Difference between revisions of "Featured roguelike"

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= Featured Roguelike: [[The Ground Gives Way]] =
= Featured Roguelike: [[Incursion]] =
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[[File:TGGW-Gameplay.png|frameless|thumb]]
[[File:Incursion3.png|frameless|thumb|alt=Incursion Screenshot]]
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A freeware roguelike game based on the mechanics of the d20 system
The Ground Gives Way is a roguelike focusing on randomness and improvised progression. No classes, races, XP, or character levels; progress is made by finding items and equipment. Lots of possible interactions with the environment and many interesting ways of using items.


== Features ==
== Features ==
* Characters will be very different from game to game since progress depends on what you happen to find.
* Many character design choices: 9 races, 10 classes, 45 skills, and 19 choices of god.
* Hundreds of items, monsters, services, traps, and features of different rarity that will make each game different from the last. No winner will look the same in TGGW.
* Character development is focused on skills and feats.
* Most map features are interactive and have different effects on the player.
* Non-regenerating hit points
* Very short game time. The game could be completed within an hour. However, the difficulty increases very fast.
* Special mechanics for resting.
* No grinding for random drops.


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[[Category:Templates]]
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Revision as of 15:05, 24 November 2022


Featured Roguelike: Incursion

Incursion Screenshot

A freeware roguelike game based on the mechanics of the d20 system

Features

  • Many character design choices: 9 races, 10 classes, 45 skills, and 19 choices of god.
  • Character development is focused on skills and feats.
  • Non-regenerating hit points
  • Special mechanics for resting.
  • No grinding for random drops.