Difference between revisions of "Cataclysm of Chaos"

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Cataclysm of Chaos, by Jason Roberts
== Cataclysm of Chaos, by Jason Roberts==


Currently in Late Alpha, and is close to reaching Early Beta status.  
According to RogueBasin, my title would be classified here as Beta. It is quite stable, playable, and fun, but it is missing a lot of the endgame-related stuff, which is why I consider the game to still be in Lata Alpha status. I try to do weekly releases, and participate in Sharing Saturday on RoguelikeDev subreddit, so if I forget to upload here, then you can visit Sharing Saturday and grab the latest build there.


The game is quite functional, offering quite a few hours of enjoyable gameplay already, and is fairly stable. Can play a myriad of different playstyles, including being a pure pacifist. It is an infinite "dungeon" sandbox where the player works towards their own goals and chooses which endings they wish to pursue.
List of Currently Missing Features:


Things that are missing are mostly endgame related stuff (ie Artifacts, Bosses, or Endings), interface improvements, tutorial/help system improvements, as well as testing to ensure that the code supports sound effects and tiled graphics, which is why the game is still considered Alpha, rather than Beta. I try to do weekly releases, and participate in Sharing Saturday on RoguelikeDev subreddit, so if I forget to upload here, then you can visit ShSa and grab the latest build there.
-> Legendary Runes, Artifacts, and Challenges.
-> Endings, and End Goals Menu.
 
List of Partially Implemented Features:
 
-> Interface Overhaul.
-> Help Directory and Interactive Tutorial Series.
-> And more (will update list later)


Current Latest build is Alpha V16 (as of Sept 15, 2018), and a binary (.exe) can be acquired from this link (windows only at the moment)
Current Latest build is Alpha V16 (as of Sept 15, 2018), and a binary (.exe) can be acquired from this link (windows only at the moment)
= http://www.mediafire.com/file/qm8cob5cn9cxyce/BinaryV16.rar/file
= http://www.mediafire.com/file/qm8cob5cn9cxyce/BinaryV16.rar/file
I am looking for feedback on the game; bugs, suggestions, problems run into, etc. I can be reached by PM on reddit (I'm Palandus) or by email: jason.roberts10000@gmail.com. I'll try to remember to update the RogueBasin as I release new builds. I use Pyinstaller to build the game, and as I only have access to Windows, I can only build for Windows.


{{game-beta| name = Cataclysm of Chaos
{{game-beta| name = Cataclysm of Chaos
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|length = countless hours
|length = countless hours
}}
}}
== Description==
== Description==
A great rift has appeared in the Human monarchy, spewing forth vile creatures. You enter the rift, where the laws of the material plane do not necessarily apply. You must close the rift, and escape, but is there really a way out? You'll just have to find out!


== Features==
== Features==
* a complex surface world with cities, dozens of dungeons, villages, and many surprises that are randomly generated for each game
* Can play however you like, as either a lethal mage, a stealthy martial expert, or perhaps as a complete pacifist.
* a far more detailed game engine (each monster is as complex as the player) than ADOM's
* Anyone can cast spells, use any item, or perform any action, however, only those who specialize into something will be good at it.
* complex story lines like the 'King of the Orcs', continually being expanded
* Unique permadeath, resulting from achieving too much stress.
* armies and sieges
* Profile system, that allows you to achieve progression between playthroughs.
* corruptions
* Played as a sandbox infinite dungeon crawler, where the player pursues their own goals and creates their own story, trying to achieve one of many victory conditions.
* multi-classing
* Much more! (will update this list in the future)
* all the races from ADOM
* a detailed skill system
* a construction and processing system for changing the environment
* highly detailed items (including abstractions for materials, damage types, sizes, etc.)
* a highly intricate event system
* and much more!

Revision as of 22:35, 15 September 2018

Cataclysm of Chaos, by Jason Roberts

According to RogueBasin, my title would be classified here as Beta. It is quite stable, playable, and fun, but it is missing a lot of the endgame-related stuff, which is why I consider the game to still be in Lata Alpha status. I try to do weekly releases, and participate in Sharing Saturday on RoguelikeDev subreddit, so if I forget to upload here, then you can visit Sharing Saturday and grab the latest build there.

List of Currently Missing Features:

-> Legendary Runes, Artifacts, and Challenges. -> Endings, and End Goals Menu.

List of Partially Implemented Features:

-> Interface Overhaul. -> Help Directory and Interactive Tutorial Series. -> And more (will update list later)

Current Latest build is Alpha V16 (as of Sept 15, 2018), and a binary (.exe) can be acquired from this link (windows only at the moment) = http://www.mediafire.com/file/qm8cob5cn9cxyce/BinaryV16.rar/file

I am looking for feedback on the game; bugs, suggestions, problems run into, etc. I can be reached by PM on reddit (I'm Palandus) or by email: jason.roberts10000@gmail.com. I'll try to remember to update the RogueBasin as I release new builds. I use Pyinstaller to build the game, and as I only have access to Windows, I can only build for Windows.

Cataclysm of Chaos
Beta Project
Developer Jason Roberts
Theme Fantasy
Influences Too many to count
Released 12/09/2018
Updated 15/09/2018 (Alpha V16)
Licensing Currently, Freeware
P. Language Python 2.7 and Libtcod
Platforms Windows
Interface ASCII, Keyboard, Partial Mouse
Game Length countless hours
[n/a Official site of Cataclysm of Chaos]


Description

A great rift has appeared in the Human monarchy, spewing forth vile creatures. You enter the rift, where the laws of the material plane do not necessarily apply. You must close the rift, and escape, but is there really a way out? You'll just have to find out!

Features

  • Can play however you like, as either a lethal mage, a stealthy martial expert, or perhaps as a complete pacifist.
  • Anyone can cast spells, use any item, or perform any action, however, only those who specialize into something will be good at it.
  • Unique permadeath, resulting from achieving too much stress.
  • Profile system, that allows you to achieve progression between playthroughs.
  • Played as a sandbox infinite dungeon crawler, where the player pursues their own goals and creates their own story, trying to achieve one of many victory conditions.
  • Much more! (will update this list in the future)