Difference between revisions of "Hordes of Tarshish"

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* [http://twitter.com/TarshishJerry Development Tweets]
* [http://twitter.com/TarshishJerry Development Tweets]
* [http://www.youtube.com/watch?v=YO7Kd13dfKE Tutorial Walk-through Video]
* [http://www.youtube.com/watch?v=YO7Kd13dfKE Tutorial Walk-through Video]
[[Category:Open ended roguelikes]]

Latest revision as of 14:40, 23 November 2016

Hordes of Tarshish
Alpha Project
Developer atrodo
Theme Post-Apocalypse
Influences
Released March 29, 2010
Updated December 29, 2010
Licensing Freeware
P. Language JavaScript, Perl, Delphi
Platforms
Interface
Game Length Indefinite (MMO)
Official site of Hordes of Tarshish


Hordes of Tarshish is a massivly multiplayer roguelike. It is played in browser. Currently it is in an open alpha, so there are still some bugs to fix and features to add.

Story

It's been 120 years since the IdeA incident. The world has been plunged into an age of plague, monsters and radioactive wastelands. Just as society begins to rebuild, a new threat has emerged. A mysterious new creature has begun to appear. The only thing about the Lnrg, as they have become to be known as, is that they come from a place called Tarshish. Independent City Governments have begun to form to protect the assets that humanity has managed to scrape up, and they need more mercenaries to fight for humanity.

Development

Initally released as "Project: IdeA" in 2008 as a public alpha, Hordes of Tarshish has been in some form of development since 2005. It consists of a series of server backends written mostly in Perl and Delphi, and a client frontend written in Java. It is currently still operating as a public alpha with continuing development.

Features

  • Massively Multiplayer
  • Chat
  • Persistent World
  • Inventory
  • Skills (magic) System
  • Tutorial
  • In game mail
  • Website, Forum and Game integrated logon
  • Random Missions

Game Links