Difference between revisions of "Featured roguelike"

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= Featured Roguelike: [[Brogue]] =
= Featured Roguelike: [[Broken Bottle]] =


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<div style="float:right;margin:0 6px">http://i.imgur.com/6AHXd.png</div>
[[Brogue]] is a Roguelike game for Mac OS X, Windows and Linux by Brian Walker.  
[[Broken Bottle]] is set in a post-apocalyptic world, following an alcoholic with a murky past as he tries to ascend to the surface.  


It's a traditional 26-level crawl to the Amulet of Yendor.  
The game has a grim and dark theme, with story elements revealed through game progression, and through hallucinations or dreams induced by alcoholic abuse or withdrawal.  


Development focus was on a smooth learning curve with strategic depth and intuitive/beautiful appearance within the strictures of ASCII/Unicode display.  
Alcohol is a core element of the game - living without it is difficult, as it highly replenishes stamina which is used up in melee (fighting on very low stamina will make you miss most of the time).
 
There are also withdrawal effects if you go without for a long time.  


[[Category:Main]]
[[Category:Main]]

Revision as of 16:30, 8 June 2011

Featured Roguelike: Broken Bottle

6AHXd.png

Broken Bottle is set in a post-apocalyptic world, following an alcoholic with a murky past as he tries to ascend to the surface.

The game has a grim and dark theme, with story elements revealed through game progression, and through hallucinations or dreams induced by alcoholic abuse or withdrawal.

Alcohol is a core element of the game - living without it is difficult, as it highly replenishes stamina which is used up in melee (fighting on very low stamina will make you miss most of the time).

There are also withdrawal effects if you go without for a long time.