread on RGRD.]<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - "Rogue Rage"<br />
* [[User:Deej|Eben Howard]] - "Wyrm"<br />
* [[Nolithius]] - "The Adventurer's Guild" (some info and teaser artwork: http://www.nolithius.com/game-design/plans-for-7drl-challenge)<br />
* [[Michal Walczak]] - "[[Artifact (game)|Artifact]]" ([http://wp.me/p1ZWgg-27 some info])<br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=271847DRL Challenge 20122012-03-08T10:15:10Z<p>Magikmw: info post on Artifact</p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread on RGRD.]<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - "Rogue Rage"<br />
* [[User:Deej|Eben Howard]] - "Wyrm"<br />
* [[Nolithius]] - "The Adventurer's Guild" (some info and teaser artwork: http://www.nolithius.com/game-design/plans-for-7drl-challenge)<br />
* [[Michal Walczak]] - "[[Artifact (game)|Artifact]]" (some info http://wp.me/p1ZWgg-27)<br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=271837DRL Challenge 20122012-03-08T09:14:44Z<p>Magikmw: changed the article name in wiki link</p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread on RGRD.]<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - "Rogue Rage"<br />
* [[User:Deej|Eben Howard]] - "Wyrm"<br />
* [[Nolithius]] - "The Adventurer's Guild" (some info and teaser artwork: http://www.nolithius.com/game-design/plans-for-7drl-challenge)<br />
* [[Michal Walczak]] - "[[Artifact (game)|Artifact]]"<br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=271827DRL Challenge 20122012-03-08T09:13:13Z<p>Magikmw: unicode, why u no work</p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread on RGRD.]<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - "Rogue Rage"<br />
* [[User:Deej|Eben Howard]] - "Wyrm"<br />
* [[Nolithius]] - "The Adventurer's Guild" (some info and teaser artwork: http://www.nolithius.com/game-design/plans-for-7drl-challenge)<br />
* [[Michal Walczak]] - "[[Artifact]]"<br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=7DRL_Challenge_2012&diff=271817DRL Challenge 20122012-03-08T09:11:11Z<p>Magikmw: added my entry</p>
<hr />
<div><div>http://www.roguetemple.com/7drl/2011/img/committee.png</div><br />
<br />
The 2012 [[Seven Day Roguelike Challenge]], 8th of its kind, will be held on the week of March 10th to March 18th.<br />
<br />
== Links ==<br />
<br />
* [http://7drl.org 7drl.org]—a community blog for the 7DRL Challenge.<br />
* [http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/87c6de6a409e332e# Announcement thread on RGRD.]<br />
<br />
== Competition tags ==<br />
<br />
On Wordpress, entries are using the tag ''7DRL 2012'' for related blog posts. On Twitter, consider using the hashtag #7DRL2012 for your competition related status updates.<br />
<br />
== The Challengers ==<br />
<br />
* [[User:Darren Grey|Darren Grey]] - "Rogue Rage"<br />
* [[User:Deej|Eben Howard]] - "Wyrm"<br />
* [[Nolithius]] - "The Adventurer's Guild" (some info and teaser artwork: http://www.nolithius.com/game-design/plans-for-7drl-challenge)<br />
* [[Michał Walczak]] - "[[Artifact]]"<br />
[[Category:Events]]</div>Magikmwhttp://roguebasin.com/index.php?title=IRDC_2012&diff=27180IRDC 20122012-03-08T09:08:35Z<p>Magikmw: removed myself :(</p>
<hr />
<div><div style="float:right;margin:0 6px">http://sites.google.com/site/darrenjohngrey/stuff/irdc2012-logo.png</div><br />
<br />
The [[IRDC|International Roguelike Development Conference]] - London 2012. A unique opportunity for roguelike developers to network and discuss their genre in depth. Attendance is free and open to all. Add your name to the participants list if you plan to attend.<br />
<br />
== IRDC London 2012 ==<br />
<br />
* Place: ''London, UK''<br />
* Time: ''June 2nd-3rd, 2012''<br />
* Venue: ''Imperial College London''<br />
* Venue Contact: ''[[User:Darren Grey|Darren Grey]]''<br />
* Discussion: ''QuakeNet #rgrd, [http://roguetemple.com/forums/index.php?topic=2111.0 RogueTemple], [http://groups.google.com/group/rec.games.roguelike.development RGRD]''<br />
<br />
=== Participants ===<br />
<br />
* [[User:Darren Grey|Darren Grey]] darrenjohngrey@hotmail.com, +44 (0)770 929 3627<br />
* [[User:Ido|Ido Yehieli]] ido.yehieli@gmail.com, +43 (0)664 5585 708<br />
* [[User:kevglass|Kevin Glass]] kevin@cokeandcode.com, +44 (0)7794 453 8521<br />
* [[User:alex may|Alex May]] psychicteeth@gmail.com, +44 (0)7795 257 591<br />
* Mario Lassnig [?]<br />
* DarkGod [?] <br />
* [[User:JeffLait|Jeff Lait]] jmlait snail gmail thing-that-oracle-owns com, $3.50 per minute so it better be important.<br />
* Risto Saarelma [?]<br />
* [[User:Trogrd|Craig Turner]] cratuki@gmail.com, +44 (0) 7714 620 963<br />
* [[User:Bjorn|Björn Ritzl]] bjorn.ritzl@gmail.com, +46 (0)704 335333 <br />
* Hayden Scott-Baron [?]<br />
* Radomir Dopieralski [?] <br />
* Joris Pyl [?] <br />
* Michael Cook [?] <br />
* SRD [?]<br />
* Andreas Dorn [?]<br />
* [[User:st33d|Aaron Steed]] me@robotacid.com<br />
* [[User:HappyPonyLand|Ulf ?ström]] ulf.astrom@gmail.com<br />
* [[User:fdreger|Filip Dreger]] fdreger@gmail.com<br />
* [[User:flend|flend]] flend@compsoc.net<br />
* [[User:Hamish|Thomas Whetnall]] thomas.whetnall@gmail.com<br />
<br />
=== Talks ===<br />
<br />
* Darren Grey: Introduction and primer on the Roguelike Rennaisance<br />
* Darren Grey: The Single Hit Point Model<br />
* Ido Yehieli: Why Darren is Wrong About Single Hit-points.<br />
* Björn Ritzl: I might have a talk about developing roguelikes for limited/mobile devices (not sure if it's of any interest or if I really want to yet)<br />
* Jeff Lait: Porting POWDER: A brief history.<br />
<br />
Add your talk here if you wish to give a presentation. Any subject is welcome.<br />
<br />
=== Activities ===<br />
<br />
We will likely be doing a special recording or two for the Roguelike Radio podcast. Details to follow.<br />
<br />
It's also been suggested we have a game coding jam - 2 hours on the Sunday maybe, in groups or individuals. Non-coders can participate with ideas or hastily cobbled together graphics.<br />
<br />
=== Transportation ===<br />
<br />
London is the centre of the world! Its five airports transport the largest number of passengers annually in all city airports combined. Heathrow and Gatwick are easiest for transport to the city centre, but Luton and Stanstead are also options. Those hunting a bargain may wish to check Birmingham Airport paired with a cheap 90 minute train ride to London Euston (trains are booked through http://thetrainline.com - much cheaper in advance). Other England airports may also be options with cheap coaches from MegaBus or National Express. Info on local travel is available at http://tfl.gov.uk - best to get a weekend pass or an Oyster card with 15 quid on it for the weekend.<br />
<br />
If you have further questions feel free to ask me directly - I'm happy to help.<br />
<br />
=== Accommodation ===<br />
<br />
There's plenty of places available in London for a range of budgets. Google is your friend. Transport is good all over, so any location would be fine, though sticking is zone 1 or 2 is cheaper for tube travel. Hammersmith would be my best recommendation - lots of buses from there, or the quick tube option. You can frequently find good deals on http://lastminute.co.uk or http://laterooms.com (and in spite of their names they're fine to use in advance). Beware that a lot of places either don't have or charge extra for wireless. Book as early as possible for the best prices, as London gets very pricey on short notice.<br />
<br />
Looking around, for somewhere cheap this sees sort of okay:<br />
http://www.laterooms.com/en/hotel-reservations/158205_euro-hotel-hammersmith-london.aspx<br />
(wifi, supposedly en suite, dodgy breakfast included, good location)<br />
Twinning up with others obviously saves cash for those so inclined.<br />
<br />
Post here with details of where you're staying or looking at staying - it may be helpful if many are staying in the same place.<br />
<br />
=== Venue ===<br />
<br />
[http://www3.imperial.ac.uk/ Imperial College London] - South Kensington Campus, SW7 2AZ. Pretty much exactly here:<br />
<br />
http://maps.google.co.uk/maps?t=h&q=IRDC2012@51.499800,-0.175300&z=12<br />
<br />
Meeting in room 301D of the Royal School of Mines building (no 12 on [http://workspace.imperial.ac.uk/energyfutureslab/public/South%20Kensington%20campus%20map.pdf this map]). Access is through Prince Consort Road (the main entrance on Exhibition Road will be closed). Due to security restrictions at weekends we're best meeting first in a nearby cafe and I can guide everyone to the meeting room.<br />
<br />
Wifi: Those affiliated with universities will be able to log on to the Eduroam system. For others I'll try and set up a hotspot from my phone (logged on to the local wireless), but I can't promise it'll be fast. There are paid wifi services available for those particularly in need of a good connection.<br />
<br />
Nearest tube station is South Kensington on the District and Piccadilly lines. Very central and easy to get to. Buses from all parts of the city also stop nearby.<br />
<br />
There's lots to do in the area for after the conference, including the (free) Natural History Museum and Museum of Science next door. And it's London, so there's loads to do and see and places to eat in general. You may want to make an extended weekend of it if you're interested in some serious tourism. It's also a long bank holiday weekend for England (Monday and Tuesday off), which generally makes for a nice atmosphere.<br />
<br />
=== Equipment & Supplies ===<br />
<br />
* Projector will be set up in the room.<br />
* Camcorder: ?<br />
* Tripod: ?<br />
* Food: Lots of places to go nearby.<br />
<br />
Refreshments required/desired:<br />
I'll arrange for refreshments for the room. Post here with any requests for specific drinks/snacks. - Darren Grey<br />
<br />
=== How we get there and back and where to meet up ===<br />
<br />
''Post your own info here and check back for updates.''<br />
<br />
I live nearby and will be available all day Friday to Monday. Happy to meet up at whatever time suits others. - Darren Grey<br />
<br />
I'll be in London thursday to monday (arrive and leave in the afternoon). - Ulf ?ström<br />
<br />
=== Questions ===<br />
<br />
''Post questions here with your name.''<br />
<br />
What does the abbreviation IRDC stand for?<br />
<br />
[[User:Mort432|Mort432]] 20:35, 3 March 2012 (CET)<br />
<br />
A: International Roguelike Development Conference. (Darren)<br />
<br />
<br />
Can you give a brief description of the event for someone who has never attended?<br />
<br />
[[User:Mort432|Mort432]] 20:35, 3 March 2012 (CET)<br />
<br />
A: It's a meet-up of roguelike developers to talk about development related topics. There are normally presentations on different subjects relating to development, as well as just generally hanging out and networking. Roguelike players are welcome to attend too. (Darren)<br />
<br />
<br />
Is there a cost of admission?<br />
<br />
[[User:Mort432|Mort432]] 13:15, 4 March 2012 (CET)<br />
<br />
A: Nope, it's free and open source! (Darren)<br />
<br />
R: Sweet, free speech and free beer; I'll definitely be attending, hah.<br />
Thanks for all the replies.<br />
<br />
[[User:Mort432|Mort432]] 21:07, 4 March 2012 (CET)<br />
<br />
<br />
Do talks have to be on development, or can they also be from a player perspective?<br />
<br />
[[User:Mort432|Mort432]] 23:41, 5 March 2012 (CET)<br />
<br />
A: There is no strict division between the two. Talks can be about anything game or programming related that can be applied to roguelikes. There's no requirement to give a talk and it doesn't need to be very formal. At IRDC 2011 we had discussions ranging from the mechanics of specific games to general program architecture and programming practices. There were even people there that had never played a roguelike. For me it's entirely a social event, a chance to meet people I've been talking to online for years. There's no prestige in being a developer or "only" a player - if you enjoy roguelikes you "qualify" and should attend! /Ulf</div>Magikmwhttp://roguebasin.com/index.php?title=Roguelike_Radio&diff=26747Roguelike Radio2012-01-25T08:20:03Z<p>Magikmw: episode 20 + 21 preview</p>
<hr />
<div>Roguelike Radio is a podcast about roguelikes.<br />
A typical episode is dedicated to a single roguelike game, mechanic, or feature.<br />
Every episode features at least two panelists that discuss the topic of the week.<br />
Episode topics can be requested by listeners.<br />
<br />
=List of Episodes and Panelists=<br />
<br />
{| class="wikitable"<br />
!n<br />
!Subject<br />
!With<br />
!len()<br />
!Aired<br />
!Anchors<br />
|-<br />
|1<br />
|[[Cardinal Quest]]<br />
|Darren Grey, Andrew Doull and Scott Edgar<br />
| align="right" |39:34<br />
|2011-08-29<br />
|[http://roguelikeradio.blogspot.com/2011/08/episode-1-cardinal-quest.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio1-lq.mp3 mp3]<br />
|-<br />
|2<br />
|[[Desktop Dungeons]]<br />
|Andrew Doull, Scott Edgar, and Erez Ben-Aharon<br />
| align="right" |38:40<br />
|2011-09-05<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-2-desktop-dungeons.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep%202.mp3 mp3]<br />
|-<br />
|3<br />
|[[Brogue]]<br />
|Erez Ben-Aharon, Scott Edgar, and John Harris<br />
| align="right" |1:10:46<br />
|2011-09-11<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-3-brogue.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep3.mp3 mp3]<br />
|-<br />
|4<br />
|[[DoomRL]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |53:58<br />
|2011-09-19<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-4-doomrl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio4.mp3 mp3]<br />
|-<br />
|5<br />
|[[Frozen Depths]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli<br />
| align="right" |54:51<br />
|2011-09-26<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-5-frozen-depths.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio5.mp3 mp3]<br />
|-<br />
|6<br />
|[[Dungeons of Dredmor]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:00:46<br />
|2011-10-03<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-6-dungeons-of-dredmor.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio6-lq.mp3 mp3]<br />
|-<br />
|<br />
|Interview with [[Ido| Ido Yehieli]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli as the interviewed creator of [[Cardinal Quest]]<br />
| align="right" |53:04<br />
|2011-10-05<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-ido-yehieli.html www] [http://www.gruesomegames.com/roguelikeradio/rri-idoyehieli-lq.mp3 mp3]<br />
|-<br />
|7<br />
|[[100 Rogues]]<br />
|Ido Yehieli, Andrew Doull, John Harris and the developer of [[100 Rogues]], Keith Burgun<br />
| align="right" |1:00:15<br />
|2011-10-11<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-7-100-rogues.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio7-128.mp3 mp3]<br />
|-<br />
|<br />
|*Spoilers* Bonus Content: [[100 Rogues]]<br />
|Ido Yehieli, John Harris and Keith Burgun<br />
| align="right" |19:30<br />
|2011-10-13<br />
|[http://roguelikeradio.blogspot.com/2011/10/spoilers-bonus-content-100-rogues.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio7-bonus.mp3 mp3]<br />
|-<br />
|8<br />
|Progression Systems<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:05:57<br />
|2011-10-17<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-8-progression-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio8.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Brian Walker aka Pender<br />
|Erez Ben-Aharon, Andrew Doull and Brian Walker as the interviewed creator of [[Brogue]]<br />
| align="right" |53:28<br />
|2011-10-23<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-brian-walker-aka-pender.html www] [http://www.inprofundis.com/roguelikeradio/Interview-Brian-Walker-aka-Pender-128.mp3 mp3]<br />
|-<br />
|9<br />
|[[Powder]]<br />
|Darren Grey, Andrew Doull, Santiago Zapata and the developer of [[POWDER]], Jeff Lait<br />
| align="right" |1:04:12<br />
|2011-10-25<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-9-powder.html www] [http://www.gruesomegames.com/roguelikeradio/Roguelike-Radio-Episode-9.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Gaslamp Games<br />
|Darren Grey, John Harris and Gaslamp Games: Daniel Jacobsen, Nicholas Vining and David Baumgart, creators of [[Dungeons of Dredmor]]<br />
| align="right" |1:09:40<br />
|2011-10-28<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-gaslamp-games-developers.html www] [http://www.gruesomegames.com/roguelikeradio/rri-gaslamp.mp3 mp3]<br />
|-<br />
|10<br />
|Deity Systems<br />
|Darren Grey and Jeff Lait<br />
| align="right" |41:44<br />
|2011-11-01<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-10-deity-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio10.mp3 mp3]<br />
|-<br />
|11<br />
|[[The Binding of Isaac]]<br />
|Ido Yehieli, Oddmund Str&oslash;mme, Andrew Doull and Edmund McMillen, the creator of [[The Binding of Isaac]]<br />
| align="right" |1:16:20<br />
|2011-11-10<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-11-binding-of-isaac.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio11.mp3 mp3]<br />
|-<br />
|12<br />
|Roguelikes Features in Other Genres<br />
|Darren Grey, Andrew Doull, John Harris, Ido Yehieli and Keith Burgun<br />
| align="right" |1:06:02<br />
|2011-11-14<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-12-roguelikes-features-in-other.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio12.mp3 mp3]<br />
|-<br />
|13<br />
|[[Mystery Dungeon 2: Shiren the Wander]]<br />
|John Harris and Keith Burgun<br />
| align="right" |1:29:41<br />
|2011-11-23<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-13-mystery-dungeon-2-shiren_23.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio13.mp3 mp3]<br />
|-<br />
|14<br />
|Resource Management<br />
|Andrew Doull, Darren Grey and Ido Yehieli<br />
| align="right" |55:45<br />
|2011-11-29<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-14-resource-management.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio14.mp3 mp3]<br />
|-<br />
|15<br />
|[[Quickband]]<br />
|Andrew Doull, Tom Demuyt and Brian Bull<br />
| align="right" |40:29<br />
|2011-12-08<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-15-quickband.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio15.mp3 mp3]<br />
|-<br />
|16<br />
|History and Future of Roguelikes<br />
|Andrew Doull, Darren Grey, Ido Yehieli and Keith Burgun<br />
| align="right" |1:15:18<br />
|2011-12-14<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-16-history-and-future-of.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio16.mp3 mp3]<br />
|-<br />
|17<br />
|Roguelike of the Year 2011<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
| align="right" |59:54<br />
|2011-12-29<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-17-roguelike-of-year-2011.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio17.mp3 mp3]<br />
|-<br />
|18<br />
|[[Tales of Maj'Eyal 4]]<br />
|Darren Grey, Andrew Doull, John Harris, Eric Wykoff and Eric Welch<br />
| align="right" |1:06:00<br />
|2012-01-10<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-18-tome4.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio18.mp3 mp3]<br />
|-<br />
|19<br />
|Interview with DarkGod<br />
|Darren Grey, Ido Yehieli and Nicolas Casalini, aka [[DarkGod]], creator of ToME4, aka [[Tales of Maj'Eyal]]<br />
| align="right" |1:09:34<br />
|2012-01-18<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-19-interview-with-darkgod.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio19.mp3 mp3]<br />
|-<br />
|20<br />
|[[Cataclysm]]<br />
|Darren Grey, Ido Yehieli, Eronarn, Joshua Day, and Zachary Jenkins aka [[Whales]], creator of [[Cataclysm]]<br />
| align="right" |00:53:08<br />
|2012-01-25<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-20-cataclysm.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio20.mp3 mp3]<br />
|-<br />
|21<br />
|Procedural Content in Roguelikes<br />
|<br />
| align="right' |??:??:??<br />
|week 5<br />
|<br />
|}<br />
<br />
=External Links=<br />
<br />
* [http://roguelikeradio.blogspot.com Official website]<br />
* [http://feeds.feedburner.com/RoguelikeRadio RSS feed]<br />
* [http://itunes.apple.com/au/podcast/roguelike-radio/id461288283 iTunes page]</div>Magikmwhttp://roguebasin.com/index.php?title=Roguelike_Radio&diff=26691Roguelike Radio2012-01-19T10:47:27Z<p>Magikmw: preview of episode 20</p>
<hr />
<div>Roguelike Radio is a podcast about roguelikes.<br />
A typical episode is dedicated to a single roguelike game, mechanic, or feature.<br />
Every episode features at least two panelists that discuss the topic of the week.<br />
Episode topics can be requested by listeners.<br />
<br />
=List of Episodes and Panelists=<br />
<br />
{| class="wikitable"<br />
!n<br />
!Subject<br />
!With<br />
!len()<br />
!Aired<br />
!Anchors<br />
|-<br />
|1<br />
|[[Cardinal Quest]]<br />
|Darren Grey, Andrew Doull and Scott Edgar<br />
| align="right" |39:34<br />
|2011-08-29<br />
|[http://roguelikeradio.blogspot.com/2011/08/episode-1-cardinal-quest.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio1-lq.mp3 mp3]<br />
|-<br />
|2<br />
|[[Desktop Dungeons]]<br />
|Andrew Doull, Scott Edgar, and Erez Ben-Aharon<br />
| align="right" |38:40<br />
|2011-09-05<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-2-desktop-dungeons.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep%202.mp3 mp3]<br />
|-<br />
|3<br />
|[[Brogue]]<br />
|Erez Ben-Aharon, Scott Edgar, and John Harris<br />
| align="right" |1:10:46<br />
|2011-09-11<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-3-brogue.html www] [http://www.inprofundis.com/roguelikeradio/roguelike%20radio%20podcast%20ep3.mp3 mp3]<br />
|-<br />
|4<br />
|[[DoomRL]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |53:58<br />
|2011-09-19<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-4-doomrl.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio4.mp3 mp3]<br />
|-<br />
|5<br />
|[[Frozen Depths]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli<br />
| align="right" |54:51<br />
|2011-09-26<br />
|[http://roguelikeradio.blogspot.com/2011/09/episode-5-frozen-depths.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio5.mp3 mp3]<br />
|-<br />
|6<br />
|[[Dungeons of Dredmor]]<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:00:46<br />
|2011-10-03<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-6-dungeons-of-dredmor.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio6-lq.mp3 mp3]<br />
|-<br />
|<br />
|Interview with [[Ido| Ido Yehieli]]<br />
|Darren Grey, Andrew Doull and Ido Yehieli as the interviewed creator of [[Cardinal Quest]]<br />
| align="right" |53:04<br />
|2011-10-05<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-ido-yehieli.html www] [http://www.gruesomegames.com/roguelikeradio/rri-idoyehieli-lq.mp3 mp3]<br />
|-<br />
|7<br />
|[[100 Rogues]]<br />
|Ido Yehieli, Andrew Doull, John Harris and the developer of [[100 Rogues]], Keith Burgun<br />
| align="right" |1:00:15<br />
|2011-10-11<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-7-100-rogues.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio7-128.mp3 mp3]<br />
|-<br />
|<br />
|*Spoilers* Bonus Content: [[100 Rogues]]<br />
|Ido Yehieli, John Harris and Keith Burgun<br />
| align="right" |19:30<br />
|2011-10-13<br />
|[http://roguelikeradio.blogspot.com/2011/10/spoilers-bonus-content-100-rogues.html www] [http://gruesomegames.com/roguelikeradio/roguelikeradio7-bonus.mp3 mp3]<br />
|-<br />
|8<br />
|Progression Systems<br />
|Darren Grey, Andrew Doull, John Harris and Ido Yehieli<br />
| align="right" |1:05:57<br />
|2011-10-17<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-8-progression-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio8.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Brian Walker aka Pender<br />
|Erez Ben-Aharon, Andrew Doull and Brian Walker as the interviewed creator of [[Brogue]]<br />
| align="right" |53:28<br />
|2011-10-23<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-brian-walker-aka-pender.html www] [http://www.inprofundis.com/roguelikeradio/Interview-Brian-Walker-aka-Pender-128.mp3 mp3]<br />
|-<br />
|9<br />
|[[Powder]]<br />
|Darren Grey, Andrew Doull, Santiago Zapata and the developer of [[POWDER]], Jeff Lait<br />
| align="right" |1:04:12<br />
|2011-10-25<br />
|[http://roguelikeradio.blogspot.com/2011/10/episode-9-powder.html www] [http://www.gruesomegames.com/roguelikeradio/Roguelike-Radio-Episode-9.mp3 mp3]<br />
|-<br />
|<br />
|Interview: Gaslamp Games<br />
|Darren Grey, John Harris and Gaslamp Games: Daniel Jacobsen, Nicholas Vining and David Baumgart, creators of [[Dungeons of Dredmor]]<br />
| align="right" |1:09:40<br />
|2011-10-28<br />
|[http://roguelikeradio.blogspot.com/2011/10/interview-with-gaslamp-games-developers.html www] [http://www.gruesomegames.com/roguelikeradio/rri-gaslamp.mp3 mp3]<br />
|-<br />
|10<br />
|Deity Systems<br />
|Darren Grey and Jeff Lait<br />
| align="right" |41:44<br />
|2011-11-01<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-10-deity-systems.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio10.mp3 mp3]<br />
|-<br />
|11<br />
|[[The Binding of Isaac]]<br />
|Ido Yehieli, Oddmund Str&oslash;mme, Andrew Doull and Edmund McMillen, the creator of [[The Binding of Isaac]]<br />
| align="right" |1:16:20<br />
|2011-11-10<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-11-binding-of-isaac.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio11.mp3 mp3]<br />
|-<br />
|12<br />
|Roguelikes Features in Other Genres<br />
|Darren Grey, Andrew Doull, John Harris, Ido Yehieli and Keith Burgun<br />
| align="right" |1:06:02<br />
|2011-11-14<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-12-roguelikes-features-in-other.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio12.mp3 mp3]<br />
|-<br />
|13<br />
|[[Mystery Dungeon 2: Shiren the Wander]]<br />
|John Harris and Keith Burgun<br />
| align="right" |1:29:41<br />
|2011-11-23<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-13-mystery-dungeon-2-shiren_23.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio13.mp3 mp3]<br />
|-<br />
|14<br />
|Resource Management<br />
|Andrew Doull, Darren Grey and Ido Yehieli<br />
| align="right" |55:45<br />
|2011-11-29<br />
|[http://roguelikeradio.blogspot.com/2011/11/episode-14-resource-management.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio14.mp3 mp3]<br />
|-<br />
|15<br />
|[[Quickband]]<br />
|Andrew Doull, Tom Demuyt and Brian Bull<br />
| align="right" |40:29<br />
|2011-12-08<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-15-quickband.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio15.mp3 mp3]<br />
|-<br />
|16<br />
|History and Future of Roguelikes<br />
|Andrew Doull, Darren Grey, Ido Yehieli and Keith Burgun<br />
| align="right" |1:15:18<br />
|2011-12-14<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-16-history-and-future-of.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio16.mp3 mp3]<br />
|-<br />
|17<br />
|Roguelike of the Year 2011<br />
|Darren Grey, Ido Yehieli and Andrew Doull<br />
| align="right" |59:54<br />
|2011-12-29<br />
|[http://roguelikeradio.blogspot.com/2011/12/episode-17-roguelike-of-year-2011.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio17.mp3 mp3]<br />
|-<br />
|18<br />
|[[Tales of Maj'Eyal 4]]<br />
|Darren Grey, Andrew Doull, John Harris, Eric Wykoff and Eric Welch<br />
| align="right" |1:06:00<br />
|2012-01-10<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-18-tome4.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio18.mp3 mp3]<br />
|-<br />
|19<br />
|Interview with DarkGod<br />
|Darren Grey, Ido Yehieli and Nicolas Casalini, aka [[DarkGod]], creator of ToME4, aka [[Tales of Maj'Eyal]]<br />
| align="right" |1:09:34<br />
|2012-01-18<br />
|[http://roguelikeradio.blogspot.com/2012/01/episode-19-interview-with-darkgod.html www] [http://www.gruesomegames.com/roguelikeradio/roguelikeradio19.mp3 mp3]<br />
|-<br />
|20<br />
|[[Cataclysm]]<br />
|<br />
| align="right" |??:??:??<br />
|week 4<br />
|<br />
|}<br />
<br />
=External Links=<br />
<br />
* [http://roguelikeradio.blogspot.com Official website]<br />
* [http://feeds.feedburner.com/RoguelikeRadio RSS feed]<br />
* [http://itunes.apple.com/au/podcast/roguelike-radio/id461288283 iTunes page]</div>Magikmw