Lands of Elderlore

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Revision as of 17:13, 28 February 2007 by Altefcat (talk | contribs) (→‎Features)
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Lands of Elderlore
Alpha Project
Developer Altefcat
Theme Medieval Fantasy
Influences Tolkien, Hobb, Elite
Released 30/08/2006
Updated 19/02/2007 (v. 0.0.7)
Licensing GPL 2
P. Language Python
Platforms Windows, GNU/Linux
Interface OcempGui
Game Length Long
Official site of Lands of Elderlore


Play fantastic adventures in a huge medieval world continiously evolving.

Description

Elderlore is a graphical roguelike in a random yet persistent medieval world. It relies mostly on fractal landscapes and procedural cities and dungeons.

Lands of Elderlore throw the player in a medieval world tainted with fantasy, where he'll have to fight for his life. Exploring stage will succeed to battles, caracter advancement, and various quest achievement.

Game is in early dev stage, release 0.1 is planned to be the first release to be playable.

Game is both in french and english.

Features

This game has been built from its beginning to provide a great replayability. It is possible to generate an infinity of different worlds, each one being built from several fractal algorithms (such as Diamond Square), and cellular automata.

Each world is populated with rivers, forests, deserts and mountains. Mountains contain several caves, and villages are connected through a network of roads.

The game will focus on the following features :

  • use of graphical tiles, sound and music
  • build a complete world with flora, fauna, villages, a medieval marketing economy and social relations betweens citizens
  • use permanent levels (city maps, caves, dungeons), that will last all game long, and even from game to game
  • integrate an advanced heritage system, where the heir of a dead or a retired player will inherite some powers and belongings from his ancestor. Thus, from game to game, the player will build a true dynasty of caracters, until he'll control an all mighty heir.

Requirements

Game is in early dev stage, is coded under Python, and needs Pygame, Ocempgui, and Numeric modules to be runned from its source files.

There is also a Windows binary that is self-sufficient.

Screenshots

19022007.01.jpg

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Development

Beside the official site, you can find :