Difference between revisions of "Featured roguelike"

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<!-- If you are updating the Featured roguelike, don't forget to add the old one to the list of Previously featured! -->
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= Featured Roguelike: [[UnReal World]] =
= Featured Roguelike: [[Incursion]] =
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[[File:UnReal World Screenshot 1.jpg|frameless|thumb|alt=UnReal World Screenshot]]
[[File:Incursion3.png|frameless|thumb|alt=Incursion Screenshot]]
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Survive Finland in the iron age. You start in the middle of a vast, unfamiliar wilderness, carrying some food and basic equipment.
A freeware roguelike game based on the mechanics of the d20 system


== Features ==
== Features ==
* Intricate procedural world full of wonders both mundane and extraordinary to explore on a very detailed level
* Many character design choices: 9 races, 10 classes, 45 skills, and 19 choices of god.
* No character classes but nine different cultures to choose from
* Character development is focused on skills and feats.
* Skill-based system including a multitude of skills from cookery to hide working, from herblore to tracking
* Non-regenerating hit points
* Convincing northern animal kingdom with species-specific behaviour patterns and feeding relationships modeled in detail
* Special mechanics for resting.
* Detailed combat (and hunting) with many tactical options and galore of weapon, battle experience, and combatant-related factors resulting in vivid and rewarding struggles
* No grinding for random drops.
* Craft items from weapons to traps, build constructions for temporary shelter to log cabins


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[[Category:Templates]]
[[Category:Templates]]
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Revision as of 15:05, 24 November 2022


Featured Roguelike: Incursion

Incursion Screenshot

A freeware roguelike game based on the mechanics of the d20 system

Features

  • Many character design choices: 9 races, 10 classes, 45 skills, and 19 choices of god.
  • Character development is focused on skills and feats.
  • Non-regenerating hit points
  • Special mechanics for resting.
  • No grinding for random drops.