Difference between revisions of "Legacy of a Warlord"

From RogueBasin
Jump to navigation Jump to search
m
(un-indent to avoid auto <pre>-ing)
Line 15: Line 15:
Features:
Features:


    * Massive scale battles
* Massive scale battles
    * Real time with rogue like graphics
* Real time with rogue like graphics
    * Extremely mod-able via XML files
* Extremely mod-able via XML files
    * Procedurally generated random worlds, NPC towns and dungeons
* Procedurally generated random worlds, NPC towns and dungeons
    * Challenging artificial intelligence: grouping, morale, flanking and other tactics (when leadership present)
* Challenging artificial intelligence: grouping, morale, flanking and other tactics (when leadership present)
    * Player driven economy
* Player driven economy


Development platform:
Development platform:


    * Programming language is C++
* Programming language is C++
    * libtcod is the framework library
* libtcod is the framework library
    * tinyxml is used to read and write to the XML data files
* tinyxml is used to read and write to the XML data files
    * code::blocks is the IDE
* code::blocks is the IDE
    * Microsoft XML notepad for xml editing
* Microsoft XML notepad for xml editing
    * Powershell for automating the build processes
* Powershell for automating the build processes

Revision as of 20:06, 27 November 2010

Legacy of a Warlord
Talkie-Talkie Project
Developer willraman
Theme Modable, Massive battle
Influences -
Licensing Freeware, Closed Source
P. Language C++
Platforms Windows
Interface Graphical tiles, Keyboard, Mouse
Game Length Open Ended
Official site of Legacy of a Warlord


Features:

  • Massive scale battles
  • Real time with rogue like graphics
  • Extremely mod-able via XML files
  • Procedurally generated random worlds, NPC towns and dungeons
  • Challenging artificial intelligence: grouping, morale, flanking and other tactics (when leadership present)
  • Player driven economy

Development platform:

  • Programming language is C++
  • libtcod is the framework library
  • tinyxml is used to read and write to the XML data files
  • code::blocks is the IDE
  • Microsoft XML notepad for xml editing
  • Powershell for automating the build processes