Difference between revisions of "Complete roguelike tutorial using modern C++ and libtcod"

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{{Template:Complete roguelike tutorial using modern C++ and libtcod}}
{{Template:Complete roguelike tutorial using modern C++ and libtcod}}
This tutorial is inspired by the previous [[Complete roguelike tutorial using C++ and libtcod - part 1: setting up|C++ and Llibtcod tutorial]], but is focused on using concepts and techniques in modern C++ (starting with C++11), as well as strong software architecture concepts.
==Introduction==
===Why C++?===
===Changes and advantages of modern C++===
===Why libtcod?===
===Why the rewrite?===

Revision as of 19:21, 31 October 2018

Complete roguelike tutorial using modern C++ and libtcod


This tutorial is inspired by the previous C++ and Llibtcod tutorial, but is focused on using concepts and techniques in modern C++ (starting with C++11), as well as strong software architecture concepts.

Introduction

Why C++?

Changes and advantages of modern C++

Why libtcod?

Why the rewrite?