Difference between revisions of "Deadland 4000"

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(Created page with "{{name = Deadland 4000 |developer = Cain Laikind |theme = Post-Apocalyptic,List of roguelikes by theme#Sci-fi |released =...")
 
 
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{{name = Deadland 4000
{{game-stable| name = Deadland 4000
|developer = Cain Laikind
|developer = Cain Laikind
|theme = [[List of roguelikes by theme#Post-Apocalyptic|Post-Apocalyptic]],[[List of roguelikes by theme#Sci-fi]]
|theme = [[List of roguelikes by theme#Post-Apocalyptic|Post-Apocalyptic]],[[List of roguelikes by theme#Sci-fi|Sci-fi]]
|influences = [[CataclysmDDA]], [[Dungeon Crawl Stone Soup]]
|released = 07 October 2022
|released = 07 October 2022
|relver = 1.0
|updated = 14 February 2023
|updated = 14 February 2023
|updver = 1.2
|licensing = [[Closed Source]]
|licensing = [[Closed Source]]
|language = [[C Sharp]]
|language = [[C Sharp]]
|platforms = [[Windows]], [[Linux]]
|platforms = [[Windows]], [[Linux]]
|interface = [[Tiles]], [[Keyboard]], [[Mouse]]
|site = https://store.steampowered.com/app/1923070/Deadland_4000/
|site = https://store.steampowered.com/app/1923070/Deadland_4000/
|length = 1-3 Hours
}}
}}



Latest revision as of 08:21, 16 February 2023

Deadland 4000
Stable game
Developer Cain Laikind
Theme Post-Apocalyptic,Sci-fi
Influences CataclysmDDA, Dungeon Crawl Stone Soup
Released 07 October 2022 (1.0)
Updated 14 February 2023 (1.2)
Licensing Closed Source
P. Language C Sharp
Platforms Windows, Linux
Interface Tiles, Keyboard, Mouse
Game Length 1-3 Hours
Official site of Deadland 4000


Deadland 4000 is a post-apocalyptic roguelike released in 2022 set in the year 4000. The player is tasked with travelling north to meet what may be the last human on Earth.

Features

  • Simple survival mechanics, players must manage food and radiation
  • Linear open world. The world generates as a long 32 tile wide line. The player must travel north, the further the distance the more dangerous the enemies.
  • No experience. New abilities can be learned from reading books scattered across the world.
  • Enemies have a vision radius shown by red indicators. Evading detection is a powerful strategy.
  • Noise system. Guns will alert nearby enemies to your location. Certain enemies will create loud noises when they see you.
  • Day night cycle. Weather system.
  • 2 Victory conditions: a standard win for reaching the end of the deadland, and an optional ascension run where the player must retrace back to the beginning of the game with new dangerous enemies.
  • Choose from 9 different classes: Child, Punk, Hobo, Veteran, Hiker, Druid, Agent, Firefighter, or Experiment.
  • Collect cosmetic stickers with tokens earned from playing.