Difference between revisions of "Featured roguelike"

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(Feature UnReal World)
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<!-- If you are updating the Featured roguelike, don't forget to add the old one to the list of Previously featured! -->
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= Featured Roguelike: [[HyperRogue]] =
= Featured Roguelike: [[UnReal World]] =
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[[File:HyperRogue 12.0q Screenshot.jpg|frameless|thumb|alt=Golden Krone Hotel Screenshot]]
[[File:UnReal World Screenshot 1.jpg|frameless|thumb|alt=UnReal World Screenshot]]
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You are a lone adventurer in a strange world, where geometry does not work in the expected way. Gather as much treasure as you can before the nasty monsters get you. Explore about 50 different worlds, each with its own unique treasures, enemies, and terrain obstacles. Your quest is to find the legendary treasure, the Orbs of Yendor. Collect one of them to win! Or just ignore your quest and collect smaller treasures.
Survive Finland in the iron age. You start in the middle of a vast, unfamiliar wilderness, carrying some food and basic equipment.


== Features ==
== Features ==
* A unique map structure: hyperbolic geometry.
* Intricate procedural world full of wonders both mundane and extraordinary to explore on a very detailed level
* An infinite world with a unique map structure based on hyperbolic geometry
* No character classes but nine different cultures to choose from
* About 60 lands, many of which are based on unique features, challenges, and puzzles.
* Skill-based system including a multitude of skills from cookery to hide working, from herblore to tracking
* Find the Orb of Yendor to win the game, or take on the extra quests (Holy Grail, Princess Quest, Hyperstone Quest).
* Convincing northern animal kingdom with species-specific behaviour patterns and feeding relationships modeled in detail
* Shoot'em up mode, which can be played cooperatively.
* Detailed combat (and hunting) with many tactical options and galore of weapon, battle experience, and combatant-related factors resulting in vivid and rewarding struggles
* Craft items from weapons to traps, build constructions for temporary shelter to log cabins


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[[Category:Templates]]
[[Category:Templates]]
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Revision as of 13:01, 28 July 2022


Featured Roguelike: UnReal World

UnReal World Screenshot

Survive Finland in the iron age. You start in the middle of a vast, unfamiliar wilderness, carrying some food and basic equipment.

Features

  • Intricate procedural world full of wonders both mundane and extraordinary to explore on a very detailed level
  • No character classes but nine different cultures to choose from
  • Skill-based system including a multitude of skills from cookery to hide working, from herblore to tracking
  • Convincing northern animal kingdom with species-specific behaviour patterns and feeding relationships modeled in detail
  • Detailed combat (and hunting) with many tactical options and galore of weapon, battle experience, and combatant-related factors resulting in vivid and rewarding struggles
  • Craft items from weapons to traps, build constructions for temporary shelter to log cabins