Difference between revisions of "Development states"

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Categorized by the extent to which the game has been completed:
* '''Alpha projects''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.
* '''Alpha projects''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.
* '''Beta projects''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.
* '''Beta projects''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.

Revision as of 22:32, 20 September 2006

  • Alpha projects are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.
  • Beta projects are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.
  • Defunct projects are roguelikes that are both no longer being developed and are not considered finished by the authors.
  • Stable games are roguelikes that the authors have believed reached a level of maturity that allows them to be judged as games in themselves. Often, development is still ongoing, as roguelikes are hardly ever finished. (Except for those that were developed in a definite amount of time, like Dungeon Monkey and the 7DRLs, of course.)