http://roguebasin.com/api.php?action=feedcontributions&user=Vincenttoups&feedformat=atomRogueBasin - User contributions [en]2024-03-29T15:42:33ZUser contributionsMediaWiki 1.36.0http://roguebasin.com/index.php?title=News&diff=38621News2014-07-29T20:44:29Z<p>Vincenttoups: </p>
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* 29 July 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.7 [http://procyonic.org/corpseWizard released]<br />
* 27 July 2014 - [[Rogue Effect]] v0.3 [http://dowhilecompiling.blogspot.fi/2014/07/rogue-effect-v03-released.html released]<br />
* 26 July 2014 - [[The Temple of Torment]] Beta 11 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 26 July 2014 - [[SanctuaryRPG]] 1.1.5 [http://www.PlaySRPG.com released]<br />
* 26 July 2014 - [[Allure of the Stars]] 0.4.14 [http://hackage.haskell.org/package/Allure released]<br />
* 25 July 2014 - [[LambdaHack]] 0.2.14 [http://hackage.haskell.org/package/LambdaHack released]<br />
* 24 July 2014 - [[Warlock of Firetop Mountain]] RC3 [https://code.google.com/p/wofm/ released]<br />
* 23 July 2014 - [[1Quest]] 1.2.0 [http://play.google.com/store/apps/details?id=air.fr.ratzngodz.A1Quest released]<br />
* 22 July 2014 - [[Ananias]] 1.19 [http://slashland.wordpress.com/2014/07/22/ananias-1-19-released/ released]<br />
* 21 July 2014 - [[PRIME]] 2.4 [http://forums.roguetemple.com/index.php?topic=4243.0 released]<br />
* 21 July 2014 - [[Solstice]] 0.0.32 [http://solsticeroguelike.weebly.com released]<br />
* 21 July 2014 - [[Prospector]] R189 [http://www.prospector.at released]<br />
* 20 July 2014 - [[Incavead|Infinite Cave Adventure]] version 1725a4a released. <br />
* 20 July 2014 - [[SanctuaryRPG]] 1.1.4 [http://www.PlaySRPG.com released]<br />
* 17 July 2014 - [[WindTales3D]] 1.2 [http://www.windowsphone.com/en-us/store/app/windtales3d/ec4ea9bd-5dcf-4647-bf07-9bcce1560870 released]<br />
* 16 July 2014 - [[The Nightmare Cooperative]] 1.0 [http://luckyframe.co.uk/nightmare/ released]<br />
* 16 July 2014 - [[handhRL]] 0.3 [http://www.bedroomwallpress.com/2014/07/handhrl-now-version-03.html released]<br />
* 15 July 2014 - [[The Temple of Torment]] Beta 10.1 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 14 July 2014 - [[Slash'EM Extended]] v50 [https://app.box.com/s/bjmryzddy3t7llv6jekb/ released]<br />
* 13 July 2014 - [[Wayward]] Beta 1.9.1 [http://www.unlok.ca/wayward/wayward-beta-1-9-1-released/ released]<br />
* 13 July 2014 - [[SanctuaryRPG]] 1.1.3 [http://www.PlaySRPG.com released]<br />
* 12 July 2014 - [[The ground gives way]] Release #2 [http://www.thegroundgivesway.com released]<br />
* 11 July 2014 - [[7KBRLL]] 0.1 [https://sites.google.com/site/7kbrll/ released]<br />
* 10 July 2014 - [[handhRL]] 0.2 [https://github.com/jarcane/handhRL/releases released]<br />
* 08 July 2014 - [[Prospector]] R187 [http://www.prospector.at released]<br />
* 07 July 2014 - [[Dwarf Fortress]] version 0.40.01 [http://www.bay12games.com/dwarves/ released]<br />
* 05 July 2014 - [[Tales of Maj'Eyal]] version 1.2.3 aka "Competitive Ecology" [http://te4.org/blogs/darkgod/2014/07/news/tales-majeyal-123-aka-competitive-ecology-released released]<br />
* 05 July 2014 - [[SanctuaryRPG]] 1.1.2 [http://www.PlaySRPG.com released]<br />
* 03 July 2014 - [[Brogue]] version 1.7.4 [https://sites.google.com/site/broguegame/ released]<br />
* 03 July 2014 - [[The Temple of Torment]] Beta 9.1 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 01 July 2014 - [[Dungeon Run]] early access 1.0 [https://play.google.com/store/apps/details?id=com.HypnoticGames.DungeonRun released]<br />
* 29 June 2014 - [[The Veins of the Earth]] beta 5.6 [https://github.com/Zireael07/The-Veins-of-the-Earth/releases released]<br />
* 27 June 2014 - [[SanctuaryRPG]] 1.1.1 [http://www.PlaySRPG.com released]<br />
* 25 June 2014 - [[Voyage to Farland]] 2.2.7 [http://www.peculiar-games.com released]<br />
* 23 June 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.5 [http://procyonic.org/corpseWizard released]<br />
* 21 June 2014 - [[SanctuaryRPG]] 1.1.0 [http://www.PlaySRPG.com released]<br />
* 20 June 2014 - [[The ground gives way]] Release 1 [http://www.thegroundgivesway.com released]<br />
* 17 June 2014 - [[dLarn]] 3.3 [https://play.google.com/store/apps/details?id=org.qtproject.dLarn released]<br />
* 17 June 2014 - [[First Paradise]] 4.1 [http://gvxcomp.itch.io/first-paradise released] for Mac.<br />
* 15 June 2014 - [[Lost Labyrinth]] 5.2.1 [http://www.lostlabyrinth.com/ released]<br />
* 15 June 2014 - [[SanctuaryRPG]] 1.0.9 [http://www.PlaySRPG.com released]<br />
* 14 June 2014 - [[Cardinal Quest II]] v1.0.2 [http://www.kongregate.com/games/randomnine/cardinal-quest-2 released]<br />
* 14 June 2014 - [[Wayward]] Beta 1.9 [http://www.unlok.ca/wayward/wayward-beta-1-9-released/ released]<br />
* 12 June 2014 - [[Gravebound]] v1.0.2 [https://play.google.com/store/apps/details?id=org.gbryant.gravebound released]<br />
* 12 June 2014 - [[MidBoss]] v0.5.3 [http://www.midboss.net released]<br />
* 10 June 2014 - [[Incursion]] 0.6.9Y11 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 10 June 2014 - [[HumFallRL]] v.9.4 [http://vedrl.wordpress.com released]<br />
* 08 June 2014 - [[SanctuaryRPG]] 1.0.8 [http://www.PlaySRPG.com released]<br />
* 08 June 2014 - [[Incavead|Infinite Cave Adventure]] version 6d97ceb released.<br />
* 07 June 2014 - [[HumFallRL]] v.9.3 [http://vedrl.wordpress.com/download-2/ released]<br />
* 06 June 2014 - [[Tales of Maj'Eyal]] 1.2.1 [http://te4.org/blogs/darkgod/2014/06/news/tales-majeyal-121-aka-relativity-released released]<br />
* 03 June 2014 - [[The Temple of Torment]] Beta 8 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 02 June 2014 - [[SanctuaryRPG]] 1.0.7 [http://www.PlaySRPG.com released]<br />
* 01 June 2014 - [[Prospector]] R185 [http://www.prospector.at released]<br />
* 01 June 2014 - [[Incursion]] 0.6.9Y10 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 31 May 2014 - [[Herculeum]] 0.13<br />
* 29 May 2014 - [[HumFallRL]] v.9.1 [https://www.dropbox.com/s/360vk4o2w39kpol/humfallrl_v9.1.rar released]<br />
* 29 May 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.3 [http://procyonic.org/corpseWizard released]<br />
* 29 May 2014 - [[First Paradise]] v4.1 [http://gvxcomp.itch.io/first-paradise released]<br />
* 28 May 2014 - [[Pixel Dungeon]] 1.7.1 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 26 May 2014 - [[Incavead|Infinite Cave Adventure]] version b091ad8 released.<br />
* 25 May 2014 - [[SanctuaryRPG]] 1.0.6 [http://www.PlaySRPG.com released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Vincenttoupshttp://roguebasin.com/index.php?title=News&diff=38408News2014-06-23T07:21:08Z<p>Vincenttoups: </p>
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* 23 June 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.5 [http://procyonic.org/corpseWizard released]<br />
* 21 June 2014 - [[SanctuaryRPG]] 1.1.0 [http://www.PlaySRPG.com released]<br />
* 20 June 2014 - [[The ground gives way]] Release 1 [http://www.thegroundgivesway.com released]<br />
* 17 June 2014 - [[dLarn]] 3.3 [https://play.google.com/store/apps/details?id=org.qtproject.dLarn released]<br />
* 17 June 2014 - [[First Paradise]] 4.1 [http://gvxcomp.itch.io/first-paradise released] for Mac.<br />
* 15 June 2014 - [[Lost Labyrinth]] 5.2.1 [http://www.lostlabyrinth.com/ released]<br />
* 15 June 2014 - [[SanctuaryRPG]] 1.0.9 [http://www.PlaySRPG.com released]<br />
* 14 June 2014 - [[Cardinal Quest II]] v1.0.2 [http://www.kongregate.com/games/randomnine/cardinal-quest-2 released]<br />
* 14 June 2014 - [[Wayward]] Beta 1.9 [http://www.unlok.ca/wayward/wayward-beta-1-9-released/ released]<br />
* 12 June 2014 - [[Gravebound]] v1.0.2 [https://play.google.com/store/apps/details?id=org.gbryant.gravebound released]<br />
* 12 June 2014 - [[MidBoss]] v0.5.3 [http://www.midboss.net released]<br />
* 10 June 2014 - [[Incursion]] 0.6.9Y11 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 10 June 2014 - [[HumFallRL]] v.9.4 [http://vedrl.wordpress.com released]<br />
* 08 June 2014 - [[The Veins of the Earth]] beta 5.5 [https://github.com/Zireael07/The-Veins-of-the-Earth/releases released]<br />
* 08 June 2014 - [[SanctuaryRPG]] 1.0.8 [http://www.PlaySRPG.com released]<br />
* 08 June 2014 - [[Incavead|Infinite Cave Adventure]] version 6d97ceb released.<br />
* 07 June 2014 - [[HumFallRL]] v.9.3 [http://vedrl.wordpress.com/download-2/ released]<br />
* 06 June 2014 - [[Tales of Maj'Eyal]] 1.2.1 [http://te4.org/blogs/darkgod/2014/06/news/tales-majeyal-121-aka-relativity-released released]<br />
* 03 June 2014 - [[The Temple of Torment]] Beta 8 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 02 June 2014 - [[SanctuaryRPG]] 1.0.7 [http://www.PlaySRPG.com released]<br />
* 01 June 2014 - [[Prospector]] R185 [http://www.prospector.at released]<br />
* 01 June 2014 - [[Incursion]] 0.6.9Y10 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 31 May 2014 - [[Herculeum]] 0.13<br />
* 29 May 2014 - [[HumFallRL]] v.9.1 [https://www.dropbox.com/s/360vk4o2w39kpol/humfallrl_v9.1.rar released]<br />
* 29 May 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.3 [http://procyonic.org/corpseWizard released]<br />
* 29 May 2014 - [[First Paradise]] v4.1 [http://gvxcomp.itch.io/first-paradise released]<br />
* 28 May 2014 - [[Pixel Dungeon]] 1.7.1 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 26 May 2014 - [[Incavead|Infinite Cave Adventure]] version b091ad8 released.<br />
* 25 May 2014 - [[SanctuaryRPG]] 1.0.6 [http://www.PlaySRPG.com released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Vincenttoupshttp://roguebasin.com/index.php?title=Death_Of_The_Corpse_Wizard&diff=38302Death Of The Corpse Wizard2014-05-29T18:16:57Z<p>Vincenttoups: /* Development Status */</p>
<hr />
<div>{{game-alpha| name = The Death of the Corpse Wizard<br />
|developer = [[Vincent Toups]]<br />
|theme = [[Fantasy]]<br />
|influences = [[Mystery Dungeon: Shiren the Wanderer]] , [[Dark Souls]]<br />
|released = Apr 27, 2014<br />
|relver = 0.0.1<br />
|updated = Apr 30, 2014<br />
|updver = 0.0.2<br />
|licensing = [[freeware]]<br />
|language = [[Javascript]]<br />
|platforms = [[Web]]<br />
|interface = pixel-art graphics, simple animation<br />
|length = short<br />
|site = http://procyonic.org/corpseWizard<br />
}}<br />
{{coffeebreak}}<br />
The Death of the Corpse Wizard is a coffee-break, arena Roguelike in very early development. The player controls the mysterious Corpse Wizard, who has been stripped of most powers and sentenced to death in an undead arena, at the hands of the very abominations he or she created for a terrible, undead army. <br />
<br />
How long can spite and the simplest magical abilities keep The Corpse Wizard alive?<br />
<br />
== Gameplay ==<br />
<br />
Death of the Corpse Wizard is turn based and takes place in an empty 18x18 grid. Monsters come in waves from all sides, and The Corpse Wizard may attack them by bumping, creating walls by sacrificing his or her own health, or attack using bolts of magical energy which also drain vitality. <br />
<br />
The use of items, single and in combination, also plays an important role in the game design.<br />
<br />
== Development Status ==<br />
<br />
The Death of the Corpse Wizard is about a month and half old and rapidly evolving. It began as late 7DRL by work life smeared out the boundaries of the project and now it seems like the gameplay is rich enough to warrant further development. Right now the game loops at turn 1000 with an increase in difficulty. See how long you can survive!<br />
<br />
Recent changes:<br />
<br />
* more lore fragments<br />
* added usable items<br />
* several new boss monsters<br />
* new items<br />
* lots of secrets<br />
* play balance changes</div>Vincenttoupshttp://roguebasin.com/index.php?title=Death_Of_The_Corpse_Wizard&diff=38301Death Of The Corpse Wizard2014-05-29T18:15:46Z<p>Vincenttoups: /* Gameplay */</p>
<hr />
<div>{{game-alpha| name = The Death of the Corpse Wizard<br />
|developer = [[Vincent Toups]]<br />
|theme = [[Fantasy]]<br />
|influences = [[Mystery Dungeon: Shiren the Wanderer]] , [[Dark Souls]]<br />
|released = Apr 27, 2014<br />
|relver = 0.0.1<br />
|updated = Apr 30, 2014<br />
|updver = 0.0.2<br />
|licensing = [[freeware]]<br />
|language = [[Javascript]]<br />
|platforms = [[Web]]<br />
|interface = pixel-art graphics, simple animation<br />
|length = short<br />
|site = http://procyonic.org/corpseWizard<br />
}}<br />
{{coffeebreak}}<br />
The Death of the Corpse Wizard is a coffee-break, arena Roguelike in very early development. The player controls the mysterious Corpse Wizard, who has been stripped of most powers and sentenced to death in an undead arena, at the hands of the very abominations he or she created for a terrible, undead army. <br />
<br />
How long can spite and the simplest magical abilities keep The Corpse Wizard alive?<br />
<br />
== Gameplay ==<br />
<br />
Death of the Corpse Wizard is turn based and takes place in an empty 18x18 grid. Monsters come in waves from all sides, and The Corpse Wizard may attack them by bumping, creating walls by sacrificing his or her own health, or attack using bolts of magical energy which also drain vitality. <br />
<br />
The use of items, single and in combination, also plays an important role in the game design.<br />
<br />
== Development Status ==<br />
<br />
The Death of the Corpse Wizard is early in development (less than two weeks) and rapidly evolving. It began as late 7DRL by work life smeared out the boundaries of the project and now it seems like the gameplay is rich enough to warrant further development. Right now the game loops at turn 1000 with an increase in difficulty. See how long you can survive!</div>Vincenttoupshttp://roguebasin.com/index.php?title=News&diff=38300News2014-05-29T18:14:55Z<p>Vincenttoups: </p>
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<!-- Don't forget to update Recently Updated Roguelikes. --><br />
<!-- !!!!!!!!!!!!!!!! --><br />
<!-- GUYS!!! IF YOU ARE REMOVING OLD NEWS, DON'T FORGET TO UPDATE ARCHIVE AND MOVE DELETED NEWS THERE!--><br />
* 29 May 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.3 [http://procyonic.org/corpseWizard released]<br />
* 29 May 2014 - [[First Paradise]] v4.1 [http://gvxcomp.itch.io/first-paradise released]<br />
* 28 May 2014 - [[Pixel Dungeon]] 1.7.1 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 26 May 2014 - [[Incavead|Infinite Cave Adventure]] version b091ad8 released.<br />
* 26 May 2014 - [[The Veins of the Earth]] beta 5.4 [https://github.com/Zireael07/The-Veins-of-the-Earth/releases released]<br />
* 25 May 2014 - [[SanctuaryRPG]] 1.0.6 [http://www.PlaySRPG.com released]<br />
* 21 May 2014 - [[Ananias]] 1.7 [http://slashland.wordpress.com/2014/05/22/ananias-1-7-released/ released]<br />
* 21 May 2014 - [[ADOM]] 1.2.0p23 [http://www.ancientdomainsofmystery.com/2014/05/adom-120p23-released-to-general-public.html released]<br />
* 21 May 2014 - [[KeeperRL]] alpha8 [http://keeperrl.com released]<br />
* 21 May 2014 - [[MidBoss]] v0.5.2 alpha [http://midboss.net/changelog.aspx released]<br />
* 21 May 2014 - [[Zero-Player Game]] build 52 [http://iniquitatis.narod.ru/site/zpg.html released]<br />
* 19 May 2014 - [[TomeNET]] 4.5.7 [http://www.tomenet.net/ released]<br />
* 18 May 2014 - [[Incavead|Infinite Cave Adventure]] version 8b77a2c released.<br />
* 18 May 2014 - [[SanctuaryRPG]] 1.0.5 [http://www.PlaySRPG.com released]<br />
* 15 May 2014 - [[Pixel Dungeon]] 1.7.0 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 14 May 2014 - [[Red Wizard]] 2014.05.09.1945 [http://www.sweetsoftware.co.nz/red_wizard.html released] [https://itunes.apple.com/us/app/red-wizard/id830022160 iTunes] [https://play.google.com/store/apps/details?id=nz.co.sweetsoftware.rw Google Play]<br />
* 14 May 2014 - [[HumFallRL]] v.8.1 [https://www.dropbox.com/s/n4tuz35oaotssfu/humfallrl_v8.1.rar released]<br />
* 14 May 2014 - [[HumFallRL]] v.8 [https://www.dropbox.com/s/o0rr1xhl75v6mjm/humfallrl_v8.rar released]<br />
* 12 May 2014 - [[Fame]] 0.9.3 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 10 May 2014 - [[SanctuaryRPG]] 1.0.4 [http://www.PlaySRPG.com released]<br />
* 09 May 2014 - [[Crossword Dungeon]] v1.1.1 [https://itunes.apple.com/us/app/crossword-dungeon/id560785195?ls=1&mt=8 released!]<br />
* 09 May 2014 - [[First Paradise]] v3.3 (Windows) [http://gvxcomp.itch.io/first-paradise released!]<br />
* 08 May 2014 - [[Incursion]] 0.6.9Y9 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 06 May 2014 - [[The Temple of Torment]] Beta 7 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 06 May 2014 - [[Incursion]] 0.6.9Y8 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 05 May 2014 - [[Quest_for_the_Unicorn|Quest for the Unicorn]] 5.7 [http://elf-emulation.com/rcs/unicorn5/index.html released]<br />
* 02 May 2014 - [[SanctuaryRPG]] 1.0.3 [http://www.PlaySRPG.com released]<br />
* 30 April 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.2 [http://procyonic.org/corpseWizard released]<br />
* 29 April 2014 - [[The Temple of Torment]] Beta 6 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 28 April 2014 - [[Dungeon Crawl Stone Soup]] 0.14.1 [http://crawl.develz.org/wordpress/0-14-1-bugfix-release released]<br />
* 28 April 2014 - [[1Quest]] 1.1.0 [http://ratzngodz.itch.io/1quest released]<br />
* 28 April 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.1 [http://procyonic.org/corpseWizard released]<br />
* 27 April 2014 - [[KeeperRL]] alpha7 [http://keeperrl.com released] and on [https://www.indiegogo.com/projects/keeperrl-1-0 Indiegogo]<br />
* 26 April 2014 - [[SanctuaryRPG]] 1.0.2 [http://www.PlaySRPG.com released]<br />
* 25 April 2014 - [[Herculeum]] 0.12<br />
* 25 April 2014 - [[PWMAngband]] 1.1.10 build 2 [http://www.mangband.org/forum/viewtopic.php?f=9&t=2146 released!]<br />
* 25 April 2014 - [[PonyRL]] 0.9.4 [http://ponyrl.com released]<br />
* 23 April 2014 - [[Prospector]] R181 [http://www.prospector.at/forum/dm_eds/dmedsdl.php released]<br />
* 22 April 2014 - [[PWMAngband]] 1.1.10 build 1 [http://www.mangband.org/forum/viewtopic.php?f=9&t=2146 released!]<br />
* 22 April 2014 - [[Incursion]] 0.6.9Y7 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 19 April 2014 - [[SanctuaryRPG]] 1.0.1 [http://www.PlaySRPG.com released]<br />
* 19 April 2014 - [[Incavead|Infinite Cave Adventure]] version 2ba4d7a released.<br />
* 17 April 2014 - [[Infra Arcana]] v16.0 [http://infraarcana.wikispaces.com/Downloads released]<br />
* 15 April 2014 - [[HumFallRL]] v7 [https://www.dropbox.com/s/pjk9ht9p7c63phe/humfallrl_v7.rar released]<br />
* 15 April 2014 - [[MidBoss]] v0.5.1 alpha [http://www.midboss.net/ released]<br />
* 15 April 2014 - [[The Temple of Torment]] Beta 5 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 14 April 2014 - [[Incursion]] 0.6.9Y6 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 14 April 2014 - [[Rogue's Souls]] 0.961 [http://forums.tigsource.com/index.php?topic=26781.msg750300#msg750300 released]<br />
* 13 April 2014 - [[Fame]] 0.9.2 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 13 April 2014 - [[Kerkerkruip]] v9 released.<br />
* 12 April 2014 - [[Ultima Ratio Regum]] v0.5.0 released.<br />
* 10 April 2014 - [[WindTales]] v1.0 was commercial and is now [http://www.windowsphone.com/en-us/store/app/windtales/b67730e3-2560-4e66-953c-f409cf07f2be FREE]<br />
* 9 April 2014 - [[Dungeon Crawl Stone Soup]] 0.14 [http://crawl.develz.org/wordpress/crawl-0-14-the-shadowy-depths-of-madness released]<br />
* 9 April 2014 - [[RogueMek]] Beta 3 released.<br />
* 9 April 2014 - [[Incavead|Infinite Cave Adventure]] version 19de9ad released.<br />
* 8 April 2014 - [http://www.roguebasin.com/index.php?title=Rogue_Station Rogue Station] patch 1 [http://www.roguebasin.com/index.php?title=Rogue_Station released]<br />
* 5 April 2014 - [[Pixel Dungeon]] 1.6.4 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 4 April 2014 - [[KeeperRL]] alpha6 [http://keeperrl.com released] and on [https://www.indiegogo.com/projects/keeperrl-1-0 Indiegogo]<br />
* 3 April 2014 - [[FTL]]: Advanced Edition [http://www.ftlgame.com/|released]<br />
* 2 April 2014 - [[WindTales]] v1.0 [http://www.windowsphone.com/en-us/store/app/windtales/b67730e3-2560-4e66-953c-f409cf07f2be released]<br />
* 2 April 2014 - [[Crossword Dungeon]] v1.1 [https://itunes.apple.com/us/app/crossword-dungeon/id560785195 released]<br />
* 1 April 2014 - [[The Temple of Torment]] Beta 4 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Vincenttoupshttp://roguebasin.com/index.php?title=IRDC_2014&diff=38152IRDC 20142014-05-02T09:03:53Z<p>Vincenttoups: /* Participants */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2014. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Sign up on [http://irdc2014.eventbrite.com EventBrite] if you plan to attend.<br />
<br />
usenet thread: https://groups.google.com/forum/#!topic/rec.games.roguelike.development/fJe8IJspvSo<br />
<br />
roguetemple: http://forums.roguetemple.com/index.php?topic=3706.0<br />
<br />
<br />
== Berlin ==<br />
[[Ido]] is organising IRDC 2014 in Berlin, Germany, on 9-11 May 2014.<br />
<br />
<br />
'''NEW'''<br />
<br />
<strike>As someone asked to vote on the date for the next IRDC in Berlin, please mark your availability in this form: https://docs.google.com/forms/d/1fLwOcJo3DAIo6SsVau5gscLbXOdpb4H3RDixlpoPBLw/viewform </strike><br />
<br />
'''The date chosen is 9-11 May 2014.'''<br />
<br />
=== Participants ===<br />
Registration is not necessary, but it helps to know how many people will come. You can register at<br />
http://irdc2014.eventbrite.com and/or enter your details below.<br />
<br />
* [[Ido]] - the ''Dungeon Puzzle'' genre: what is it? And how does it relate to roguelikes?<br />
* [[Darren Grey]] - The Nasty Things Numbers Do To Roguelikes<br />
* [http://www.curious-expedition.com TCE Dev Team]<br />
* [[flend]] - My 7DRL 2014 with procedural multi-stage quests [[TraumaRL]] - did it work in the end, was it fun and, importantly, were there enough locked doors?<br />
* [[User:HappyPonyLand | HappyPonyLand]]<br />
* [[Nolithius]] - Count me in for the International Retail Design Conference!<br />
* [[Watabou]]<br />
* [[User:UltimaRatioRegum | Mark Johnson]] - Something on procedural graphics<br />
* [[User:sheep|Radomir Dopieralski]]<br />
* [[User:ratking|Friedrich Hanisch]] and Jana Reinhardt<br />
* [[User:plomlompom|plomlompom (Christian Heller)]]<br />
* [[User:erlehmann|erlehmann]] – plain text as the universal map format, [http://daten.dieweltistgarnichtso.net/src/unicode-tournament/ Unicode Tournament]<br />
* [[User:mntmn|mntmn]] - [https://github.com/mntmn/merlinbitte merlinbitte]<br />
* [[ondras]] - Something JS-related<br />
* [[User:stenno|stenno]] Probably demonstrating NetHack speedrunning<br />
* [[User:Vincenttoups|Vincent Toups]] Maybe entity component systems in roguelikes or maybe something about the design of Corpse Wizard?<br />
<br />
=== Venue & Accommodation ===<br />
<br />
The venue is in co-up Berlin, a hacker-space in the east-central district of Kreuzberg:<br />
http://goo.gl/VVSvl8<br />
<br />
Most of the places here should be within walking distance or short public transit ride:<br />
http://wikitravel.org/en/Berlin/East_Central#Sleep<br />
<br />
<br />
=== Travel Plans ===<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Flying in Thursday evening via London Gatwick, leaving Monday morning. Staying at City-Hotel Gotland (B&B, wifi, not far from venue).<br />
* flend: Flying in Thursday evening via London Heathrow, leaving Monday evening. Staying at City-Hotel Gotland (B&B, wifi, not far from venue).<br />
* Ondras: Staying in Hotel Prens Berlin; arrival saturday ~4AM (bus), departure sunday ~7PM (bus)<br />
* HPL: Arriving on friday around 10, leaving on monday around 10. Staying at City-Hotel Gotland. Is anyone going to http://www.computerspielemuseum.de/ ?<br />
* Mark: Arriving Thursday evening, leaving Monday afternoon, staying at Hotel am Hermannplatz. Up for CSM if others are ^<br />
<br />
[[Category:Events]]</div>Vincenttoupshttp://roguebasin.com/index.php?title=IRDC_2014&diff=38151IRDC 20142014-05-02T09:00:32Z<p>Vincenttoups: /* Participants */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2014. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Sign up on [http://irdc2014.eventbrite.com EventBrite] if you plan to attend.<br />
<br />
usenet thread: https://groups.google.com/forum/#!topic/rec.games.roguelike.development/fJe8IJspvSo<br />
<br />
roguetemple: http://forums.roguetemple.com/index.php?topic=3706.0<br />
<br />
<br />
== Berlin ==<br />
[[Ido]] is organising IRDC 2014 in Berlin, Germany, on 9-11 May 2014.<br />
<br />
<br />
'''NEW'''<br />
<br />
<strike>As someone asked to vote on the date for the next IRDC in Berlin, please mark your availability in this form: https://docs.google.com/forms/d/1fLwOcJo3DAIo6SsVau5gscLbXOdpb4H3RDixlpoPBLw/viewform </strike><br />
<br />
'''The date chosen is 9-11 May 2014.'''<br />
<br />
=== Participants ===<br />
Registration is not necessary, but it helps to know how many people will come. You can register at<br />
http://irdc2014.eventbrite.com and/or enter your details below.<br />
<br />
* [[Ido]] - the ''Dungeon Puzzle'' genre: what is it? And how does it relate to roguelikes?<br />
* [[Darren Grey]] - The Nasty Things Numbers Do To Roguelikes<br />
* [http://www.curious-expedition.com TCE Dev Team]<br />
* [[flend]] - My 7DRL 2014 with procedural multi-stage quests [[TraumaRL]] - did it work in the end, was it fun and, importantly, were there enough locked doors?<br />
* [[User:HappyPonyLand | HappyPonyLand]]<br />
* [[Nolithius]] - Count me in for the International Retail Design Conference!<br />
* [[Watabou]]<br />
* [[User:UltimaRatioRegum | Mark Johnson]] - Something on procedural graphics<br />
* [[User:sheep|Radomir Dopieralski]]<br />
* [[User:ratking|Friedrich Hanisch]] and Jana Reinhardt<br />
* [[User:plomlompom|plomlompom (Christian Heller)]]<br />
* [[User:erlehmann|erlehmann]] – plain text as the universal map format, [http://daten.dieweltistgarnichtso.net/src/unicode-tournament/ Unicode Tournament]<br />
* [[User:mntmn|mntmn]] - [https://github.com/mntmn/merlinbitte merlinbitte]<br />
* [[ondras]] - Something JS-related<br />
* [[User:stenno|stenno]] Probably demonstrating NetHack speedrunning<br />
* [[User:Vincenttoups|Vincent Toups]] Maybe entity component systems in roguelikes?<br />
<br />
=== Venue & Accommodation ===<br />
<br />
The venue is in co-up Berlin, a hacker-space in the east-central district of Kreuzberg:<br />
http://goo.gl/VVSvl8<br />
<br />
Most of the places here should be within walking distance or short public transit ride:<br />
http://wikitravel.org/en/Berlin/East_Central#Sleep<br />
<br />
<br />
=== Travel Plans ===<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Flying in Thursday evening via London Gatwick, leaving Monday morning. Staying at City-Hotel Gotland (B&B, wifi, not far from venue).<br />
* flend: Flying in Thursday evening via London Heathrow, leaving Monday evening. Staying at City-Hotel Gotland (B&B, wifi, not far from venue).<br />
* Ondras: Staying in Hotel Prens Berlin; arrival saturday ~4AM (bus), departure sunday ~7PM (bus)<br />
* HPL: Arriving on friday around 10, leaving on monday around 10. Staying at City-Hotel Gotland. Is anyone going to http://www.computerspielemuseum.de/ ?<br />
* Mark: Arriving Thursday evening, leaving Monday afternoon, staying at Hotel am Hermannplatz. Up for CSM if others are ^<br />
<br />
[[Category:Events]]</div>Vincenttoupshttp://roguebasin.com/index.php?title=IRDC_2014&diff=38150IRDC 20142014-05-02T08:59:39Z<p>Vincenttoups: /* Participants */</p>
<hr />
<div>The [[IRDC|International Roguelike Development Conference]] 2014. A unique opportunity for roguelike developers and enthusiasts to network and discuss their genre in depth. Attendance is free and open to all. Sign up on [http://irdc2014.eventbrite.com EventBrite] if you plan to attend.<br />
<br />
usenet thread: https://groups.google.com/forum/#!topic/rec.games.roguelike.development/fJe8IJspvSo<br />
<br />
roguetemple: http://forums.roguetemple.com/index.php?topic=3706.0<br />
<br />
<br />
== Berlin ==<br />
[[Ido]] is organising IRDC 2014 in Berlin, Germany, on 9-11 May 2014.<br />
<br />
<br />
'''NEW'''<br />
<br />
<strike>As someone asked to vote on the date for the next IRDC in Berlin, please mark your availability in this form: https://docs.google.com/forms/d/1fLwOcJo3DAIo6SsVau5gscLbXOdpb4H3RDixlpoPBLw/viewform </strike><br />
<br />
'''The date chosen is 9-11 May 2014.'''<br />
<br />
=== Participants ===<br />
Registration is not necessary, but it helps to know how many people will come. You can register at<br />
http://irdc2014.eventbrite.com and/or enter your details below.<br />
<br />
* [[Ido]] - the ''Dungeon Puzzle'' genre: what is it? And how does it relate to roguelikes?<br />
* [[Darren Grey]] - The Nasty Things Numbers Do To Roguelikes<br />
* [http://www.curious-expedition.com TCE Dev Team]<br />
* [[flend]] - My 7DRL 2014 with procedural multi-stage quests [[TraumaRL]] - did it work in the end, was it fun and, importantly, were there enough locked doors?<br />
* [[User:HappyPonyLand | HappyPonyLand]]<br />
* [[Nolithius]] - Count me in for the International Retail Design Conference!<br />
* [[Watabou]]<br />
* [[User:UltimaRatioRegum | Mark Johnson]] - Something on procedural graphics<br />
* [[User:sheep|Radomir Dopieralski]]<br />
* [[User:ratking|Friedrich Hanisch]] and Jana Reinhardt<br />
* [[User:plomlompom|plomlompom (Christian Heller)]]<br />
* [[User:erlehmann|erlehmann]] – plain text as the universal map format, [http://daten.dieweltistgarnichtso.net/src/unicode-tournament/ Unicode Tournament]<br />
* [[User:mntmn|mntmn]] - [https://github.com/mntmn/merlinbitte merlinbitte]<br />
* [[ondras]] - Something JS-related<br />
* [[User:stenno|stenno]] Probably demonstrating NetHack speedrunning<br />
* [[User:VincentToups]] Maybe entity component systems in roguelikes?<br />
<br />
=== Venue & Accommodation ===<br />
<br />
The venue is in co-up Berlin, a hacker-space in the east-central district of Kreuzberg:<br />
http://goo.gl/VVSvl8<br />
<br />
Most of the places here should be within walking distance or short public transit ride:<br />
http://wikitravel.org/en/Berlin/East_Central#Sleep<br />
<br />
<br />
=== Travel Plans ===<br />
<br />
Enter your details below if you wish to coordinate with others.<br />
<br />
* Darren: Flying in Thursday evening via London Gatwick, leaving Monday morning. Staying at City-Hotel Gotland (B&B, wifi, not far from venue).<br />
* flend: Flying in Thursday evening via London Heathrow, leaving Monday evening. Staying at City-Hotel Gotland (B&B, wifi, not far from venue).<br />
* Ondras: Staying in Hotel Prens Berlin; arrival saturday ~4AM (bus), departure sunday ~7PM (bus)<br />
* HPL: Arriving on friday around 10, leaving on monday around 10. Staying at City-Hotel Gotland. Is anyone going to http://www.computerspielemuseum.de/ ?<br />
* Mark: Arriving Thursday evening, leaving Monday afternoon, staying at Hotel am Hermannplatz. Up for CSM if others are ^<br />
<br />
[[Category:Events]]</div>Vincenttoupshttp://roguebasin.com/index.php?title=User:Vincenttoups&diff=38149User:Vincenttoups2014-05-02T08:25:13Z<p>Vincenttoups: Created page with "Vincent Toups is the developer of Death Of The Corpse Wizard. I used to be a physicist/neuroscientist type now I am a data analyst and technical jack of all trades. I ma..."</p>
<hr />
<div>Vincent Toups is the developer of [[Death Of The Corpse Wizard]].<br />
<br />
I used to be a physicist/neuroscientist type now I am a data analyst and technical jack of all trades. I make games and generative art too. Find me at [http://procyonic.org Procyonic.org].</div>Vincenttoupshttp://roguebasin.com/index.php?title=Death_Of_The_Corpse_Wizard&diff=38148Death Of The Corpse Wizard2014-04-30T19:32:51Z<p>Vincenttoups: /* Development Status */</p>
<hr />
<div>{{game-alpha| name = The Death of the Corpse Wizard<br />
|developer = [[Vincent Toups]]<br />
|theme = [[Fantasy]]<br />
|influences = [[Mystery Dungeon: Shiren the Wanderer]] , [[Dark Souls]]<br />
|released = Apr 27, 2014<br />
|relver = 0.0.1<br />
|updated = Apr 30, 2014<br />
|updver = 0.0.2<br />
|licensing = [[freeware]]<br />
|language = [[Javascript]]<br />
|platforms = [[Web]]<br />
|interface = pixel-art graphics, simple animation<br />
|length = short<br />
|site = http://procyonic.org/corpseWizard<br />
}}<br />
{{coffeebreak}}<br />
The Death of the Corpse Wizard is a coffee-break, arena Roguelike in very early development. The player controls the mysterious Corpse Wizard, who has been stripped of most powers and sentenced to death in an undead arena, at the hands of the very abominations he or she created for a terrible, undead army. <br />
<br />
How long can spite and the simplest magical abilities keep The Corpse Wizard alive?<br />
<br />
== Gameplay ==<br />
<br />
Death of the Corpse Wizard is turn based and takes place in an empty 18x18 grid. Monsters come in waves from all sides, and The Corpse Wizard may attack them by bumping, creating walls by sacrificing his or her own health, or attack using bolts of magical energy which also drain vitality. Items and bonuses sometimes also appear.<br />
<br />
== Development Status ==<br />
<br />
The Death of the Corpse Wizard is early in development (less than two weeks) and rapidly evolving. It began as late 7DRL by work life smeared out the boundaries of the project and now it seems like the gameplay is rich enough to warrant further development. Right now the game loops at turn 1000 with an increase in difficulty. See how long you can survive!</div>Vincenttoupshttp://roguebasin.com/index.php?title=News&diff=38147News2014-04-30T18:58:28Z<p>Vincenttoups: </p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
<!-- !!!!!!!!!!!!!!!! --><br />
<!-- GUYS!!! IF YOU ARE REMOVING OLD NEWS, DON'T FORGET TO UPDATE ARCHIVE AND MOVE DELETED NEWS THERE!--><br />
* 30 April 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.2 [http://procyonic.org/corpseWizard released]<br />
* 29 April 2014 - [[The Temple of Torment]] Beta 6 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 28 April 2014 - [[Dungeon Crawl Stone Soup]] 0.14.1 [http://crawl.develz.org/wordpress/0-14-1-bugfix-release released]<br />
* 28 April 2014 - [[1Quest]] 1.1.0 [http://ratzngodz.itch.io/1quest released]<br />
* 28 April 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.1 [http://procyonic.org/corpseWizard released]<br />
* 27 April 2014 - [[KeeperRL]] alpha7 [http://keeperrl.com released] and on [https://www.indiegogo.com/projects/keeperrl-1-0 Indiegogo]<br />
* 26 April 2014 - [[SanctuaryRPG]] 1.0.2 [http://www.PlaySRPG.com released]<br />
* 25 April 2014 - [[Herculeum]] 0.12<br />
* 25 April 2014 - [[PWMAngband]] 1.1.10 build 2 [http://www.mangband.org/forum/viewtopic.php?f=9&t=2146 released!]<br />
* 25 April 2014 - [[PonyRL]] 0.9.4 [http://ponyrl.com released]<br />
* 23 April 2014 - [[Prospector]] R181 [http://www.prospector.at/forum/dm_eds/dmedsdl.php released]<br />
* 22 April 2014 - [[PWMAngband]] 1.1.10 build 1 [http://www.mangband.org/forum/viewtopic.php?f=9&t=2146 released!]<br />
* 22 April 2014 - [[Incursion]] 0.6.9Y7 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 19 April 2014 - [[SanctuaryRPG]] 1.0.1 [http://www.PlaySRPG.com released]<br />
* 19 April 2014 - [[Incavead|Infinite Cave Adventure]] version 2ba4d7a released.<br />
* 18 April 2014 - [[The Veins of the Earth]] beta 5 (0.16.0) [https://github.com/Zireael07/The-Veins-of-the-Earth/releases released]<br />
* 17 April 2014 - [[Infra Arcana]] v16.0 [http://infraarcana.wikispaces.com/Downloads released]<br />
* 15 April 2014 - [[HumFallRL]] v7 [https://www.dropbox.com/s/pjk9ht9p7c63phe/humfallrl_v7.rar released]<br />
* 15 April 2014 - [[MidBoss]] v0.5.1 alpha [http://www.midboss.net/ released]<br />
* 15 April 2014 - [[The Temple of Torment]] Beta 5 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 14 April 2014 - [[Incursion]] 0.6.9Y6 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 14 April 2014 - [[Rogue's Souls]] 0.961 [http://forums.tigsource.com/index.php?topic=26781.msg750300#msg750300 released]<br />
* 13 April 2014 - [[Fame]] 0.9.2 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 13 April 2014 - [[Kerkerkruip]] v9 released.<br />
* 12 April 2014 - [[Ultima Ratio Regum]] v0.5.0 released.<br />
* 10 April 2014 - [[WindTales]] v1.0 was commercial and is now [http://www.windowsphone.com/en-us/store/app/windtales/b67730e3-2560-4e66-953c-f409cf07f2be FREE]<br />
* 9 April 2014 - [[Dungeon Crawl Stone Soup]] 0.14 [http://crawl.develz.org/wordpress/crawl-0-14-the-shadowy-depths-of-madness released]<br />
* 9 April 2014 - [[RogueMek]] Beta 3 released.<br />
* 9 April 2014 - [[Incavead|Infinite Cave Adventure]] version 19de9ad released.<br />
* 8 April 2014 - [http://www.roguebasin.com/index.php?title=Rogue_Station Rogue Station] patch 1 [http://www.roguebasin.com/index.php?title=Rogue_Station released]<br />
* 5 April 2014 - [[Pixel Dungeon]] 1.6.4 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 4 April 2014 - [[KeeperRL]] alpha6 [http://keeperrl.com released] and on [https://www.indiegogo.com/projects/keeperrl-1-0 Indiegogo]<br />
* 3 April 2014 - [[FTL]]: Advanced Edition [http://www.ftlgame.com/|released]<br />
* 2 April 2014 - [[WindTales]] v1.0 [http://www.windowsphone.com/en-us/store/app/windtales/b67730e3-2560-4e66-953c-f409cf07f2be released]<br />
* 2 April 2014 - [[Crossword Dungeon]] v1.1 [https://itunes.apple.com/us/app/crossword-dungeon/id560785195 released]<br />
* 1 April 2014 - [[The Temple of Torment]] Beta 4 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Vincenttoupshttp://roguebasin.com/index.php?title=Death_Of_The_Corpse_Wizard&diff=38146Death Of The Corpse Wizard2014-04-30T18:58:03Z<p>Vincenttoups: </p>
<hr />
<div>{{game-alpha| name = The Death of the Corpse Wizard<br />
|developer = [[Vincent Toups]]<br />
|theme = [[Fantasy]]<br />
|influences = [[Mystery Dungeon: Shiren the Wanderer]] , [[Dark Souls]]<br />
|released = Apr 27, 2014<br />
|relver = 0.0.1<br />
|updated = Apr 30, 2014<br />
|updver = 0.0.2<br />
|licensing = [[freeware]]<br />
|language = [[Javascript]]<br />
|platforms = [[Web]]<br />
|interface = pixel-art graphics, simple animation<br />
|length = short<br />
|site = http://procyonic.org/corpseWizard<br />
}}<br />
{{coffeebreak}}<br />
The Death of the Corpse Wizard is a coffee-break, arena Roguelike in very early development. The player controls the mysterious Corpse Wizard, who has been stripped of most powers and sentenced to death in an undead arena, at the hands of the very abominations he or she created for a terrible, undead army. <br />
<br />
How long can spite and the simplest magical abilities keep The Corpse Wizard alive?<br />
<br />
== Gameplay ==<br />
<br />
Death of the Corpse Wizard is turn based and takes place in an empty 18x18 grid. Monsters come in waves from all sides, and The Corpse Wizard may attack them by bumping, creating walls by sacrificing his or her own health, or attack using bolts of magical energy which also drain vitality. Items and bonuses sometimes also appear.<br />
<br />
== Development Status ==<br />
<br />
The Death of the Corpse Wizard is early in development (less than two weeks) and rapidly evolving. It began as late 7DRL by work life smeared out the boundaries of the project and now it seems like the gameplay is rich enough to warrant further development. Right now the game ends at turn 1000, so consider yourself a winner if you make it that far.</div>Vincenttoupshttp://roguebasin.com/index.php?title=News&diff=38145News2014-04-30T18:53:48Z<p>Vincenttoups: </p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
<!-- !!!!!!!!!!!!!!!! --><br />
<!-- GUYS!!! IF YOU ARE REMOVING OLD NEWS, DON'T FORGET TO UPDATE ARCHIVE AND MOVE DELETED NEWS THERE!--><br />
* 28 April 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.2 [http://procyonic.org/corpseWizard released]<br />
* 29 April 2014 - [[The Temple of Torment]] Beta 6 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 28 April 2014 - [[Dungeon Crawl Stone Soup]] 0.14.1 [http://crawl.develz.org/wordpress/0-14-1-bugfix-release released]<br />
* 28 April 2014 - [[1Quest]] 1.1.0 [http://ratzngodz.itch.io/1quest released]<br />
* 28 April 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.1 [http://procyonic.org/corpseWizard released]<br />
* 27 April 2014 - [[KeeperRL]] alpha7 [http://keeperrl.com released] and on [https://www.indiegogo.com/projects/keeperrl-1-0 Indiegogo]<br />
* 26 April 2014 - [[SanctuaryRPG]] 1.0.2 [http://www.PlaySRPG.com released]<br />
* 25 April 2014 - [[Herculeum]] 0.12<br />
* 25 April 2014 - [[PWMAngband]] 1.1.10 build 2 [http://www.mangband.org/forum/viewtopic.php?f=9&t=2146 released!]<br />
* 25 April 2014 - [[PonyRL]] 0.9.4 [http://ponyrl.com released]<br />
* 23 April 2014 - [[Prospector]] R181 [http://www.prospector.at/forum/dm_eds/dmedsdl.php released]<br />
* 22 April 2014 - [[PWMAngband]] 1.1.10 build 1 [http://www.mangband.org/forum/viewtopic.php?f=9&t=2146 released!]<br />
* 22 April 2014 - [[Incursion]] 0.6.9Y7 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 19 April 2014 - [[SanctuaryRPG]] 1.0.1 [http://www.PlaySRPG.com released]<br />
* 19 April 2014 - [[Incavead|Infinite Cave Adventure]] version 2ba4d7a released.<br />
* 18 April 2014 - [[The Veins of the Earth]] beta 5 (0.16.0) [https://github.com/Zireael07/The-Veins-of-the-Earth/releases released]<br />
* 17 April 2014 - [[Infra Arcana]] v16.0 [http://infraarcana.wikispaces.com/Downloads released]<br />
* 15 April 2014 - [[HumFallRL]] v7 [https://www.dropbox.com/s/pjk9ht9p7c63phe/humfallrl_v7.rar released]<br />
* 15 April 2014 - [[MidBoss]] v0.5.1 alpha [http://www.midboss.net/ released]<br />
* 15 April 2014 - [[The Temple of Torment]] Beta 5 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 14 April 2014 - [[Incursion]] 0.6.9Y6 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 14 April 2014 - [[Rogue's Souls]] 0.961 [http://forums.tigsource.com/index.php?topic=26781.msg750300#msg750300 released]<br />
* 13 April 2014 - [[Fame]] 0.9.2 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 13 April 2014 - [[Kerkerkruip]] v9 released.<br />
* 12 April 2014 - [[Ultima Ratio Regum]] v0.5.0 released.<br />
* 10 April 2014 - [[WindTales]] v1.0 was commercial and is now [http://www.windowsphone.com/en-us/store/app/windtales/b67730e3-2560-4e66-953c-f409cf07f2be FREE]<br />
* 9 April 2014 - [[Dungeon Crawl Stone Soup]] 0.14 [http://crawl.develz.org/wordpress/crawl-0-14-the-shadowy-depths-of-madness released]<br />
* 9 April 2014 - [[RogueMek]] Beta 3 released.<br />
* 9 April 2014 - [[Incavead|Infinite Cave Adventure]] version 19de9ad released.<br />
* 8 April 2014 - [http://www.roguebasin.com/index.php?title=Rogue_Station Rogue Station] patch 1 [http://www.roguebasin.com/index.php?title=Rogue_Station released]<br />
* 5 April 2014 - [[Pixel Dungeon]] 1.6.4 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 4 April 2014 - [[KeeperRL]] alpha6 [http://keeperrl.com released] and on [https://www.indiegogo.com/projects/keeperrl-1-0 Indiegogo]<br />
* 3 April 2014 - [[FTL]]: Advanced Edition [http://www.ftlgame.com/|released]<br />
* 2 April 2014 - [[WindTales]] v1.0 [http://www.windowsphone.com/en-us/store/app/windtales/b67730e3-2560-4e66-953c-f409cf07f2be released]<br />
* 2 April 2014 - [[Crossword Dungeon]] v1.1 [https://itunes.apple.com/us/app/crossword-dungeon/id560785195 released]<br />
* 1 April 2014 - [[The Temple of Torment]] Beta 4 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Vincenttoupshttp://roguebasin.com/index.php?title=Death_Of_The_Corpse_Wizard&diff=38128Death Of The Corpse Wizard2014-04-28T11:02:29Z<p>Vincenttoups: </p>
<hr />
<div>{{game-alpha| name = The Death of the Corpse Wizard<br />
|developer = [[Vincent Toups]]<br />
|theme = [[Fantasy]]<br />
|influences = [[Mystery Dungeon: Shiren the Wanderer]] , [[Dark Souls]]<br />
|released = Apr 27, 2014<br />
|relver = 0.0.1<br />
|updated = Apr 27, 2014<br />
|updver = 1.6.4a<br />
|licensing = [[freeware]]<br />
|language = [[Javascript]]<br />
|platforms = [[Web]]<br />
|interface = pixel-art graphics, simple animation<br />
|length = short<br />
|site = http://procyonic.org/corpseWizard<br />
}}<br />
{{coffeebreak}}<br />
The Death of the Corpse Wizard is a coffee-break, arena Roguelike in very early development. The player controls the mysterious Corpse Wizard, who has been stripped of most powers and sentenced to death in an undead arena, at the hands of the very abominations he or she created for a terrible, undead army. <br />
<br />
How long can spite and the simplest magical abilities keep The Corpse Wizard alive?<br />
<br />
== Gameplay ==<br />
<br />
Death of the Corpse Wizard is turn based and takes place in an empty 18x18 grid. Monsters come in waves from all sides, and The Corpse Wizard may attack them by bumping, creating walls by sacrificing his or her own health, or attack using bolts of magical energy which also drain vitality. Items and bonuses sometimes also appear.<br />
<br />
== Development Status ==<br />
<br />
The Death of the Corpse Wizard is early in development (less than two weeks) and rapidly evolving. It began as late 7DRL by work life smeared out the boundaries of the project and now it seems like the gameplay is rich enough to warrant further development. Right now the game ends at turn 1000, so consider yourself a winner if you make it that far.</div>Vincenttoupshttp://roguebasin.com/index.php?title=Death_Of_The_Corpse_Wizard&diff=38127Death Of The Corpse Wizard2014-04-28T10:56:04Z<p>Vincenttoups: </p>
<hr />
<div>{{game-alpha| name = The Death of the Corpse Wizard<br />
|developer = [[Vincent Toups]]<br />
|theme = [[Fantasy]]<br />
|influences = [[Mystery Dungeon: Shiren the Wanderer]] , [[Dark Souls]]<br />
|released = Apr 27, 2014<br />
|relver = 0.0.1<br />
|updated = Apr 27, 2014<br />
|updver = 1.6.4a<br />
|licensing = [[freeware]]<br />
|language = [[Javascript]]<br />
|platforms = [[Web]]<br />
|interface = pixel-art graphics, simple animation<br />
|length = short<br />
|site = http://procyonic.org/corpseWizard<br />
}}<br />
{{coffeebreak}}<br />
The Death of the Corpse Wizard is a coffee-break, arena Roguelike in very early development. The player controls the mysterious Corpse Wizard, who has been stripped of most powers and sentenced to death in an undead arena, at the hands of the very abominations he or she created for a terrible, undead army. <br />
<br />
How long can spite and the simplest magical abilities keep The Corpse Wizard alive?<br />
<br />
== Gameplay ==<br />
<br />
Death of the Corpse Wizard is turn based and takes place in an empty 18x18 grid. Monsters come in waves from all sides, and The Corpse Wizard may attack them by bumping, creating walls by sacrificing his or her own health, or attack using bolts of magical energy which also drain vitality. Items and bonuses sometimes also appear.<br />
<br />
== Development Status ==<br />
<br />
The Death of the Corpse Wizard is early in development (day 7) and rapidly evolving. It began as late 7DRL by work life smeared out the boundaries of the project and now it seems like the gameplay is rich enough to warrant further development. Right now the game ends at turn 1000, so consider yourself a winner if you make it that far.</div>Vincenttoupshttp://roguebasin.com/index.php?title=News&diff=38126News2014-04-28T10:54:39Z<p>Vincenttoups: </p>
<hr />
<div><!-- Add new news to the top --><br />
<!-- Don't forget to update Recently Updated Roguelikes. --><br />
<!-- !!!!!!!!!!!!!!!! --><br />
<!-- GUYS!!! IF YOU ARE REMOVING OLD NEWS, DON'T FORGET TO UPDATE ARCHIVE AND MOVE DELETED NEWS THERE!--><br />
* 28 April 2014 - [[Death_Of_The_Corpse_Wizard|Death Of The Corpse Wizard]] 0.0.1 [http://procyonic.org/corpseWizard released]<br />
* 27 April 2014 - [[KeeperRL]] alpha7 [http://keeperrl.com released] and on [https://www.indiegogo.com/projects/keeperrl-1-0 Indiegogo]<br />
* 26 April 2014 - [[SanctuaryRPG]] 1.0.2 [http://www.PlaySRPG.com released]<br />
* 25 April 2014 - [[Herculeum]] 0.12<br />
* 25 April 2014 - [[PWMAngband]] 1.1.10 build 2 [http://www.mangband.org/forum/viewtopic.php?f=9&t=2146 released!]<br />
* 25 April 2014 - [[PonyRL]] 0.9.4 [http://ponyrl.com released]<br />
* 23 April 2014 - [[Prospector]] R181 [http://www.prospector.at/forum/dm_eds/dmedsdl.php released]<br />
* 22 April 2014 - [[PWMAngband]] 1.1.10 build 1 [http://www.mangband.org/forum/viewtopic.php?f=9&t=2146 released!]<br />
* 22 April 2014 - [[Incursion]] 0.6.9Y7 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 19 April 2014 - [[SanctuaryRPG]] 1.0.1 [http://www.PlaySRPG.com released]<br />
* 19 April 2014 - [[Incavead|Infinite Cave Adventure]] version 2ba4d7a released.<br />
* 18 April 2014 - [[The Veins of the Earth]] beta 5 (0.16.0) [https://github.com/Zireael07/The-Veins-of-the-Earth/releases released]<br />
* 17 April 2014 - [[Infra Arcana]] v16.0 [http://infraarcana.wikispaces.com/Downloads released]<br />
* 15 April 2014 - [[HumFallRL]] v7 [https://www.dropbox.com/s/pjk9ht9p7c63phe/humfallrl_v7.rar released]<br />
* 15 April 2014 - [[MidBoss]] v0.5.1 alpha [http://www.midboss.net/ released]<br />
* 15 April 2014 - [[The Temple of Torment]] Beta 5 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
* 14 April 2014 - [[Incursion]] 0.6.9Y6 [https://bitbucket.org/rmtew/incursion-roguelike/downloads released]<br />
* 14 April 2014 - [[Rogue's Souls]] 0.961 [http://forums.tigsource.com/index.php?topic=26781.msg750300#msg750300 released]<br />
* 13 April 2014 - [[Fame]] 0.9.2 [https://sourceforge.net/p/untitled-rpg/blog/ released]<br />
* 13 April 2014 - [[Kerkerkruip]] v9 released.<br />
* 12 April 2014 - [[Ultima Ratio Regum]] v0.5.0 released.<br />
* 10 April 2014 - [[WindTales]] v1.0 was commercial and is now [http://www.windowsphone.com/en-us/store/app/windtales/b67730e3-2560-4e66-953c-f409cf07f2be FREE]<br />
* 9 April 2014 - [[Dungeon Crawl Stone Soup]] 0.14 [http://crawl.develz.org/wordpress/crawl-0-14-the-shadowy-depths-of-madness released]<br />
* 9 April 2014 - [[RogueMek]] Beta 3 released.<br />
* 9 April 2014 - [[Incavead|Infinite Cave Adventure]] version 19de9ad released.<br />
* 8 April 2014 - [http://www.roguebasin.com/index.php?title=Rogue_Station Rogue Station] patch 1 [http://www.roguebasin.com/index.php?title=Rogue_Station released]<br />
* 5 April 2014 - [[Pixel Dungeon]] 1.6.4 [https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon released]<br />
* 4 April 2014 - [[KeeperRL]] alpha6 [http://keeperrl.com released] and on [https://www.indiegogo.com/projects/keeperrl-1-0 Indiegogo]<br />
* 3 April 2014 - [[FTL]]: Advanced Edition [http://www.ftlgame.com/|released]<br />
* 2 April 2014 - [[WindTales]] v1.0 [http://www.windowsphone.com/en-us/store/app/windtales/b67730e3-2560-4e66-953c-f409cf07f2be released]<br />
* 2 April 2014 - [[Crossword Dungeon]] v1.1 [https://itunes.apple.com/us/app/crossword-dungeon/id560785195 released]<br />
* 1 April 2014 - [[The Temple of Torment]] Beta 4 [http://thetempleoftorment.blogspot.fi/p/downloads.html released]<br />
<br />
<div style="text-align:right"><br />
''See also: [[Old news]], [[Recently Updated Roguelikes]]''<br />
</div><br />
<br />
[[Category:Main]]</div>Vincenttoupshttp://roguebasin.com/index.php?title=Death_Of_The_Corpse_Wizard&diff=38117Death Of The Corpse Wizard2014-04-27T08:02:58Z<p>Vincenttoups: </p>
<hr />
<div>{{game-alpha| name = The Death of the Corpse Wizard<br />
|developer = [[Vincent Toups]]<br />
|theme = [[Fantasy]]<br />
|influences = [[Shiren the Wanderer]], [[Dark Souls]]<br />
|released = Apr 27, 2014<br />
|relver = 0.0.1<br />
|updated = Apr 27, 2014<br />
|updver = 1.6.4a<br />
|licensing = [[freeware]]<br />
|language = [[Javascript]]<br />
|platforms = [[Web]]<br />
|interface = pixel-art graphics, simple animation<br />
|length = short<br />
|site = http://procyonic.org/corpseWizard<br />
}}<br />
{{coffeebreak}}<br />
The Death of the Corpse Wizard is a coffee-break, arena Roguelike in very early development. The player controls the mysterious Corpse Wizard, who has been stripped of most powers and sentenced to death in an undead arena, at the hands of the very abominations he or she created for a terrible, undead army. <br />
<br />
How long can spite and the simplest magical abilities keep The Corpse Wizard alive?<br />
<br />
== Gameplay ==<br />
<br />
Death of the Corpse Wizard is turn based and takes place in an empty 18x18 grid. Monsters come in waves from all sides, and The Corpse Wizard may attack them by bumping, creating walls by sacrificing his or her own health, or attack using bolts of magical energy which also drain vitality. Items and bonuses sometimes also appear.<br />
<br />
== Development Status ==<br />
<br />
The Death of the Corpse Wizard is early in development (day 7) and rapidly evolving. It began as late 7DRL by work life smeared out the boundaries of the project and now it seems like the gameplay is rich enough to warrant further development. Right now the game ends at turn 1000, so consider yourself a winner if you make it that far.</div>Vincenttoupshttp://roguebasin.com/index.php?title=Death_Of_The_Corpse_Wizard&diff=38116Death Of The Corpse Wizard2014-04-27T08:02:34Z<p>Vincenttoups: initial page creation</p>
<hr />
<div>{{game-alpha| name = The Death of the Corpse Wizard<br />
|developer = [[Vincent Toups]]<br />
|theme = [[Fantasy]]<br />
|influences = [[Shiren the Wanderer]], [[Dark Souls]]<br />
|released = Apr 27, 2014<br />
|relver = 0.0.1<br />
|updated = Apr 27, 2014<br />
|updver = 1.6.4a<br />
|licensing = [[freeware]]<br />
|language = [[Javascript]]<br />
|platforms = [[Web]]<br />
|interface = pixel-art graphics, simple animation<br />
|length = short<br />
|site = <br />
}}<br />
{{coffeebreak}}<br />
The Death of the Corpse Wizard is a coffee-break, arena Roguelike in very early development. The player controls the mysterious Corpse Wizard, who has been stripped of most powers and sentenced to death in an undead arena, at the hands of the very abominations he or she created for a terrible, undead army. <br />
<br />
How long can spite and the simplest magical abilities keep The Corpse Wizard alive?<br />
<br />
== Gameplay ==<br />
<br />
Death of the Corpse Wizard is turn based and takes place in an empty 18x18 grid. Monsters come in waves from all sides, and The Corpse Wizard may attack them by bumping, creating walls by sacrificing his or her own health, or attack using bolts of magical energy which also drain vitality. Items and bonuses sometimes also appear.<br />
<br />
== Development Status ==<br />
<br />
The Death of the Corpse Wizard is early in development (day 7) and rapidly evolving. It began as late 7DRL by work life smeared out the boundaries of the project and now it seems like the gameplay is rich enough to warrant further development. Right now the game ends at turn 1000, so consider yourself a winner if you make it that far.</div>Vincenttoupshttp://roguebasin.com/index.php?title=Sandbox&diff=38082Sandbox2014-04-22T12:10:26Z<p>Vincenttoups: /* version 0.2.4 */</p>
<hr />
<div>Ghack is a roguelike for the GNUstep programming and Desktop environment. It is hosted at [http://wiki.gnustep.org/index.php/Ghack.app Ghack GNUstep page. (this might become a dead link) and is released under the GNU Public License version 2 (GPLv2.) The source code is at [http://github.com/enrytheermit/ghack github]<br />
<br />
== version 0.2.4 ==<br />
<br />
I just want to be able to save my roguelike's page T_T<br />
<br />
I'm just editing this page to pass the old Spambot turing test. I have a tiny roguelike which I might eventually want to add a page for.</div>Vincenttoups