Difference between revisions of "Featured roguelike"

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= Featured Roguelike: [[RiftWizard]]=
= Featured Roguelike: [[Armoured Commander]]=
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Rift Wizard is a turn-based roguelike which focuses on spell-based combat and character building.
In Armoured Commander (ArmCom) your goal is to survive the campaign (which runs from 1944 to 1945) and accumulate as many Victory Points as you can during that time.


Combat in Rift Wizard is tactical and puzzle-like, with fixed damage numbers and no fog of war.
Each day you may be called up for combat, and during each combat day, you choose how to proceed across a procedurally generated terrain map, leading your battlegroup into combat. Battle encounters take place on a hex map, where you must order your crew to deal with enemy forces ranging from infantry squads to Tiger tanks.


Upon completing a level, the player has a choice of 2-4 rifts, all leading to different procedurally generated levels.  Levels vary both in the loot they contain, and in the enemies that inhabit them.  Matching your next rift to your build- and vice versa- can be the difference between victory and defeat.
As you progress and gain Victory Points, your crew gains experience, levels, and skill points, which can be used to purpose skills and improve their effectiveness.


Players gain skillpoints from completing levels- of which each run contains only 25. Thus players must be quite careful with their character builds, balancing their near term needs with long term goals, while also  balancing versatility with synergy.
The M4 Sherman tank was outgunned and outnumbered by enemy forces upon arrival in Normandy, and in ArmCom the situation is the same. You cannot roll forward, guns blazing, and expect to survive even a single day of combat. Instead, you must learn to use the same tactics as historical tank crews: using cover, smoke, and mobility to survive and help destroy enemy forces that you encounter.


Two campaigns are available: "Patton's Best" where you fight as part of the American 4th Armoured Division, and "Canada's Best", where you command a tank in the Canadian 4th Armoured Division.
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Revision as of 21:53, 22 October 2021


Featured Roguelike: Armoured Commander

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In Armoured Commander (ArmCom) your goal is to survive the campaign (which runs from 1944 to 1945) and accumulate as many Victory Points as you can during that time.

Each day you may be called up for combat, and during each combat day, you choose how to proceed across a procedurally generated terrain map, leading your battlegroup into combat. Battle encounters take place on a hex map, where you must order your crew to deal with enemy forces ranging from infantry squads to Tiger tanks.

As you progress and gain Victory Points, your crew gains experience, levels, and skill points, which can be used to purpose skills and improve their effectiveness.

The M4 Sherman tank was outgunned and outnumbered by enemy forces upon arrival in Normandy, and in ArmCom the situation is the same. You cannot roll forward, guns blazing, and expect to survive even a single day of combat. Instead, you must learn to use the same tactics as historical tank crews: using cover, smoke, and mobility to survive and help destroy enemy forces that you encounter.

Two campaigns are available: "Patton's Best" where you fight as part of the American 4th Armoured Division, and "Canada's Best", where you command a tank in the Canadian 4th Armoured Division.