Difference between revisions of "Featured roguelike"

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= Featured Roguelike: [[Downfall]] =
= Featured Roguelike: [[Brogue]] =


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<div style="float:right;margin:0 6px">http://imgur.com/duVYH.png</div>
[[Downfall]] is a roguelike game made by [[Nathan Stoddard]]. Its main distinguishing feature is that it uses hexagonal tiles instead of square tiles. It has no win condition yet, and is an alpha project. However, it is somewhat playable, and there are multiple dungeon branches.
[[Brogue]] is a Roguelike game for Mac OS X, Windows and Linux by Brian Walker.  


The hexagonal tiles means it can't use a traditional ASCII display. It uses RLLib to draw actual hexagons, and puts ASCII characters inside them. This makes some algorithms, like [[line of sight]], potentially more accurate, but also harder to implement.
It's a traditional 26-level crawl to the Amulet of Yendor.  
 
Development focus was on a smooth learning curve with strategic depth and intuitive/beautiful appearance within the strictures of ASCII/Unicode display.  


[[Category:Main]]
[[Category:Main]]

Revision as of 11:07, 25 April 2011

Featured Roguelike: Brogue

duVYH.png

Brogue is a Roguelike game for Mac OS X, Windows and Linux by Brian Walker.

It's a traditional 26-level crawl to the Amulet of Yendor.

Development focus was on a smooth learning curve with strategic depth and intuitive/beautiful appearance within the strictures of ASCII/Unicode display.