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Revision as of 03:15, 14 February 2007 by Copx (talk | contribs) (updated)
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Major Roguelike
Developer Noah Morgan, copx
Theme Fantasy
Influences ??
Released 1986
Updated 2007
Licensing ??
P. Language C
Platforms DOS, UNIX, Amiga, VMS
Interface ASCII
Game Length ??
Official site of Larn

Larn was first released in 1986 by Noah Morgan.


Larn was the first roguelike game to feature multiple dungeons with a sort of surface world (in this case, a town) to connect them. The town, which never changed from one game to the next, featured shops to exchange items, schools to improve skills, and a bank to store valuables. The dungeon had branch offices of the town's bank. Larn also featured a time-limited quest.


Ularn — or "Ultra-Larn" — is a descendant of Larn. Created by Phil Cordier in 1992, it added new features, like character classes.

Platforms and versions

The current stable version of 'Larn' is v12.3.1. The source code is available, but may not build on modern platforms because it is very old. A new version of Larn which will support modern platforms is in development. DOS/Windows users can download 12.4 alpha, it already works on those platforms.

Ularn v1.6, released in 2004, is avalaible for Windows and Amiga. Source is available for other systems (v1.5 is known to compile for various UNIX systems).

Game related links