http://roguebasin.com/index.php?title=Development_states&feed=atom&action=historyDevelopment states - Revision history2024-03-28T08:41:44ZRevision history for this page on the wikiMediaWiki 1.36.0http://roguebasin.com/index.php?title=Development_states&diff=41012&oldid=prevHari Seldon at 05:20, 4 October 20152015-10-04T05:20:09Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[Major games]]''' are stable games that have provided significant influence to the roguelike genre.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[Major games]]''' are stable games that have provided significant influence to the roguelike genre.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Main]]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><includeonly></ins>[[Category:Main]]<ins style="font-weight: bold; text-decoration: none;"></includeonly></ins></div></td></tr>
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</table>Hari Seldonhttp://roguebasin.com/index.php?title=Development_states&diff=15981&oldid=prevNate879 at 17:17, 22 March 20092009-03-22T17:17:59Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[7DRL]]s''' are stable games created within a seven day window.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[7DRL]]s''' are stable games created within a seven day window.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[Major games]]''' are stable games that have provided significant influence to the roguelike genre.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[Major games]]''' are stable games that have provided significant influence to the roguelike genre.</div></td></tr>
<tr><td colspan="2"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
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</table>Nate879http://roguebasin.com/index.php?title=Development_states&diff=15337&oldid=prevPaulBlay: Link correction.2009-03-21T10:54:22Z<p>Link correction.</p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Alpha_projects | Alpha Projects]]''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Alpha_projects | Alpha Projects]]''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Beta projects | Beta Projects ]]''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Beta projects | Beta Projects ]]''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Defunct <del style="font-weight: bold; text-decoration: none;">projects </del>| Defunct <del style="font-weight: bold; text-decoration: none;">Projects</del>]]''' are roguelikes that are both no longer being developed and are not considered finished by the authors.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Defunct <ins style="font-weight: bold; text-decoration: none;">games </ins>| Defunct <ins style="font-weight: bold; text-decoration: none;">Games</ins>]]''' are roguelikes that are both no longer being developed and are not considered finished by the authors.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Stable games | Stable Games]]''' are roguelikes that the authors have believed reached a level of maturity that allows them to be judged as games in themselves. Often, development is still ongoing, as roguelikes are hardly ever finished. (Except for those that were developed in a definite amount of time, like Dungeon Monkey and the 7DRLs, of course.)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Stable games | Stable Games]]''' are roguelikes that the authors have believed reached a level of maturity that allows them to be judged as games in themselves. Often, development is still ongoing, as roguelikes are hardly ever finished. (Except for those that were developed in a definite amount of time, like Dungeon Monkey and the 7DRLs, of course.)</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[7DRL]]s''' are stable games created within a seven day window.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[7DRL]]s''' are stable games created within a seven day window.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[Major games]]''' are stable games that have provided significant influence to the roguelike genre.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[Major games]]''' are stable games that have provided significant influence to the roguelike genre.</div></td></tr>
</table>PaulBlayhttp://roguebasin.com/index.php?title=Development_states&diff=15015&oldid=prevJeffLait at 14:04, 17 March 20092009-03-17T14:04:26Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:04, 17 March 2009</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Talkie_talkie_projects]]''' have been talked about to the point where they develop a well known life onto their own. However, no actual release of a functional game has occurred. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Talkie_talkie_projects <ins style="font-weight: bold; text-decoration: none;">| Talkie Talkie Projects</ins>]]''' have been talked about to the point where they develop a well known life onto their own. However, no actual release of a functional game has occurred. </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Alpha_projects]]''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Alpha_projects <ins style="font-weight: bold; text-decoration: none;">| Alpha Projects</ins>]]''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Beta projects]]''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Beta projects <ins style="font-weight: bold; text-decoration: none;">| Beta Projects </ins>]]''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Defunct projects]]''' are roguelikes that are both no longer being developed and are not considered finished by the authors.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Defunct projects <ins style="font-weight: bold; text-decoration: none;">| Defunct Projects</ins>]]''' are roguelikes that are both no longer being developed and are not considered finished by the authors.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Stable games]]''' are roguelikes that the authors have believed reached a level of maturity that allows them to be judged as games in themselves. Often, development is still ongoing, as roguelikes are hardly ever finished. (Except for those that were developed in a definite amount of time, like Dungeon Monkey and the 7DRLs, of course.)</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Stable games <ins style="font-weight: bold; text-decoration: none;">| Stable Games</ins>]]''' are roguelikes that the authors have believed reached a level of maturity that allows them to be judged as games in themselves. Often, development is still ongoing, as roguelikes are hardly ever finished. (Except for those that were developed in a definite amount of time, like Dungeon Monkey and the 7DRLs, of course.)</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[7DRL]]s''' are stable games created within a seven day window.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[7DRL]]s''' are stable games created within a seven day window.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[Major games]]''' are stable games that have provided significant influence to the roguelike genre.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** '''[[Major games]]''' are stable games that have provided significant influence to the roguelike genre.</div></td></tr>
</table>JeffLaithttp://roguebasin.com/index.php?title=Development_states&diff=15014&oldid=prevJeffLait at 14:02, 17 March 20092009-03-17T14:02:33Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:02, 17 March 2009</td>
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<tr><td colspan="2"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* '''[[:Category:Talkie_talkie_projects]]''' have been talked about to the point where they develop a well known life onto their own. However, no actual release of a functional game has occurred. </ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Alpha_projects]]''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Alpha_projects]]''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Beta projects]]''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''[[:Category:Beta projects]]''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.</div></td></tr>
</table>JeffLaithttp://roguebasin.com/index.php?title=Development_states&diff=15013&oldid=prevJeffLait at 13:59, 17 March 20092009-03-17T13:59:33Z<p></p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''<del style="font-weight: bold; text-decoration: none;">Alpha projects</del>''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''<ins style="font-weight: bold; text-decoration: none;">[[:Category:Alpha_projects]]</ins>''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''Beta projects''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''<ins style="font-weight: bold; text-decoration: none;">[[:Category:</ins>Beta projects<ins style="font-weight: bold; text-decoration: none;">]]</ins>''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''Defunct projects''' are roguelikes that are both no longer being developed and are not considered finished by the authors.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''<ins style="font-weight: bold; text-decoration: none;">[[:Category:</ins>Defunct projects<ins style="font-weight: bold; text-decoration: none;">]]</ins>''' are roguelikes that are both no longer being developed and are not considered finished by the authors.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''Stable games''' are roguelikes that the authors have believed reached a level of maturity that allows them to be judged as games in themselves. Often, development is still ongoing, as roguelikes are hardly ever finished. (Except for those that were developed in a definite amount of time, like Dungeon Monkey and the 7DRLs, of course.)</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''<ins style="font-weight: bold; text-decoration: none;">[[:Category:</ins>Stable games<ins style="font-weight: bold; text-decoration: none;">]]</ins>''' are roguelikes that the authors have believed reached a level of maturity that allows them to be judged as games in themselves. Often, development is still ongoing, as roguelikes are hardly ever finished. (Except for those that were developed in a definite amount of time, like Dungeon Monkey and the 7DRLs, of course.)</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** [[7DRL]]s</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** <ins style="font-weight: bold; text-decoration: none;">'''</ins>[[7DRL]]s<ins style="font-weight: bold; text-decoration: none;">''' are stable games created within a seven day window.</ins></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** [[Major games]]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** <ins style="font-weight: bold; text-decoration: none;">'''</ins>[[Major games]]<ins style="font-weight: bold; text-decoration: none;">''' are stable games that have provided significant influence to the roguelike genre.</ins></div></td></tr>
</table>JeffLaithttp://roguebasin.com/index.php?title=Development_states&diff=10456&oldid=prevIcey: fixed 7DRLs link2006-10-01T12:20:52Z<p>fixed 7DRLs link</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:20, 1 October 2006</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l3">Line 3:</td>
<td colspan="2" class="diff-lineno">Line 3:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Defunct projects''' are roguelikes that are both no longer being developed and are not considered finished by the authors.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Defunct projects''' are roguelikes that are both no longer being developed and are not considered finished by the authors.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Stable games''' are roguelikes that the authors have believed reached a level of maturity that allows them to be judged as games in themselves. Often, development is still ongoing, as roguelikes are hardly ever finished. (Except for those that were developed in a definite amount of time, like Dungeon Monkey and the 7DRLs, of course.)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Stable games''' are roguelikes that the authors have believed reached a level of maturity that allows them to be judged as games in themselves. Often, development is still ongoing, as roguelikes are hardly ever finished. (Except for those that were developed in a definite amount of time, like Dungeon Monkey and the 7DRLs, of course.)</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** [[<del style="font-weight: bold; text-decoration: none;">7DRLs</del>]]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** [[<ins style="font-weight: bold; text-decoration: none;">7DRL</ins>]]<ins style="font-weight: bold; text-decoration: none;">s</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Major games]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Major games]]</div></td></tr>
</table>Iceyhttp://roguebasin.com/index.php?title=Development_states&diff=4040&oldid=prevM at 22:32, 20 September 20062006-09-20T22:32:10Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:32, 20 September 2006</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Categorized by the extent to which the game has been completed:</del></div></td><td colspan="2"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Alpha projects''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Alpha projects''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Beta projects''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Beta projects''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.</div></td></tr>
</table>Mhttp://roguebasin.com/index.php?title=Development_states&diff=3596&oldid=prevM at 21:23, 18 September 20062006-09-18T21:23:40Z<p></p>
<p><b>New page</b></p><div>Categorized by the extent to which the game has been completed:<br />
* '''Alpha projects''' are roguelike games which, while released, are not yet playable. This means you should not be surprised if there is no win condition, or no monsters, or things generally go bad after the character creation screen.<br />
* '''Beta projects''' are roguelike games which, while available to the public, are not yet ready to judged as finished products. Unlike alpha projects, they have progressed to the point where they are fun and enjoyable games if you can handle a few sharp corners.<br />
* '''Defunct projects''' are roguelikes that are both no longer being developed and are not considered finished by the authors.<br />
* '''Stable games''' are roguelikes that the authors have believed reached a level of maturity that allows them to be judged as games in themselves. Often, development is still ongoing, as roguelikes are hardly ever finished. (Except for those that were developed in a definite amount of time, like Dungeon Monkey and the 7DRLs, of course.)<br />
** [[7DRLs]]<br />
** [[Major games]]</div>M