Difference between revisions of "Featured roguelike"

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= Featured Roguelike: [[Lost_Labyrinth]] =
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<div style="float:right;margin:0 6px">http://i.imgur.com/KCYCi.gif</div>
= Featured Roguelike: [[Incursion]] =
[[Lost_Labyrinth]] is a coffeebreak roguelike, designed to be played in 10 to 20 minutes.
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Some of its features are:
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* immense number of character "options/traits/skills" (no character "classes"); point-based character generation; each character requires his own survival strategy.
[[File:Incursion3.png|frameless|thumb|alt=Incursion Screenshot]]
* game focus on exploration instead of killing monsters; experience is gained by reaching a new dungeon level and consists of an increase in a character attribute chosen by the player (no character "levels").
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* labyrinthine structure of dungeon levels; only one "special" room per dungeon level, the rest consists of twisted mazes and hallways filled with monsters, traps and treasure.
* recharge of hit points and mana is achieved by reaching special parts of the dungeon instead of resting.
* multiplayer mode with up to 4 players on the same machine.


A freeware roguelike game based on the mechanics of the d20 system


[[Category:Main]]
== Features ==
* Many character design choices: 9 races, 10 classes, 45 skills, and 19 choices of god.
* Character development is focused on skills and feats.
* Non-regenerating hit points
* Special mechanics for resting.
* No grinding for random drops.
 
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Revision as of 15:05, 24 November 2022


Featured Roguelike: Incursion

Incursion Screenshot

A freeware roguelike game based on the mechanics of the d20 system

Features

  • Many character design choices: 9 races, 10 classes, 45 skills, and 19 choices of god.
  • Character development is focused on skills and feats.
  • Non-regenerating hit points
  • Special mechanics for resting.
  • No grinding for random drops.