|Influences||ADOM, Dwarf Fortress, CataclysmRL|
|Released||October 3rd, 2012|
|Updated||October 3rd, 2012 (version 0.0.1)|
|Licensing||open source, freeware|
|Platforms||Mac OS X, Windows, Linux (all from Source)|
|Official site of OutlastRL|
Outlast RL is a zombie-apocalypse roguelike in early early pre-alpha, using the pygame/pygcurses library.
Currently, it is pretty bare-bones. One can wander around, entering dungeons filled with zombies.
Until I can get py2app up and running, it requires pygame and can be compiled from source at github.
Eventually, I plan to implement a large list of things I've planned for quite a while:
- more skills/stats
- more complex character creation
- bases with which to base the entire point of the game
- ai with smell/sight/hearing/taste/feeling
- the list goes on...