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Showing below up to 50 results in range #151 to #200.

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  1. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 5 code ‎[12,667 bytes]
  2. (hist) ‎Info Files ‎[12,594 bytes]
  3. (hist) ‎Dungeons and Dragons ‎[12,513 bytes]
  4. (hist) ‎Localization Project ‎[12,497 bytes]
  5. (hist) ‎Old news/2020 ‎[12,314 bytes]
  6. (hist) ‎List of handheld roguelikes ‎[12,137 bytes]
  7. (hist) ‎Ray-Tracing Field-Of-View Demo ‎[12,091 bytes]
  8. (hist) ‎Complete roguelike tutorial using C++ and libtcod - part 2: map and actors ‎[12,069 bytes]
  9. (hist) ‎C:\raft ‎[12,018 bytes]
  10. (hist) ‎Roguelike Tutorial, using python3+tdl, part 5 code ‎[12,000 bytes]
  11. (hist) ‎Roguelike Intelligence - Evolving State Machine AIs ‎[11,976 bytes]
  12. (hist) ‎Gone Rogue ‎[11,835 bytes]
  13. (hist) ‎Old news/2023 ‎[11,828 bytes]
  14. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 12 ‎[11,814 bytes]
  15. (hist) ‎Recommended reading ‎[11,733 bytes]
  16. (hist) ‎An elegant time-management system for roguelikes ‎[11,640 bytes]
  17. (hist) ‎Computing LOS for Large Areas ‎[11,499 bytes]
  18. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 12 ‎[11,381 bytes]
  19. (hist) ‎Mutual Visibility Field Of View ‎[11,373 bytes]
  20. (hist) ‎The Role of Hunger ‎[11,351 bytes]
  21. (hist) ‎Camera View, Rotate, Trim and Pad a Map in Dart ‎[11,322 bytes]
  22. (hist) ‎Console roguelike ‎[11,287 bytes]
  23. (hist) ‎War of Wizards: Plan ‎[11,270 bytes]
  24. (hist) ‎Articles ‎[11,223 bytes]
  25. (hist) ‎Developers ‎[11,141 bytes]
  26. (hist) ‎Permissive Field of View in Python ‎[11,005 bytes]
  27. (hist) ‎Anticipating wall-following pathfinder ‎[10,683 bytes]
  28. (hist) ‎Roguelike Themes ‎[10,668 bytes]
  29. (hist) ‎Complete roguelike tutorial using C++ and libtcod - part 1: setting up ‎[10,647 bytes]
  30. (hist) ‎7DRL Contest 2011 ‎[10,586 bytes]
  31. (hist) ‎IRDC 2016-usa ‎[10,539 bytes]
  32. (hist) ‎IRDC 2012 ‎[10,442 bytes]
  33. (hist) ‎Old news/2008 ‎[10,382 bytes]
  34. (hist) ‎The Incredible Power of Dijkstra Maps ‎[10,295 bytes]
  35. (hist) ‎Imoria ‎[10,228 bytes]
  36. (hist) ‎Delving a connected cavern ‎[10,208 bytes]
  37. (hist) ‎Wuxia ‎[10,132 bytes]
  38. (hist) ‎Java Curses Implementation ‎[10,006 bytes]
  39. (hist) ‎Old news/2021 ‎[9,957 bytes]
  40. (hist) ‎How to Write a Roguelike in 15 Steps ‎[9,953 bytes]
  41. (hist) ‎First Paradise ‎[9,948 bytes]
  42. (hist) ‎Denizen Herding Behavior ‎[9,948 bytes]
  43. (hist) ‎List of roguelikes by name ‎[9,935 bytes]
  44. (hist) ‎A Bucket Of LOS ‎[9,852 bytes]
  45. (hist) ‎Warsim ‎[9,845 bytes]
  46. (hist) ‎Random Zone Generation ‎[9,773 bytes]
  47. (hist) ‎Complete Roguelike Tutorial, using python+libtcod ‎[9,766 bytes]
  48. (hist) ‎Plug-In Monster AI ‎[9,758 bytes]
  49. (hist) ‎Precise Permissive Field of View ‎[9,744 bytes]
  50. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 4 ‎[9,671 bytes]

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