Talk:C-Sharp Example of Dungeon-Building Algorithm

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Revision as of 21:02, 31 January 2010 by Soyweiser (talk | contribs) (Created page with 'Why all the empty lines? Isn't <small> <pre> public class dungen{ //max size of the map private int xmax = 80; //80 columns private int ymax = 25; //25 rows </pre> </small> …')
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Why all the empty lines?

Isn't

public class dungen{
	//max size of the map
	private int xmax = 80; //80 columns
	private int ymax = 25; //25 rows

easier to read then:

public class dungen{

	//max size of the map

	private int xmax = 80; //80 columns

	private int ymax = 25; //25 rows

--Soyweiser 21:02, 31 January 2010 (UTC)