Talk:Dungeon builder written in Python
image of the result?
Could someone post an example of a random dungeon created with this algorithm? Currently haven't got a working python enviroment (yet, lol) so i can't test the implementation myself, eh... Solarnus 08:45, 16 January 2008 (CET)
- Nevermind, finally got the chance to test it and check the results by myself.. Solarnus 20:58, 23 January 2008 (CET)
If you change line 13 from
- self.mapArr=[[ 1 for y in range(ysize)] for x in range(xsize)]
you remove the need for numpy.