Difference between revisions of "Door"

From RogueBasin
Jump to navigation Jump to search
(created, named some interesting uses of doors)
 
Line 6: Line 6:
* [[Caverns of Xaskazien]] uses them as obstacle blocking non-intelligent and weak monsters. There is no open command, one can just walk through.
* [[Caverns of Xaskazien]] uses them as obstacle blocking non-intelligent and weak monsters. There is no open command, one can just walk through.
* In [[Xenocide]] plastic doors have a window which can be seen through.
* In [[Xenocide]] plastic doors have a window which can be seen through.
* In [[Rogue]] doors are always open and cannot be closed.

Revision as of 20:00, 28 July 2008

Door is a dungeon feature. It can be just toggable obstruction of view or a dangerous game object.

Uncommon uses of a door:

  • In ADOM they are a potential trap location.
  • NetHack allows to slam monsters with doors.
  • Caverns of Xaskazien uses them as obstacle blocking non-intelligent and weak monsters. There is no open command, one can just walk through.
  • In Xenocide plastic doors have a window which can be seen through.
  • In Rogue doors are always open and cannot be closed.