Lotus, a town for rogues
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Lotus, a town for rogues | |
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Stable game | |
Developer | Andrew Wright (@roocey) |
Theme | Fantasy |
Influences | Brogue, Angband |
Released | 2016 (7DRL) |
Updated | {{{updated}}} ({{{updver}}}) |
Licensing | http://creativecommons.org/licenses/by-nc/3.0/ |
P. Language | Python 2.7 |
Platforms | Windows |
Interface | Primarily keyboard |
Game Length | 1 hour |
Official site of Lotus, a town for rogues |
Lotus, a town for rogues is a relatively classic dungeon diver. The goal is to collect orbs of experience and spend them in town to gain a variety of upgrades.
Lotus was created in 7 days for 7DRL 2016 and will receive additional updates in the near future.
Features
- 26 enemies
- 27 floors
- 3 different ways to upgrade your character
- Tactical terrain (sounds fun, doesn't it?)
Planned features:
- More everything
- A runic system for weapons (ala Brogue or DCSS)
- New terrain types
- Additional types of equipment (e.g., armor)