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  • {{game-7drl| name = Jacob's Matrix Jacob's Matrix is a Seven Day Roguelike written by Jeff Lait.
    2 KB (361 words) - 17:40, 16 November 2013

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  • {{game-7drl| name = Jacob's Matrix Jacob's Matrix is a Seven Day Roguelike written by Jeff Lait.
    2 KB (361 words) - 17:40, 16 November 2013
  • called the 'sight matrix' that has the meaning 'have I seen this position in the sight matrix is set to true, we immediately know:
    8 KB (1,325 words) - 06:53, 22 March 2009
  • ...Live Once]], [[Letter Hunt]], [[Save Scummer]], [[Fatherhood]], [[Jacob's Matrix]], [[Smart Kobold]], [[Vicious Orcs]], [[RogueWatch]], [[Sword In Hand]], [ ...Live Once]], [[Letter Hunt]], [[Save Scummer]], [[Fatherhood]], [[Jacob's Matrix]], [[Smart Kobold]], [[Vicious Orcs]], [[RogueWatch]], [[Sword In Hand]], [
    2 KB (230 words) - 05:52, 13 March 2022
  • ...like combat systems. The core calculator is known-good (assuming that raw matrix output is legible), but helper modules are needed. Support for the followi
    665 bytes (83 words) - 20:35, 14 April 2009
  • ...rl, the metamorphic rocks do not have any strong correspondence with their matrix material.
    1 KB (192 words) - 07:51, 25 April 2012
  • ...designed to be an intuitive Roguelike with a theme inspired heavily by the Matrix, TRON, and general Science Fiction & Cyberpunk.
    1 KB (148 words) - 21:25, 16 January 2015
  • // MATRIX WIDGET // MATRIX TILE
    8 KB (714 words) - 10:10, 5 November 2023
  • |influences = [[Jacob's Matrix]], [[POWDER]]
    2 KB (301 words) - 17:41, 16 November 2013
  • ...s comprehensive, and includes such gamedev-relevant features as vector and matrix arithmetic and A*-search.
    1 KB (216 words) - 11:09, 29 December 2010
  • The game is divided into two contexts: inside the Matrix, when the player is invading systems, jacked to his cyberdeck; and in the r https://web.archive.org/web/20110926115405/http://www10.caro.net/dsi/decker/matrix.jpg
    3 KB (507 words) - 00:18, 19 January 2020
  • | [[Jacob's Matrix]]
    6 KB (837 words) - 22:09, 25 April 2017
  • ...- Released in 1999, developed by Chunsoft and [[wikipedia:Matrix Software|Matrix Software]]. The second Chunsoft Torneko game and the first Mystery Dungeon ...?ken 3: Fushigi no Dungeon]] - Released in 2002, developed by Chunsoft and Matrix Software. Third game in the series. Later "ported" to Game Boy Advance (usi
    11 KB (1,721 words) - 14:33, 18 September 2021
  • ...n fact, the topology is more complicated. [[Jeff Lait]]'s 7DRLs ([[Jacob's Matrix]], [[Smart Kobold]], [[Vicious Orcs]], [[Sword In Hand]]) have this propert
    7 KB (1,092 words) - 14:27, 16 April 2017
  • * {{7DRL}} [[Jacob's Matrix]]
    5 KB (712 words) - 21:08, 18 December 2023
  • ...e, just as Smart Kobold was an extension of [[Jacob's Matrix]] and Jacob's Matrix extended [[Letter Hunt]], and Letter Hunt used code that predates it. This ...and the portals back to town are reminiscent of the twistiness of Jacob's Matrix (and of Portal, which influenced it). You will want to play this game, but
    27 KB (4,621 words) - 00:04, 11 October 2012
  • * [[Jacob's Matrix]]
    8 KB (710 words) - 17:28, 4 January 2023
  • * [[Jacob's Matrix]]
    10 KB (1,016 words) - 20:58, 18 December 2023
  • /// A map consists of a matrix of [Cell]s.
    31 KB (2,726 words) - 14:24, 15 October 2023
  • ...ery cell contains one letter or tile at a time. It works like the 80????25-matrix of a console, but the actual size of every cell depends on the size of the
    46 KB (7,713 words) - 20:23, 1 November 2012
  • * The Matrix
    14 KB (2,076 words) - 15:49, 18 August 2022

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