|Developer||Justin White (jtolmar)|
|Influences||Rogue, Brogue, Shiren|
|Released||March 11, 2017|
|Updated||April 3, 2017|
|Licensing||Closed Source, freeware|
|Interface||Full color ASCII/Unicode|
|Game Length||about 2.5 hours|
|Official site of Hero Trap|
A traditional 26-level crawl. Focused on playing rogue-ishly.
- Play online.
- The first monster you encounter is guaranteed to kill you in a fair fight. Half the monster types per dungeon follow that pattern.
- Every monster has a unique trait or behavior.
- The list of monsters that can spawn is randomized each game.
- The list of items that can spawn is randomized each game. For example, there's guaranteed to be a fire item, but it might be a sword one game and a potion another.
Nearly complete, entirely playable, still in active development.