Complete roguelike tutorial using C++ and libtcod - part 1: setting up

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This article is the first part of a series heavily inspired by Jotaf's excellent "Complete roguelike tutorial using python + libtcod".

It is intended for C++ beginners and people who want to learn how to use libtcod to create a simple roguelike video game. It covers both Linux and Windows operating systems.

The source code of this tutorial uses the C99 standard. That means that it won't compile out of the box on Visual Studio.

While an experienced C++ developer won't have much trouble to port the code to Visual Studio, if you're a C++ beginner, I strongly advise to use one of the suggested compilers/IDE.