Difference between revisions of "Featured roguelike"

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= Featured Roguelike: [http://www.thetempleoftorment.net/ The Temple of Torment]=
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= Featured Roguelike: [[Incursion]] =
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[[The Temple of Torment]] is great example that game which starts based on jice's [[Complete Roguelike Tutorial, using python+libtcod]] can evolve into very advanced form. TToT is rather new roguelike which is hghly inspired by classics. It's nice compromise between band- and hacklike. Levels are not big, single level takes single screen, but main dungeon is not persistant. Collateral dungeons are based on hardcoded levels, like in Larn. [[Aukustus]] designed pretty big wilderness with cities, villages, ruined hamlets, rivers, etc. and lots of quests which play an important role in TToT's gameplay. 
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[[File:Incursion3.png|frameless|thumb|alt=Incursion Screenshot]]
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A freeware roguelike game based on the mechanics of the d20 system
http://www.thetempleoftorment.net/wp-content/uploads/2014/09/World-1-300x182.png
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== Features ==
Collateral dungeons are based on hardcoded levels, like in Larn. [[Aukustus]] designed pretty big wilderness with cities, villages, ruined hamlets, rivers, etc. and lots of quests which play an important role in TToT's gameplay.
* Many character design choices: 9 races, 10 classes, 45 skills, and 19 choices of god.
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* Character development is focused on skills and feats.
 
* Non-regenerating hit points
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* Special mechanics for resting.
* No grinding for random drops.


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Revision as of 15:05, 24 November 2022


Featured Roguelike: Incursion

Incursion Screenshot

A freeware roguelike game based on the mechanics of the d20 system

Features

  • Many character design choices: 9 races, 10 classes, 45 skills, and 19 choices of god.
  • Character development is focused on skills and feats.
  • Non-regenerating hit points
  • Special mechanics for resting.
  • No grinding for random drops.