Difference between revisions of "Featured roguelike"

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= Featured Roguelike: [https://midboss.net/ MidBoss]=
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= Featured Roguelike: [[UnReal World]] =
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[[MidBoss]] adds an enemy possession mechanic to the traditional roguelike formula. Possessing other monsters and mastering their forms unlocks abilities to mix and match, allowing players to adapt to whatever procedurally generated loot and layouts the dungeon throws at them. Players can rely on a relatively stable progression of forms and abilities to unlock each time they play. 
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https://img.itch.zone/aW1hZ2UvMTkzMDkvNTAzNDYxLnBuZw==/347x500/33c90y.png
[[File:UnReal World Screenshot 1.jpg|frameless|thumb|alt=UnReal World Screenshot]]
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Survive Finland in the iron age. You start in the middle of a vast, unfamiliar wilderness, carrying some food and basic equipment.
Shareable death cards, complete with stored stats, settings, and the seed value for a given run, allow players to try that run again, compete directly with friends, or simply start a new run with grave goods from previous attempts.


There are many customization options to suit players' preferences and needs for accessibility, including customizing the size of dungeon floors, key rebinding, colorblind modes, and allowing players to make cursed items stick once equipped.
== Features ==
 
* Intricate procedural world full of wonders both mundane and extraordinary to explore on a very detailed level
MidBoss is available on [http://store.steampowered.com/app/561740/MidBoss/ Steam] and [https://eniko.itch.io/midboss itch.io]. 
* No character classes but nine different cultures to choose from
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* Skill-based system including a multitude of skills from cookery to hide working, from herblore to tracking
 
* Convincing northern animal kingdom with species-specific behaviour patterns and feeding relationships modeled in detail
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* Detailed combat (and hunting) with many tactical options and galore of weapon, battle experience, and combatant-related factors resulting in vivid and rewarding struggles
* Craft items from weapons to traps, build constructions for temporary shelter to log cabins


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Revision as of 13:01, 28 July 2022


Featured Roguelike: UnReal World

UnReal World Screenshot

Survive Finland in the iron age. You start in the middle of a vast, unfamiliar wilderness, carrying some food and basic equipment.

Features

  • Intricate procedural world full of wonders both mundane and extraordinary to explore on a very detailed level
  • No character classes but nine different cultures to choose from
  • Skill-based system including a multitude of skills from cookery to hide working, from herblore to tracking
  • Convincing northern animal kingdom with species-specific behaviour patterns and feeding relationships modeled in detail
  • Detailed combat (and hunting) with many tactical options and galore of weapon, battle experience, and combatant-related factors resulting in vivid and rewarding struggles
  • Craft items from weapons to traps, build constructions for temporary shelter to log cabins