Descension

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Revision as of 05:31, 10 January 2011 by QJaxun (talk | contribs)
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Descension
Alpha Project
Developer QJaxun
Theme Fantasy
Influences Dungeon Crawl Stone Soup
Released 12/28/2010
Updated 1/9/2011
Licensing
P. Language C Sharp, XNA, libtcod
Platforms Windows
Interface tiles, mouse, keyboard
Game Length short
Official site of Descension


My pet project called Descension. My goal is to create a typical graphical roguelike using a mouse driven interface. It is in a very early alpha stage of development. Check out the website at descensionthegame.com for more information, screenshots and download links. Leave any questions/comments at the Descension Forum.

v 0.0.5 - Released 1/9/2011

  • mouse cursor changes from sword to arrow based on the type of weapon equipped
  • added ranged combat - thrown weapons not yet fully functional
  • added mouse click to attack - selection cursor will change from red to green if a valid target is at the cursor location
  • melee/ranged/unarmed skill added to attack value depending on type of weapon equipped
  • inventory - added drag to gameplay screen to drop item
  • inventory - added check if armor is allowed by race when equipping
  • new items - fire, lightning, ice, acid, poison, unholy, holy and arcane wands
  • new monsters - wolf and kobold
  • character creator - starting equipment now added based on the skills selected
  • character creator - added text box to name the player, click on the box starts input, pressing enter ends input