Difference between revisions of "FARA"

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|released = May 20, 2018
|released = May 20, 2018
|relver = 0.0.1
|relver = 0.0.1
|updated = August 1, 2018
|updated = September 1, 2018
|updver = Public Alpha 5
|updver = Public Alpha 6
|licensing =  
|licensing =  
|language = [[javascript]]
|language = [[javascript]]
|platforms = [[browser]]
|platforms = [[browser]],[[Linux]],[[Mac OS X]],[[Windows]]
|interface = [[Keyboard]]
|interface = [[Keyboard]]
|length = [[Open ended]]
|length = [[Open ended]]
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* A spell crafting system with just under 100 QUADRILLION spell possibilities
* A spell crafting system with just under 100 QUADRILLION spell possibilities
* An infinite number of settlements and towns, each in need of a hero
* An infinite number of settlements and towns, each in need of a hero
* Plenty of activities and places to explore outside of dungeons, like fishing, hunting, cooking, firefighting, and dance battles
* Plenty of activities and places to explore outside of dungeons, like fishing, monster cataloging, hunting, cooking, firefighting, and dance battles
* Runs in a browser, making it available on a wide array of operating systems
* Runs in a browser, making it available on a wide array of operating systems



Revision as of 04:31, 1 September 2018

FARA
Alpha Project
Developer BrianIsCreative
Theme Fantasy
Influences Dwarf Fortress, Guild Wars 2, For Honor, Street Fighter, The Legend of Zelda
Released May 20, 2018
Updated September 1, 2018
Licensing
P. Language javascript
Platforms browser,Linux,Mac OS X,Windows
Interface Keyboard
Game Length Open ended
Official site of FARA


Fara.png


Trailer

https://youtu.be/ibBT87F2tTM


Description

FARA is a text-based roguelike that runs in a browser and has over 60 classes, a never-ending supply of dungeons, colossal demons, talking cats, assassinations, crafting, factions, and countless secrets. The primary goal of the game is to collect enough Key Fragments to complete the Astral Key. Fragments can be found in many places - the depths of dangerous dungeons, the bottoms of lakes, or even in the pockets of unwitting strangers. Receiving a killing blow will destroy any collected fragments, and dying without any fragments will end the game. Most notable actions in the game add to a score, and when you die, your score is added to a persistent total that unlocks new options the next time you play. While combat may seem like the most straightforward path, it is far from the only way to save the world. The game is in alpha, and feedback is strongly desired.


Features

  • Over 60 playable classes, each with a unique mechanics and secret abilities
  • An item crafting system with over 5,000 recipes
  • A spell crafting system with just under 100 QUADRILLION spell possibilities
  • An infinite number of settlements and towns, each in need of a hero
  • Plenty of activities and places to explore outside of dungeons, like fishing, monster cataloging, hunting, cooking, firefighting, and dance battles
  • Runs in a browser, making it available on a wide array of operating systems


Resources and Communities

PlayFARA.com

Reddit

Discord

Twitter

Patreon