Difference between revisions of "Featured roguelike"

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= Featured Roguelike: [[Heroworld Online]]=
= Featured Roguelike: [[UnReal World]] =
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<div style="float: right; padding: 0px 0px 10px 10px; text-align: right">
https://i.imgur.com/MJt6L7T.png
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https://i.imgur.com/RR2wXDr.png
[[File:UnReal World Screenshot 1.jpg|frameless|thumb|alt=UnReal World Screenshot]]
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Heroworld is a sandbox RPG built on the Crossfire engine.
Survive Finland in the iron age. You start in the middle of a vast, unfamiliar wilderness, carrying some food and basic equipment.
 
It currently features:
 
A heavy focus on world and item permanence,
 
Dynamic, near limitless crafting,
 
An expanded construction mechanic with an enormous field dedicated to free construction,
 
TWO well developed systems of construction, each with huge strengths!
 
Tons of new far reaching quests,
 
Reworked arena and guilds,
 
Even more happening every day!
(full feature list here: https://github.com/TitusCF/HeroWorld/blob/master/README.md )
 
JXClient Download here:
 
https://sourceforge.net/projects/crossfire/files/jxclient/jxclient.jar/download
 
The Heroworld server is alpha.heroworldcf.com, find it on the metaserver once you've started your client,
 
See you there!
 
Crossfire's homepage:


http://crossfire.real-time.com/
== Features ==
 
* Intricate procedural world full of wonders both mundane and extraordinary to explore on a very detailed level
Crossfire on Roguebasin:
* No character classes but nine different cultures to choose from
 
* Skill-based system including a multitude of skills from cookery to hide working, from herblore to tracking
http://www.roguebasin.com/index.php?title=Crossfire
* Convincing northern animal kingdom with species-specific behaviour patterns and feeding relationships modeled in detail
 
* Detailed combat (and hunting) with many tactical options and galore of weapon, battle experience, and combatant-related factors resulting in vivid and rewarding struggles
JOIN US ON DISCORD:
* Craft items from weapons to traps, build constructions for temporary shelter to log cabins
 
https://discord.gg/CCQqbqu
 
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Revision as of 13:01, 28 July 2022


Featured Roguelike: UnReal World

UnReal World Screenshot

Survive Finland in the iron age. You start in the middle of a vast, unfamiliar wilderness, carrying some food and basic equipment.

Features

  • Intricate procedural world full of wonders both mundane and extraordinary to explore on a very detailed level
  • No character classes but nine different cultures to choose from
  • Skill-based system including a multitude of skills from cookery to hide working, from herblore to tracking
  • Convincing northern animal kingdom with species-specific behaviour patterns and feeding relationships modeled in detail
  • Detailed combat (and hunting) with many tactical options and galore of weapon, battle experience, and combatant-related factors resulting in vivid and rewarding struggles
  • Craft items from weapons to traps, build constructions for temporary shelter to log cabins