Search results

Jump to navigation Jump to search

Page title matches

  • A [[licensing]] type that states the source code is available but you are not allowed to reuse it, even if you release your
    148 bytes (26 words) - 07:22, 6 January 2012

Page text matches

  • === Source code === The source code is freely available [https://github.com/ondras/goldfish/ here.]
    539 bytes (66 words) - 20:31, 30 March 2014
  • === Source code === The source code is freely available [https://github.com/ondras/sleeping-beauty/ here.]
    594 bytes (70 words) - 20:48, 19 March 2017
  • === Source code === The source code is freely available [https://github.com/ondras/cafe-havoc/ here.]
    606 bytes (74 words) - 20:47, 19 March 2017
  • ...mber of open source roguelikes are in majority. The most well known closed source roguelike is [[ADOM]].
    334 bytes (54 words) - 03:00, 31 May 2017
  • == Source code ==
    733 bytes (87 words) - 16:28, 17 July 2021
  • |licensing = [[Closed Source]], [[Freeware]] == Partial Source Code ==
    913 bytes (112 words) - 23:29, 28 May 2015
  • == Source code == You can find source code for CryptoRl2 here https://github.com/Gornova/CryptoRl2
    1 KB (203 words) - 19:17, 22 June 2016
  • |platforms = [[Windows]], source ...hor decided to have extra challenge by placing requirement that the source code is equal or less than 2KB in size.
    1 KB (152 words) - 11:56, 2 November 2013
  • ==Source code== ...HTML 1.1''/''CSS 3''. '''Roguebase''' uses gzip compression and the source code is minified (no line-breaks and no excessive whitespace).
    3 KB (451 words) - 22:30, 19 May 2017
  • ...hat others may use the code so long as they also allow others to use their code under a similar or more permissive license.
    411 bytes (67 words) - 13:06, 21 July 2015
  • |licensing = [[Licensing#Source code available|Source code available]], [[freeware]]
    624 bytes (76 words) - 17:01, 6 January 2014
  • |licensing = [[Public Domain]], [[Open Source]] ...can play the game [http://scootah.com/lightless here] and view the source code [https://github.com/scotchfield/rl.js here].
    700 bytes (89 words) - 22:19, 19 May 2017
  • A [[licensing]] type that states the source code is available but you are not allowed to reuse it, even if you release your
    148 bytes (26 words) - 07:22, 6 January 2012
  • |licensing = [[Licensing#Open_source|open source]], [[freeware]] == Open Source ==
    1 KB (132 words) - 18:36, 2 February 2016
  • |licensing = open source (MIT), freeware Madness is written in Lua and is available for Windows and Linux. Source code is provided so it may be ported to any platform with [[libtcod]].
    1 KB (134 words) - 17:46, 6 December 2017
  • ...you have political objections to closed sourced proprietary software, the code license can also become important. ...some games may license the art assets separately from the code. Thus, the code may have no cost, but the art assets may require a purchase. The "game lic
    5 KB (890 words) - 20:30, 9 September 2017
  • ..., still without generics, is a bit too hostile to abstraction in algorithm code for me to bother. I might get back to it when they get a generics implement [[Category:Open source]]
    2 KB (240 words) - 17:28, 16 November 2013
  • |licensing = [[Open Source]] An .exe version is available for Windows machines, and the .py source code is available.
    1 KB (185 words) - 15:27, 6 July 2020
  • |licensing = Open Source Here's one example of Perl source code for maze generation: [[Dynamically Sized Maze]]
    559 bytes (75 words) - 15:54, 26 December 2014
  • ...d, source-code on GitHub. Go to https://github.com/thebracket/rltk for the code. * Path-finding helpers that try to be agnostic about the structure of your code, through templates.
    966 bytes (131 words) - 21:33, 11 January 2018

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)