Difference between revisions of "Allure of the Stars"

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|interface = [[Keyboard]], [[ASCII]] ([[GTK]] or [[Terminal]])
|interface = [[Keyboard]], [[ASCII]] ([[GTK]] or [[Terminal]])
|length = ~30 minutes
|length = ~30 minutes
|site = https://github.com/Mikolaj/Allure
|site = https://allureofthestars.com
}}
}}



Revision as of 22:05, 8 March 2014

Allure of the Stars
Futuristic Alpha Project
Developer Andres Löh, Mikolaj Konarski
Theme near-future Sci-Fi
Influences Angband, X-Com
Released Aug 05, 2011
Updated Mar 4, 2014 (0.4.12)
Licensing GNU AGPL3 (Free Software)
P. Language Haskell
Platforms Linux, OSX, Windows
Interface Keyboard, ASCII (GTK or Terminal)
Game Length ~30 minutes
Official site of Allure of the Stars


This is an alpha release of Allure of the Stars, a near-future Sci-Fi roguelike and tactical squad game. The game is barely fun at this stage and not yet really Sci-Fi. See the wiki for design notes and contribute.

Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour.

The game is written using the LambdaHack Haskell roguelike game engine.