Difference between revisions of "Egoboo"

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m (link to a review, remove unneeded internal links)
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|influences = NetHack,<br> Art of ''[[Legend of Zelda]]''
|influences = NetHack,<br> Art of ''[[Legend of Zelda]]''
|released =  
|released =  
|updated =  
|updated = Mar 15, 2009
|licensing = OpenSource
|licensing = OpenSource
|language =  
|language = C
|platforms = Windows, Linux
|platforms = Windows, Linux
|interface = 3D, keyboard, mouse
|interface = 3D, keyboard, mouse

Revision as of 21:02, 19 March 2009

Egoboo
Beta Project
Developer Aaron & Ben Bishop
Theme Fantasy
Influences NetHack,
Art of Legend of Zelda
Released
Updated Mar 15, 2009
Licensing OpenSource
P. Language C
Platforms Windows, Linux
Interface 3D, keyboard, mouse
Game Length
Official site of Egoboo


Egoboo gathers its inspiration from the Roguelike genre of games. However, unlike Roguelikes, Egoboo uses 3D graphics and is played in realtime.

Story

Egoboo is a game set in the realm of Bishopia. King Bishop, the lord of the realm, has been kidnapped. It is your task to find his location by gathering the Sporks of Power. "If you think that sounds a little bit silly, you're right, it does, and we like it that way."

Features

  • Full 3D, with SDL and OpenGL
  • No Permadeath
  • Predesigned maps
  • Fixed characters (Often associated with specific maps)

Links