Difference between revisions of "Dungeon Mercenary"

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(Update screenshots concerning new version of Dungeon Mercenary on June 22th 2017)
m (Détails)
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|influences = [[Brogue]], [[Sil]]
|influences = [[Brogue]], [[Sil]]
|released = Jan 19, 2016
|released = Jan 19, 2016
|updated = December 14, 2016
|updated = June 22, 2017
|licensing = [[Proprietary]]
|licensing = [[Proprietary]]
|language = [http://en.wikipedia.org/wiki/Java_language Java]
|language = [http://en.wikipedia.org/wiki/Java_language Java]
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Dungeon Mercenary offers a wide variety of playstyles ("builds" in brogue's terms), from offensive warriors to defensive warriors, and from [https://youtu.be/CytdK5wHZto offensive mages], sneaking mages, and [https://youtu.be/HSd09HjmufQ never-without-my-army-of-allies mages].
Dungeon Mercenary offers a wide variety of playstyles ("builds" in brogue's terms), from offensive warriors to defensive warriors, and from [https://youtu.be/CytdK5wHZto offensive mages], sneaking mages, and [https://youtu.be/HSd09HjmufQ never-without-my-army-of-allies mages].


It features both entirely generated levels, and hand written levels. Generated levels may contain special areas, such as [http://i.imgur.com/6GYLYYw.png cemeteries], throne rooms, "red carpet" areas, [http://i.imgur.com/COSl2zf.gifv choice treasure romms], [http://i.imgur.com/DTE2kez.gifv closing rooms], etc.
It features both entirely generated levels, and hand written levels. Generated levels may contain special areas, such as [http://i.imgur.com/6GYLYYw.png cemeteries], throne rooms, "red carpet" areas, [http://i.imgur.com/COSl2zf.gifv choice treasure rooms], [http://i.imgur.com/DTE2kez.gifv closing rooms], etc.


You can play with the mouse or the keyboard. It is available both as HTML5 (embedded in a browser) and as a desktop application (Windows, Mac, Linux). It is designed to work well on different screen sizes (use +/- to resize).
You can play with the mouse or the keyboard. It is available both as HTML5 (embedded in a browser) and as a desktop application (Windows, Mac, Linux). It is designed to work well on different screen sizes (use +/- to resize).

Revision as of 13:21, 24 July 2017

Dungeon Mercenary
Beta Project
Developer smelC
Theme Traditional
Influences Brogue, Sil
Released Jan 19, 2016
Updated June 22, 2017
Licensing Proprietary
P. Language Java
Platforms HTML5, Mac OS X, Windows, Linux
Interface Full color ASCII/Unicode
Game Length Approximately an half hour
Official site of Dungeon Mercenary


Dungeon Mercenary is a modern ASCII art roguelike with influences from brogue and Sil.

From brogue, it takes the runics system but extend it: you can put the (multiple) runics you find on armors/weapons/shields. This allows to "craft" your items. From Sil, it takes the combat versatility: you can wield two weapons if you're an offensive player, or wield a defensive blade (i.e. a weapon with a parry bonus) and a shield if you're a defensive player.

Dungeon Mercenary offers a wide variety of playstyles ("builds" in brogue's terms), from offensive warriors to defensive warriors, and from offensive mages, sneaking mages, and never-without-my-army-of-allies mages.

It features both entirely generated levels, and hand written levels. Generated levels may contain special areas, such as cemeteries, throne rooms, "red carpet" areas, choice treasure rooms, closing rooms, etc.

You can play with the mouse or the keyboard. It is available both as HTML5 (embedded in a browser) and as a desktop application (Windows, Mac, Linux). It is designed to work well on different screen sizes (use +/- to resize).

Links

Dungeon Mercenary relies on two libraries:

Status

Game is complete, but there are only 14 levels for now. Content will be added with next releases.

Videos

Older videos:

Screenshots

dm-forest-awareness-anims.png dm-ice-level-blue-dragon-throw-telepathy.png dm-mud-colorblind-description-2.png dm-mud-inventory.png dm-paralyzed-windows.png lifedesc.png