Difference between revisions of "Cave of Epokothar"

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|developer = [[User:Redwood646|redwood646]]
|developer = [[User:Redwood646|redwood646]]
|theme = Fantasy
|theme = Fantasy
|influences =
|released = 2012
|released = 2012
|relver = 1.0.1
|relver = 1.0.1
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|platforms = Chrome Browser, Safari, HP TouchPad, Android
|platforms = Chrome Browser, Safari, HP TouchPad, Android
|interface = [[Tiles|Graphical tiles]], Web
|interface = [[Tiles|Graphical tiles]], Web
|length =
|site = https://www.facebook.com/CaveOfEpokothar
|site = https://www.facebook.com/CaveOfEpokothar
}}
}}
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Major features of the game are:
Major features of the game are:
* Persistent levels
* Persistent levels
* Multiple (although limited player races)
* Multiple (although limited) player races
* Magical effects from potions
* Magical effects from potions



Revision as of 06:14, 15 January 2015

Cave of Epokothar
Stable game
Developer redwood646
Theme Fantasy
Influences {{{influences}}}
Released 2012 (1.0.1)
Updated February 11, 2012 (1.0.3)
Licensing Apache License, Version 2.0
P. Language JavaScript
Platforms Chrome Browser, Safari, HP TouchPad, Android
Interface Graphical tiles, Web
Game Length {{{length}}}
Official site of Cave of Epokothar


Cave of Epokothar was designed to be played on mobile devices so the interface is based on mouse/touch. It can be played in any webkit-based browser, such as Chrome and Safari. If you have a Chrome browser, you can get a copy of the game in the Chrome Web Store. Alternatively you can play from github (http://eballot.github.com/CaveOfEpokothar).

Cave of Epokothar also works on tablets. It's in the Amazon app store and the HP Touchpad app catalog (sorry, it isn't in the apple app store because I don't think there'd be enough demand to pay for the submission fees). Both are priced at 0.99 US$ (or local equivalent).

Source is located at http://github.com/eballot/CaveOfEpokothar/tree/gh-pages. CoE is open-source (Apache License) and anyone may contribute to the codebase.

Features

Major features of the game are:

  • Persistent levels
  • Multiple (although limited) player races
  • Magical effects from potions

Missing features include:

  • Magic (scrolls and spell casting capabilities)
  • Ability to generate a custom character (right now there's a choice of 4 presets)