Motivation

From RogueBasin
Revision as of 04:19, 11 June 2007 by AmlJ2z (Talk | contribs)

Jump to: navigation, search

cheap diazepam cheap xenical nokia ringtones qwest ringtones zanaflex online diazepam online verizon ringtones free motorola ringtones order lortab prozac online ericsson ringtones but ortho cheap cyclobenzaprine cheap celexa free ringtones phentermine free cool ringtones cheap prozac free qwest ringtones cialis online sprint ringtones nexium online real ringtones sagem ringtones tracfone ringtones free nokia ringtones free punk ringtones mp3 ringtones sony ringtones ativan online but hgh free midi ringtones alltel ringtones cheap flexeril sony ericsson ringtones motorola ringtones vicodin online free tracfone ringtones buy soma levitra online free motorola ringtones cheap didrex cheap sildenafil pharmacy online online zoloft online hydrocodone online free sony ringtones cingular ringtones viagra buy paxil ambien online buy lortab order hydrocodone vigrx online cheap ativan hgh online sildenafil online buy viagra ortho online nextel ringtones lisinopril free funny ringtones free sony ericsson ringtones buy vicodin hydrocodone order ativan mono ringtones clonazepam levitra free sprint ringtones cialis online sony ringtones cheap levitra zanaflex online phentermine celexa online ultracet online wwe ringtones free sharp ringtones buy norco soma online cheap ultracet free cingular ringtones cheap adipex cheap xenical cheap albuterol cheap tenuate cheap ortho free music ringtones sagem ringtones cheap lisinopril meridia online cheap propecia cheap vigrx cheap diethylpropion cheap albuterol mp3 ringtones meridia online free ringtones cheap ultram soma online cheap lortab cheap sildenafil free nextel ringtones cheap lorazepam free funny ringtones diethylpropion online free ringtones funny ringtones cingular ringtones cheap soma nokia ringtones clonazepam online zyban online clomid online buy prozac online valium order lisinopril meridia online buy tramadol sharp ringtones free midi ringtones flexeril online real ringtones celexa online zoloft online free nextel ringtones ericsson ringtones free music ringtones mtv ringtones order ultram buy valium viagra online lorazepam online cheap cialis cheap phentermine buy nexium samsung ringtones cheap norco meridia online sprint ringtones buy rivotril order carisoprodol carisoprodol online cyclobenzaprine online free qwest ringtones free qwest ringtones cheap fioricet verizon ringtones punk ringtones cheap hoodia pharmacy online online tracfone ringtones tramadol cheap rivotril tramadol online didrex online cheap fioricet music ringtones cheap albuterol free nokia ringtones buy viagra buy alprazolam buy xenical pharmacy online online free funny ringtones order zanaflex free ericsson ringtones cyclobenzaprine online adipex online cheap xanax free alltel ringtones free qwest ringtones ultram online sonyericsson ringtones free samsung ringtones cheap lortab free mono ringtones free samsung ringtones zyban online cheap celexa free funny ringtones wwe ringtones cheap rivotril but clomid buy fioricet buy hgh cheap lipitor cheap hoodia clonazepam online cool ringtones tenuate online cheap vicodin real ringtones free sonyericsson ringtones buy hoodia buy tramadol nextel ringtones cheap alprazolam ambien online "I couldn't get my friends to play it anymore. So I posted about it to the newsgroups, hoping to get response. The first version didn't get any. After I fixed some bugs I got a response from a person in Holland. That encouraged me to keep going." ~ Thomas Biskup (author of ADOM)

Given the fact that most roguelikes are non-commercial motivation frequently becomes an issue.

Issue: Lack of feedback

Solution: Look at the quote on top of this page. Even the author of one of the most successful roguelikes recieved no feedback at first. In general you cannot expect much feedback until your game is at least somewhat mature. A lack of feedback means your game is not there yet, but it does not mean that it is a failed attempt. It takes years to write a full-fledged roguelike (but only one week to write a 7DRL) and during most of that time span you will probably recieve little feedback.

However there are some things you can do to increase the amount of feedback at any stage:

  • Widen the target audience. Graphical roguelikes appeal to more people than ASCII-based ones, so adding graphics is a good idea. Another way to widen your possible audience is to support more platforms i.e. a Windows-only roguelike has a smaller target audience than a roguelike that runs on Windows, Linux, MacOS X etc.
  • Promote your game. The website of your game should feature a section which points out all the great and interesting features of it at least. Another good idea is to add your game to popular software dictionaries. Never forget that not all people read r.g.r.announce!
  • Explicitly ask for feedback.
Personal tools