Difference between revisions of "Libtcod-net"

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The only known bug with libtcod-net is that the parser callbacks don't work under Linux. They are claimed to be fixed in mono 2.0 however I do not have a distribution which allows me to test this without compiling everything from svn. Please contact me if you have access to a machine with mono 2.0.
The only known bug with libtcod-net is that the parser callbacks don't work under Linux. They are claimed to be fixed in mono 2.0 however I do not have a distribution which allows me to test this without compiling everything from svn. Please contact me if you have access to a machine with mono 2.0.


Ed wrote a great [http://edropple.com/2008/08/14/setting-up-a-sample-project-with-libtcod-net-from-svn/ quick start tutorial] to get started programming in c# and libtcod-net.
[[Category:Library]]
[[Category:Library]]

Revision as of 20:10, 31 March 2009

libtcod-net

libtcod-net is a BSD licensed C# library written by Chris Hamons with help from Ed Ropple and delirium. It wraps libtcod, a roguelike library. Some of the features it provides include:

   * Windowed or full screen console with true color support
   * Support for custom character sets using bitmap fonts
   * Mersenne twister random number generator 
   * Bresenham line drawing toolkit
   * Perlin noise generator
   * Field of view toolkit
   * Pathfinding
   * Image toolkit with support for rotation/stretching 
   * Support for turn by turn and real time games
   * Mouse support
   * Advanced configuration file parser

This library is fully developed. All the major documented components of libtcod except the heightmap toolkit are wrapped.

libtcod-net .3 brings libtcod-net into supporting libtcod version 1.4.1 (beta 2).

The only known bug with libtcod-net is that the parser callbacks don't work under Linux. They are claimed to be fixed in mono 2.0 however I do not have a distribution which allows me to test this without compiling everything from svn. Please contact me if you have access to a machine with mono 2.0.