Difference between revisions of "Approaching Infinity"

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Approaching Infinity
'''Approaching Infinity'''


A Roguelike Space Adventure
A Roguelike Space Adventure
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[http://www.kickstarter.com/projects/181428952/approaching-infinity-a-space-adventure-roguelike And The Kickstarter Is Live!]
[http://www.kickstarter.com/projects/181428952/approaching-infinity-a-space-adventure-roguelike And The Kickstarter Is Live!]


Current Version 0.0.5
Current Version 0.0.6a


By [[IBOL]]
By [[IBOL]]
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[http://forumfiles.thegamecreators.com/download/2493914]
[http://forumfiles.thegamecreators.com/download/2493914]


Pilot a spaceship of your choice through an infinite sci-fi universe, exploring planets, gathering resources and technology, battling space pirates, and picking sides in an interstellar war that's been developing for millennia.
Explore an infinite procedurally generated universe, alive with memorable alien races, fantastic technologies, and deadly monsters!


Turn based movement and combat. NEW! David Gervais graphics! Multiple major quest lines. Lots of alien races and monsters. Treasure, weapons, defenses, items, upgrades. Commodity trading system already in effect.
'''Graphical and Mouse-driven'''! Turn based movement and combat. Multiple major quest lines. Lots of alien races and monsters. Treasure, weapons, defenses, items, upgrades. Commodity trading system already in effect.
 
 
Mouse Interface +
most important commands:
numpad or hjklyubn to move
right & left arrow keys scroll helpful menus
[F] to fire, [ + ] to cycle targets
[D] to dock, land, or leave
[Q] for quest menu.


What's planned for the game?
What's planned for the game?

Revision as of 20:06, 16 November 2013

Approaching Infinity

A Roguelike Space Adventure

And The Kickstarter Is Live!

Current Version 0.0.6a

By IBOL

Download the playable Alpha here: [1]

Explore an infinite procedurally generated universe, alive with memorable alien races, fantastic technologies, and deadly monsters!

Graphical and Mouse-driven! Turn based movement and combat. Multiple major quest lines. Lots of alien races and monsters. Treasure, weapons, defenses, items, upgrades. Commodity trading system already in effect.

What's planned for the game?

- a randomized crafting system for components and devices
- Random Officers with individual skills to help you
- More Devices with more powers
- unlockable ship classes
- elemental monsters(!)
- more alien races (Gruff, Tentaculons, Limoquee, Vordalene, Firaxughinians)
- unique monster powers, and more monsters.
- several major quest lines (at least 1 for each of the alien races.)
- 3-5 different ways to end the game, and countless ways to just keep playing.
- any great ideas from players and supporters!

Follow the game's development at [2] or follow on twitter @IBOL17

Kickstarter: Rewards include having your name added to the list of officer's names, submitting names for planets, designing a side quest, several special kickstarter-only devices, 10 million credits in pay it forward funds, source code access, original signed paper game design documents, and of course, copies of the game, and your name in the credits.