Katabatia

From RogueBasin
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Katabatia
Stable game
Developer malcontent
Theme Fantasy, Greek
Influences Rogue, Sword of Fargoal, ADOM
Released 1-20-2020 (1.0)
Updated 10-19-2021 (1.1)
Licensing MIT License
P. Language 6502, Machine Language
Platforms Commodore 64
Interface PETCII, Tiles
Game Length 20 floors
Official site of Katabatia


Description

Katabatia is a classic style roguelike for Commodore 64. Decend 20 floors to recover the Amulet of Yendor and return with it.

Features

  • Three classes, with four gods to worship. Sacrifice gold to improve a deity-specific stat.
  • Three endings.
  • Full joystick control, using menus for inventory interaction, etc.
  • Spells, Potions, and special weapons and armor.
  • Pour potions over equipment to change their magical abilities.
  • Switch between animated, graphical tiles, or static text-mode graphics.
  • SID soundtrack or sound effects.

Notes

Originally designed for a single-button joystick, control is limited to 4 directions. With only one button to work with, you must hold the button to enter the menu. A button tap causes a turn to pass. Version 1.1 added keyboard commands. The game does not delete saves on death, but it does count how many times a game has been loaded, so it will know when someone has beaten the game in one sitting.

Versions

V 1.1 - https://github.com/x0rcy5t/Katabatia

V 1.0 trained /w docs - https://csdb.dk/release/?id=187002