Difference between revisions of "Fuel"

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{{game-7drl| name = Fuel
{{game-7drl| name = Fuel
|developer = [[Ido|Ido Yehieli]] (programming & game design), Tom Whetnall (graphics & game design), John Cleary (music)
|developer = [[Ido|Ido Yehieli]] (programming & game design), Tom Whetnall (graphics & game design), John Cleary (music)
|theme = Space
|theme = [[Space]]
|influences = Spelunky
|influences = [[Spelunky]]
|released = 18 Mar 2012
|released = 18 Mar 2012
|updated =  
|updated =  
|language = [[HaXe]]
|language = [[HaXe]]
|platforms = Windows, Mac, Linux.
|platforms = [[Windows]], [[Mac]], [[Linux]]
|genre =  
|genre = [[Sci-fi]]
|site = http://cardinalquest.com/fuel/
|site = http://cardinalquest.com/fuel/
|licensing =  
|licensing = [[Freeware]], [[Closed source]]
|interface = [[Graphical tiles]], Keyboard
|interface = [[Graphical tiles]], [[Keyboard]]
|length =  
|length = Short
}}
}}
{{Coffeebreak}}
{{Coffeebreak}}
== About ==


You are a space miner and your singleship has burnt out the monopoles that power its engine (also the resource you mine for). You land on a large asteroid to look for more monopoles, finding a likely looking crater you start your decent.
You are a space miner and your singleship has burnt out the monopoles that power its engine (also the resource you mine for). You land on a large asteroid to look for more monopoles, finding a likely looking crater you start your decent.
You need to find 5 monopoles to refuel your ship.
You need to find 5 monopoles to refuel your ship.


Fuel is a turn- and grid-based Spelunky-like made in severn days for the [[7DRL_Challenge_2012|7DRL Challenge 2012]].
Fuel is a turn- and grid-based Spelunky-like made in seven days for the [[7DRL_Challenge_2012|7DRL Challenge 2012]].


== Downloads ==
== Downloads ==
[http://tametick.com/fuel/fuel_windows.zip windows]
* [http://tametick.com/fuel/fuel_windows.zip Windows]
* [http://tametick.com/fuel/fuel_mac.zip Mac OS X]
* [http://tametick.com/fuel/fuel_linux.tar.gz Linux] (slightly bugged on linux, make sure the window size is at least 720x480)
* [http://cardinalquest.com/fuel/ Web Version] (requires Flash)


[http://tametick.com/fuel/fuel_mac.zip mac os x]
==Controls==
 
* Movement: arrow keys
[http://tametick.com/fuel/fuel_linux.tar.gz linux] (slightly bugged on linux, make sure the window size is at least 720x480)
* Fire Blaster: ctrl (aim blaster in a different direction by holding ctrl and pressing arrow keys)
 
* Toggle Anti-Grav Belt: shift
[http://cardinalquest.com/fuel/ web version(requires flash)]
 
== Screenshots ==
<div>http://i.imgur.com/Hw7fP.png</div>
<br>
<div>http://i.imgur.com/8lWd5.png</div>
<br>
<div>http://i.imgur.com/KfizO.png</div>
<br>
<div>http://i.imgur.com/fONYN.png</div>


===Alternative controls===
* Movement: wasd or hjkl
* Fire Blaster: x (cannot aim)
* Toggle Anti-Grav Belt: x


==Controls==
===Options===
* movement: arrow keys.
* press ctrl+f to enter full screen mode, esc to exit it
* fire blaster: ctrl. You can also aim your blaster in a different direction by pressing the arrow keys before releasing ctrl.
* toggle anti-grav belt: shift
 
See the bottom of this page for alternative controls.


==Resources and tools==
==Resources and tools==
Line 59: Line 50:
* [https://groups.google.com/forum/?fromgroups#!topic/rec.games.roguelike.development/x3HiaOB_3LA USENET]
* [https://groups.google.com/forum/?fromgroups#!topic/rec.games.roguelike.development/x3HiaOB_3LA USENET]
* [http://roguetemple.com/forums/index.php?topic=2250.0 Rogue Temple]
* [http://roguetemple.com/forums/index.php?topic=2250.0 Rogue Temple]
* [http://www.reddit.com/r/roguelikes/comments/r2jyv/fuel_our_7drl_is_now_released_a_turn_based/ reddit]
* [http://www.reddit.com/r/roguelikes/comments/r2jyv/fuel_our_7drl_is_now_released_a_turn_based/ Reddit]


==Alternative controls==
== Screenshots ==
* movement: wasd or hjkl
<div>http://i.imgur.com/Hw7fP.png</div>
* fire blaster: x
<br>
* toggle anti-grav belt: c
<div>http://i.imgur.com/8lWd5.png</div>
 
<br>
===Options:===
<div>http://i.imgur.com/KfizO.png</div>
* press ctrl+f to enter full screen mode, esc to exit it.
<br>
<div>http://i.imgur.com/fONYN.png</div>

Latest revision as of 03:01, 31 May 2017

Fuel
7DRL
Developer Ido Yehieli (programming & game design), Tom Whetnall (graphics & game design), John Cleary (music)
Theme Space
Influences Spelunky
Released 18 Mar 2012
Updated
Licensing Freeware, Closed source
P. Language HaXe
Platforms Windows, Mac, Linux
Interface Graphical tiles, Keyboard
Game Length Short
Official site of Fuel


Fuel is a coffeebreak roguelike


You are a space miner and your singleship has burnt out the monopoles that power its engine (also the resource you mine for). You land on a large asteroid to look for more monopoles, finding a likely looking crater you start your decent. You need to find 5 monopoles to refuel your ship.

Fuel is a turn- and grid-based Spelunky-like made in seven days for the 7DRL Challenge 2012.

Downloads

Controls

  • Movement: arrow keys
  • Fire Blaster: ctrl (aim blaster in a different direction by holding ctrl and pressing arrow keys)
  • Toggle Anti-Grav Belt: shift

Alternative controls

  • Movement: wasd or hjkl
  • Fire Blaster: x (cannot aim)
  • Toggle Anti-Grav Belt: x

Options

  • press ctrl+f to enter full screen mode, esc to exit it

Resources and tools

The three pieces of technology you live by are your space suit, your grav-belt and your trusty laser blaster. All three of these devices run on simple fusion technology, the fuel for which is volatile ice crystals rich in oxygen, hydrogen and helium. As you descend into the crater you will find ice formations, you can blast these to aquire ice crystals. At the end of each level you allocate these crystals to charge your suit, belt & laser as you see fit.

Discussions

Screenshots

Hw7fP.png


8lWd5.png


KfizO.png


fONYN.png