Difference between revisions of "Dungeon Mercenary"

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(Update of Dungeon Mercenary on June 22th 2017)
(Update release date following April 30th, 2018 update)
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|influences = [[Brogue]], [[Sil]]
|influences = [[Brogue]], [[Sil]]
|released = Jan 19, 2016
|released = Jan 19, 2016
|updated = December 14, 2016
|updated = April 30, 2018
|licensing = [[Proprietary]]
|licensing = [[Proprietary]]
|language = [http://en.wikipedia.org/wiki/Java_language Java]
|language = [http://en.wikipedia.org/wiki/Java_language Java]
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Dungeon Mercenary offers a wide variety of playstyles ("builds" in brogue's terms), from offensive warriors to defensive warriors, and from [https://youtu.be/CytdK5wHZto offensive mages], sneaking mages, and [https://youtu.be/HSd09HjmufQ never-without-my-army-of-allies mages].
Dungeon Mercenary offers a wide variety of playstyles ("builds" in brogue's terms), from offensive warriors to defensive warriors, and from [https://youtu.be/CytdK5wHZto offensive mages], sneaking mages, and [https://youtu.be/HSd09HjmufQ never-without-my-army-of-allies mages].


It features both entirely generated levels, and hand written levels. Generated levels may contain special areas, such as [http://i.imgur.com/6GYLYYw.png cemeteries], throne rooms, "red carpet" areas, [http://i.imgur.com/COSl2zf.gifv choice treasure romms], [http://i.imgur.com/DTE2kez.gifv closing rooms], etc.
It features both entirely generated levels, and hand written levels. Generated levels may contain special areas, such as [http://i.imgur.com/6GYLYYw.png cemeteries], throne rooms, "red carpet" areas, [http://i.imgur.com/COSl2zf.gifv choice treasure rooms], [http://i.imgur.com/DTE2kez.gifv closing rooms], etc.


You can play with the mouse or the keyboard. It is available both as HTML5 (embedded in a browser) and as a desktop application (Windows, Mac, Linux). It is designed to work well on different screen sizes (use +/- to resize).
You can play with the mouse or the keyboard. It is available both as HTML5 (embedded in a browser) and as a desktop application (Windows, Mac, Linux). It is designed to work well on different screen sizes (use +/- to resize).
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Dungeon Mercenary relies on two libraries:
Dungeon Mercenary relies on two libraries:


* [http://libgdx.badlogicgames.com/ libGDX]
* [http://libgdx.badlogicgames.com/ libgdx]
* [http://github.com/SquidPony/SquidLib SquidLib]
* [http://github.com/SquidPony/SquidLib SquidLib]


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== Videos ==
== Videos ==
* 1 minute of gameplay, playing a mage build, in an icy level; showing various monsters (bounty huntress, baby dragon, chaos dwarf handgunner, etc.): https://youtu.be/_Q_pWIJVRHw
Older videos:


* 40 seconds of gameplay, playing a fire/lightning mage build, in a mud level: https://www.youtube.com/watch?v=CytdK5wHZto&feature=youtu.be
* 40 seconds of gameplay, playing a fire/lightning mage build, in a mud level: https://www.youtube.com/watch?v=CytdK5wHZto&feature=youtu.be
* 4 minutes of gameplay, playing a necromancer build, in an icy level: https://youtu.be/HSd09HjmufQ
* 4 minutes of gameplay, playing a necromancer build, in an icy level: https://youtu.be/HSd09HjmufQ


Older videos:
More older videos:


* 1 minute of gameplay, a melee build, in a hand written level: https://www.youtube.com/watch?v=PywmmHuuB_Q
* 1 minute of gameplay, a melee build, in a hand written level: https://www.youtube.com/watch?v=PywmmHuuB_Q
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== Screenshots ==
== Screenshots ==


http://i.imgur.com/hE1xzhW.png
http://www.schplaf.org/hgames/images/dm-forest-awareness-anims.png
http://i.imgur.com/j6GCMKr.png
http://www.schplaf.org/hgames/images/dm-ice-level-blue-dragon-throw-telepathy.png
http://i.imgur.com/3xhbTjm.png
http://www.schplaf.org/hgames/images/dm-mud-colorblind-description-2.png
http://i.imgur.com/ciUVaie.png
http://www.schplaf.org/hgames/images/dm-mud-inventory.png
http://i.imgur.com/OzUr3kv.png
http://www.schplaf.org/hgames/images/dm-paralyzed-windows.png
http://i.imgur.com/P5UPP2D.png
http://www.schplaf.org/hgames/images/lifedesc.png


[[Category:Coffeebreak roguelikes]]
[[Category:Coffeebreak roguelikes]]

Revision as of 21:01, 30 April 2018

Dungeon Mercenary
Beta Project
Developer smelC
Theme Traditional
Influences Brogue, Sil
Released Jan 19, 2016
Updated April 30, 2018
Licensing Proprietary
P. Language Java
Platforms HTML5, Mac OS X, Windows, Linux
Interface Full color ASCII/Unicode
Game Length Approximately an half hour
Official site of Dungeon Mercenary


Dungeon Mercenary is a modern ASCII art roguelike with influences from brogue and Sil.

From brogue, it takes the runics system but extend it: you can put the (multiple) runics you find on armors/weapons/shields. This allows to "craft" your items. From Sil, it takes the combat versatility: you can wield two weapons if you're an offensive player, or wield a defensive blade (i.e. a weapon with a parry bonus) and a shield if you're a defensive player.

Dungeon Mercenary offers a wide variety of playstyles ("builds" in brogue's terms), from offensive warriors to defensive warriors, and from offensive mages, sneaking mages, and never-without-my-army-of-allies mages.

It features both entirely generated levels, and hand written levels. Generated levels may contain special areas, such as cemeteries, throne rooms, "red carpet" areas, choice treasure rooms, closing rooms, etc.

You can play with the mouse or the keyboard. It is available both as HTML5 (embedded in a browser) and as a desktop application (Windows, Mac, Linux). It is designed to work well on different screen sizes (use +/- to resize).

Links

Dungeon Mercenary relies on two libraries:

Status

Game is complete, but there are only 14 levels for now. Content will be added with next releases.

Videos

  • 1 minute of gameplay, playing a mage build, in an icy level; showing various monsters (bounty huntress, baby dragon, chaos dwarf handgunner, etc.): https://youtu.be/_Q_pWIJVRHw

Older videos:

More older videos:

Screenshots

dm-forest-awareness-anims.png dm-ice-level-blue-dragon-throw-telepathy.png dm-mud-colorblind-description-2.png dm-mud-inventory.png dm-paralyzed-windows.png lifedesc.png