Difference between revisions of "Caverns of Xaskazien"

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Caverns of Xaskazien is an old-style tile-based roguelike that, although the graphics aren't anything to write home about, is surprisingly addictive.  It makes good use of sound and is quite feature risk.  There are few controls so it is easy to get started and a good choice for the Roguelike newbie but it will take a while to master.   
Caverns of Xaskazien is an old-style tile-based roguelike that, although the graphics aren't anything to write home about, is surprisingly addictive.  It makes good use of sound and is quite feature risk.  There are few controls so it is easy to get started and a good choice for the Roguelike newbie but it will take a while to master. It is a 'semi-realtime' game - pause and the game will continue without youAn interesting feature that takes a little getting used to is that monsters fight you in the same square on screen - it looks like they've disappeared but they're actually right on top of you.


Don't wake the sleeping dragons!
Don't wake the sleeping dragons!

Revision as of 21:22, 11 June 2009

Caverns of Xaskazien
Stable game
Developer Jeff Sinasac
Theme Fantasy
Influences
Released ({{{relver}}})
Updated Jun 2 2009 (4.02) ({{{updver}}})
Licensing
P. Language C,SDL
Platforms DOS,Windows
Interface
Game Length
Official site of Caverns of Xaskazien


Caverns of Xaskazien is an old-style tile-based roguelike that, although the graphics aren't anything to write home about, is surprisingly addictive. It makes good use of sound and is quite feature risk. There are few controls so it is easy to get started and a good choice for the Roguelike newbie but it will take a while to master. It is a 'semi-realtime' game - pause and the game will continue without you. An interesting feature that takes a little getting used to is that monsters fight you in the same square on screen - it looks like they've disappeared but they're actually right on top of you.

Don't wake the sleeping dragons!