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  • |licensing = open source, freeware
    821 bytes (114 words) - 11:04, 13 March 2011
  • |licensing = Freeware, non-commercial
    2 KB (263 words) - 04:03, 23 February 2022
  • |licensing = [[Freeware]], [[Closed Source]]
    2 KB (289 words) - 17:26, 8 September 2022
  • * [http://www.digital-eel.com/deep.htm Dungeons Deep] - Freeware fantasy dungeon game classics.
    5 KB (636 words) - 04:41, 30 September 2021
  • |licensing = [[Open Source]], [[Freeware]]
    3 KB (471 words) - 20:46, 14 February 2022
  • |licensing = [[Freeware]] ''Incursion: Halls of the Goblin King'' is a freeware roguelike game based on the mechanics of the [http://www.d20srd.org/ d20] s
    6 KB (879 words) - 15:34, 24 November 2022
  • |licensing = [[Closed Source]], [[Freeware]]
    4 KB (657 words) - 08:44, 29 September 2021
  • ...likely to read this article. Some homebrew or "liberated" (commercial made freeware) games exist, but despite what you may read, it is generally illegal to obt
    11 KB (1,721 words) - 14:33, 18 September 2021
  • |licensing = [[Freeware]]
    6 KB (1,023 words) - 08:25, 29 July 2009
  • | licensing = [[Freeware]], [[Closed source]]
    6 KB (991 words) - 11:46, 25 October 2023
  • |licensing = Originally shareware, now freeware
    9 KB (1,423 words) - 18:12, 1 September 2023
  • |licensing = [[Freeware]]
    12 KB (1,806 words) - 17:56, 27 August 2022
  • The term roguelike describes a wide variety of popular shareware and freeware computer games that trace their ancestry back to the UNIX classic Rogue. Ro ...in commercial RPGs like Diablo have benefited from this, but the goal of a freeware games developer should be genuine fun and interest for his players, not add
    71 KB (11,706 words) - 15:26, 24 November 2022