Difference between revisions of "Madness"

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(First build of page, largely from usenet posts and the author's homepage)
 
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|genre =  
|genre =  
|site = http://students.mimuw.edu.pl/~pm262952/madness/
|site = http://students.mimuw.edu.pl/~pm262952/madness/
|licensing = open source (BSD), freeware
|licensing = open source (MIT), freeware
|interface = console
|interface = console
|length = 10 levels
|length = 20 minutes
}}
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{{Coffeebreak}}
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Your task is simple: reach level 10 of the dungeon and defeat the evil Dungeon Master. Be careful - not all of what you see is real. And not all of what isn't real is harmless...
Your task is simple: reach level 10 of the dungeon and defeat the evil Dungeon Master. Be careful - not all of what you see is real. And not all of what isn't real is harmless...


Madness game is a simple dungeon crawler revolving around insanity,
Madness is a simple dungeon crawler revolving around insanity,
hallucinations (think Nethack hallucinations), and generally not
hallucinations (think Nethack hallucinations), and generally not
trusting your own perception.  
trusting your own perception.  

Revision as of 10:23, 28 March 2010

Madness
7DRL
Developer hmp
Theme darkness, insanity
Influences Nethack
Released 2010
Updated 2010 (1.0+fix)
Licensing open source (MIT), freeware
P. Language Python
Platforms Linux, Windows
Interface console
Game Length 20 minutes
Official site of Madness


Madness is a coffeebreak roguelike


About

Madness is a Seven Day Roguelike written by hmp.

(from the developer)

Your task is simple: reach level 10 of the dungeon and defeat the evil Dungeon Master. Be careful - not all of what you see is real. And not all of what isn't real is harmless...

Madness is a simple dungeon crawler revolving around insanity, hallucinations (think Nethack hallucinations), and generally not trusting your own perception.

Unique/rare features

  • Visual effects based on the amount of remaining sanity the player possesses
  • Imaginary monsters, which may or may not harm you depending on current effects

Versions and platforms

Madness is written in Python and is available for Windows and Linux. Source code is provided so it may be ported to any platform with libtcod. Contributed builds for additional platforms are available on the homepage.

Game related links