|Licensing||Freeware, closed source|
|P. Language||Java (J2ME MIDP2)|
|Platforms||J2ME MIDP2 handsets|
|Official site of MIDP RL|
A roguelike for Java enabled cellphones (MIDP2). Currently in a pre-alpha state. GFX stolen with love from POWDER.
- Tile engine
- Random level generator
- Raycasting FOV
- Hand to hand combat
- Ranged attacks
- Time system
- Ladders up/down
- Ranged attacks do not check if the aim path is obstructed.
- FOV artefacts
- Monsters have stupid AI
- Joystick to move
- Fire to pick up items (if on item). Otherwise fire toggles the "cursor" on/off. Target a monster with the cursor and press fire to shoot an arrow.
- Left soft-key to toggle between game and stats-screen
Should work on most MIDP2 handsets. But only tested on Nokia 6120 classic and Nokia N95. Will probably look best on a phone with landscape screen (172x220, 240x320).