Difference between revisions of "Featured roguelike"

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= Featured Roguelike: [[Untitled]] =
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<div style="float:right;margin:0 6px">http://i.imgur.com/fZTwD.jpg</div>
= Featured Roguelike: [[Dungeons of Dredmor]] =
[[Untitled]] attempts to take what is best in modern games and old-school ones - at the same time.
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* Combines intuitive user interface (with drag&drop support in the inventory window) with flexibility and complexity known from the most famous roguelike games
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* Breaks up with the tradition of choosing character class - only your actions decide who you become
[[File:Dredmor.jpg|frameless|thumb|alt=Dungeons of Dredmor Screenshot]]
* Not based on any particular RPG system, realm or tile set
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* No annoyances known from classic roguelikes (stat-draining monsters, time-is-running-out story, do-it-in-the-correct-order quests)
A solid traditional roguelike with an extensive skill tree and humor.
* Although the game is currently fully playable, the storyline is far from being completed, because the author doesn't really want to create yet another "save the world" game!
* Notable features planned, but not implemented so far: alchemy, item construction, building, digging for treasures, permadeath (need to invent a perfect solution for the latter!)


[[Category:Browse]]
== Features ==
* Classic Roguelike gameplay with a point-and-click UI
* Complex crafting system
* Deploy cunning traps to defeat your foes
 
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Latest revision as of 04:24, 7 February 2024


Featured Roguelike: Dungeons of Dredmor

Dungeons of Dredmor Screenshot

A solid traditional roguelike with an extensive skill tree and humor.

Features

  • Classic Roguelike gameplay with a point-and-click UI
  • Complex crafting system
  • Deploy cunning traps to defeat your foes