Difference between revisions of "Legacy of a Warlord"

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(Created page with 'Main development blog: http://willraman.tumblr.com/ Current status: Alpha, not released Current version: 0.12.2389 License: Not decided Source: Closed source Expected first …')
 
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Main development blog: http://willraman.tumblr.com/
{{game-alpha| name = Legacy of a Warlord
 
|developer = willraman
Current status: Alpha, not released
|theme = Modable, Massive battle
 
|influences = -
Current version: 0.12.2389
|released = Expected: 12/15/2010 (alpha/beta?)
 
|updated = Not released
License: Not decided
|licensing = Freeware, Closed Source
 
|language = C++
Source: Closed source
|platforms = Windows
 
|interface = Graphical tiles, Keyboard, Mouse
Expected first beta release: 12/15/2010
|length = Open Ended
|site = http://willraman.tumblr.com
}}


Features:
Features:

Revision as of 20:01, 27 November 2010

Legacy of a Warlord
Alpha Project
Developer willraman
Theme Modable, Massive battle
Influences -
Released Expected: 12/15/2010 (alpha/beta?)
Updated Not released
Licensing Freeware, Closed Source
P. Language C++
Platforms Windows
Interface Graphical tiles, Keyboard, Mouse
Game Length Open Ended
Official site of Legacy of a Warlord


Features:

   * Massive scale battles
   * Real time with rogue like graphics
   * Extremely mod-able via XML files
   * Procedurally generated random worlds, NPC towns and dungeons
   * Challenging artificial intelligence: grouping, morale, flanking and other tactics (when leadership present)
   * Player driven economy

Development platform:

   * Programming language is C++
   * libtcod is the framework library
   * tinyxml is used to read and write to the XML data files
   * code::blocks is the IDE
   * Microsoft XML notepad for xml editing
   * Powershell for automating the build processes